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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-29 11:41:35 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-12-29 11:41:35 +0000
commit0f3fab33bf1c143e1807a7bc333fb73c5f85a41a (patch)
tree06f86423f4a140a8e3f625a74ddd326de733024b
parent1c3f853c00e7ec5c219715bb584f52f9569d6f9c (diff)
downloadioquake3-aero-0f3fab33bf1c143e1807a7bc333fb73c5f85a41a.tar.gz
ioquake3-aero-0f3fab33bf1c143e1807a7bc333fb73c5f85a41a.zip
kick bots by client number instead of name to avoid problems with
weird names (reported by 'DD') git-svn-id: svn://svn.icculus.org/quake3/trunk@1019 edf5b092-35ff-0310-97b2-ce42778d08ea
-rw-r--r--code/game/g_bot.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/code/game/g_bot.c b/code/game/g_bot.c
index fcb270f..2ce6fc5 100644
--- a/code/game/g_bot.c
+++ b/code/game/g_bot.c
@@ -306,7 +306,6 @@ G_RemoveRandomBot
*/
int G_RemoveRandomBot( int team ) {
int i;
- char netname[36];
gclient_t *cl;
for ( i=0 ; i< g_maxclients.integer ; i++ ) {
@@ -320,9 +319,7 @@ int G_RemoveRandomBot( int team ) {
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
- strcpy(netname, cl->pers.netname);
- Q_CleanStr(netname);
- trap_SendConsoleCommand( EXEC_INSERT, va("kick %s\n", netname) );
+ trap_SendConsoleCommand( EXEC_INSERT, va("clientkick %d\n", cl->ps.clientNum) );
return qtrue;
}
return qfalse;