From eb430ff2075553549f7044f4b3aa7ef24e914d90 Mon Sep 17 00:00:00 2001 From: Pierre Krieger Date: Thu, 2 Apr 2015 09:06:33 +0200 Subject: Fix default OpenGL debug flag being the opposite of what it should be --- src/lib.rs | 2 +- src/window.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/lib.rs b/src/lib.rs index bffdda3..0d6c828 100644 --- a/src/lib.rs +++ b/src/lib.rs @@ -265,7 +265,7 @@ impl BuilderAttribs<'static> { title: "glutin window".to_string(), monitor: None, gl_version: GlRequest::Latest, - gl_debug: cfg!(ndebug), + gl_debug: !cfg!(ndebug), vsync: false, visible: true, multisampling: None, diff --git a/src/window.rs b/src/window.rs index f45cd68..64058ea 100644 --- a/src/window.rs +++ b/src/window.rs @@ -74,7 +74,7 @@ impl<'a> WindowBuilder<'a> { /// Sets the *debug* flag for the OpenGL context. /// - /// The default value for this flag is `cfg!(ndebug)`, which means that it's enabled + /// The default value for this flag is `!cfg!(ndebug)`, which means that it's enabled /// when you run `cargo build` and disabled when you run `cargo build --release`. pub fn with_gl_debug_flag(mut self, flag: bool) -> WindowBuilder<'a> { self.attribs.gl_debug = flag; -- cgit v1.2.3