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* Unlocks platform-specific attributesPierre Krieger2016-02-101-2/+9
* Remove public exports of gl_common and libcPierre Krieger2015-11-091-3/+1
* Rename MonitorID -> MonitorIdPierre Krieger2015-09-241-1/+1
* Add #[inline] attributesPierre Krieger2015-09-231-0/+9
* Remove BuilderAttribsPierre Krieger2015-09-211-9/+14
* Finish converting windows to the new designPierre Krieger2015-09-211-2/+4
* Switch EGL to use only pf_reqs and openglPierre Krieger2015-09-211-2/+3
* Extract WindowAttributes from the BuilderAttribsPierre Krieger2015-09-211-1/+1
* Correctly handle eglGetDisplayPierre Krieger2015-08-071-1/+2
* Headless contexts now create an EGL pbuffer on win32Pierre Krieger2015-07-271-8/+46
* Load the EGL library in platform/windowsPierre Krieger2015-07-271-3/+66
* Handle errors from MakeCurrent and SwapBuffersPierre Krieger2015-06-161-2/+3
* Add a GlContext traitPierre Krieger2015-04-301-4/+18
* Extract headless context from api/win32 to platform/windowsPierre Krieger2015-04-291-0/+30
* Create reorganizationPierre Krieger2015-04-241-0/+3