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authortma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
committertma <tma@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-10-26 19:45:21 +0000
commit67ee0c38c4fcc70e4610109d2c15023d4b7f23c0 (patch)
treed3deabaabd2cc0576319f2c5b6cedf58b27f58a5 /code/null
parent8f89b366836fc69170e1c03d1b640caddd9ea33e (diff)
downloadioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.tar.gz
ioquake3-aero-67ee0c38c4fcc70e4610109d2c15023d4b7f23c0.zip
* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3 * This patch looks bigger than it really is, however it will probably break the VC and OS X builds (easy to fix though) git-svn-id: svn://svn.icculus.org/quake3/trunk@181 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/null')
-rw-r--r--code/null/mac_net.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/null/mac_net.c b/code/null/mac_net.c
index 5dbb5dd..486cacd 100644
--- a/code/null/mac_net.c
+++ b/code/null/mac_net.c
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../game/q_shared.h"
+#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
/*