From 8249e545f8d582cc3a99ddab3ab7c998c152cb3a Mon Sep 17 00:00:00 2001 From: Tomaka17 Date: Sun, 26 Oct 2014 10:32:51 +0100 Subject: Add `with_vsync` to WindowBuilder, plus the win32 implementation --- src/lib.rs | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/lib.rs') diff --git a/src/lib.rs b/src/lib.rs index da92cc2..8f9dbf5 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -73,6 +73,7 @@ pub struct WindowBuilder { title: String, monitor: Option, gl_version: Option<(uint, uint)>, + vsync: bool, } #[cfg(feature = "window")] @@ -84,6 +85,7 @@ impl WindowBuilder { title: "gl-init-rs window".to_string(), monitor: None, gl_version: None, + vsync: false, } } @@ -119,6 +121,12 @@ impl WindowBuilder { self } + /// Requests that the window has vsync enabled. + pub fn with_vsync(mut self) -> WindowBuilder { + self.vsync = true; + self + } + /// Builds the window. /// /// Error should be very rare and only occur in case of permission denied, incompatible system, @@ -339,6 +347,10 @@ impl Window { /// /// You should call this function every time you have finished rendering, or the image /// may not be displayed on the screen. + /// + /// **Warning**: if you enabled vsync, this function will block until the next time the screen + /// is refreshed. However drivers can choose to override your vsync settings, which means that + /// you can't know in advance whether `swap_buffers` will block or not. #[inline] pub fn swap_buffers(&self) { self.window.swap_buffers() -- cgit v1.2.3