From b1a5f06169ec5731bcb5d11e1535e71e26b1792c Mon Sep 17 00:00:00 2001 From: tomaka Date: Mon, 4 May 2015 22:31:36 +0200 Subject: Remove the necessity to call glFlush --- README.md | 4 ---- 1 file changed, 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 4d2e5d4..935e110 100644 --- a/README.md +++ b/README.md @@ -67,10 +67,6 @@ Note that glutin aims at being a low-level brick in your rendering infrastructur - To compile the examples for android, initialize the submodules, go to `deps/apk-builder/apk-builder` and run `cargo build`, then go back to `glutin` and call `ANDROID_HOME=/path/to/sdk NDK_HOME=/path/to/ndk NDK_STANDALONE=/path/to/standalone cargo test --no-run --target=arm-linux-androideabi` -### Win32 - - - You must call `glFlush` before `swap_buffers`, or else on Windows 8 nothing will be visible on the window - ### X11 - The plan is that glutin tries to dynamically link-to and use wayland if possible. If it doesn't work, it will try xlib instead. If it doesn't work, it will try libcaca. This is work-in-progress. -- cgit v1.2.3