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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 17:39:27 +0000
commit6bf20c78f5b69d40bcc4931df93d29198435ab67 (patch)
treee3eda937a05d7db42de725b7013bd0344b987f34 /code/q3_ui/ui_confirm.c
parent872d4d7f55af706737ffb361bb76ad13e7496770 (diff)
downloadioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.tar.gz
ioquake3-aero-6bf20c78f5b69d40bcc4931df93d29198435ab67.zip
newlines fixed
git-svn-id: svn://svn.icculus.org/quake3/trunk@6 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/q3_ui/ui_confirm.c')
-rwxr-xr-xcode/q3_ui/ui_confirm.c586
1 files changed, 293 insertions, 293 deletions
diff --git a/code/q3_ui/ui_confirm.c b/code/q3_ui/ui_confirm.c
index c58071b..f8ed86f 100755
--- a/code/q3_ui/ui_confirm.c
+++ b/code/q3_ui/ui_confirm.c
@@ -1,293 +1,293 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-//
-/*
-=======================================================================
-
-CONFIRMATION MENU
-
-=======================================================================
-*/
-
-
-#include "ui_local.h"
-
-
-#define ART_CONFIRM_FRAME "menu/art/cut_frame"
-
-#define ID_CONFIRM_NO 10
-#define ID_CONFIRM_YES 11
-
-
-typedef struct {
- menuframework_s menu;
-
- menutext_s no;
- menutext_s yes;
-
- int slashX;
- const char * question;
- void (*draw)( void );
- void (*action)( qboolean result );
-
- int style;
- const char **lines;
-} confirmMenu_t;
-
-
-static confirmMenu_t s_confirm;
-
-
-/*
-=================
-ConfirmMenu_Event
-=================
-*/
-static void ConfirmMenu_Event( void* ptr, int event ) {
- qboolean result;
-
- if( event != QM_ACTIVATED ) {
- return;
- }
-
- UI_PopMenu();
-
- if( ((menucommon_s*)ptr)->id == ID_CONFIRM_NO ) {
- result = qfalse;
- }
- else {
- result = qtrue;
- }
-
- if( s_confirm.action ) {
- s_confirm.action( result );
- }
-}
-
-
-/*
-=================
-ConfirmMenu_Key
-=================
-*/
-static sfxHandle_t ConfirmMenu_Key( int key ) {
- switch ( key ) {
- case K_KP_LEFTARROW:
- case K_LEFTARROW:
- case K_KP_RIGHTARROW:
- case K_RIGHTARROW:
- key = K_TAB;
- break;
-
- case 'n':
- case 'N':
- ConfirmMenu_Event( &s_confirm.no, QM_ACTIVATED );
- break;
-
- case 'y':
- case 'Y':
- ConfirmMenu_Event( &s_confirm.yes, QM_ACTIVATED );
- break;
- }
-
- return Menu_DefaultKey( &s_confirm.menu, key );
-}
-
-
-/*
-=================
-MessaheMenu_Draw
-=================
-*/
-static void MessageMenu_Draw( void ) {
- int i,y;
-
- UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );
-
- y = 188;
- for(i=0; s_confirm.lines[i]; i++)
- {
- UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red );
- y += 18;
- }
-
- Menu_Draw( &s_confirm.menu );
-
- if( s_confirm.draw ) {
- s_confirm.draw();
- }
-}
-
-/*
-=================
-ConfirmMenu_Draw
-=================
-*/
-static void ConfirmMenu_Draw( void ) {
- UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );
- UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red );
- UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red );
-
- Menu_Draw( &s_confirm.menu );
-
- if( s_confirm.draw ) {
- s_confirm.draw();
- }
-}
-
-
-/*
-=================
-ConfirmMenu_Cache
-=================
-*/
-void ConfirmMenu_Cache( void ) {
- trap_R_RegisterShaderNoMip( ART_CONFIRM_FRAME );
-}
-
-
-/*
-=================
-UI_ConfirmMenu_Stlye
-=================
-*/
-void UI_ConfirmMenu_Style( const char *question, int style, void (*draw)( void ), void (*action)( qboolean result ) ) {
- uiClientState_t cstate;
- int n1, n2, n3;
- int l1, l2, l3;
-
- // zero set all our globals
- memset( &s_confirm, 0, sizeof(s_confirm) );
-
- ConfirmMenu_Cache();
-
- n1 = UI_ProportionalStringWidth( "YES/NO" );
- n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH;
- n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH;
- l1 = 320 - ( n1 / 2 );
- l2 = l1 + n2;
- l3 = l2 + n3;
- s_confirm.slashX = l2;
-
- s_confirm.question = question;
- s_confirm.draw = draw;
- s_confirm.action = action;
- s_confirm.style = style;
-
- s_confirm.menu.draw = ConfirmMenu_Draw;
- s_confirm.menu.key = ConfirmMenu_Key;
- s_confirm.menu.wrapAround = qtrue;
-
- trap_GetClientState( &cstate );
- if ( cstate.connState >= CA_CONNECTED ) {
- s_confirm.menu.fullscreen = qfalse;
- }
- else {
- s_confirm.menu.fullscreen = qtrue;
- }
-
- s_confirm.yes.generic.type = MTYPE_PTEXT;
- s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- s_confirm.yes.generic.callback = ConfirmMenu_Event;
- s_confirm.yes.generic.id = ID_CONFIRM_YES;
- s_confirm.yes.generic.x = l1;
- s_confirm.yes.generic.y = 264;
- s_confirm.yes.string = "YES";
- s_confirm.yes.color = color_red;
- s_confirm.yes.style = UI_LEFT;
-
- s_confirm.no.generic.type = MTYPE_PTEXT;
- s_confirm.no.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- s_confirm.no.generic.callback = ConfirmMenu_Event;
- s_confirm.no.generic.id = ID_CONFIRM_NO;
- s_confirm.no.generic.x = l3;
- s_confirm.no.generic.y = 264;
- s_confirm.no.string = "NO";
- s_confirm.no.color = color_red;
- s_confirm.no.style = UI_LEFT;
-
- Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
- Menu_AddItem( &s_confirm.menu, &s_confirm.no );
-
- UI_PushMenu( &s_confirm.menu );
-
- Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.no );
-}
-
-/*
-=================
-UI_ConfirmMenu
-=================
-*/
-void UI_ConfirmMenu( const char *question, void (*draw)( void ), void (*action)( qboolean result ) ) {
- UI_ConfirmMenu_Style(question, UI_CENTER|UI_INVERSE, draw, action);
-}
-
-/*
-=================
-UI_Message
-hacked over from Confirm stuff
-=================
-*/
-void UI_Message( const char **lines ) {
- uiClientState_t cstate;
- int n1, l1;
-
- // zero set all our globals
- memset( &s_confirm, 0, sizeof(s_confirm) );
-
- ConfirmMenu_Cache();
-
- n1 = UI_ProportionalStringWidth( "OK" );
- l1 = 320 - ( n1 / 2 );
-
- s_confirm.lines = lines;
- s_confirm.style = UI_CENTER|UI_INVERSE|UI_SMALLFONT;
-
- s_confirm.menu.draw = MessageMenu_Draw;
- s_confirm.menu.key = ConfirmMenu_Key;
- s_confirm.menu.wrapAround = qtrue;
-
- trap_GetClientState( &cstate );
- if ( cstate.connState >= CA_CONNECTED ) {
- s_confirm.menu.fullscreen = qfalse;
- }
- else {
- s_confirm.menu.fullscreen = qtrue;
- }
-
- s_confirm.yes.generic.type = MTYPE_PTEXT;
- s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- s_confirm.yes.generic.callback = ConfirmMenu_Event;
- s_confirm.yes.generic.id = ID_CONFIRM_YES;
- s_confirm.yes.generic.x = l1;
- s_confirm.yes.generic.y = 280;
- s_confirm.yes.string = "OK";
- s_confirm.yes.color = color_red;
- s_confirm.yes.style = UI_LEFT;
-
- Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
-
- UI_PushMenu( &s_confirm.menu );
-
- Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.yes );
-}
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//
+/*
+=======================================================================
+
+CONFIRMATION MENU
+
+=======================================================================
+*/
+
+
+#include "ui_local.h"
+
+
+#define ART_CONFIRM_FRAME "menu/art/cut_frame"
+
+#define ID_CONFIRM_NO 10
+#define ID_CONFIRM_YES 11
+
+
+typedef struct {
+ menuframework_s menu;
+
+ menutext_s no;
+ menutext_s yes;
+
+ int slashX;
+ const char * question;
+ void (*draw)( void );
+ void (*action)( qboolean result );
+
+ int style;
+ const char **lines;
+} confirmMenu_t;
+
+
+static confirmMenu_t s_confirm;
+
+
+/*
+=================
+ConfirmMenu_Event
+=================
+*/
+static void ConfirmMenu_Event( void* ptr, int event ) {
+ qboolean result;
+
+ if( event != QM_ACTIVATED ) {
+ return;
+ }
+
+ UI_PopMenu();
+
+ if( ((menucommon_s*)ptr)->id == ID_CONFIRM_NO ) {
+ result = qfalse;
+ }
+ else {
+ result = qtrue;
+ }
+
+ if( s_confirm.action ) {
+ s_confirm.action( result );
+ }
+}
+
+
+/*
+=================
+ConfirmMenu_Key
+=================
+*/
+static sfxHandle_t ConfirmMenu_Key( int key ) {
+ switch ( key ) {
+ case K_KP_LEFTARROW:
+ case K_LEFTARROW:
+ case K_KP_RIGHTARROW:
+ case K_RIGHTARROW:
+ key = K_TAB;
+ break;
+
+ case 'n':
+ case 'N':
+ ConfirmMenu_Event( &s_confirm.no, QM_ACTIVATED );
+ break;
+
+ case 'y':
+ case 'Y':
+ ConfirmMenu_Event( &s_confirm.yes, QM_ACTIVATED );
+ break;
+ }
+
+ return Menu_DefaultKey( &s_confirm.menu, key );
+}
+
+
+/*
+=================
+MessaheMenu_Draw
+=================
+*/
+static void MessageMenu_Draw( void ) {
+ int i,y;
+
+ UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );
+
+ y = 188;
+ for(i=0; s_confirm.lines[i]; i++)
+ {
+ UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red );
+ y += 18;
+ }
+
+ Menu_Draw( &s_confirm.menu );
+
+ if( s_confirm.draw ) {
+ s_confirm.draw();
+ }
+}
+
+/*
+=================
+ConfirmMenu_Draw
+=================
+*/
+static void ConfirmMenu_Draw( void ) {
+ UI_DrawNamedPic( 142, 118, 359, 256, ART_CONFIRM_FRAME );
+ UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red );
+ UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red );
+
+ Menu_Draw( &s_confirm.menu );
+
+ if( s_confirm.draw ) {
+ s_confirm.draw();
+ }
+}
+
+
+/*
+=================
+ConfirmMenu_Cache
+=================
+*/
+void ConfirmMenu_Cache( void ) {
+ trap_R_RegisterShaderNoMip( ART_CONFIRM_FRAME );
+}
+
+
+/*
+=================
+UI_ConfirmMenu_Stlye
+=================
+*/
+void UI_ConfirmMenu_Style( const char *question, int style, void (*draw)( void ), void (*action)( qboolean result ) ) {
+ uiClientState_t cstate;
+ int n1, n2, n3;
+ int l1, l2, l3;
+
+ // zero set all our globals
+ memset( &s_confirm, 0, sizeof(s_confirm) );
+
+ ConfirmMenu_Cache();
+
+ n1 = UI_ProportionalStringWidth( "YES/NO" );
+ n2 = UI_ProportionalStringWidth( "YES" ) + PROP_GAP_WIDTH;
+ n3 = UI_ProportionalStringWidth( "/" ) + PROP_GAP_WIDTH;
+ l1 = 320 - ( n1 / 2 );
+ l2 = l1 + n2;
+ l3 = l2 + n3;
+ s_confirm.slashX = l2;
+
+ s_confirm.question = question;
+ s_confirm.draw = draw;
+ s_confirm.action = action;
+ s_confirm.style = style;
+
+ s_confirm.menu.draw = ConfirmMenu_Draw;
+ s_confirm.menu.key = ConfirmMenu_Key;
+ s_confirm.menu.wrapAround = qtrue;
+
+ trap_GetClientState( &cstate );
+ if ( cstate.connState >= CA_CONNECTED ) {
+ s_confirm.menu.fullscreen = qfalse;
+ }
+ else {
+ s_confirm.menu.fullscreen = qtrue;
+ }
+
+ s_confirm.yes.generic.type = MTYPE_PTEXT;
+ s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_confirm.yes.generic.callback = ConfirmMenu_Event;
+ s_confirm.yes.generic.id = ID_CONFIRM_YES;
+ s_confirm.yes.generic.x = l1;
+ s_confirm.yes.generic.y = 264;
+ s_confirm.yes.string = "YES";
+ s_confirm.yes.color = color_red;
+ s_confirm.yes.style = UI_LEFT;
+
+ s_confirm.no.generic.type = MTYPE_PTEXT;
+ s_confirm.no.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_confirm.no.generic.callback = ConfirmMenu_Event;
+ s_confirm.no.generic.id = ID_CONFIRM_NO;
+ s_confirm.no.generic.x = l3;
+ s_confirm.no.generic.y = 264;
+ s_confirm.no.string = "NO";
+ s_confirm.no.color = color_red;
+ s_confirm.no.style = UI_LEFT;
+
+ Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
+ Menu_AddItem( &s_confirm.menu, &s_confirm.no );
+
+ UI_PushMenu( &s_confirm.menu );
+
+ Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.no );
+}
+
+/*
+=================
+UI_ConfirmMenu
+=================
+*/
+void UI_ConfirmMenu( const char *question, void (*draw)( void ), void (*action)( qboolean result ) ) {
+ UI_ConfirmMenu_Style(question, UI_CENTER|UI_INVERSE, draw, action);
+}
+
+/*
+=================
+UI_Message
+hacked over from Confirm stuff
+=================
+*/
+void UI_Message( const char **lines ) {
+ uiClientState_t cstate;
+ int n1, l1;
+
+ // zero set all our globals
+ memset( &s_confirm, 0, sizeof(s_confirm) );
+
+ ConfirmMenu_Cache();
+
+ n1 = UI_ProportionalStringWidth( "OK" );
+ l1 = 320 - ( n1 / 2 );
+
+ s_confirm.lines = lines;
+ s_confirm.style = UI_CENTER|UI_INVERSE|UI_SMALLFONT;
+
+ s_confirm.menu.draw = MessageMenu_Draw;
+ s_confirm.menu.key = ConfirmMenu_Key;
+ s_confirm.menu.wrapAround = qtrue;
+
+ trap_GetClientState( &cstate );
+ if ( cstate.connState >= CA_CONNECTED ) {
+ s_confirm.menu.fullscreen = qfalse;
+ }
+ else {
+ s_confirm.menu.fullscreen = qtrue;
+ }
+
+ s_confirm.yes.generic.type = MTYPE_PTEXT;
+ s_confirm.yes.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
+ s_confirm.yes.generic.callback = ConfirmMenu_Event;
+ s_confirm.yes.generic.id = ID_CONFIRM_YES;
+ s_confirm.yes.generic.x = l1;
+ s_confirm.yes.generic.y = 280;
+ s_confirm.yes.string = "OK";
+ s_confirm.yes.color = color_red;
+ s_confirm.yes.style = UI_LEFT;
+
+ Menu_AddItem( &s_confirm.menu, &s_confirm.yes );
+
+ UI_PushMenu( &s_confirm.menu );
+
+ Menu_SetCursorToItem( &s_confirm.menu, &s_confirm.yes );
+}