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path: root/src/api/wgl/make_current_guard.rs
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use std::marker::PhantomData;
use std::os::raw::c_void;
use std::io;

use winapi;
use CreationError;

use super::gl;
/// A guard for when you want to make the context current. Destroying the guard restores the
/// previously-current context.
pub struct CurrentContextGuard<'a, 'b> {
    previous_hdc: winapi::HDC,
    previous_hglrc: winapi::HGLRC,
    marker1: PhantomData<&'a ()>,
    marker2: PhantomData<&'b ()>,
}

impl<'a, 'b> CurrentContextGuard<'a, 'b> {
    pub unsafe fn make_current(hdc: winapi::HDC, context: winapi::HGLRC)
                               -> Result<CurrentContextGuard<'a, 'b>, CreationError>
    {
        let previous_hdc = gl::wgl::GetCurrentDC() as winapi::HDC;
        let previous_hglrc = gl::wgl::GetCurrentContext() as winapi::HGLRC;

        let result = gl::wgl::MakeCurrent(hdc as *const _, context as *const _);
        if result == 0 {
            return Err(CreationError::OsError(format!("wglMakeCurrent function failed: {}",
                                                      format!("{}", io::Error::last_os_error()))));
        }

        Ok(CurrentContextGuard {
            previous_hdc: previous_hdc,
            previous_hglrc: previous_hglrc,
            marker1: PhantomData,
            marker2: PhantomData,
        })
    }
}

impl<'a, 'b> Drop for CurrentContextGuard<'a, 'b> {
    fn drop(&mut self) {
        unsafe {
            gl::wgl::MakeCurrent(self.previous_hdc as *const c_void,
                                 self.previous_hglrc as *const c_void);
        }
    }
}