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authoricculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-15 02:58:38 +0000
committericculus <icculus@edf5b092-35ff-0310-97b2-ce42778d08ea>2009-09-15 02:58:38 +0000
commit157d8e32e0b38d0e901738dc652ca11337e85ea9 (patch)
tree9baeaa6630817bd0695d856dff93f5cec226edc9
parenteaad28cd9373face0a7f8160d3620a273f249bac (diff)
downloadioquake3-aero-157d8e32e0b38d0e901738dc652ca11337e85ea9.tar.gz
ioquake3-aero-157d8e32e0b38d0e901738dc652ca11337e85ea9.zip
Removed unused variables.
CM_LeadArea() has no side effects, so those could go, too. Partially fixes Bugzilla #3782. git-svn-id: svn://svn.icculus.org/quake3/trunk@1611 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/server/sv_game.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/code/server/sv_game.c b/code/server/sv_game.c
index 7bfbf03..fe78650 100644
--- a/code/server/sv_game.c
+++ b/code/server/sv_game.c
@@ -185,17 +185,14 @@ qboolean SV_inPVSIgnorePortals( const vec3_t p1, const vec3_t p2)
{
int leafnum;
int cluster;
- int area1, area2;
byte *mask;
leafnum = CM_PointLeafnum (p1);
cluster = CM_LeafCluster (leafnum);
- area1 = CM_LeafArea (leafnum);
mask = CM_ClusterPVS (cluster);
leafnum = CM_PointLeafnum (p2);
cluster = CM_LeafCluster (leafnum);
- area2 = CM_LeafArea (leafnum);
if ( mask && (!(mask[cluster>>3] & (1<<(cluster&7)) ) ) )
return qfalse;