aboutsummaryrefslogtreecommitdiffstats
path: root/code/botlib/be_interface.c
blob: 3f57df5406f52c7e78a400ab4249328b0c72f869 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.

This file is part of Quake III Arena source code.

Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

/*****************************************************************************
 * name:		be_interface.c
 *
 * desc:		bot library interface
 *
 * $Archive: /MissionPack/code/botlib/be_interface.c $
 *
 *****************************************************************************/

#include "../qcommon/q_shared.h"
#include "l_memory.h"
#include "l_log.h"
#include "l_libvar.h"
#include "l_script.h"
#include "l_precomp.h"
#include "l_struct.h"
#include "aasfile.h"
#include "botlib.h"
#include "be_aas.h"
#include "be_aas_funcs.h"
#include "be_aas_def.h"
#include "be_interface.h"

#include "be_ea.h"
#include "be_ai_weight.h"
#include "be_ai_goal.h"
#include "be_ai_move.h"
#include "be_ai_weap.h"
#include "be_ai_chat.h"
#include "be_ai_char.h"
#include "be_ai_gen.h"

//library globals in a structure
botlib_globals_t botlibglobals;

botlib_export_t be_botlib_export;
botlib_import_t botimport;
//
int botDeveloper;
//qtrue if the library is setup
int botlibsetup = qfalse;

//===========================================================================
//
// several functions used by the exported functions
//
//===========================================================================

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Sys_MilliSeconds(void)
{
	return clock() * 1000 / CLOCKS_PER_SEC;
} //end of the function Sys_MilliSeconds
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean ValidClientNumber(int num, char *str)
{
	if (num < 0 || num > botlibglobals.maxclients)
	{
		//weird: the disabled stuff results in a crash
		botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
										str, num, botlibglobals.maxclients);
		return qfalse;
	} //end if
	return qtrue;
} //end of the function BotValidateClientNumber
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean ValidEntityNumber(int num, char *str)
{
	if (num < 0 || num > botlibglobals.maxentities)
	{
		botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n",
										str, num, botlibglobals.maxentities);
		return qfalse;
	} //end if
	return qtrue;
} //end of the function BotValidateClientNumber
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
qboolean BotLibSetup(char *str)
{
	if (!botlibglobals.botlibsetup)
	{
		botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str);
		return qfalse;
	} //end if
	return qtrue;
} //end of the function BotLibSetup

//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibSetup(void)
{
	int		errnum;
	
	botDeveloper = LibVarGetValue("bot_developer");
 	memset( &botlibglobals, 0, sizeof(botlibglobals) );
	//initialize byte swapping (litte endian etc.)
//	Swap_Init();

	if(botDeveloper)
	{
		char *homedir, *gamedir;
		char logfilename[MAX_OSPATH];

		homedir = LibVarGetString("homedir");
		gamedir = LibVarGetString("gamedir");

		if (*homedir)
		{
			if(*gamedir)
				Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
			else
				Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
		}
		else
			Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
	
		Log_Open(logfilename);
	}

	botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");

	botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
	botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");

	errnum = AAS_Setup();			//be_aas_main.c
	if (errnum != BLERR_NOERROR) return errnum;
	errnum = EA_Setup();			//be_ea.c
	if (errnum != BLERR_NOERROR) return errnum;
	errnum = BotSetupWeaponAI();	//be_ai_weap.c
	if (errnum != BLERR_NOERROR)return errnum;
	errnum = BotSetupGoalAI();		//be_ai_goal.c
	if (errnum != BLERR_NOERROR) return errnum;
	errnum = BotSetupChatAI();		//be_ai_chat.c
	if (errnum != BLERR_NOERROR) return errnum;
	errnum = BotSetupMoveAI();		//be_ai_move.c
	if (errnum != BLERR_NOERROR) return errnum;

	botlibsetup = qtrue;
	botlibglobals.botlibsetup = qtrue;

	return BLERR_NOERROR;
} //end of the function Export_BotLibSetup
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibShutdown(void)
{
	if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP;
#ifndef DEMO
	//DumpFileCRCs();
#endif //DEMO
	//
	BotShutdownChatAI();		//be_ai_chat.c
	BotShutdownMoveAI();		//be_ai_move.c
	BotShutdownGoalAI();		//be_ai_goal.c
	BotShutdownWeaponAI();		//be_ai_weap.c
	BotShutdownWeights();		//be_ai_weight.c
	BotShutdownCharacters();	//be_ai_char.c
	//shud down aas
	AAS_Shutdown();
	//shut down bot elemantary actions
	EA_Shutdown();
	//free all libvars
	LibVarDeAllocAll();
	//remove all global defines from the pre compiler
	PC_RemoveAllGlobalDefines();

	//dump all allocated memory
//	DumpMemory();
#ifdef DEBUG
	PrintMemoryLabels();
#endif
	//shut down library log file
	Log_Shutdown();
	//
	botlibsetup = qfalse;
	botlibglobals.botlibsetup = qfalse;
	// print any files still open
	PC_CheckOpenSourceHandles();
	//
	return BLERR_NOERROR;
} //end of the function Export_BotLibShutdown
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibVarSet(char *var_name, char *value)
{
	LibVarSet(var_name, value);
	return BLERR_NOERROR;
} //end of the function Export_BotLibVarSet
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibVarGet(char *var_name, char *value, int size)
{
	char *varvalue;

	varvalue = LibVarGetString(var_name);
	strncpy(value, varvalue, size-1);
	value[size-1] = '\0';
	return BLERR_NOERROR;
} //end of the function Export_BotLibVarGet
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibStartFrame(float time)
{
	if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
	return AAS_StartFrame(time);
} //end of the function Export_BotLibStartFrame
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibLoadMap(const char *mapname)
{
#ifdef DEBUG
	int starttime = Sys_MilliSeconds();
#endif
	int errnum;

	if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
	//
	botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
	//startup AAS for the current map, model and sound index
	errnum = AAS_LoadMap(mapname);
	if (errnum != BLERR_NOERROR) return errnum;
	//initialize the items in the level
	BotInitLevelItems();		//be_ai_goal.h
	BotSetBrushModelTypes();	//be_ai_move.h
	//
	botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
#ifdef DEBUG
	botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
#endif
	//
	return BLERR_NOERROR;
} //end of the function Export_BotLibLoadMap
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state)
{
	if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP;
	if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER;

	return AAS_UpdateEntity(ent, state);
} //end of the function Export_BotLibUpdateEntity
//===========================================================================
//
// Parameter:				-
// Returns:					-
// Changes Globals:		-
//===========================================================================
void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir);
void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
int BotGetReachabilityToGoal(vec3_t origin, int areanum,
									  int lastgoalareanum, int lastareanum,
									  int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
									  bot_goal_t *goal, int travelflags, int movetravelflags,
									  struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);

int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);

int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);

int AAS_Reachability_WeaponJump(int area1num, int area2num);

int BotFuzzyPointReachabilityArea(vec3_t origin);

float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum);

void AAS_FloodAreas(vec3_t origin);

int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
{

//	return AAS_PointLight(parm2, NULL, NULL, NULL);

#ifdef DEBUG
	static int area = -1;
	static int line[2];
	int newarea, i, highlightarea, flood;
//	int reachnum;
	vec3_t eye, forward, right, end, origin;
//	vec3_t bottomcenter;
//	aas_trace_t trace;
//	aas_face_t *face;
//	aas_entity_t *ent;
//	bsp_trace_t bsptrace;
//	aas_reachability_t reach;
//	bot_goal_t goal;

	// clock_t start_time, end_time;
	vec3_t mins = {-16, -16, -24};
	vec3_t maxs = {16, 16, 32};

//	int areas[10], numareas;


	//return 0;

	if (!aasworld.loaded) return 0;

	/*
	if (parm0 & 1)
	{
		AAS_ClearShownPolygons();
		AAS_FloodAreas(parm2);
	} //end if
	return 0;
	*/
	for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate();

//	AAS_ClearShownDebugLines();

	//if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n");
	//BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea);
	//botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]);
	//*
	highlightarea = LibVarGetValue("bot_highlightarea");
	if (highlightarea > 0)
	{
		newarea = highlightarea;
	} //end if
	else
	{
		VectorCopy(parm2, origin);
		origin[2] += 0.5;
		//newarea = AAS_PointAreaNum(origin);
		newarea = BotFuzzyPointReachabilityArea(origin);
	} //end else

	botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d  ", botlibglobals.goalareanum,
		AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT));
	//newarea = BotReachabilityArea(origin, qtrue);
	if (newarea != area)
	{
		botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]);
		area = newarea;
		botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n",
					area, AAS_AreaCluster(area), AAS_PointPresenceType(origin));
		botimport.Print(PRT_MESSAGE, "area contents: ");
		if (aasworld.areasettings[area].contents & AREACONTENTS_WATER)
		{
			botimport.Print(PRT_MESSAGE, "water &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA)
		{
			botimport.Print(PRT_MESSAGE, "lava &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME)
		{
			botimport.Print(PRT_MESSAGE, "slime &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD)
		{
			botimport.Print(PRT_MESSAGE, "jump pad &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL)
		{
			botimport.Print(PRT_MESSAGE, "cluster portal &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL)
		{
			botimport.Print(PRT_MESSAGE, "view portal &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER)
		{
			botimport.Print(PRT_MESSAGE, "do not enter &");
		} //end if
		if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER)
		{
			botimport.Print(PRT_MESSAGE, "mover &");
		} //end if
		if (!aasworld.areasettings[area].contents)
		{
			botimport.Print(PRT_MESSAGE, "empty");
		} //end if
		botimport.Print(PRT_MESSAGE, "\n");
		botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum,
					AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP));
		/*
		VectorCopy(origin, end);
		end[2] += 5;
		numareas = AAS_TraceAreas(origin, end, areas, NULL, 10);
		AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1);
		botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]);
		*/
		/*
		botlibglobals.goalareanum = newarea;
		VectorCopy(parm2, botlibglobals.goalorigin);
		botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
								origin[0], origin[1], origin[2], newarea);
		*/
	} //end if
	//*
	flood = LibVarGetValue("bot_flood");
	if (parm0 & 1)
	{
		if (flood)
		{
			AAS_ClearShownPolygons();
			AAS_ClearShownDebugLines();
			AAS_FloodAreas(parm2);
		}
		else
		{
			botlibglobals.goalareanum = newarea;
			VectorCopy(parm2, botlibglobals.goalorigin);
			botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
									origin[0], origin[1], origin[2], newarea);
		}
	} //end if*/
	if (flood)
		return 0;
//	if (parm0 & BUTTON_USE)
//	{
//		botlibglobals.runai = !botlibglobals.runai;
//		if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n");
//		else botimport.Print(PRT_MESSAGE, "stopped AI\n");
		//* /
		/*
		goal.areanum = botlibglobals.goalareanum;
		reachnum = BotGetReachabilityToGoal(parm2, newarea, 1,
										ms.avoidreach, ms.avoidreachtimes,
										&goal, TFL_DEFAULT);
		if (!reachnum)
		{
			botimport.Print(PRT_MESSAGE, "goal not reachable\n");
		} //end if
		else
		{
			AAS_ReachabilityFromNum(reachnum, &reach);
			AAS_ClearShownDebugLines();
			AAS_ShowArea(area, qtrue);
			AAS_ShowArea(reach.areanum, qtrue);
			AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE);
			AAS_DrawCross(reach.end, 6, LINECOLOR_RED);
			//
			if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR)
			{
				ElevatorBottomCenter(&reach, bottomcenter);
				AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN);
			} //end if
		} //end else*/
//		botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n",
//					AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT));
//		botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
//		AAS_Reachability_WeaponJump(703, 716);
//	} //end if*/

/*	face = AAS_AreaGroundFace(newarea, parm2);
	if (face)
	{
		AAS_ShowFace(face - aasworld.faces);
	} //end if*/
	/*
	AAS_ClearShownDebugLines();
	AAS_ShowArea(newarea, parm0 & BUTTON_USE);
	AAS_ShowReachableAreas(area);
	*/
	AAS_ClearShownPolygons();
	AAS_ClearShownDebugLines();
	AAS_ShowAreaPolygons(newarea, 1, parm0 & 4);
	if (parm0 & 2) AAS_ShowReachableAreas(area);
	else
	{
		static int lastgoalareanum, lastareanum;
		static int avoidreach[MAX_AVOIDREACH];
		static float avoidreachtimes[MAX_AVOIDREACH];
		static int avoidreachtries[MAX_AVOIDREACH];
		int reachnum, resultFlags;
		bot_goal_t goal;
		aas_reachability_t reach;

		/*
		goal.areanum = botlibglobals.goalareanum;
		VectorCopy(botlibglobals.goalorigin, goal.origin);
		reachnum = BotGetReachabilityToGoal(origin, newarea,
									  lastgoalareanum, lastareanum,
									  avoidreach, avoidreachtimes, avoidreachtries,
									  &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
									  NULL, 0, &resultFlags);
		AAS_ReachabilityFromNum(reachnum, &reach);
		AAS_ShowReachability(&reach);
		*/
		int curarea;
		vec3_t curorigin;

		goal.areanum = botlibglobals.goalareanum;
		VectorCopy(botlibglobals.goalorigin, goal.origin);
		VectorCopy(origin, curorigin);
		curarea = newarea;
		for ( i = 0; i < 100; i++ ) {
			if ( curarea == goal.areanum ) {
				break;
			}
			reachnum = BotGetReachabilityToGoal(curorigin, curarea,
										  lastgoalareanum, lastareanum,
										  avoidreach, avoidreachtimes, avoidreachtries,
										  &goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
										  NULL, 0, &resultFlags);
			AAS_ReachabilityFromNum(reachnum, &reach);
			AAS_ShowReachability(&reach);
			VectorCopy(reach.end, origin);
			lastareanum = curarea;
			curarea = reach.areanum;
		}
	} //end else
	VectorClear(forward);
	//BotGapDistance(origin, forward, 0);
	/*
	if (parm0 & BUTTON_USE)
	{
		botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
		AAS_Reachability_WeaponJump(703, 716);
	} //end if*/

	AngleVectors(parm3, forward, right, NULL);
	//get the eye 16 units to the right of the origin
	VectorMA(parm2, 8, right, eye);
	//get the eye 24 units up
	eye[2] += 24;
	//get the end point for the line to be traced
	VectorMA(eye, 800, forward, end);

//	AAS_TestMovementPrediction(1, parm2, forward);
/*
    //trace the line to find the hit point
	trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
	if (!line[0]) line[0] = botimport.DebugLineCreate();
	botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE);
	//
	AAS_ClearShownDebugLines();
	if (trace.ent)
	{
		ent = &aasworld.entities[trace.ent];
		AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
	} //end if
*/

/*
	start_time = clock();
	for (i = 0; i < 2000; i++)
	{
		AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
//		AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
	} //end for
	end_time = clock();
	botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
	start_time = clock();
	for (i = 0; i < 2000; i++)
	{
		AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
	} //end for
	end_time = clock();
	botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
*/

    // TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead..
#if 0
	AAS_ClearShownDebugLines();
	//bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
	bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
	if (!line[0]) line[0] = botimport.DebugLineCreate();
	botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW);
	if (bsptrace.fraction < 1.0)
	{
		face = AAS_TraceEndFace(&trace);
		if (face)
		{
			AAS_ShowFace(face - aasworld.faces);
		} //end if
		
		AAS_DrawPlaneCross(bsptrace.endpos,
									bsptrace.plane.normal,
									bsptrace.plane.dist + bsptrace.exp_dist,
									bsptrace.plane.type, LINECOLOR_GREEN);
		if (trace.ent)
		{
			ent = &aasworld.entities[trace.ent];
			AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
		} //end if
	} //end if
	//bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
	bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
	botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE);
	if (bsptrace.fraction < 1.0)
	{
		AAS_DrawPlaneCross(bsptrace.endpos,
									bsptrace.plane.normal,
									bsptrace.plane.dist,// + bsptrace.exp_dist,
									bsptrace.plane.type, LINECOLOR_RED);
		if (bsptrace.ent)
		{
			ent = &aasworld.entities[bsptrace.ent];
			AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
		} //end if
	} //end if
#endif
#endif
	return 0;
} //end of the function BotExportTest


/*
============
Init_AAS_Export
============
*/
static void Init_AAS_Export( aas_export_t *aas ) {
	//--------------------------------------------
	// be_aas_entity.c
	//--------------------------------------------
	aas->AAS_EntityInfo = AAS_EntityInfo;
	//--------------------------------------------
	// be_aas_main.c
	//--------------------------------------------
	aas->AAS_Initialized = AAS_Initialized;
	aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox;
	aas->AAS_Time = AAS_Time;
	//--------------------------------------------
	// be_aas_sample.c
	//--------------------------------------------
	aas->AAS_PointAreaNum = AAS_PointAreaNum;
	aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex;
	aas->AAS_TraceAreas = AAS_TraceAreas;
	aas->AAS_BBoxAreas = AAS_BBoxAreas;
	aas->AAS_AreaInfo = AAS_AreaInfo;
	//--------------------------------------------
	// be_aas_bspq3.c
	//--------------------------------------------
	aas->AAS_PointContents = AAS_PointContents;
	aas->AAS_NextBSPEntity = AAS_NextBSPEntity;
	aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey;
	aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey;
	aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey;
	aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey;
	//--------------------------------------------
	// be_aas_reach.c
	//--------------------------------------------
	aas->AAS_AreaReachability = AAS_AreaReachability;
	//--------------------------------------------
	// be_aas_route.c
	//--------------------------------------------
	aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea;
	aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea;
	aas->AAS_PredictRoute = AAS_PredictRoute;
	//--------------------------------------------
	// be_aas_altroute.c
	//--------------------------------------------
	aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals;
	//--------------------------------------------
	// be_aas_move.c
	//--------------------------------------------
	aas->AAS_Swimming = AAS_Swimming;
	aas->AAS_PredictClientMovement = AAS_PredictClientMovement;
}

  
/*
============
Init_EA_Export
============
*/
static void Init_EA_Export( ea_export_t *ea ) {
	//ClientCommand elementary actions
	ea->EA_Command = EA_Command;
	ea->EA_Say = EA_Say;
	ea->EA_SayTeam = EA_SayTeam;

	ea->EA_Action = EA_Action;
	ea->EA_Gesture = EA_Gesture;
	ea->EA_Talk = EA_Talk;
	ea->EA_Attack = EA_Attack;
	ea->EA_Use = EA_Use;
	ea->EA_Respawn = EA_Respawn;
	ea->EA_Crouch = EA_Crouch;
	ea->EA_MoveUp = EA_MoveUp;
	ea->EA_MoveDown = EA_MoveDown;
	ea->EA_MoveForward = EA_MoveForward;
	ea->EA_MoveBack = EA_MoveBack;
	ea->EA_MoveLeft = EA_MoveLeft;
	ea->EA_MoveRight = EA_MoveRight;

	ea->EA_SelectWeapon = EA_SelectWeapon;
	ea->EA_Jump = EA_Jump;
	ea->EA_DelayedJump = EA_DelayedJump;
	ea->EA_Move = EA_Move;
	ea->EA_View = EA_View;
	ea->EA_GetInput = EA_GetInput;
	ea->EA_EndRegular = EA_EndRegular;
	ea->EA_ResetInput = EA_ResetInput;
}


/*
============
Init_AI_Export
============
*/
static void Init_AI_Export( ai_export_t *ai ) {
	//-----------------------------------
	// be_ai_char.h
	//-----------------------------------
	ai->BotLoadCharacter = BotLoadCharacter;
	ai->BotFreeCharacter = BotFreeCharacter;
	ai->Characteristic_Float = Characteristic_Float;
	ai->Characteristic_BFloat = Characteristic_BFloat;
	ai->Characteristic_Integer = Characteristic_Integer;
	ai->Characteristic_BInteger = Characteristic_BInteger;
	ai->Characteristic_String = Characteristic_String;
	//-----------------------------------
	// be_ai_chat.h
	//-----------------------------------
	ai->BotAllocChatState = BotAllocChatState;
	ai->BotFreeChatState = BotFreeChatState;
	ai->BotQueueConsoleMessage = BotQueueConsoleMessage;
	ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage;
	ai->BotNextConsoleMessage = BotNextConsoleMessage;
	ai->BotNumConsoleMessages = BotNumConsoleMessages;
	ai->BotInitialChat = BotInitialChat;
	ai->BotNumInitialChats = BotNumInitialChats;
	ai->BotReplyChat = BotReplyChat;
	ai->BotChatLength = BotChatLength;
	ai->BotEnterChat = BotEnterChat;
	ai->BotGetChatMessage = BotGetChatMessage;
	ai->StringContains = StringContains;
	ai->BotFindMatch = BotFindMatch;
	ai->BotMatchVariable = BotMatchVariable;
	ai->UnifyWhiteSpaces = UnifyWhiteSpaces;
	ai->BotReplaceSynonyms = BotReplaceSynonyms;
	ai->BotLoadChatFile = BotLoadChatFile;
	ai->BotSetChatGender = BotSetChatGender;
	ai->BotSetChatName = BotSetChatName;
	//-----------------------------------
	// be_ai_goal.h
	//-----------------------------------
	ai->BotResetGoalState = BotResetGoalState;
	ai->BotResetAvoidGoals = BotResetAvoidGoals;
	ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals;
	ai->BotPushGoal = BotPushGoal;
	ai->BotPopGoal = BotPopGoal;
	ai->BotEmptyGoalStack = BotEmptyGoalStack;
	ai->BotDumpAvoidGoals = BotDumpAvoidGoals;
	ai->BotDumpGoalStack = BotDumpGoalStack;
	ai->BotGoalName = BotGoalName;
	ai->BotGetTopGoal = BotGetTopGoal;
	ai->BotGetSecondGoal = BotGetSecondGoal;
	ai->BotChooseLTGItem = BotChooseLTGItem;
	ai->BotChooseNBGItem = BotChooseNBGItem;
	ai->BotTouchingGoal = BotTouchingGoal;
	ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible;
	ai->BotGetLevelItemGoal = BotGetLevelItemGoal;
	ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal;
	ai->BotGetMapLocationGoal = BotGetMapLocationGoal;
	ai->BotAvoidGoalTime = BotAvoidGoalTime;
	ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime;
	ai->BotInitLevelItems = BotInitLevelItems;
	ai->BotUpdateEntityItems = BotUpdateEntityItems;
	ai->BotLoadItemWeights = BotLoadItemWeights;
	ai->BotFreeItemWeights = BotFreeItemWeights;
	ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic;
	ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic;
	ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic;
	ai->BotAllocGoalState = BotAllocGoalState;
	ai->BotFreeGoalState = BotFreeGoalState;
	//-----------------------------------
	// be_ai_move.h
	//-----------------------------------
	ai->BotResetMoveState = BotResetMoveState;
	ai->BotMoveToGoal = BotMoveToGoal;
	ai->BotMoveInDirection = BotMoveInDirection;
	ai->BotResetAvoidReach = BotResetAvoidReach;
	ai->BotResetLastAvoidReach = BotResetLastAvoidReach;
	ai->BotReachabilityArea = BotReachabilityArea;
	ai->BotMovementViewTarget = BotMovementViewTarget;
	ai->BotPredictVisiblePosition = BotPredictVisiblePosition;
	ai->BotAllocMoveState = BotAllocMoveState;
	ai->BotFreeMoveState = BotFreeMoveState;
	ai->BotInitMoveState = BotInitMoveState;
	ai->BotAddAvoidSpot = BotAddAvoidSpot;
	//-----------------------------------
	// be_ai_weap.h
	//-----------------------------------
	ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon;
	ai->BotGetWeaponInfo = BotGetWeaponInfo;
	ai->BotLoadWeaponWeights = BotLoadWeaponWeights;
	ai->BotAllocWeaponState = BotAllocWeaponState;
	ai->BotFreeWeaponState = BotFreeWeaponState;
	ai->BotResetWeaponState = BotResetWeaponState;
	//-----------------------------------
	// be_ai_gen.h
	//-----------------------------------
	ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection;
}


/*
============
GetBotLibAPI
============
*/
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
	assert(import);
	botimport = *import;
	assert(botimport.Print);

	Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );

	if ( apiVersion != BOTLIB_API_VERSION ) {
		botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
		return NULL;
	}

	Init_AAS_Export(&be_botlib_export.aas);
	Init_EA_Export(&be_botlib_export.ea);
	Init_AI_Export(&be_botlib_export.ai);

	be_botlib_export.BotLibSetup = Export_BotLibSetup;
	be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
	be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
	be_botlib_export.BotLibVarGet = Export_BotLibVarGet;

	be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
	be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
	be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
	be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
	be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;

	be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
	be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
	be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
	be_botlib_export.Test = BotExportTest;

	return &be_botlib_export;
}