From 1b2fd6e6d01788922a90cd4e58adf371007f50a8 Mon Sep 17 00:00:00 2001 From: Ryan Stewart Date: Wed, 18 Mar 2015 14:16:35 -0700 Subject: fix headless build by ensuring NativeMonitorId enum is available internally even without the window feature; add Eq/PartialEq to NativeMonitorId --- src/cocoa/monitor.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/cocoa/monitor.rs') diff --git a/src/cocoa/monitor.rs b/src/cocoa/monitor.rs index 1902f6a..bf15665 100644 --- a/src/cocoa/monitor.rs +++ b/src/cocoa/monitor.rs @@ -1,6 +1,6 @@ use core_graphics::display; use std::collections::VecDeque; -use window::NativeMonitorID; +use native_monitor::NativeMonitorId; pub struct MonitorID(u32); @@ -36,9 +36,9 @@ impl MonitorID { Some(format!("Monitor #{}", screen_num)) } - pub fn get_native_identifier(&self) -> NativeMonitorID { + pub fn get_native_identifier(&self) -> NativeMonitorId { let MonitorID(display_id) = *self; - NativeMonitorID::Numeric(display_id) + NativeMonitorId::Numeric(display_id) } pub fn get_dimensions(&self) -> (u32, u32) { -- cgit v1.2.3