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* Implement headless renderingTomaka172014-10-0910-516/+755
* Fixed a space missingDavidPartouche2014-10-061-1/+1
* Added events handling for left/right mouse clickingDavid Partouche2014-10-061-7/+32
* Refactored window initialisation code for cocoa, making it more memory safeDavid Partouche2014-10-061-29/+77
* Cocoa opens a window with OpenGL context insideDavid Partouche2014-10-062-12/+99
* Fix warningsPierre Krieger2014-10-052-1/+2
* Fix compilation warningsTomaka172014-09-234-10/+10
* Use the correct monitor when fullscreen for X11DavidPartouche2014-09-202-3/+4
* Added output to get_name for x11 monitorsDavidPartouche2014-09-191-1/+2
* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-191-1/+1
* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-192-5/+2
* Added fullscreen support for X11David Partouche2014-09-192-3/+6
* Get the monitors attached to the display, and their resolution for X11DavidPartouche2014-09-193-23/+63
* Changed is_fullscreen to monitor.is_some()DavidPartouche2014-09-193-5/+3
* Added fullscreen support for X11David Partouche2014-09-193-26/+104
* Merge pull request #35 from evant/mastertomaka2014-09-162-1/+13
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| * make x11 keyboard repeat detectableEvan Tatarka2014-09-152-1/+13
* | Remove unnecessary win32 linkageTomaka172014-09-151-12/+0
* | Fix warnings in win32 ffiTomaka172014-09-151-4/+3
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* Remove some unused importsTomaka172014-09-131-3/+0
* Use gl_generator to generate EGL bindings for AndroidTomaka172014-09-132-170/+47
* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-124-67/+52
* Remove old "egl" moduleTomaka172014-09-123-303/+0
* Add basic support for AndroidTomaka172014-09-113-1/+464
* Remove call to glViewport after win32 initializationTomaka172014-08-222-11/+0
* Cleanup temporary objects in case of error during creation on win32Tomaka172014-08-221-0/+10
* Fix & add some comments for win32Tomaka172014-08-221-13/+15
* Not specifiying dimensions on win32 now results in CW_USEDEFAULTTomaka172014-08-221-3/+9
* Remove forgotten debugging printlnTomaka172014-08-221-4/+1
* Fixed broken build with latest rust update (use 'foo' = 'bar' syntax error)DavidPartouche2014-08-191-3/+3
* Track rust nightlyTomaka172014-08-151-4/+4
* Win32: no longer fails when calling swap_buffers on a closed windowTomaka172014-08-151-5/+1
* Implement new events systemTomaka172014-08-136-96/+117
* Implement Default for WindowTomaka172014-08-131-0/+8
* Fix #22Tomaka172014-08-122-0/+5
* Add failure if SwapBuffers returns an errorTomaka172014-08-121-1/+4
* Fixed compilation broken by #837efc54Tomaka172014-08-121-0/+1
* Fix attempt for #22Tomaka172014-08-121-0/+4
* Remove dummy context creation for X11Tomaka172014-08-121-31/+11
* Minor fix in consistency for #[cfg]sTomaka172014-08-121-1/+1
* Now using compile_msg crate instead of static_assertTomaka172014-08-122-2/+5
* get_proc_address now returns a libc::c_voidTomaka172014-08-111-2/+2
* Add flags when choosing pixel formatTomaka172014-08-071-1/+2
* Add default title for windowsTomaka172014-08-071-1/+1
* Call glViewport on windows init for win32Tomaka172014-08-072-2/+16
* Now calling glViewport on X11 when the window is createdPierre Krieger2014-08-071-3/+16
* set_position now takes intsPierre Krieger2014-08-074-4/+4
* Fix two warnings on X11Pierre Krieger2014-08-071-4/+4
* Add some error detectionPierre Krieger2014-08-071-1/+7
* Fix glXCreateContextAttrib always nullPierre Krieger2014-08-071-12/+26