| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove call to glFlush() before swap_buffers on win32
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We may not want to call `swap_buffers` in the same thread as the
current thread, so we're moving the call to `glFlush` out of the scope
of glutin.
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Fix the cocoa function
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on other platforms, this applies to at least android as well.
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See #10
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Close #11
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Thanks to @Anthiste
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See #14
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Fix #12
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Prevents an issue when creating multiple contexts.
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Fixes #6
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