#[cfg(feature = "headless")] pub use self::headless::HeadlessContext; use {CreationError, Event}; use CreationError::OsError; use libc; #[cfg(feature = "window")] use WindowBuilder; use cocoa::base::{id, NSUInteger, nil, objc_allocateClassPair, class, objc_registerClassPair}; use cocoa::base::{selector, msg_send, class_addMethod, class_addIvar}; use cocoa::base::{object_setInstanceVariable, object_getInstanceVariable}; use cocoa::appkit; use cocoa::appkit::*; use core_foundation::base::TCFType; use core_foundation::string::CFString; use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName}; use std::c_str::CString; use std::mem; use std::ptr; use std::sync::atomic::{AtomicBool, Relaxed}; use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput}; use events::ElementState::{Pressed, Released}; use events::MouseButton::{LeftMouseButton, RightMouseButton}; use events; pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor}; mod monitor; mod event; #[cfg(feature = "headless")] mod headless; static mut shift_pressed: bool = false; static mut ctrl_pressed: bool = false; static mut win_pressed: bool = false; static mut alt_pressed: bool = false; static DELEGATE_NAME: &'static [u8] = b"glutin_window_delegate\0"; static DELEGATE_THIS_IVAR: &'static [u8] = b"glutin_this"; struct InternalState { is_closed: AtomicBool, } impl InternalState { fn new() -> InternalState { InternalState { is_closed: AtomicBool::new(false), } } } pub struct Window { view: id, window: id, context: id, state: Box, } #[cfg(feature = "window")] impl Window { pub fn new(builder: WindowBuilder) -> Result { if builder.sharing.is_some() { unimplemented!() } Window::new_impl(builder.dimensions, builder.title.as_slice(), builder.monitor, builder.vsync, true) } } extern fn window_should_close(this: id, _: id) -> id { unsafe { let mut stored_value = ptr::null_mut(); object_getInstanceVariable(this, DELEGATE_THIS_IVAR.as_ptr() as *const i8, &mut stored_value); let state = stored_value as *mut InternalState; (*state).is_closed.store(true, Relaxed); } 0 } impl Window { fn new_impl(dimensions: Option<(uint, uint)>, title: &str, monitor: Option, vsync: bool, visible: bool) -> Result { let app = match Window::create_app() { Some(app) => app, None => { return Err(OsError(format!("Couldn't create NSApplication"))); }, }; let window = match Window::create_window(dimensions.unwrap_or((800, 600)), title, monitor) { Some(window) => window, None => { return Err(OsError(format!("Couldn't create NSWindow"))); }, }; let view = match Window::create_view(window) { Some(view) => view, None => { return Err(OsError(format!("Couldn't create NSView"))); }, }; let context = match Window::create_context(view, vsync) { Some(context) => context, None => { return Err(OsError(format!("Couldn't create OpenGL context"))); }, }; unsafe { app.activateIgnoringOtherApps_(true); window.makeKeyAndOrderFront_(nil); } let window = Window { view: view, window: window, context: context, state: box InternalState::new(), }; // Set up the window delegate to receive events let ptr_size = mem::size_of::() as u64; let ns_object = class("NSObject"); unsafe { // Create a delegate class, add callback methods and store InternalState as user data. let delegate = objc_allocateClassPair(ns_object, DELEGATE_NAME.as_ptr() as *const i8, 0); class_addMethod(delegate, selector("windowShouldClose:"), window_should_close, "B@:@".to_c_str().as_ptr()); class_addIvar(delegate, DELEGATE_THIS_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr()); objc_registerClassPair(delegate); let del_obj = msg_send()(delegate, selector("alloc")); let del_obj: id = msg_send()(del_obj, selector("init")); object_setInstanceVariable(del_obj, DELEGATE_THIS_IVAR.as_ptr() as *const i8, &*window.state as *const InternalState as *mut libc::c_void); let _: id = msg_send()(window.window, selector("setDelegate:"), del_obj); } Ok(window) } fn create_app() -> Option { unsafe { let app = NSApp(); if app == nil { None } else { app.setActivationPolicy_(NSApplicationActivationPolicyRegular); app.finishLaunching(); Some(app) } } } fn create_window(dimensions: (uint, uint), title: &str, monitor: Option) -> Option { unsafe { let scr_frame = match monitor { Some(_) => { let screen = NSScreen::mainScreen(nil); NSScreen::frame(screen) } None => { let (width, height) = dimensions; NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64)) } }; let masks = match monitor { Some(_) => NSBorderlessWindowMask as NSUInteger, None => NSTitledWindowMask as NSUInteger | NSClosableWindowMask as NSUInteger | NSMiniaturizableWindowMask as NSUInteger | NSResizableWindowMask as NSUInteger, }; let window = NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_( scr_frame, masks, NSBackingStoreBuffered, false, ); if window == nil { None } else { let title = NSString::alloc(nil).init_str(title); window.setTitle_(title); window.setAcceptsMouseMovedEvents_(true); if monitor.is_some() { window.setLevel_(NSMainMenuWindowLevel as i64 + 1); } else { window.center(); } Some(window) } } } fn create_view(window: id) -> Option { unsafe { let view = NSView::alloc(nil).init(); if view == nil { None } else { view.setWantsBestResolutionOpenGLSurface_(true); window.setContentView_(view); Some(view) } } } fn create_context(view: id, vsync: bool) -> Option { unsafe { let attributes = [ NSOpenGLPFADoubleBuffer as uint, NSOpenGLPFAClosestPolicy as uint, NSOpenGLPFAColorSize as uint, 24, NSOpenGLPFAAlphaSize as uint, 8, NSOpenGLPFADepthSize as uint, 24, NSOpenGLPFAStencilSize as uint, 8, 0 ]; let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes); if pixelformat == nil { return None; } let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil); if context == nil { None } else { context.setView_(view); if vsync { let value = 1; context.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval); } Some(context) } } } pub fn is_closed(&self) -> bool { self.state.is_closed.load(Relaxed) } pub fn set_title(&self, title: &str) { unsafe { let title = NSString::alloc(nil).init_str(title); self.window.setTitle_(title); } } pub fn show(&self) { } pub fn hide(&self) { } pub fn get_position(&self) -> Option<(int, int)> { unimplemented!() } pub fn set_position(&self, _x: int, _y: int) { unimplemented!() } pub fn get_inner_size(&self) -> Option<(uint, uint)> { let rect = unsafe { NSView::frame(self.view) }; Some((rect.size.width as uint, rect.size.height as uint)) } pub fn get_outer_size(&self) -> Option<(uint, uint)> { unimplemented!() } pub fn set_inner_size(&self, _x: uint, _y: uint) { unimplemented!() } pub fn poll_events(&self) -> Vec { let mut events = Vec::new(); loop { unsafe { let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_( NSAnyEventMask as u64, NSDate::distantPast(nil), NSDefaultRunLoopMode, true); if event == nil { break; } NSApp().sendEvent_(event); match event.get_type() { NSLeftMouseDown => { events.push(MouseInput(Pressed, LeftMouseButton)); }, NSLeftMouseUp => { events.push(MouseInput(Released, LeftMouseButton)); }, NSRightMouseDown => { events.push(MouseInput(Pressed, RightMouseButton)); }, NSRightMouseUp => { events.push(MouseInput(Released, RightMouseButton)); }, NSMouseMoved => { let window_point = event.locationInWindow(); let view_point = self.view.convertPoint_fromView_(window_point, nil); events.push(MouseMoved((view_point.x as int, view_point.y as int))); }, NSKeyDown => { let received_str = CString::new(event.characters().UTF8String(), false); for received_char in received_str.as_str().unwrap().chars() { if received_char.is_ascii() { events.push(ReceivedCharacter(received_char)); } } let vkey = event::vkeycode_to_element(event.keycode()); events.push(KeyboardInput(Pressed, event.keycode() as u8, vkey)); }, NSKeyUp => { let vkey = event::vkeycode_to_element(event.keycode()); events.push(KeyboardInput(Released, event.keycode() as u8, vkey)); }, NSFlagsChanged => { let shift_modifier = Window::modifier_event(event, appkit::NSShiftKeyMask as u64, events::VirtualKeyCode::LShift, shift_pressed); if shift_modifier.is_some() { shift_pressed = !shift_pressed; events.push(shift_modifier.unwrap()); } let ctrl_modifier = Window::modifier_event(event, appkit::NSControlKeyMask as u64, events::VirtualKeyCode::LControl, ctrl_pressed); if ctrl_modifier.is_some() { ctrl_pressed = !ctrl_pressed; events.push(ctrl_modifier.unwrap()); } let win_modifier = Window::modifier_event(event, appkit::NSCommandKeyMask as u64, events::VirtualKeyCode::LWin, win_pressed); if win_modifier.is_some() { win_pressed = !win_pressed; events.push(win_modifier.unwrap()); } let alt_modifier = Window::modifier_event(event, appkit::NSAlternateKeyMask as u64, events::VirtualKeyCode::LAlt, alt_pressed); if alt_modifier.is_some() { alt_pressed = !alt_pressed; events.push(alt_modifier.unwrap()); } }, NSScrollWheel => { }, NSOtherMouseDown => { }, NSOtherMouseUp => { }, NSOtherMouseDragged => { }, _ => { }, } } } events } unsafe fn modifier_event(event: id, keymask: u64, key: events::VirtualKeyCode, key_pressed: bool) -> Option { if !key_pressed && Window::modifier_key_pressed(event, keymask) { return Some(KeyboardInput(Pressed, event.keycode() as u8, Some(key))); } else if key_pressed && !Window::modifier_key_pressed(event, keymask) { return Some(KeyboardInput(Released, event.keycode() as u8, Some(key))); } return None; } unsafe fn modifier_key_pressed(event: id, modifier: u64) -> bool { event.modifierFlags() & modifier != 0 } pub fn wait_events(&self) -> Vec { unsafe { let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_( NSAnyEventMask as u64, NSDate::distantFuture(nil), NSDefaultRunLoopMode, false); NSApp().sendEvent_(event); self.poll_events() } } pub unsafe fn make_current(&self) { self.context.makeCurrentContext(); } pub fn get_proc_address(&self, _addr: &str) -> *const () { let symbol_name: CFString = from_str(_addr).unwrap(); let framework_name: CFString = from_str("com.apple.opengl").unwrap(); let framework = unsafe { CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef()) }; let symbol = unsafe { CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef()) }; symbol as *const () } pub fn swap_buffers(&self) { unsafe { self.context.flushBuffer(); } } pub fn platform_display(&self) -> *mut libc::c_void { unimplemented!() } }