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-rw-r--r--src/api/x11/input.rs328
1 files changed, 328 insertions, 0 deletions
diff --git a/src/api/x11/input.rs b/src/api/x11/input.rs
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+++ b/src/api/x11/input.rs
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+use std::sync::Arc;
+
+use libc;
+use std::{mem, ptr};
+use std::ffi::CString;
+use std::slice::from_raw_parts;
+
+use events::Event;
+
+use super::{events, ffi};
+use super::XConnection;
+
+#[derive(Debug)]
+enum AxisType {
+ HorizontalScroll,
+ VerticalScroll
+}
+
+#[derive(Debug)]
+struct Axis {
+ id: i32,
+ device_id: i32,
+ axis_number: i32,
+ axis_type: AxisType
+}
+
+#[derive(Debug)]
+struct AxisValue {
+ device_id: i32,
+ axis_number: i32,
+ value: f64
+}
+
+struct InputState {
+ /// Last-seen cursor position within a window in (x, y)
+ /// coordinates
+ cursor_pos: (f64, f64),
+ /// Last-seen positions of axes, used to report delta
+ /// movements when a new absolute axis value is received
+ axis_values: Vec<AxisValue>
+}
+
+pub struct XInputEventHandler {
+ display: Arc<XConnection>,
+ window: ffi::Window,
+ ic: ffi::XIC,
+ axis_list: Vec<Axis>,
+ current_state: InputState
+}
+
+impl XInputEventHandler {
+ pub fn new(display: &Arc<XConnection>, window: ffi::Window, ic: ffi::XIC) -> XInputEventHandler {
+ // query XInput support
+ let mut opcode: libc::c_int = 0;
+ let mut event: libc::c_int = 0;
+ let mut error: libc::c_int = 0;
+ let xinput_str = CString::new("XInputExtension").unwrap();
+
+ unsafe {
+ if (display.xlib.XQueryExtension)(display.display, xinput_str.as_ptr(), &mut opcode, &mut event, &mut error) == ffi::False {
+ panic!("XInput not available")
+ }
+ }
+
+ let mut xinput_major_ver = ffi::XI_2_Major;
+ let mut xinput_minor_ver = ffi::XI_2_Minor;
+
+ unsafe {
+ if (display.xinput2.XIQueryVersion)(display.display, &mut xinput_major_ver, &mut xinput_minor_ver) != ffi::Success as libc::c_int {
+ panic!("Unable to determine XInput version");
+ }
+ }
+
+ // specify the XInput events we want to receive.
+ // Button clicks and mouse events are handled via XInput
+ // events. Key presses are still handled via plain core
+ // X11 events.
+ let mut mask: [libc::c_uchar; 2] = [0, 0];
+ let mut input_event_mask = ffi::XIEventMask {
+ deviceid: ffi::XIAllDevices,
+ mask_len: mask.len() as i32,
+ mask: mask.as_mut_ptr()
+ };
+ let events = &[
+ ffi::XI_ButtonPress,
+ ffi::XI_ButtonRelease,
+ ffi::XI_Motion,
+ ffi::XI_Enter,
+ ffi::XI_Leave,
+ ffi::XI_FocusIn,
+ ffi::XI_FocusOut
+ ];
+ for event in events {
+ ffi::XISetMask(&mut mask, *event);
+ }
+
+ unsafe {
+ match (display.xinput2.XISelectEvents)(display.display, window, &mut input_event_mask, 1) {
+ status if status as u8 == ffi::Success => (),
+ err => panic!("Failed to select events {:?}", err)
+ }
+ }
+
+ XInputEventHandler {
+ display: display.clone(),
+ window: window,
+ ic: ic,
+ axis_list: read_input_axis_info(display),
+ current_state: InputState {
+ cursor_pos: (0.0, 0.0),
+ axis_values: Vec::new()
+ }
+ }
+ }
+
+ pub fn translate_key_event(&self, event: &mut ffi::XKeyEvent) -> Vec<Event> {
+ use events::Event::{KeyboardInput, ReceivedCharacter};
+ use events::ElementState::{Pressed, Released};
+
+ let mut translated_events = Vec::new();
+
+ let state;
+ if event.type_ == ffi::KeyPress {
+ let raw_ev: *mut ffi::XKeyEvent = event;
+ unsafe { (self.display.xlib.XFilterEvent)(mem::transmute(raw_ev), self.window) };
+ state = Pressed;
+ } else {
+ state = Released;
+ }
+
+ let mut kp_keysym = 0;
+
+ let written = unsafe {
+ use std::str;
+
+ let mut buffer: [u8; 16] = [mem::uninitialized(); 16];
+ let raw_ev: *mut ffi::XKeyEvent = event;
+ let count = (self.display.xlib.Xutf8LookupString)(self.ic, mem::transmute(raw_ev),
+ mem::transmute(buffer.as_mut_ptr()),
+ buffer.len() as libc::c_int, &mut kp_keysym, ptr::null_mut());
+
+ str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
+ };
+
+ for chr in written.chars() {
+ translated_events.push(ReceivedCharacter(chr));
+ }
+
+ let mut keysym = unsafe {
+ (self.display.xlib.XKeycodeToKeysym)(self.display.display, event.keycode as ffi::KeyCode, 0)
+ };
+
+ if (ffi::XK_KP_Space as libc::c_ulong <= keysym) && (keysym <= ffi::XK_KP_9 as libc::c_ulong) {
+ keysym = kp_keysym
+ };
+
+ let vkey = events::keycode_to_element(keysym as libc::c_uint);
+
+ translated_events.push(KeyboardInput(state, event.keycode as u8, vkey));
+ translated_events
+ }
+
+ pub fn translate_event(&mut self, cookie: &ffi::XGenericEventCookie) -> Option<Event> {
+ use events::Event::{Focused, MouseInput, MouseMoved, MouseWheel};
+ use events::ElementState::{Pressed, Released};
+ use events::MouseButton::{Left, Right, Middle};
+ use events::MouseScrollDelta::{PixelDelta, LineDelta};
+
+ match cookie.evtype {
+ ffi::XI_ButtonPress | ffi::XI_ButtonRelease => {
+ let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
+ let state = if cookie.evtype == ffi::XI_ButtonPress {
+ Pressed
+ } else {
+ Released
+ };
+ match event_data.detail as u32 {
+ ffi::Button1 => Some(MouseInput(state, Left)),
+ ffi::Button2 => Some(MouseInput(state, Middle)),
+ ffi::Button3 => Some(MouseInput(state, Right)),
+ ffi::Button4 | ffi::Button5 => {
+ if event_data.flags & ffi::XIPointerEmulated == 0 {
+ // scroll event from a traditional wheel with
+ // distinct 'clicks'
+ let delta = if event_data.detail as u32 == ffi::Button4 {
+ 1.0
+ } else {
+ -1.0
+ };
+ Some(MouseWheel(LineDelta(0.0, delta)))
+ } else {
+ // emulated button event from a touch/smooth-scroll
+ // event. Ignore these events and handle scrolling
+ // via XI_Motion event handler instead
+ None
+ }
+ }
+ _ => None
+ }
+ },
+ ffi::XI_Motion => {
+ let event_data: &ffi::XIDeviceEvent = unsafe{mem::transmute(cookie.data)};
+ let axis_state = event_data.valuators;
+ let mask = unsafe{ from_raw_parts(axis_state.mask, axis_state.mask_len as usize) };
+ let mut axis_count = 0;
+
+ let mut scroll_delta = (0.0, 0.0);
+ for axis_id in 0..axis_state.mask_len {
+ if ffi::XIMaskIsSet(&mask, axis_id) {
+ let axis_value = unsafe{*axis_state.values.offset(axis_count)};
+ let delta = calc_scroll_deltas(event_data, axis_id, axis_value, &self.axis_list,
+ &mut self.current_state.axis_values);
+ scroll_delta.0 += delta.0;
+ scroll_delta.1 += delta.1;
+ axis_count += 1;
+ }
+ }
+
+ if scroll_delta.0.abs() > 0.0 || scroll_delta.1.abs() > 0.0 {
+ Some(MouseWheel(PixelDelta(scroll_delta.0 as f32, scroll_delta.1 as f32)))
+ } else {
+ let new_cursor_pos = (event_data.event_x, event_data.event_y);
+ if new_cursor_pos != self.current_state.cursor_pos {
+ self.current_state.cursor_pos = new_cursor_pos;
+ Some(MouseMoved((new_cursor_pos.0 as i32, new_cursor_pos.1 as i32)))
+ } else {
+ None
+ }
+ }
+ },
+ ffi::XI_Enter => {
+ // axis movements whilst the cursor is outside the window
+ // will alter the absolute value of the axes. We only want to
+ // report changes in the axis value whilst the cursor is above
+ // our window however, so clear the previous axis state whenever
+ // the cursor re-enters the window
+ self.current_state.axis_values.clear();
+ None
+ },
+ ffi::XI_Leave => None,
+ ffi::XI_FocusIn => Some(Focused(true)),
+ ffi::XI_FocusOut => Some(Focused(false)),
+ _ => None
+ }
+ }
+}
+
+fn read_input_axis_info(display: &Arc<XConnection>) -> Vec<Axis> {
+ let mut axis_list = Vec::new();
+ let mut device_count = 0;
+
+ // only get events from the master devices which are 'attached'
+ // to the keyboard or cursor
+ let devices = unsafe{
+ (display.xinput2.XIQueryDevice)(display.display, ffi::XIAllMasterDevices, &mut device_count)
+ };
+ for i in 0..device_count {
+ let device = unsafe { *(devices.offset(i as isize)) };
+ for k in 0..device.num_classes {
+ let class = unsafe { *(device.classes.offset(k as isize)) };
+ match unsafe { (*class)._type } {
+ // Note that scroll axis
+ // are reported both as 'XIScrollClass' and 'XIValuatorClass'
+ // axes. For the moment we only care about scrolling axes.
+ ffi::XIScrollClass => {
+ let scroll_class: &ffi::XIScrollClassInfo = unsafe{mem::transmute(class)};
+ axis_list.push(Axis{
+ id: scroll_class.sourceid,
+ device_id: device.deviceid,
+ axis_number: scroll_class.number,
+ axis_type: match scroll_class.scroll_type {
+ ffi::XIScrollTypeHorizontal => AxisType::HorizontalScroll,
+ ffi::XIScrollTypeVertical => AxisType::VerticalScroll,
+ _ => { unreachable!() }
+ }
+ })
+ },
+ _ => {}
+ }
+ }
+ }
+
+ axis_list
+}
+
+/// Given an input motion event for an axis and the previous
+/// state of the axes, return the horizontal/vertical
+/// scroll deltas
+fn calc_scroll_deltas(event: &ffi::XIDeviceEvent,
+ axis_id: i32,
+ axis_value: f64,
+ axis_list: &[Axis],
+ prev_axis_values: &mut Vec<AxisValue>) -> (f64, f64) {
+ let prev_value_pos = prev_axis_values.iter().position(|prev_axis| {
+ prev_axis.device_id == event.sourceid &&
+ prev_axis.axis_number == axis_id
+ });
+ let delta = match prev_value_pos {
+ Some(idx) => axis_value - prev_axis_values[idx].value,
+ None => 0.0
+ };
+
+ let new_axis_value = AxisValue{
+ device_id: event.sourceid,
+ axis_number: axis_id,
+ value: axis_value
+ };
+
+ match prev_value_pos {
+ Some(idx) => prev_axis_values[idx] = new_axis_value,
+ None => prev_axis_values.push(new_axis_value)
+ }
+
+ let mut scroll_delta = (0.0, 0.0);
+
+ for axis in axis_list.iter() {
+ if axis.id == event.sourceid &&
+ axis.axis_number == axis_id {
+ match axis.axis_type {
+ AxisType::HorizontalScroll => scroll_delta.0 = delta,
+ AxisType::VerticalScroll => scroll_delta.1 = delta
+ }
+ }
+ }
+
+ scroll_delta
+}
+