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authorPierre Krieger <pierre.krieger1708@gmail.com>2015-12-19 13:56:25 +0100
committerPierre Krieger <pierre.krieger1708@gmail.com>2015-12-19 13:56:25 +0100
commita428e0608fa4104a5c79208f94f6f5bc6ce04b9d (patch)
treee60622f30c5be3fb36004ac2e1cfe53e9919e98c /src
parent6b3a3a45770b870c241c1244863c4a0b5cd791d2 (diff)
downloadglutin-a428e0608fa4104a5c79208f94f6f5bc6ce04b9d.tar.gz
glutin-a428e0608fa4104a5c79208f94f6f5bc6ce04b9d.zip
Update cocoa implementation with changes to pf_reqs
Diffstat (limited to 'src')
-rw-r--r--src/api/cocoa/mod.rs20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/api/cocoa/mod.rs b/src/api/cocoa/mod.rs
index b7e0239..2ae2c23 100644
--- a/src/api/cocoa/mod.rs
+++ b/src/api/cocoa/mod.rs
@@ -13,6 +13,7 @@ use GlProfile;
use GlRequest;
use PixelFormat;
use PixelFormatRequirements;
+use ReleaseBehavior;
use Robustness;
use WindowAttributes;
use native_monitor::NativeMonitorId;
@@ -493,6 +494,8 @@ impl Window {
let alpha_depth = pf_reqs.alpha_bits.unwrap_or(8);
let color_depth = pf_reqs.color_bits.unwrap_or(24) + alpha_depth;
+ // TODO: handle hardware_accelerated parameter of pf_reqs
+
let mut attributes = vec![
NSOpenGLPFADoubleBuffer as u32,
NSOpenGLPFAClosestPolicy as u32,
@@ -503,10 +506,19 @@ impl Window {
NSOpenGLPFAOpenGLProfile as u32, profile,
];
- // A color depth higher than 64 implies we're using either 16-bit
- // floats or 32-bit floats and OS X requires a flag to be set
- // accordingly.
- if color_depth >= 64 {
+ if reqs.release_behavior != ReleaseBehavior::Flush {
+ return Err(CreationError::NoAvailablePixelFormat);
+ }
+
+ if reqs.stereoscopy {
+ unimplemented!(); // TODO:
+ }
+
+ if reqs.double_buffer == Some(false) {
+ unimplemented!(); // TODO:
+ }
+
+ if pf_reqs.float_color_buffer {
attributes.push(NSOpenGLPFAColorFloat as u32);
}