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authorFredrik Noren <fredrik.jw.noren@gmail.com>2016-01-18 12:45:55 -0500
committerFredrik Noren <fredrik.jw.noren@gmail.com>2016-01-18 12:45:55 -0500
commitdb074dc32ff55a5c6ad3a48c6453ff83c38b0caf (patch)
tree9dc2c4673e290234db73dc52874a9754cdf55ade
parenta5de08485685230cd1197cbb5ee059a10b34710e (diff)
downloadglutin-db074dc32ff55a5c6ad3a48c6453ff83c38b0caf.tar.gz
glutin-db074dc32ff55a5c6ad3a48c6453ff83c38b0caf.zip
Use GLES
-rw-r--r--build.rs4
-rw-r--r--examples/support/mod.rs1
-rw-r--r--tests/headless.rs3
3 files changed, 5 insertions, 3 deletions
diff --git a/build.rs b/build.rs
index 985bb59..bf25c95 100644
--- a/build.rs
+++ b/build.rs
@@ -180,8 +180,8 @@ fn main() {
let mut file = File::create(&dest.join("test_gl_bindings.rs")).unwrap();
gl_generator::generate_bindings(gl_generator::StructGenerator,
- gl_generator::registry::Ns::Gl,
+ gl_generator::registry::Ns::Gles2,
gl_generator::Fallbacks::All,
khronos_api::GL_XML, vec![],
- "3.3", "core", &mut file).unwrap();
+ "3.0", "core", &mut file).unwrap();
}
diff --git a/examples/support/mod.rs b/examples/support/mod.rs
index bb65e15..ebbe379 100644
--- a/examples/support/mod.rs
+++ b/examples/support/mod.rs
@@ -4,6 +4,7 @@ use std::ptr;
use glutin;
mod gl {
+ pub use self::Gles2 as Gl;
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
}
diff --git a/tests/headless.rs b/tests/headless.rs
index c8064c7..c6a5636 100644
--- a/tests/headless.rs
+++ b/tests/headless.rs
@@ -4,6 +4,7 @@ use glutin::*;
use std::ptr;
mod gl {
+ pub use self::Gles2 as Gl;
include!(concat!(env!("OUT_DIR"), "/test_gl_bindings.rs"));
}
use gl::types::*;
@@ -31,7 +32,7 @@ fn test_headless() {
gl.TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR as i32);
gl.TexImage2D(gl::TEXTURE_2D, 0, gl::RGBA as i32, width, height,
0, gl::RGBA, gl::UNSIGNED_BYTE, ptr::null());
- gl.FramebufferTexture(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, texture, 0);
+ gl.FramebufferTexture2D(gl::FRAMEBUFFER, gl::COLOR_ATTACHMENT0, gl::TEXTURE_2D, texture, 0);
let status = gl.CheckFramebufferStatus(gl::FRAMEBUFFER);
if status != gl::FRAMEBUFFER_COMPLETE {
panic!("Error while creating the framebuffer");