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authortomaka <pierre.krieger1708@gmail.com>2015-05-24 13:09:22 +0200
committertomaka <pierre.krieger1708@gmail.com>2015-05-24 13:09:22 +0200
commitd089ea867459bfd7e875a2cd44ae46bac705ae18 (patch)
tree300996b7cb0e58aff01f390da77c76d94b3a8c5c /src/api
parent1377f276b7b64a1e75aa43da7efdea9a81155397 (diff)
parent9117bcf3d3f441c86c85b04ce54e135d28fcb2e1 (diff)
downloadglutin-d089ea867459bfd7e875a2cd44ae46bac705ae18.tar.gz
glutin-d089ea867459bfd7e875a2cd44ae46bac705ae18.zip
Merge pull request #453 from tomaka/transparency
Add API for transparency and decorations and add support for win32
Diffstat (limited to 'src/api')
-rw-r--r--src/api/win32/callback.rs1
-rw-r--r--src/api/win32/init.rs17
2 files changed, 17 insertions, 1 deletions
diff --git a/src/api/win32/callback.rs b/src/api/win32/callback.rs
index 1ea95a5..86d5f1c 100644
--- a/src/api/win32/callback.rs
+++ b/src/api/win32/callback.rs
@@ -44,6 +44,7 @@ fn send_event(input_window: winapi::HWND, event: Event) {
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
+// FIXME: detect WM_DWMCOMPOSITIONCHANGED and call DwmEnableBlurBehindWindow if necessary
pub unsafe extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
wparam: winapi::WPARAM, lparam: winapi::LPARAM)
-> winapi::LRESULT
diff --git a/src/api/win32/init.rs b/src/api/win32/init.rs
index fb4e181..f46c395 100644
--- a/src/api/win32/init.rs
+++ b/src/api/win32/init.rs
@@ -25,6 +25,7 @@ use std::sync::mpsc::channel;
use winapi;
use kernel32;
+use dwmapi;
use user32;
use api::wgl;
@@ -102,7 +103,7 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
}
// computing the style and extended style of the window
- let (ex_style, style) = if builder.monitor.is_some() {
+ let (ex_style, style) = if builder.monitor.is_some() || builder.decorations == false {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
@@ -214,6 +215,20 @@ unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
}
};
+ // making the window transparent
+ if builder.transparent {
+ let bb = winapi::DWM_BLURBEHIND {
+ dwFlags: 0x1, // FIXME: DWM_BB_ENABLE;
+ fEnable: 1,
+ hRgnBlur: ptr::null_mut(),
+ fTransitionOnMaximized: 0,
+ };
+
+ unsafe {
+ dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
+ }
+ }
+
// calling SetForegroundWindow if fullscreen
if builder.monitor.is_some() {
user32::SetForegroundWindow(real_window.0);