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authortjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-05-22 03:46:11 +0000
committertjw <tjw@edf5b092-35ff-0310-97b2-ce42778d08ea>2007-05-22 03:46:11 +0000
commitd28ebff56e669b04b2591f3e5b19f054d5fd955e (patch)
tree761c2cfc58c6af9019d7175573a597ce076db5a7 /code/libs/macosx
parent33f302fec8eb69bc45451b1fb376b6a0b8ce0273 (diff)
downloadioquake3-aero-d28ebff56e669b04b2591f3e5b19f054d5fd955e.tar.gz
ioquake3-aero-d28ebff56e669b04b2591f3e5b19f054d5fd955e.zip
* updated the included libSDL header files and Mac OS X lib to SDL 1.2.11
git-svn-id: svn://svn.icculus.org/quake3/trunk@1089 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'code/libs/macosx')
-rwxr-xr-xcode/libs/macosx/libSDL-1.2.0.dylibbin4469500 -> 4472744 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/code/libs/macosx/libSDL-1.2.0.dylib b/code/libs/macosx/libSDL-1.2.0.dylib
index 3c51054..3f6f57d 100755
--- a/code/libs/macosx/libSDL-1.2.0.dylib
+++ b/code/libs/macosx/libSDL-1.2.0.dylib
Binary files differ