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* Add visibility-related functions to windowTomaka172014-11-012-4/+16
* Merge pull request #90 from tomaka/remove-glflushtomaka2014-10-312-6/+0
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| * Remove call to glFlush() before swap_buffersTomaka172014-10-292-6/+0
* | fail! -> panic!Tomaka172014-10-301-1/+1
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* Bugfix in swap interval for win32Tomaka172014-10-271-1/+10
* Add `with_vsync` to WindowBuilder, plus the win32 implementationTomaka172014-10-263-5/+14
* Revert "Add `platform_display` impls for win32 and android"tomaka2014-10-251-1/+1
* Add `platform_display` impls for win32 and androidTomaka172014-10-241-1/+2
* Add accessor for underlying display handle on Linux. Although unimplemented o...Glenn Watson2014-10-241-0/+4
* Update for rustc and gl-rsTomaka172014-10-223-15/+15
* Update for gl-rsTomaka172014-10-211-2/+15
* Fix win32 window not closing when destroying itTomaka172014-10-112-0/+4
* Fix win32 window not having a destructor in headless modeTomaka172014-10-111-1/+0
* Fix bug with 64bits rustcTomaka172014-10-111-1/+1
* Fix warnings while compiling for win32Tomaka172014-10-112-5/+7
* Update for rustc f9fc49c06 2014-10-10 00:07:08 +0000Tomaka172014-10-101-372/+373
* Implement headless renderingTomaka172014-10-092-17/+62
* Fix compilation warningsTomaka172014-09-232-4/+4
* Remove unnecessary win32 linkageTomaka172014-09-151-12/+0
* Fix warnings in win32 ffiTomaka172014-09-151-4/+3
* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-123-67/+51
* Remove call to glViewport after win32 initializationTomaka172014-08-222-11/+0
* Cleanup temporary objects in case of error during creation on win32Tomaka172014-08-221-0/+10
* Fix & add some comments for win32Tomaka172014-08-221-13/+15
* Not specifiying dimensions on win32 now results in CW_USEDEFAULTTomaka172014-08-221-3/+9
* Win32: no longer fails when calling swap_buffers on a closed windowTomaka172014-08-151-5/+1
* Implement new events systemTomaka172014-08-133-29/+39
* Fix #22Tomaka172014-08-122-0/+5
* Add failure if SwapBuffers returns an errorTomaka172014-08-121-1/+4
* Fixed compilation broken by #837efc54Tomaka172014-08-121-0/+1
* Fix attempt for #22Tomaka172014-08-121-0/+4
* Add flags when choosing pixel formatTomaka172014-08-071-1/+2
* Call glViewport on windows init for win32Tomaka172014-08-072-2/+16
* set_position now takes intsPierre Krieger2014-08-071-1/+1
* Fix GL context not being destroyed on win32Tomaka172014-08-031-0/+3
* Fix closed flag not being immediatly set on win32Tomaka172014-08-031-0/+12
* Correctly handling pixel format and fullscreen resolution on Win32Tomaka172014-08-022-6/+49
* Dimensions will now match the monitor's in case of fullscreenTomaka172014-08-021-2/+2
* Add get_dimensions() to MonitorIDTomaka172014-08-021-2/+17
* Add support for specific OpenGL version for Win32Tomaka172014-08-022-4/+23
* Now passing WindowBuilder to implwin::Window::newTomaka172014-08-022-21/+16
* Add iterators for events and WindowBuilderTomaka172014-08-022-5/+5
* Now using wglCreateContextAttribs when availableTomaka172014-08-021-36/+144
* Change the RegisterClass code.Tomaka172014-08-011-23/+26
* Add documentation to the Win32 implementationTomaka172014-08-013-25/+103
* Put GetMessage in the same thread as the window creation.Tomaka172014-07-312-189/+204
* Split win32/mod.rsTomaka172014-07-312-352/+367
* Add monitor support for win32Tomaka172014-07-313-12/+142
* Add API for monitorsTomaka172014-07-311-0/+8
* MonitorID now defined by the implementationsTomaka172014-07-311-1/+3