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-rw-r--r--examples/blinky.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/examples/blinky.cpp b/examples/blinky.cpp
index 91d1a47..dd72514 100644
--- a/examples/blinky.cpp
+++ b/examples/blinky.cpp
@@ -1,32 +1,32 @@
-// Blinks the built-in LED
-
-#include "wirish.h"
-
-void setup() {
- pinMode(BOARD_LED_PIN, OUTPUT);
-}
-
-int toggle = 1;
-
-void loop() {
- // You could just use toggleLED() instead, but this illustrates
- // the use of digitalWrite():
- digitalWrite(BOARD_LED_PIN, toggle);
- toggle ^= 1;
- delay(100);
-}
-
-// Force init to be called *first*, i.e. before static object allocation.
-// Otherwise, statically allocated objects that need libmaple may fail.
-__attribute__((constructor)) void premain() {
- init();
-}
-
-int main(void) {
- setup();
-
- while (true) {
- loop();
- }
- return 0;
-}
+// Blinks the built-in LED
+
+#include "wirish.h"
+
+void setup() {
+ pinMode(BOARD_LED_PIN, OUTPUT);
+}
+
+int toggle = 1;
+
+void loop() {
+ // You could just use toggleLED() instead, but this illustrates
+ // the use of digitalWrite():
+ digitalWrite(BOARD_LED_PIN, toggle);
+ toggle ^= 1;
+ delay(100);
+}
+
+// Force init to be called *first*, i.e. before static object allocation.
+// Otherwise, statically allocated objects that need libmaple may fail.
+__attribute__((constructor)) void premain() {
+ init();
+}
+
+int main(void) {
+ setup();
+
+ while (true) {
+ loop();
+ }
+ return 0;
+}