1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
|
use std::sync::atomic::AtomicBool;
use std::ptr;
use std::mem;
use std::os;
use std::thread;
use super::callback;
use super::Window;
use super::MonitorID;
use super::ContextWrapper;
use super::WindowWrapper;
use super::make_current_guard::CurrentContextGuard;
use Api;
use BuilderAttribs;
use CreationError;
use CreationError::OsError;
use GlRequest;
use PixelFormat;
use std::ffi::CString;
use std::sync::mpsc::channel;
use libc;
use super::gl;
use winapi;
use kernel32;
use user32;
use gdi32;
/// Work-around the fact that HGLRC doesn't implement Send
pub struct ContextHack(pub winapi::HGLRC);
unsafe impl Send for ContextHack {}
pub fn new_window(builder: BuilderAttribs<'static>, builder_sharelists: Option<ContextHack>)
-> Result<Window, CreationError>
{
// initializing variables to be sent to the task
let title = builder.title.as_slice().utf16_units()
.chain(Some(0).into_iter()).collect::<Vec<u16>>(); // title to utf16
let (tx, rx) = channel();
// `GetMessage` must be called in the same thread as CreateWindow, so we create a new thread
// dedicated to this window.
thread::spawn(move || {
unsafe {
// creating and sending the `Window`
match init(title, builder, builder_sharelists) {
Ok(w) => tx.send(Ok(w)).ok(),
Err(e) => {
tx.send(Err(e)).ok();
return;
}
};
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = mem::uninitialized();
if user32::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) == 0 {
break;
}
user32::TranslateMessage(&msg);
user32::DispatchMessageW(&msg); // calls `callback` (see the callback module)
}
}
});
rx.recv().unwrap()
}
unsafe fn init(title: Vec<u16>, builder: BuilderAttribs<'static>,
builder_sharelists: Option<ContextHack>) -> Result<Window, CreationError>
{
let builder_sharelists = builder_sharelists.map(|s| s.0);
// registering the window class
let class_name = register_window_class();
// building a RECT object with coordinates
let mut rect = winapi::RECT {
left: 0, right: builder.dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
if builder.monitor.is_some() {
let monitor = builder.monitor.as_ref().unwrap();
try!(switch_to_fullscreen(&mut rect, monitor));
}
// computing the style and extended style of the window
let (ex_style, style) = if builder.monitor.is_some() {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
user32::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
// the first step is to create a dummy window and a dummy context which we will use
// to load the pointers to some functions in the OpenGL driver in `extra_functions`
let extra_functions = {
// creating a dummy invisible window
let dummy_window = {
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
winapi::CW_USEDEFAULT, winapi::CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
let err = Err(OsError(format!("GetDC function failed: {}",
os::error_string(os::errno()))));
return err;
}
WindowWrapper(handle, hdc)
};
// getting the pixel format that we will use and setting it
{
let formats = enumerate_native_pixel_formats(&dummy_window);
let (id, _) = builder.choose_pixel_format(formats.into_iter().map(|(a, b)| (b, a)));
try!(set_pixel_format(&dummy_window, id));
}
// creating the dummy OpenGL context and making it current
let dummy_context = try!(create_context(None, &dummy_window, None));
let current_context = try!(CurrentContextGuard::make_current(&dummy_window,
&dummy_context));
// loading the extra WGL functions
gl::wgl_extra::Wgl::load_with(|addr| {
use libc;
let addr = CString::new(addr.as_bytes()).unwrap();
let addr = addr.as_ptr();
gl::wgl::GetProcAddress(addr) as *const libc::c_void
})
};
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (width, height) = if builder.monitor.is_some() || builder.dimensions.is_some() {
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
} else {
(None, None)
};
let style = if !builder.visible || builder.headless {
style
} else {
style | winapi::WS_VISIBLE
};
let handle = user32::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
if builder.monitor.is_some() { 0 } else { winapi::CW_USEDEFAULT },
if builder.monitor.is_some() { 0 } else { winapi::CW_USEDEFAULT },
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
ptr::null_mut(), ptr::null_mut(), kernel32::GetModuleHandleW(ptr::null()),
ptr::null_mut());
if handle.is_null() {
return Err(OsError(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno()))));
}
let hdc = user32::GetDC(handle);
if hdc.is_null() {
return Err(OsError(format!("GetDC function failed: {}",
os::error_string(os::errno()))));
}
WindowWrapper(handle, hdc)
};
// calling SetPixelFormat
{
let formats = if extra_functions.GetPixelFormatAttribivARB.is_loaded() {
enumerate_arb_pixel_formats(&extra_functions, &real_window)
} else {
enumerate_native_pixel_formats(&real_window)
};
let (id, _) = builder.choose_pixel_format(formats.into_iter().map(|(a, b)| (b, a)));
try!(set_pixel_format(&real_window, id));
}
// creating the OpenGL context
let context = try!(create_context(Some((&extra_functions, &builder)), &real_window,
builder_sharelists));
// calling SetForegroundWindow if fullscreen
if builder.monitor.is_some() {
user32::SetForegroundWindow(real_window.0);
}
// filling the WINDOW task-local storage so that we can start receiving events
let events_receiver = {
let (tx, rx) = channel();
let mut tx = Some(tx);
callback::WINDOW.with(|window| {
(*window.borrow_mut()) = Some((real_window.0, tx.take().unwrap()));
});
rx
};
// loading the opengl32 module
let gl_library = try!(load_opengl32_dll());
// handling vsync
if builder.vsync {
if extra_functions.SwapIntervalEXT.is_loaded() {
let guard = try!(CurrentContextGuard::make_current(&real_window, &context));
if extra_functions.SwapIntervalEXT(1) == 0 {
return Err(OsError(format!("wglSwapIntervalEXT failed")));
}
}
}
// building the struct
Ok(Window {
window: real_window,
context: context,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
})
}
unsafe fn register_window_class() -> Vec<u16> {
let class_name: Vec<u16> = "Window Class".utf16_units().chain(Some(0).into_iter())
.collect::<Vec<u16>>();
let class = winapi::WNDCLASSEXW {
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
lpfnWndProc: Some(callback::callback),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: kernel32::GetModuleHandleW(ptr::null()),
hIcon: ptr::null_mut(),
hCursor: ptr::null_mut(),
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::null_mut(),
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
user32::RegisterClassExW(&class);
class_name
}
unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorID)
-> Result<(), CreationError>
{
// adjusting the rect
{
let pos = monitor.get_position();
rect.left += pos.0 as winapi::LONG;
rect.right += pos.0 as winapi::LONG;
rect.top += pos.1 as winapi::LONG;
rect.bottom += pos.1 as winapi::LONG;
}
// changing device settings
let mut screen_settings: winapi::DEVMODEW = mem::zeroed();
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
screen_settings.dmBitsPerPel = 32; // TODO: ?
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
let result = user32::ChangeDisplaySettingsExW(monitor.get_system_name().as_ptr(),
&mut screen_settings, ptr::null_mut(),
winapi::CDS_FULLSCREEN, ptr::null_mut());
if result != winapi::DISP_CHANGE_SUCCESSFUL {
return Err(OsError(format!("ChangeDisplaySettings failed: {}", result)));
}
Ok(())
}
unsafe fn create_context(extra: Option<(&gl::wgl_extra::Wgl, &BuilderAttribs<'static>)>,
hdc: &WindowWrapper, share: Option<winapi::HGLRC>)
-> Result<ContextWrapper, CreationError>
{
let share = share.unwrap_or(ptr::null_mut());
let ctxt = if let Some((extra_functions, builder)) = extra {
if extra_functions.CreateContextAttribsARB.is_loaded() {
let mut attributes = Vec::new();
match builder.gl_version {
GlRequest::Latest => {},
GlRequest::Specific(Api::OpenGl, (major, minor)) => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
GlRequest::Specific(_, _) => panic!("Only OpenGL is supported"),
GlRequest::GlThenGles { opengl_version: (major, minor), .. } => {
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
attributes.push(major as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
attributes.push(minor as libc::c_int);
},
}
if builder.gl_debug {
attributes.push(gl::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
}
attributes.push(0);
Some(extra_functions.CreateContextAttribsARB(hdc.1 as *const libc::c_void,
share as *const libc::c_void,
attributes.as_slice().as_ptr()))
} else {
None
}
} else {
None
};
let ctxt = match ctxt {
Some(ctxt) => ctxt,
None => {
let ctxt = gl::wgl::CreateContext(hdc.1 as *const libc::c_void);
if !ctxt.is_null() && !share.is_null() {
gl::wgl::ShareLists(share as *const libc::c_void, ctxt);
};
ctxt
}
};
if ctxt.is_null() {
return Err(OsError(format!("OpenGL context creation failed: {}",
os::error_string(os::errno()))));
}
Ok(ContextWrapper(ctxt as winapi::HGLRC))
}
unsafe fn enumerate_native_pixel_formats(hdc: &WindowWrapper) -> Vec<(PixelFormat, libc::c_int)> {
let size_of_pxfmtdescr = mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>() as u32;
let num = gdi32::DescribePixelFormat(hdc.1, 1, size_of_pxfmtdescr, ptr::null_mut());
let mut result = Vec::new();
for index in (0 .. num) {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, index, size_of_pxfmtdescr, &mut output) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_DRAW_TO_WINDOW) == 0 {
continue;
}
if (output.dwFlags & winapi::PFD_SUPPORT_OPENGL) == 0 {
continue;
}
if output.iPixelType != winapi::PFD_TYPE_RGBA {
continue;
}
result.push((PixelFormat {
hardware_accelerated: (output.dwFlags & winapi::PFD_GENERIC_FORMAT) == 0,
red_bits: output.cRedBits,
green_bits: output.cGreenBits,
blue_bits: output.cBlueBits,
alpha_bits: output.cAlphaBits,
depth_bits: output.cDepthBits,
stencil_bits: output.cStencilBits,
stereoscopy: (output.dwFlags & winapi::PFD_STEREO) != 0,
double_buffer: (output.dwFlags & winapi::PFD_DOUBLEBUFFER) != 0,
multisampling: None,
srgb: false,
}, index));
}
result
}
unsafe fn enumerate_arb_pixel_formats(extra: &gl::wgl_extra::Wgl, hdc: &WindowWrapper)
-> Vec<(PixelFormat, libc::c_int)>
{
let get_info = |index: u32, attrib: u32| {
let mut value = mem::uninitialized();
extra.GetPixelFormatAttribivARB(hdc.1 as *const libc::c_void, index as libc::c_int,
0, 1, [attrib as libc::c_int].as_ptr(),
&mut value);
value as u32
};
// getting the number of formats
// the `1` is ignored
let num = get_info(1, gl::wgl_extra::NUMBER_PIXEL_FORMATS_ARB);
let mut result = Vec::new();
for index in (0 .. num) {
if get_info(index, gl::wgl_extra::DRAW_TO_WINDOW_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::SUPPORT_OPENGL_ARB) == 0 {
continue;
}
if get_info(index, gl::wgl_extra::ACCELERATION_ARB) == gl::wgl_extra::NO_ACCELERATION_ARB {
continue;
}
if get_info(index, gl::wgl_extra::PIXEL_TYPE_ARB) != gl::wgl_extra::TYPE_RGBA_ARB {
continue;
}
result.push((PixelFormat {
hardware_accelerated: true,
red_bits: get_info(index, gl::wgl_extra::RED_BITS_ARB) as u8,
green_bits: get_info(index, gl::wgl_extra::GREEN_BITS_ARB) as u8,
blue_bits: get_info(index, gl::wgl_extra::BLUE_BITS_ARB) as u8,
alpha_bits: get_info(index, gl::wgl_extra::ALPHA_BITS_ARB) as u8,
depth_bits: get_info(index, gl::wgl_extra::DEPTH_BITS_ARB) as u8,
stencil_bits: get_info(index, gl::wgl_extra::STENCIL_BITS_ARB) as u8,
stereoscopy: get_info(index, gl::wgl_extra::STEREO_ARB) != 0,
double_buffer: get_info(index, gl::wgl_extra::DOUBLE_BUFFER_ARB) != 0,
multisampling: None, // FIXME:
srgb: false, // FIXME:
}, index as libc::c_int));
}
result
}
unsafe fn set_pixel_format(hdc: &WindowWrapper, id: libc::c_int) -> Result<(), CreationError> {
let mut output: winapi::PIXELFORMATDESCRIPTOR = mem::zeroed();
if gdi32::DescribePixelFormat(hdc.1, id, mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>()
as winapi::UINT, &mut output) == 0
{
return Err(OsError(format!("DescribePixelFormat function failed: {}",
os::error_string(os::errno()))));
}
if gdi32::SetPixelFormat(hdc.1, id, &output) == 0 {
return Err(OsError(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno()))));
}
Ok(())
}
unsafe fn load_opengl32_dll() -> Result<winapi::HMODULE, CreationError> {
let name = "opengl32.dll".utf16_units().chain(Some(0).into_iter())
.collect::<Vec<u16>>().as_ptr();
let lib = kernel32::LoadLibraryW(name);
if lib.is_null() {
return Err(OsError(format!("LoadLibrary function failed: {}",
os::error_string(os::errno()))));
}
Ok(lib)
}
|