#[cfg(feature = "headless")] pub use self::headless::HeadlessContext; use {CreationError, Event, MouseCursor}; use CreationError::OsError; use libc; use Api; use BuilderAttribs; use GlRequest; use cocoa::base::{Class, id, YES, NO, NSUInteger, nil, objc_allocateClassPair, class, objc_registerClassPair}; use cocoa::base::{selector, msg_send, msg_send_stret, class_addMethod, class_addIvar}; use cocoa::base::{object_setInstanceVariable, object_getInstanceVariable}; use cocoa::appkit; use cocoa::appkit::*; use cocoa::appkit::NSEventSubtype::*; use core_foundation::base::TCFType; use core_foundation::string::CFString; use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName}; use std::cell::Cell; use std::ffi::{CString, CStr}; use std::mem; use std::ptr; use std::collections::VecDeque; use std::str::FromStr; use std::str::from_utf8; use std::sync::Mutex; use std::ascii::AsciiExt; use events::Event::{Awakened, MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel}; use events::ElementState::{Pressed, Released}; use events::MouseButton; use events; pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor}; mod monitor; mod event; #[cfg(feature = "headless")] mod headless; static mut shift_pressed: bool = false; static mut ctrl_pressed: bool = false; static mut win_pressed: bool = false; static mut alt_pressed: bool = false; struct DelegateState { is_closed: bool, context: id, view: id, window: id, handler: Option, } struct WindowDelegate { this: id, } impl WindowDelegate { fn class_name() -> &'static [u8] { b"GlutinWindowDelegate\0" } fn state_ivar_name() -> &'static [u8] { b"glutinState" } /// Get the delegate class, initiailizing it neccessary fn class() -> Class { use std::sync::{Once, ONCE_INIT}; use std::rt; extern fn window_should_close(this: id, _: id) -> id { unsafe { let delegate = WindowDelegate { this: this }; (*delegate.get_state()).is_closed = true; mem::forget(delegate); } 0 } extern fn window_did_resize(this: id, _: id) -> id { unsafe { let delegate = WindowDelegate { this: this }; let state = &mut *delegate.get_state(); mem::forget(delegate); let _: id = msg_send()(state.context, selector("update")); if let Some(handler) = state.handler { let rect = NSView::frame(state.view); let scale_factor = NSWindow::backingScaleFactor(state.window) as f32; (handler)((scale_factor * rect.size.width as f32) as u32, (scale_factor * rect.size.height as f32) as u32); } } 0 } static mut delegate_class: Class = nil; static mut init: Once = ONCE_INIT; unsafe { init.call_once(|| { let ptr_size = mem::size_of::(); // Create new NSWindowDelegate delegate_class = objc_allocateClassPair( class("NSObject"), WindowDelegate::class_name().as_ptr() as *const i8, 0); // Add callback methods class_addMethod(delegate_class, selector("windowShouldClose:"), window_should_close, CString::new("B@:@").unwrap().as_ptr()); class_addMethod(delegate_class, selector("windowDidResize:"), window_did_resize, CString::new("V@:@").unwrap().as_ptr()); // Store internal state as user data class_addIvar(delegate_class, WindowDelegate::state_ivar_name().as_ptr() as *const i8, ptr_size as u64, 3, CString::new("?").unwrap().as_ptr()); objc_registerClassPair(delegate_class); // Free class at exit rt::at_exit(|| { // objc_disposeClassPair(delegate_class); }); }); delegate_class } } fn new(window: id) -> WindowDelegate { unsafe { let delegate: id = msg_send()(WindowDelegate::class(), selector("new")); let _: id = msg_send()(window, selector("setDelegate:"), delegate); WindowDelegate { this: delegate } } } unsafe fn set_state(&self, state: *mut DelegateState) { object_setInstanceVariable(self.this, WindowDelegate::state_ivar_name().as_ptr() as *const i8, state as *mut libc::c_void); } fn get_state(&self) -> *mut DelegateState { unsafe { let mut state = ptr::null_mut(); object_getInstanceVariable(self.this, WindowDelegate::state_ivar_name().as_ptr() as *const i8, &mut state); state as *mut DelegateState } } } pub struct Window { view: id, window: id, context: id, delegate: WindowDelegate, resize: Option, is_closed: Cell, /// Events that have been retreived with XLib but not dispatched with iterators yet pending_events: Mutex>, } #[cfg(feature = "window")] unsafe impl Send for Window {} #[cfg(feature = "window")] unsafe impl Sync for Window {} #[cfg(feature = "window")] #[derive(Clone)] pub struct WindowProxy; impl WindowProxy { pub fn wakeup_event_loop(&self) { unsafe { let pool = NSAutoreleasePool::new(nil); let event = NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2_( nil, NSApplicationDefined, NSPoint::new(0.0, 0.0), NSEventModifierFlags::empty(), 0.0, 0, nil, NSApplicationActivatedEventType, 0, 0); NSApp().postEvent_atStart_(event, YES); pool.drain(); } } } pub struct PollEventsIterator<'a> { window: &'a Window, } impl<'a> Iterator for PollEventsIterator<'a> { type Item = Event; fn next(&mut self) -> Option { if let Some(ev) = self.window.pending_events.lock().unwrap().pop_front() { return Some(ev); } unsafe { let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_( NSAnyEventMask.bits(), NSDate::distantPast(nil), NSDefaultRunLoopMode, YES); if event == nil { return None; } { // Create a temporary structure with state that delegates called internally // by sendEvent can read and modify. When that returns, update window state. // This allows the synchronous resize loop to continue issuing callbacks // to the user application, by passing handler through to the delegate state. let mut ds = DelegateState { is_closed: self.window.is_closed.get(), context: self.window.context, window: self.window.window, view: self.window.view, handler: self.window.resize, }; self.window.delegate.set_state(&mut ds); NSApp().sendEvent_(event); self.window.delegate.set_state(ptr::null_mut()); self.window.is_closed.set(ds.is_closed); } let event = match msg_send()(event, selector("type")) { NSLeftMouseDown => { Some(MouseInput(Pressed, MouseButton::Left)) }, NSLeftMouseUp => { Some(MouseInput(Released, MouseButton::Left)) }, NSRightMouseDown => { Some(MouseInput(Pressed, MouseButton::Right)) }, NSRightMouseUp => { Some(MouseInput(Released, MouseButton::Right)) }, NSMouseMoved | NSLeftMouseDragged | NSOtherMouseDragged | NSRightMouseDragged => { let window_point = event.locationInWindow(); let window: id = msg_send()(event, selector("window")); let view_point = if window == 0 { let window_rect = self.window.window.convertRectFromScreen_(NSRect::new(window_point, NSSize::new(0.0, 0.0))); self.window.view.convertPoint_fromView_(window_rect.origin, nil) } else { self.window.view.convertPoint_fromView_(window_point, nil) }; let view_rect = NSView::frame(self.window.view); let scale_factor = self.window.hidpi_factor(); Some(MouseMoved(((scale_factor * view_point.x as f32) as i32, (scale_factor * (view_rect.size.height - view_point.y) as f32) as i32))) }, NSKeyDown => { let mut events = VecDeque::new(); let received_c_str = event.characters().UTF8String(); let received_str = CStr::from_ptr(received_c_str); for received_char in from_utf8(received_str.to_bytes()).unwrap().chars() { if received_char.is_ascii() { events.push_back(ReceivedCharacter(received_char)); } } let vkey = event::vkeycode_to_element(NSEvent::keyCode(event)); events.push_back(KeyboardInput(Pressed, NSEvent::keyCode(event) as u8, vkey)); let event = events.pop_front(); self.window.pending_events.lock().unwrap().extend(events.into_iter()); event }, NSKeyUp => { let vkey = event::vkeycode_to_element(NSEvent::keyCode(event)); Some(KeyboardInput(Released, NSEvent::keyCode(event) as u8, vkey)) }, NSFlagsChanged => { let mut events = VecDeque::new(); let shift_modifier = Window::modifier_event(event, appkit::NSShiftKeyMask, events::VirtualKeyCode::LShift, shift_pressed); if shift_modifier.is_some() { shift_pressed = !shift_pressed; events.push_back(shift_modifier.unwrap()); } let ctrl_modifier = Window::modifier_event(event, appkit::NSControlKeyMask, events::VirtualKeyCode::LControl, ctrl_pressed); if ctrl_modifier.is_some() { ctrl_pressed = !ctrl_pressed; events.push_back(ctrl_modifier.unwrap()); } let win_modifier = Window::modifier_event(event, appkit::NSCommandKeyMask, events::VirtualKeyCode::LWin, win_pressed); if win_modifier.is_some() { win_pressed = !win_pressed; events.push_back(win_modifier.unwrap()); } let alt_modifier = Window::modifier_event(event, appkit::NSAlternateKeyMask, events::VirtualKeyCode::LAlt, alt_pressed); if alt_modifier.is_some() { alt_pressed = !alt_pressed; events.push_back(alt_modifier.unwrap()); } let event = events.pop_front(); self.window.pending_events.lock().unwrap().extend(events.into_iter()); event }, NSScrollWheel => { Some(MouseWheel(event.scrollingDeltaY() as i32)) }, _ => { None }, }; event } } } pub struct WaitEventsIterator<'a> { window: &'a Window, } impl<'a> Iterator for WaitEventsIterator<'a> { type Item = Event; fn next(&mut self) -> Option { loop { if let Some(ev) = self.window.pending_events.lock().unwrap().pop_front() { return Some(ev); } unsafe { let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_( NSAnyEventMask.bits(), NSDate::distantFuture(nil), NSDefaultRunLoopMode, NO); } // calling poll_events() if let Some(ev) = self.window.poll_events().next() { return Some(ev); } else { return Some(Awakened); } } } } impl Window { #[cfg(feature = "window")] pub fn new(builder: BuilderAttribs) -> Result { if builder.sharing.is_some() { unimplemented!() } let app = match Window::create_app() { Some(app) => app, None => { return Err(OsError(format!("Couldn't create NSApplication"))); }, }; let window = match Window::create_window(builder.dimensions.unwrap_or((800, 600)), &*builder.title, builder.monitor) { Some(window) => window, None => { return Err(OsError(format!("Couldn't create NSWindow"))); }, }; let view = match Window::create_view(window) { Some(view) => view, None => { return Err(OsError(format!("Couldn't create NSView"))); }, }; let context = match Window::create_context(view, builder.vsync, builder.gl_version) { Some(context) => context, None => { return Err(OsError(format!("Couldn't create OpenGL context"))); }, }; unsafe { app.activateIgnoringOtherApps_(YES); if builder.visible { window.makeKeyAndOrderFront_(nil); } else { window.makeKeyWindow(); } } let window = Window { view: view, window: window, context: context, delegate: WindowDelegate::new(window), resize: None, is_closed: Cell::new(false), pending_events: Mutex::new(VecDeque::new()), }; Ok(window) } fn create_app() -> Option { unsafe { let app = NSApp(); if app == nil { None } else { app.setActivationPolicy_(NSApplicationActivationPolicyRegular); app.finishLaunching(); Some(app) } } } fn create_window(dimensions: (u32, u32), title: &str, monitor: Option) -> Option { unsafe { let frame = if monitor.is_some() { let screen = NSScreen::mainScreen(nil); NSScreen::frame(screen) } else { let (width, height) = dimensions; NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64)) }; let masks = if monitor.is_some() { NSBorderlessWindowMask as NSUInteger } else { NSTitledWindowMask as NSUInteger | NSClosableWindowMask as NSUInteger | NSMiniaturizableWindowMask as NSUInteger | NSResizableWindowMask as NSUInteger }; let window = NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_( frame, masks, NSBackingStoreBuffered, NO, ); if window == nil { None } else { let title = NSString::alloc(nil).init_str(title); window.setTitle_(title); window.setAcceptsMouseMovedEvents_(YES); if monitor.is_some() { window.setLevel_(NSMainMenuWindowLevel as i64 + 1); } else { window.center(); } Some(window) } } } fn create_view(window: id) -> Option { unsafe { let view = NSView::alloc(nil).init(); if view == nil { None } else { view.setWantsBestResolutionOpenGLSurface_(YES); window.setContentView_(view); Some(view) } } } fn create_context(view: id, vsync: bool, gl_version: GlRequest) -> Option { let profile = match gl_version { GlRequest::Latest => NSOpenGLProfileVersion4_1Core as u32, GlRequest::Specific(Api::OpenGl, (1 ... 2, _)) => NSOpenGLProfileVersionLegacy as u32, GlRequest::Specific(Api::OpenGl, (3, 0)) => NSOpenGLProfileVersionLegacy as u32, GlRequest::Specific(Api::OpenGl, (3, 1 ... 2)) => NSOpenGLProfileVersion3_2Core as u32, GlRequest::Specific(Api::OpenGl, _) => NSOpenGLProfileVersion4_1Core as u32, GlRequest::Specific(_, _) => panic!("Only the OpenGL API is supported"), // FIXME: return Result GlRequest::GlThenGles { opengl_version: (1 ... 2, _), .. } => NSOpenGLProfileVersionLegacy as u32, GlRequest::GlThenGles { opengl_version: (3, 0), .. } => NSOpenGLProfileVersionLegacy as u32, GlRequest::GlThenGles { opengl_version: (3, 1 ... 2), .. } => NSOpenGLProfileVersion3_2Core as u32, GlRequest::GlThenGles { .. } => NSOpenGLProfileVersion4_1Core as u32, }; unsafe { let attributes = [ NSOpenGLPFADoubleBuffer as u32, NSOpenGLPFAClosestPolicy as u32, NSOpenGLPFAColorSize as u32, 24, NSOpenGLPFAAlphaSize as u32, 8, NSOpenGLPFADepthSize as u32, 24, NSOpenGLPFAStencilSize as u32, 8, NSOpenGLPFAOpenGLProfile as u32, profile, 0 ]; let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes); if pixelformat == nil { return None; } let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil); if context == nil { None } else { context.setView_(view); if vsync { let value = 1; context.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval); } Some(context) } } } pub fn is_closed(&self) -> bool { self.is_closed.get() } pub fn set_title(&self, title: &str) { unsafe { let title = NSString::alloc(nil).init_str(title); self.window.setTitle_(title); } } pub fn show(&self) { unsafe { NSWindow::makeKeyAndOrderFront_(self.window, nil); } } pub fn hide(&self) { unsafe { NSWindow::orderOut_(self.window, nil); } } pub fn get_position(&self) -> Option<(i32, i32)> { unsafe { let content_rect = NSWindow::contentRectForFrameRect_(self.window, NSWindow::frame(self.window)); // NOTE: coordinate system might be inconsistent with other backends Some((content_rect.origin.x as i32, content_rect.origin.y as i32)) } } pub fn set_position(&self, x: i32, y: i32) { unsafe { // NOTE: coordinate system might be inconsistent with other backends NSWindow::setFrameOrigin_(self.window, NSPoint::new(x as f64, y as f64)); } } pub fn get_inner_size(&self) -> Option<(u32, u32)> { unsafe { let view_frame = NSView::frame(self.view); Some((view_frame.size.width as u32, view_frame.size.height as u32)) } } pub fn get_outer_size(&self) -> Option<(u32, u32)> { unsafe { let window_frame = NSWindow::frame(self.window); Some((window_frame.size.width as u32, window_frame.size.height as u32)) } } pub fn set_inner_size(&self, width: u32, height: u32) { unsafe { NSWindow::setContentSize_(self.window, NSSize::new(width as f64, height as f64)); } } pub fn create_window_proxy(&self) -> WindowProxy { WindowProxy } pub fn poll_events(&self) -> PollEventsIterator { PollEventsIterator { window: self } } pub fn wait_events(&self) -> WaitEventsIterator { WaitEventsIterator { window: self } } unsafe fn modifier_event(event: id, keymask: NSEventModifierFlags, key: events::VirtualKeyCode, key_pressed: bool) -> Option { if !key_pressed && NSEvent::modifierFlags(event).contains(keymask) { return Some(KeyboardInput(Pressed, NSEvent::keyCode(event) as u8, Some(key))); } else if key_pressed && !NSEvent::modifierFlags(event).contains(keymask) { return Some(KeyboardInput(Released, NSEvent::keyCode(event) as u8, Some(key))); } return None; } pub unsafe fn make_current(&self) { let _: id = msg_send()(self.context, selector("update")); self.context.makeCurrentContext(); } pub fn is_current(&self) -> bool { unimplemented!() } pub fn get_proc_address(&self, _addr: &str) -> *const () { let symbol_name: CFString = FromStr::from_str(_addr).unwrap(); let framework_name: CFString = FromStr::from_str("com.apple.opengl").unwrap(); let framework = unsafe { CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef()) }; let symbol = unsafe { CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef()) }; symbol as *const () } pub fn swap_buffers(&self) { unsafe { self.context.flushBuffer(); } } pub fn platform_display(&self) -> *mut libc::c_void { unimplemented!() } pub fn platform_window(&self) -> *mut libc::c_void { unimplemented!() } pub fn get_api(&self) -> ::Api { ::Api::OpenGl } pub fn set_window_resize_callback(&mut self, callback: Option) { self.resize = callback; } pub fn set_cursor(&self, cursor: MouseCursor) { let cursor_name = match cursor { MouseCursor::Arrow => "arrowCursor", MouseCursor::Text => "IBeamCursor", MouseCursor::ContextMenu => "contextualMenuCursor", MouseCursor::Copy => "dragCopyCursor", MouseCursor::Crosshair => "crosshairCursor", MouseCursor::Default => "arrowCursor", MouseCursor::Grabbing => "openHandCursor", MouseCursor::Hand | MouseCursor::Grab => "pointingHandCursor", MouseCursor::NoDrop => "operationNotAllowedCursor", MouseCursor::NotAllowed => "operationNotAllowedCursor", MouseCursor::Alias => "dragLinkCursor", /// Resize cursors MouseCursor::EResize | MouseCursor::NResize | MouseCursor::NeResize | MouseCursor::NwResize | MouseCursor::SResize | MouseCursor::SeResize | MouseCursor::SwResize | MouseCursor::WResize | MouseCursor::EwResize | MouseCursor::ColResize | MouseCursor::NsResize | MouseCursor::RowResize | MouseCursor::NwseResize | MouseCursor::NeswResize => "arrowCursor", /// TODO: Find appropriate OSX cursors MouseCursor::Cell | MouseCursor::VerticalText | MouseCursor::NoneCursor | MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help | MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn | MouseCursor::ZoomOut => "arrowCursor", }; unsafe { let cursor : id = msg_send()(class("NSCursor"), selector(cursor_name)); let _ : id = msg_send()(cursor, selector("set")); } } pub fn hidpi_factor(&self) -> f32 { unsafe { NSWindow::backingScaleFactor(self.window) as f32 } } pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> { unimplemented!(); } }