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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-04 03:12:12 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-01-04 03:12:12 +0000
commit98c8cf0f19d89b729825d6d37b924a84025ec07b (patch)
tree51cbf43364a63f83c5e0e2fea133038ebf8a255c /code/renderer/tr_local.h
parent9e019da1eadfaab84999cf76ec169d6cb3bc9f25 (diff)
downloadioquake3-aero-98c8cf0f19d89b729825d6d37b924a84025ec07b.tar.gz
ioquake3-aero-98c8cf0f19d89b729825d6d37b924a84025ec07b.zip
* AVI video output
- Uses motion jpeg codec by default - Use cl_avidemo to set a framerate - \video [filename] to start capture - \stopvideo to stop capture - Audio capture is a bit ropey git-svn-id: svn://svn.icculus.org/quake3/trunk@454 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/renderer/tr_local.h')
-rw-r--r--code/renderer/tr_local.h18
1 files changed, 17 insertions, 1 deletions
diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h
index 865128f..1b47f96 100644
--- a/code/renderer/tr_local.h
+++ b/code/renderer/tr_local.h
@@ -1215,6 +1215,7 @@ skin_t *R_GetSkinByHandle( qhandle_t hSkin );
int R_ComputeLOD( trRefEntity_t *ent );
+const void *RB_TakeVideoFrameCmd( const void *data );
//
// tr_shader.c
@@ -1579,6 +1580,15 @@ typedef struct {
qboolean jpeg;
} screenshotCommand_t;
+typedef struct {
+ int commandId;
+ int width;
+ int height;
+ byte *captureBuffer;
+ byte *encodeBuffer;
+ qboolean motionJpeg;
+} videoFrameCommand_t;
+
typedef enum {
RC_END_OF_LIST,
RC_SET_COLOR,
@@ -1586,7 +1596,8 @@ typedef enum {
RC_DRAW_SURFS,
RC_DRAW_BUFFER,
RC_SWAP_BUFFERS,
- RC_SCREENSHOT
+ RC_SCREENSHOT,
+ RC_VIDEOFRAME
} renderCommand_t;
@@ -1635,6 +1646,11 @@ void RE_StretchPic ( float x, float y, float w, float h,
void RE_BeginFrame( stereoFrame_t stereoFrame );
void RE_EndFrame( int *frontEndMsec, int *backEndMsec );
void SaveJPG(char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer);
+int SaveJPGToBuffer( byte *buffer, int quality,
+ int image_width, int image_height,
+ byte *image_buffer );
+void RE_TakeVideoFrame( int width, int height,
+ byte *captureBuffer, byte *encodeBuffer, qboolean motionJpeg );
// font stuff
void R_InitFreeType( void );