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authorludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-11-13 16:37:41 +0000
committerludwig <ludwig@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-11-13 16:37:41 +0000
commit8c500a97bc0834642d676f857b2f35d7b8251696 (patch)
treeb71fd8e46bbafe6b91539378e3355eb9a9817aa9 /misc/setup/setup.xml
parentacfbc99ce9f8c65a1f43d727436a68c60e204d58 (diff)
downloadioquake3-aero-8c500a97bc0834642d676f857b2f35d7b8251696.tar.gz
ioquake3-aero-8c500a97bc0834642d676f857b2f35d7b8251696.zip
rework script to create loki installer
the script now automatically picks up the architectures present in the build directory. Also builds installer without data files if no data files are present. Wrt loki metadata the installer now installs ioq3 as default component instead of the data files. After all baseq3 is just a mod (almost) like any other. git-svn-id: svn://svn.icculus.org/quake3/trunk@1211 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'misc/setup/setup.xml')
-rw-r--r--misc/setup/setup.xml104
1 files changed, 0 insertions, 104 deletions
diff --git a/misc/setup/setup.xml b/misc/setup/setup.xml
deleted file mode 100644
index 1450145..0000000
--- a/misc/setup/setup.xml
+++ /dev/null
@@ -1,104 +0,0 @@
-<?xml version="1.0" standalone="yes"?>
-<install product="ioquake3"
- desc="ioquake3"
- version="@VERSION@"
- update_url="http://www.ioquake3.org/updates.txt"
- promptbinaries="yes"
- reinstall="yes"
- nopromptoverwrite="yes"
- preuninstall="preuninstall.sh">
- <readme>
- README
- </readme>
- <eula>
- id_patch_pk3s_Q3A_EULA.txt
- </eula>
-
- <component name="Quake3 Arena gamedata" version="@VERSION@" default="yes">
- <option size="457M">
- <help>
- If you don't select this, you must make sure to copy pak0.pk3 to the baseq3 directory manually.
- </help>
- Copy Quake3 Arena CD data
- <files cdromid="CD 1" path="baseq3" size="457M">
- Quake3/baseq3/pak0.pk3
- </files>
- </option>
- <option required="true" install="true" show="false">
- This needs to be fixed properly.
- <files path="baseq3">
- idpatchpk3s.tar
- </files>
- <files path="">
- COPYING
- </files>
- </option>
- </component>
-
- <component name="Quake3 Team Arena gamedata" version="@VERSION@">
- <option>
- Install Team Arena components
- <files path="missionpack">
- idtapatchpk3s.tar
- </files>
- <option size="457M">
- <help>
- If you don't select this, you must make sure to copy the TA pak0.pk3 to the missionpack directory manually.
- </help>
- Copy Quake3 Team Arena CD data
- <files cdromid="CD 2" path="missionpack" size="457M">
- Setup/missionpack/pak0.pk3
- </files>
- </option>
- </option>
- </component>
- <component arch="x86_64" name="x86_64" version="@VERSION@">
- <option install="true">
- x86_64 binaries
- <binary libc="any" symlink="ioquake3" icon="quake3.png"
- menu="." name="ioquake3">
- ioquake3
- </binary>
- <files>
- ioquake3.x86_64.tar
- quake3.png
- </files>
- </option>
- </component>
-
- <component if="|(x86,x86_64)" name="i386" version="@VERSION@">
- <option install="true">
- x86 (32 bit) binaries
- <binary libc="any" symlink="ioquake3" icon="quake3.png"
- menu="." name="ioquake3">
- ioquake3
- </binary>
- <files>
- ioquake3.i386.tar
- quake3.png
- </files>
- </option>
- </component>
-
- <component arch="ppc" name="ppc" version="@VERSION@">
- <option install="true">
- ppc 32 bit binaries
- <binary libc="any" symlink="ioquake3" icon="quake3.png"
- menu="." name="ioquake3">
- ioquake3
- </binary>
- <files>
- ioquake3.ppc.tar
- quake3.png
- </files>
- </option>
- </component>
-
- <cdrom id="CD 1" name="Quake 3 Arena installation CD">
- Setup/BaseEF/pak0.pk3
- </cdrom>
- <cdrom id="CD 2" name="Quake 3 Team Arena installation CD">
- Setup/missionpack/pak0.pk3
- </cdrom>
-
-</install>