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author | bryan newbold <bnewbold@robocracy.org> | 2010-02-02 12:17:33 -0500 |
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committer | bryan newbold <bnewbold@robocracy.org> | 2010-02-02 12:17:33 -0500 |
commit | 8703d4e9325c896c0b489c63f96d42d8d79a31e3 (patch) | |
tree | bab3db64461f60bcd8693cd9a15ebae9b416c3f2 /code/game/g_missile.c | |
parent | 3a9cccd9785c394466594c857016d55dfdde560f (diff) | |
download | ioquake3-aero-8703d4e9325c896c0b489c63f96d42d8d79a31e3.tar.gz ioquake3-aero-8703d4e9325c896c0b489c63f96d42d8d79a31e3.zip |
AERO patch applied; this represents our progress at the end of GGJ
Diffstat (limited to 'code/game/g_missile.c')
-rw-r--r-- | code/game/g_missile.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/code/game/g_missile.c b/code/game/g_missile.c index fbf21e4..d54b5bc 100644 --- a/code/game/g_missile.c +++ b/code/game/g_missile.c @@ -666,7 +666,7 @@ gentity_t *fire_rocket (gentity_t *self, vec3_t start, vec3_t dir) { bolt->s.pos.trType = TR_LINEAR; bolt->s.pos.trTime = level.time - MISSILE_PRESTEP_TIME; // move a bit on the very first frame VectorCopy( start, bolt->s.pos.trBase ); - VectorScale( dir, 900, bolt->s.pos.trDelta ); + VectorScale( dir, 350, bolt->s.pos.trDelta ); // default: 900 -bnewbold SnapVector( bolt->s.pos.trDelta ); // save net bandwidth VectorCopy (start, bolt->r.currentOrigin); |