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-rw-r--r--src/lib.rs31
-rw-r--r--src/osx/mod.rs79
-rw-r--r--src/win32/mod.rs15
3 files changed, 121 insertions, 4 deletions
diff --git a/src/lib.rs b/src/lib.rs
index e238b15..3333ebc 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -2,25 +2,48 @@
#![feature(globs)]
#![unstable]
+//! The purpose of this library is to provide an OpenGL context on as many
+//! platforms as possible.
+//!
+//! # Building a window
+//!
+//! There are two ways to create a window:
+//!
+//! - Calling `Window::new()`.
+//! - Calling `let builder = WindowBuilder::new()` then `builder.build()`.
+//!
+//! The first way is the simpliest way and will give you default values.
+//!
+//! The second way allows you to customize the way your window and GL context
+//! will look and behave.
+
extern crate libc;
pub use events::*;
#[cfg(windows)]
use winimpl = win32;
-#[cfg(unix)]
+#[cfg(target_os = "linux")]
use winimpl = x11;
+#[cfg(target_os = "macos")]
+use winimpl = osx;
-#[cfg(windows)]
+#[cfg(target_os = "win32")]
mod win32;
-#[cfg(unix)]
+#[cfg(target_os = "linux")]
mod x11;
+#[cfg(target_os = "macos")]
+mod osx;
#[allow(dead_code)]
//mod egl;
mod events;
+#[cfg(not(target_os = "win32"), not(target_os = "linux"), not(target_os = "macos"))]
+#[static_assert]
+static this_platform_is_not_supposed: bool = false;
+
/// Identifier for a monitor.
pub struct MonitorID(winimpl::MonitorID);
@@ -99,7 +122,7 @@ impl WindowBuilder {
///
/// # Example
///
-/// ```
+/// ```ignore
/// let window = Window::new().unwrap();
///
/// unsafe { window.make_current() };
diff --git a/src/osx/mod.rs b/src/osx/mod.rs
new file mode 100644
index 0000000..f846cf4
--- /dev/null
+++ b/src/osx/mod.rs
@@ -0,0 +1,79 @@
+//! Dummy implementation for OS/X to make gl-init-rs compile on this platform
+
+use {Event, WindowBuilder};
+
+pub struct Window;
+
+pub struct MonitorID;
+
+pub fn get_available_monitors() -> Vec<MonitorID> {
+ unimplemented!()
+}
+
+pub fn get_primary_monitor() -> MonitorID {
+ unimplemented!()
+}
+
+impl MonitorID {
+ pub fn get_name(&self) -> Option<String> {
+ unimplemented!()
+ }
+
+ pub fn get_dimensions(&self) -> (uint, uint) {
+ unimplemented!()
+ }
+}
+
+impl Window {
+ pub fn new(_builder: WindowBuilder) -> Result<Window, String> {
+ unimplemented!()
+ }
+
+ pub fn is_closed(&self) -> bool {
+ unimplemented!()
+ }
+
+ pub fn set_title(&self, _title: &str) {
+ unimplemented!()
+ }
+
+ pub fn get_position(&self) -> Option<(int, int)> {
+ unimplemented!()
+ }
+
+ pub fn set_position(&self, _x: uint, _y: uint) {
+ unimplemented!()
+ }
+
+ pub fn get_inner_size(&self) -> Option<(uint, uint)> {
+ unimplemented!()
+ }
+
+ pub fn get_outer_size(&self) -> Option<(uint, uint)> {
+ unimplemented!()
+ }
+
+ pub fn set_inner_size(&self, _x: uint, _y: uint) {
+ unimplemented!()
+ }
+
+ pub fn poll_events(&self) -> Vec<Event> {
+ unimplemented!()
+ }
+
+ pub fn wait_events(&self) -> Vec<Event> {
+ unimplemented!()
+ }
+
+ pub unsafe fn make_current(&self) {
+ unimplemented!()
+ }
+
+ pub fn get_proc_address(&self, _addr: &str) -> *const () {
+ unimplemented!()
+ }
+
+ pub fn swap_buffers(&self) {
+ unimplemented!()
+ }
+}
diff --git a/src/win32/mod.rs b/src/win32/mod.rs
index 891c783..f29bf89 100644
--- a/src/win32/mod.rs
+++ b/src/win32/mod.rs
@@ -133,6 +133,7 @@ impl Window {
}
}
+ // if one of the received events is `Closed`, setting `is_closed` to true
if events.iter().find(|e| match e { &&::Closed => true, _ => false }).is_some() {
use std::sync::atomics::Relaxed;
self.is_closed.store(true, Relaxed);
@@ -146,10 +147,21 @@ impl Window {
pub fn wait_events(&self) -> Vec<Event> {
match self.events_receiver.recv_opt() {
Ok(ev) => {
+ // if the received event is `Closed`, setting `is_closed` to true
+ match ev {
+ ::Closed => {
+ use std::sync::atomics::Relaxed;
+ self.is_closed.store(true, Relaxed);
+ },
+ _ => ()
+ };
+
+ // looing for other possible events in the queue
let mut result = self.poll_events();
result.insert(0, ev);
result
},
+
Err(_) => {
use std::sync::atomics::Relaxed;
self.is_closed.store(true, Relaxed);
@@ -187,6 +199,9 @@ impl Window {
#[unsafe_destructor]
impl Drop for Window {
fn drop(&mut self) {
+ use std::ptr;
+ unsafe { ffi::wglMakeCurrent(ptr::mut_null(), ptr::mut_null()); }
+ unsafe { ffi::wglDeleteContext(self.context); }
unsafe { ffi::DestroyWindow(self.window); }
}
}