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path: root/src/win32/ffi.rs
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* Remove call to glFlush() before swap_buffersTomaka172014-10-291-3/+0
* Add `with_vsync` to WindowBuilder, plus the win32 implementationTomaka172014-10-261-1/+2
* Update for rustc and gl-rsTomaka172014-10-221-9/+9
* Update for gl-rsTomaka172014-10-211-2/+15
* Fix win32 window not closing when destroying itTomaka172014-10-111-0/+3
* Update for rustc f9fc49c06 2014-10-10 00:07:08 +0000Tomaka172014-10-101-372/+373
* Remove unnecessary win32 linkageTomaka172014-09-151-12/+0
* Fix warnings in win32 ffiTomaka172014-09-151-4/+3
* Use the gl_generator macro to generate the bindings for WGLTomaka172014-09-121-24/+11
* Remove call to glViewport after win32 initializationTomaka172014-08-221-3/+0
* Implement new events systemTomaka172014-08-131-0/+1
* Fix #22Tomaka172014-08-121-0/+3
* Fixed compilation broken by #837efc54Tomaka172014-08-121-0/+1
* Call glViewport on windows init for win32Tomaka172014-08-071-0/+3
* Correctly handling pixel format and fullscreen resolution on Win32Tomaka172014-08-021-0/+23
* Add support for specific OpenGL version for Win32Tomaka172014-08-021-0/+11
* Add monitor support for win32Tomaka172014-07-311-1/+46
* Implement get_position for win32 and fix interfaceTomaka172014-07-271-0/+14
* Implement get_*_size() for win32Tomaka172014-07-271-0/+6
* Implement fullscreen for win32Tomaka172014-07-271-0/+95
* Add moved events for win32Tomaka172014-07-271-0/+1
* Better events handling for win32Tomaka172014-07-271-0/+3
* Implement focus events for win32Tomaka172014-07-271-0/+2
* Implement mouse clicks on win32Tomaka172014-07-271-0/+6
* Implement Pressed and ReleasedTomaka172014-07-271-0/+141
* Implement ReceivedCharacter on win32Tomaka172014-07-271-0/+1
* Fix events handling on win32Tomaka172014-07-271-0/+4
* Initial commitTomaka172014-07-271-0/+424