diff options
| -rw-r--r-- | examples/support/mod.rs | 66 | ||||
| -rw-r--r-- | src/lib.rs | 16 | ||||
| -rw-r--r-- | src/win32/init.rs | 2 | ||||
| -rw-r--r-- | tests/headless.rs | 18 | 
4 files changed, 62 insertions, 40 deletions
diff --git a/examples/support/mod.rs b/examples/support/mod.rs index 1e61165..eb27d23 100644 --- a/examples/support/mod.rs +++ b/examples/support/mod.rs @@ -31,7 +31,7 @@ pub struct Context {  }  pub fn load(window: &glutin::Window) -> Context { -    let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol)); +    let gl = gl::Gl::load(window);      let version = {          use std::c_str::CString; @@ -46,42 +46,46 @@ pub fn load(window: &glutin::Window) -> Context {  impl Context {      #[cfg(not(target_os = "android"))]      pub fn draw_frame(&self, color: (f32, f32, f32, f32)) { -        self.gl.ClearColor(color.0, color.1, color.2, color.3); -        self.gl.Clear(gl::COLOR_BUFFER_BIT); - -        self.gl.Begin(gl::TRIANGLES); -        self.gl.Color3f(1.0, 0.0, 0.0); -        self.gl.Vertex2f(-0.5, -0.5); -        self.gl.Color3f(0.0, 1.0, 0.0); -        self.gl.Vertex2f(0.0, 0.5); -        self.gl.Color3f(0.0, 0.0, 1.0); -        self.gl.Vertex2f(0.5, -0.5); -        self.gl.End(); - -        self.gl.Flush(); +        unsafe { +            self.gl.ClearColor(color.0, color.1, color.2, color.3); +            self.gl.Clear(gl::COLOR_BUFFER_BIT); + +            self.gl.Begin(gl::TRIANGLES); +            self.gl.Color3f(1.0, 0.0, 0.0); +            self.gl.Vertex2f(-0.5, -0.5); +            self.gl.Color3f(0.0, 1.0, 0.0); +            self.gl.Vertex2f(0.0, 0.5); +            self.gl.Color3f(0.0, 0.0, 1.0); +            self.gl.Vertex2f(0.5, -0.5); +            self.gl.End(); + +            self.gl.Flush(); +        }      }      #[cfg(target_os = "android")]      pub fn draw_frame(&self, color: (f32, f32, f32, f32)) { -        self.gl.ClearColor(color.0, color.1, color.2, color.3); -        self.gl.Clear(gl::COLOR_BUFFER_BIT); - -        self.gl.EnableClientState(gl::VERTEX_ARRAY); -        self.gl.EnableClientState(gl::COLOR_ARRAY); -          unsafe { -            use std::mem; -            self.gl.VertexPointer(2, gl::FLOAT, (mem::size_of::<f32>() * 5) as i32, -                mem::transmute(VERTEX_DATA.as_slice().as_ptr())); -            self.gl.ColorPointer(3, gl::FLOAT, (mem::size_of::<f32>() * 5) as i32, -                mem::transmute(VERTEX_DATA.as_slice().as_ptr().offset(2))); +            self.gl.ClearColor(color.0, color.1, color.2, color.3); +            self.gl.Clear(gl::COLOR_BUFFER_BIT); + +            self.gl.EnableClientState(gl::VERTEX_ARRAY); +            self.gl.EnableClientState(gl::COLOR_ARRAY); + +            unsafe { +                use std::mem; +                self.gl.VertexPointer(2, gl::FLOAT, (mem::size_of::<f32>() * 5) as i32, +                    mem::transmute(VERTEX_DATA.as_slice().as_ptr())); +                self.gl.ColorPointer(3, gl::FLOAT, (mem::size_of::<f32>() * 5) as i32, +                    mem::transmute(VERTEX_DATA.as_slice().as_ptr().offset(2))); +            } + +            self.gl.DrawArrays(gl::TRIANGLES, 0, 3); +            self.gl.DisableClientState(gl::VERTEX_ARRAY); +            self.gl.DisableClientState(gl::COLOR_ARRAY); +             +            self.gl.Flush();          } - -        self.gl.DrawArrays(gl::TRIANGLES, 0, 3); -        self.gl.DisableClientState(gl::VERTEX_ARRAY); -        self.gl.DisableClientState(gl::COLOR_ARRAY); -         -        self.gl.Flush();      }  } @@ -31,6 +31,8 @@  #[phase(plugin)] extern crate compile_msg;  #[phase(plugin)] extern crate gl_generator; + +extern crate gl_common;  extern crate libc;  #[cfg(target_os = "macos")] @@ -397,6 +399,13 @@ impl Window {      }  } +#[cfg(feature = "window")] +impl gl_common::GlFunctionsSource for Window { +    fn get_proc_addr(&self, addr: &str) -> *const libc::c_void { +        self.get_proc_address(addr) +    } +} +  /// Represents a headless OpenGL context.  #[cfg(feature = "headless")]  pub struct HeadlessContext { @@ -421,6 +430,13 @@ impl HeadlessContext {      }  } +#[cfg(feature = "headless")] +impl gl_common::GlFunctionsSource for HeadlessContext { +    fn get_proc_addr(&self, addr: &str) -> *const libc::c_void { +        self.get_proc_address(addr) +    } +} +  /// An iterator for the `poll_events` function.  // Implementation note: we retreive the list once, then serve each element by one by one.  // This may change in the future. diff --git a/src/win32/init.rs b/src/win32/init.rs index bf84973..73a6a6a 100644 --- a/src/win32/init.rs +++ b/src/win32/init.rs @@ -350,7 +350,7 @@ pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: Strin          if builder_vsync {              if extra_functions.SwapIntervalEXT.is_loaded() {                  unsafe { ffi::wgl::MakeCurrent(hdc, context) }; -                if extra_functions.SwapIntervalEXT(1) == 0 { +                if unsafe { extra_functions.SwapIntervalEXT(1) } == 0 {                      tx.send(Err(format!("wglSwapIntervalEXT failed")));                      unsafe { ffi::wgl::DeleteContext(context); }                      unsafe { ffi::DestroyWindow(real_window); } diff --git a/tests/headless.rs b/tests/headless.rs index 3c587ea..fe82c1d 100644 --- a/tests/headless.rs +++ b/tests/headless.rs @@ -24,12 +24,14 @@ fn main() {      let gl = gl::Gl::load_with(|symbol| window.get_proc_address(symbol)); -    gl.ClearColor(0.0, 1.0, 0.0, 1.0); -    gl.Clear(gl::COLOR_BUFFER_BIT); - -    let mut value: (u8, u8, u8, u8) = unsafe { std::mem::uninitialized() }; -    unsafe { gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value)) }; - -    assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) || -        value == (0, 64, 0, 255) || value == (0, 64, 0, 0)); +    unsafe { +        gl.ClearColor(0.0, 1.0, 0.0, 1.0); +        gl.Clear(gl::COLOR_BUFFER_BIT); + +        let mut value: (u8, u8, u8, u8) = std::mem::uninitialized(); +        gl.ReadPixels(0, 0, 1, 1, gl::RGBA, gl::UNSIGNED_BYTE, std::mem::transmute(&mut value)); +         +        assert!(value == (0, 255, 0, 255) || value == (0, 64, 0, 255) || +            value == (0, 64, 0, 255) || value == (0, 64, 0, 0)); +    }  }  | 
