extern crate native; use self::native::NativeTaskBuilder; use std::task::TaskBuilder; use std::sync::atomics::AtomicBool; use std::ptr; use super::{event, ffi}; use super::{MonitorID, Window}; use {Event, Hints}; /// Stores the current window and its events dispatcher. /// /// We only have one window per thread. We still store the HWND in case where we /// receive an event for another window. local_data_key!(WINDOW: (ffi::HWND, Sender)) pub fn new_window(dimensions: Option<(uint, uint)>, title: &str, _hints: &Hints, monitor: Option) -> Result { use std::mem; use std::os; // initializing variables to be sent to the task let title = title.utf16_units().collect::>().append_one(0); // title to utf16 //let hints = hints.clone(); let (tx, rx) = channel(); // GetMessage must be called in the same thread as CreateWindow, // so we create a new thread dedicated to this window. // This is the only safe method. Using `nosend` wouldn't work for non-native runtime. TaskBuilder::new().native().spawn(proc() { // registering the window class let class_name: Vec = "Window Class".utf16_units().collect::>() .append_one(0); let class = ffi::WNDCLASSEX { cbSize: mem::size_of::() as ffi::UINT, style: ffi::CS_HREDRAW | ffi::CS_VREDRAW, lpfnWndProc: callback, cbClsExtra: 0, cbWndExtra: 0, hInstance: unsafe { ffi::GetModuleHandleW(ptr::null()) }, hIcon: ptr::mut_null(), hCursor: ptr::mut_null(), hbrBackground: ptr::mut_null(), lpszMenuName: ptr::null(), lpszClassName: class_name.as_ptr(), hIconSm: ptr::mut_null(), }; if unsafe { ffi::RegisterClassExW(&class) } == 0 { use std::os; tx.send(Err(format!("RegisterClassEx function failed: {}", os::error_string(os::errno() as uint)))); return; } // building a RECT object with coordinates let mut rect = ffi::RECT { left: 0, right: dimensions.map(|(w, _)| w as ffi::LONG).unwrap_or(1024), top: 0, bottom: dimensions.map(|(_, h)| h as ffi::LONG).unwrap_or(768), }; // switching to fullscreen if necessary // this means adjusting the window's position so that it overlaps the right monitor, // and change the monitor's resolution if necessary if monitor.is_some() { let monitor = monitor.as_ref().unwrap(); // adjusting the rect { let pos = monitor.get_position(); rect.left += pos.val0() as ffi::LONG; rect.right += pos.val0() as ffi::LONG; rect.top += pos.val1() as ffi::LONG; rect.bottom += pos.val1() as ffi::LONG; } // changing device settings let mut screen_settings: ffi::DEVMODE = unsafe { mem::zeroed() }; screen_settings.dmSize = mem::size_of::() as ffi::WORD; screen_settings.dmPelsWidth = 1024; screen_settings.dmPelsHeight = 768; screen_settings.dmBitsPerPel = 32; screen_settings.dmFields = ffi::DM_BITSPERPEL | ffi::DM_PELSWIDTH | ffi::DM_PELSHEIGHT; let result = unsafe { ffi::ChangeDisplaySettingsExW(monitor.get_system_name().as_ptr(), &mut screen_settings, ptr::mut_null(), ffi::CDS_FULLSCREEN, ptr::mut_null()) }; if result != ffi::DISP_CHANGE_SUCCESSFUL { tx.send(Err(format!("ChangeDisplaySettings failed: {}", result))); return; } } // computing the style and extended style of the window let (ex_style, style) = if monitor.is_some() { (ffi::WS_EX_APPWINDOW, ffi::WS_POPUP | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN) } else { (ffi::WS_EX_APPWINDOW | ffi::WS_EX_WINDOWEDGE, ffi::WS_OVERLAPPEDWINDOW | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN) }; // adjusting the window coordinates using the style unsafe { ffi::AdjustWindowRectEx(&mut rect, style, 0, ex_style) }; // creating the window let handle = unsafe { let handle = ffi::CreateWindowExW(ex_style, class_name.as_ptr(), title.as_ptr() as ffi::LPCWSTR, style | ffi::WS_VISIBLE | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN, if monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT}, if monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT}, rect.right - rect.left, rect.bottom - rect.top, ptr::mut_null(), ptr::mut_null(), ffi::GetModuleHandleW(ptr::null()), ptr::mut_null()); if handle.is_null() { use std::os; tx.send(Err(format!("CreateWindowEx function failed: {}", os::error_string(os::errno() as uint)))); return; } handle }; // calling SetForegroundWindow if fullscreen if monitor.is_some() { unsafe { ffi::SetForegroundWindow(handle) }; } // filling the WINDOW task-local storage let events_receiver = { let (tx, rx) = channel(); WINDOW.replace(Some((handle, tx))); rx }; // Getting the HDC of the window let hdc = { let hdc = unsafe { ffi::GetDC(handle) }; if hdc.is_null() { tx.send(Err(format!("GetDC function failed: {}", os::error_string(os::errno() as uint)))); return; } hdc }; // getting the pixel format that we will use // TODO: use something cleaner which uses hints let pixel_format = { let mut output: ffi::PIXELFORMATDESCRIPTOR = unsafe { mem::uninitialized() }; if unsafe { ffi::DescribePixelFormat(hdc, 1, mem::size_of::() as ffi::UINT, &mut output) } == 0 { tx.send(Err(format!("DescribePixelFormat function failed: {}", os::error_string(os::errno() as uint)))); return; } output }; // calling SetPixelFormat unsafe { if ffi::SetPixelFormat(hdc, 1, &pixel_format) == 0 { tx.send(Err(format!("SetPixelFormat function failed: {}", os::error_string(os::errno() as uint)))); return; } } // creating the OpenGL context let context = { let ctxt = unsafe { ffi::wglCreateContext(hdc) }; if ctxt.is_null() { tx.send(Err(format!("wglCreateContext function failed: {}", os::error_string(os::errno() as uint)))); return; } ctxt }; // loading the opengl32 module let gl_library = { let name = "opengl32.dll".utf16_units().collect::>().append_one(0).as_ptr(); let lib = unsafe { ffi::LoadLibraryW(name) }; if lib.is_null() { tx.send(Err(format!("LoadLibrary function failed: {}", os::error_string(os::errno() as uint)))); return; } lib }; // building the struct tx.send(Ok(Window{ window: handle, hdc: hdc, context: context, gl_library: gl_library, events_receiver: events_receiver, is_closed: AtomicBool::new(false), })); // now that the `Window` struct is initialized, the main `Window::new()` function will // return and this events loop will run in parallel loop { let mut msg = unsafe { mem::uninitialized() }; if unsafe { ffi::GetMessageW(&mut msg, ptr::mut_null(), 0, 0) } == 0 { break; } unsafe { ffi::TranslateMessage(&msg) }; unsafe { ffi::DispatchMessageW(&msg) }; // calls `callback` (see below) } }); rx.recv() } /// Checks that the window is the good one, and if so send the event to it. fn send_event(window: ffi::HWND, event: Event) { let stored = match WINDOW.get() { None => return, Some(v) => v }; let &(ref win, ref sender) = stored.deref(); if win != &window { return; } sender.send_opt(event).ok(); // ignoring if closed } /// This is the callback that is called by `DispatchMessage` in the events loop. /// /// Returning 0 tells the Win32 API that the message has been processed. extern "stdcall" fn callback(window: ffi::HWND, msg: ffi::UINT, wparam: ffi::WPARAM, lparam: ffi::LPARAM) -> ffi::LRESULT { match msg { ffi::WM_DESTROY => { use Closed; unsafe { ffi::PostQuitMessage(0); } send_event(window, Closed); 0 }, ffi::WM_SIZE => { use Resized; let w = ffi::LOWORD(lparam as ffi::DWORD) as uint; let h = ffi::HIWORD(lparam as ffi::DWORD) as uint; send_event(window, Resized(w, h)); 0 }, ffi::WM_MOVE => { use events::Moved; let x = ffi::LOWORD(lparam as ffi::DWORD) as i16 as int; let y = ffi::HIWORD(lparam as ffi::DWORD) as i16 as int; send_event(window, Moved(x, y)); 0 }, ffi::WM_CHAR => { use std::mem; use events::ReceivedCharacter; let chr: char = unsafe { mem::transmute(wparam) }; send_event(window, ReceivedCharacter(chr)); 0 }, ffi::WM_MOUSEMOVE => { use CursorPositionChanged; let x = ffi::GET_X_LPARAM(lparam) as uint; let y = ffi::GET_Y_LPARAM(lparam) as uint; send_event(window, CursorPositionChanged(x, y)); 0 }, ffi::WM_KEYDOWN => { use events::Pressed; let element = event::vkeycode_to_element(wparam); if element.is_some() { send_event(window, Pressed(element.unwrap())); } 0 }, ffi::WM_KEYUP => { use events::Released; let element = event::vkeycode_to_element(wparam); if element.is_some() { send_event(window, Released(element.unwrap())); } 0 }, ffi::WM_LBUTTONDOWN => { use events::{Pressed, Button0}; send_event(window, Pressed(Button0)); 0 }, ffi::WM_LBUTTONUP => { use events::{Released, Button0}; send_event(window, Released(Button0)); 0 }, ffi::WM_RBUTTONDOWN => { use events::{Pressed, Button1}; send_event(window, Pressed(Button1)); 0 }, ffi::WM_RBUTTONUP => { use events::{Released, Button1}; send_event(window, Released(Button1)); 0 }, ffi::WM_MBUTTONDOWN => { use events::{Pressed, Button2}; send_event(window, Pressed(Button2)); 0 }, ffi::WM_MBUTTONUP => { use events::{Released, Button2}; send_event(window, Released(Button2)); 0 }, ffi::WM_SETFOCUS => { use events::Focused; send_event(window, Focused(true)); 0 }, ffi::WM_KILLFOCUS => { use events::Focused; send_event(window, Focused(false)); 0 }, _ => unsafe { ffi::DefWindowProcW(window, msg, wparam, lparam) } } } /*fn hints_to_pixelformat(hints: &Hints) -> ffi::PIXELFORMATDESCRIPTOR { use std::mem; ffi::PIXELFORMATDESCRIPTOR { nSize: size_of::(), nVersion: 1, dwFlags: if hints.stereo { PFD_STEREO } else { 0 }, iPixelType: PFD_TYPE_RGBA, cColorBits: hints.red_bits + hints.green_bits + hints.blue_bits, cRedBits: pub nSize: WORD, pub nVersion: WORD, pub dwFlags: DWORD, pub iPixelType: BYTE, pub cColorBits: BYTE, pub cRedBits: BYTE, pub cRedShift: BYTE, pub cGreenBits: BYTE, pub cGreenShift: BYTE, pub cBlueBits: BYTE, pub cBlueShift: BYTE, pub cAlphaBits: BYTE, pub cAlphaShift: BYTE, pub cAccumBits: BYTE, pub cAccumRedBits: BYTE, pub cAccumGreenBits: BYTE, pub cAccumBlueBits: BYTE, pub cAccumAlphaBits: BYTE, pub cDepthBits: BYTE, pub cStencilBits: BYTE, pub cAuxBuffers: BYTE, pub iLayerType: BYTE, pub bReserved: BYTE, pub dwLayerMask: DWORD, pub dwVisibleMask: DWORD, pub dwDamageMask: DWORD, } }*/