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-rw-r--r--Cargo.toml12
-rw-r--r--build.rs20
-rw-r--r--src/api/ios/delegate.rs223
-rw-r--r--src/api/ios/ffi.rs130
-rw-r--r--src/api/ios/mod.rs415
-rw-r--r--src/api/mod.rs1
-rw-r--r--src/events.rs40
-rw-r--r--src/lib.rs5
-rw-r--r--src/platform/ios/mod.rs47
-rw-r--r--src/platform/mod.rs5
-rw-r--r--src/window.rs6
11 files changed, 902 insertions, 2 deletions
diff --git a/Cargo.toml b/Cargo.toml
index 07e99be..edec13a 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -30,6 +30,18 @@ clock_ticks = "0.0.5"
[target.arm-linux-androideabi.dependencies.android_glue]
version = "0"
+[target.x86_64-apple-ios.dependencies]
+objc = "0.1"
+
+[target.aarch64-apple-ios.dependencies]
+objc = "0.1"
+
+[target.armv7s-apple-ios.dependencies]
+objc = "0.1"
+
+[target.armv7-apple-ios.dependencies]
+objc = "0.1"
+
[target.x86_64-apple-darwin.dependencies]
objc = "0.1"
cocoa = "0"
diff --git a/build.rs b/build.rs
index c21f4f6..c713351 100644
--- a/build.rs
+++ b/build.rs
@@ -93,6 +93,26 @@ fn main() {
"1.5", "core", &mut file).unwrap();
}
+ if target.contains("ios") {
+ let mut file = File::create(&dest.join("egl_bindings.rs")).unwrap();
+ gl_generator::generate_bindings(gl_generator::StaticStructGenerator,
+ gl_generator::registry::Ns::Egl,
+ gl_generator::Fallbacks::All,
+ khronos_api::EGL_XML,
+ vec![
+ "EGL_KHR_create_context".to_string()
+ ],
+ "1.5", "core", &mut file).unwrap();
+
+ let mut file = File::create(&dest.join("gles2_bindings.rs")).unwrap();
+ gl_generator::generate_bindings(gl_generator::StaticStructGenerator,
+ gl_generator::registry::Ns::Gles2,
+ gl_generator::Fallbacks::None,
+ khronos_api::GL_XML,
+ vec![],
+ "2.0", "core", &mut file).unwrap();
+ }
+
if target.contains("darwin") {
let mut file = File::create(&dest.join("gl_bindings.rs")).unwrap();
gl_generator::generate_bindings(gl_generator::GlobalGenerator,
diff --git a/src/api/ios/delegate.rs b/src/api/ios/delegate.rs
new file mode 100644
index 0000000..1d9f90e
--- /dev/null
+++ b/src/api/ios/delegate.rs
@@ -0,0 +1,223 @@
+use libc;
+use std::mem;
+use super::DelegateState;
+use Event;
+use events::{ Touch, TouchPhase };
+
+use objc::runtime::{ Class, Object, Sel, BOOL, YES };
+use objc::declare::{ ClassDecl };
+
+use super::ffi::{
+ longjmp,
+ id,
+ nil,
+ CGRect,
+ CGPoint,
+ UIViewAutoresizingFlexibleWidth,
+ UIViewAutoresizingFlexibleHeight
+ };
+
+use super::jmpbuf;
+
+
+pub fn create_delegate_class() {
+ extern fn did_finish_launching(this: &mut Object, _: Sel, _: id, _: id) -> BOOL {
+ unsafe {
+ let main_screen: id = msg_send![Class::get("UIScreen").unwrap(), mainScreen];
+ let bounds: CGRect = msg_send![main_screen, bounds];
+ let window: id = msg_send![Class::get("UIWindow").unwrap(), alloc];
+ let window: id = msg_send![window, initWithFrame:bounds.clone()];
+
+ let size = (bounds.size.width as u32, bounds.size.height as u32);
+
+ let view_controller: id = msg_send![Class::get("MainViewController").unwrap(), alloc];
+ let view_controller: id = msg_send![view_controller, init];
+
+
+ let class = Class::get("MainView").unwrap();
+ let view:id = msg_send![class, alloc];
+ let view:id = msg_send![view, initForGl:&bounds];
+
+
+ let _: () = msg_send![view_controller, setView:view];
+
+
+ let _: () = msg_send![window, setRootViewController:view_controller];
+
+ let _: () = msg_send![window, addSubview:view];
+ let _: () = msg_send![window, makeKeyAndVisible];
+
+ let state = Box::new(DelegateState::new(window, view_controller, view, size));
+ let state_ptr: *mut DelegateState = mem::transmute(state);
+ this.set_ivar("glutinState", state_ptr as *mut libc::c_void);
+
+
+ let _: () = msg_send![this, performSelector:sel!(postLaunch:) withObject:nil afterDelay:0.0];
+ }
+ YES
+ }
+
+ extern fn post_launch(_: &Object, _: Sel, _: id) {
+ unsafe { longjmp(mem::transmute(&mut jmpbuf),1); }
+ }
+
+ extern fn did_become_active(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+ state.events_queue.push_back(Event::Focused(true));
+ }
+ }
+
+ extern fn will_resign_active(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+ state.events_queue.push_back(Event::Focused(false));
+ }
+ }
+
+ extern fn will_enter_foreground(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+ state.events_queue.push_back(Event::Suspended(false));
+ }
+ }
+
+ extern fn did_enter_background(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+ state.events_queue.push_back(Event::Suspended(true));
+ }
+ }
+
+ extern fn will_terminate(this: &Object, _: Sel, _: id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+ // push event to the front to garantee that we'll process it
+ // immidiatly after jump
+ state.events_queue.push_front(Event::Closed);
+ longjmp(mem::transmute(&mut jmpbuf),1);
+ }
+ }
+
+ extern fn handle_touches(this: &Object, _: Sel, touches: id, _:id) {
+ unsafe {
+ let state: *mut libc::c_void = *this.get_ivar("glutinState");
+ let state = &mut *(state as *mut DelegateState);
+
+ let touches_enum: id = msg_send![touches, objectEnumerator];
+
+ loop {
+ let touch: id = msg_send![touches_enum, nextObject];
+ if touch == nil {
+ break
+ }
+ let location: CGPoint = msg_send![touch, locationInView:nil];
+ let touch_id = touch as u64;
+ let phase: i32 = msg_send![touch, phase];
+
+ state.events_queue.push_back(Event::Touch(Touch {
+ id: touch_id,
+ location: (location.x as f64, location.y as f64),
+ phase: match phase {
+ 0 => TouchPhase::Started,
+ 1 => TouchPhase::Moved,
+ // 2 is UITouchPhaseStationary and is not expected here
+ 3 => TouchPhase::Ended,
+ 4 => TouchPhase::Cancelled,
+ _ => panic!("unexpected touch phase: {:?}", phase)
+ }
+ }));
+ }
+ }
+ }
+
+ let superclass = Class::get("UIResponder").unwrap();
+ let mut decl = ClassDecl::new(superclass, "AppDelegate").unwrap();
+
+ unsafe {
+ decl.add_method(sel!(application:didFinishLaunchingWithOptions:),
+ did_finish_launching as extern fn(&mut Object, Sel, id, id) -> BOOL);
+
+ decl.add_method(sel!(applicationDidBecomeActive:),
+ did_become_active as extern fn(&Object, Sel, id));
+
+ decl.add_method(sel!(applicationWillResignActive:),
+ will_resign_active as extern fn(&Object, Sel, id));
+
+ decl.add_method(sel!(applicationWillEnterForeground:),
+ will_enter_foreground as extern fn(&Object, Sel, id));
+
+ decl.add_method(sel!(applicationDidEnterBackground:),
+ did_enter_background as extern fn(&Object, Sel, id));
+
+ decl.add_method(sel!(applicationWillTerminate:),
+ will_terminate as extern fn(&Object, Sel, id));
+
+
+ decl.add_method(sel!(touchesBegan:withEvent:),
+ handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
+
+ decl.add_method(sel!(touchesMoved:withEvent:),
+ handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
+
+ decl.add_method(sel!(touchesEnded:withEvent:),
+ handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
+
+ decl.add_method(sel!(touchesCancelled:withEvent:),
+ handle_touches as extern fn(this: &Object, _: Sel, _: id, _:id));
+
+
+
+ decl.add_method(sel!(postLaunch:),
+ post_launch as extern fn(&Object, Sel, id));
+
+ decl.add_ivar::<*mut libc::c_void>("glutinState");
+
+ decl.register();
+ }
+}
+
+
+pub fn create_view_class() {
+ let superclass = Class::get("UIViewController").unwrap();
+ let decl = ClassDecl::new(superclass, "MainViewController").unwrap();
+
+ decl.register();
+
+ extern fn init_for_gl(this: &Object, _: Sel, frame: *const libc::c_void) -> id {
+ unsafe {
+ let bounds: *const CGRect = mem::transmute(frame);
+ let view: id = msg_send![this, initWithFrame:(*bounds).clone()];
+
+ let _: () = msg_send![view, setAutoresizingMask: UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight];
+ let _: () = msg_send![view, setAutoresizesSubviews:YES];
+
+ let layer: id = msg_send![view, layer];
+ let _ : () = msg_send![layer, setOpaque:YES];
+
+ view
+ }
+ }
+
+ extern fn layer_class(_: &Class, _: Sel) -> *const Class {
+ unsafe { mem::transmute(Class::get("CAEAGLLayer").unwrap()) }
+ }
+
+
+ let superclass = Class::get("UIView").unwrap();
+ let mut decl = ClassDecl::new(superclass, "MainView").unwrap();
+
+ unsafe {
+ decl.add_method(sel!(initForGl:),
+ init_for_gl as extern fn(&Object, Sel, *const libc::c_void) -> id);
+
+ decl.add_class_method(sel!(layerClass),
+ layer_class as extern fn(&Class, Sel) -> *const Class);
+ decl.register();
+ }
+} \ No newline at end of file
diff --git a/src/api/ios/ffi.rs b/src/api/ios/ffi.rs
new file mode 100644
index 0000000..72f2ff2
--- /dev/null
+++ b/src/api/ios/ffi.rs
@@ -0,0 +1,130 @@
+use std::ffi::CString;
+
+use libc;
+use objc::runtime::{ Object, Class };
+
+#[allow(non_camel_case_types)]
+pub type id = *mut Object;
+
+#[allow(non_camel_case_types)]
+#[allow(non_upper_case_globals)]
+pub const nil: id = 0 as id;
+
+pub type CFStringRef = *const libc::c_void;
+pub type CFTimeInterval = f64;
+pub type Boolean = u32;
+
+#[allow(non_upper_case_globals)]
+pub const kCFRunLoopRunHandledSource: i32 = 4;
+
+#[cfg(target_pointer_width = "32")]
+pub type CGFloat = f32;
+#[cfg(target_pointer_width = "64")]
+pub type CGFloat = f64;
+
+#[cfg(target_pointer_width = "32")]
+pub type NSUInteger = u32;
+#[cfg(target_pointer_width = "64")]
+pub type NSUInteger = u64;
+
+#[allow(non_upper_case_globals)]
+pub const UIViewAutoresizingFlexibleWidth: NSUInteger = 1 << 1;
+#[allow(non_upper_case_globals)]
+pub const UIViewAutoresizingFlexibleHeight: NSUInteger = 1 << 4;
+
+
+#[repr(C)]
+#[derive(Debug, Clone)]
+pub struct CGPoint {
+ pub x: CGFloat,
+ pub y: CGFloat,
+}
+
+#[repr(C)]
+#[derive(Debug, Clone)]
+pub struct CGRect {
+ pub origin: CGPoint,
+ pub size: CGSize
+}
+
+#[repr(C)]
+#[derive(Debug, Clone)]
+pub struct CGSize {
+ pub width: CGFloat,
+ pub height: CGFloat
+}
+
+pub mod gles {
+ include!(concat!(env!("OUT_DIR"), "/gles2_bindings.rs"));
+}
+
+#[link(name = "UIKit", kind = "framework")]
+#[link(name = "CoreFoundation", kind = "framework")]
+#[link(name = "GlKit", kind = "framework")]
+extern {
+ pub static kCFRunLoopDefaultMode: CFStringRef;
+
+ pub static kEAGLColorFormatRGB565: id;
+ // pub static kEAGLColorFormatRGBA8: id;
+ pub static kEAGLDrawablePropertyColorFormat: id;
+ pub static kEAGLDrawablePropertyRetainedBacking: id;
+
+ // int UIApplicationMain ( int argc, char *argv[], NSString *principalClassName, NSString *delegateClassName );
+ pub fn UIApplicationMain(argc: libc::c_int, argv: *const libc::c_char, principalClassName: id, delegateClassName: id) -> libc::c_int;
+
+ // SInt32 CFRunLoopRunInMode ( CFStringRef mode, CFTimeInterval seconds, Boolean returnAfterSourceHandled );
+ pub fn CFRunLoopRunInMode(mode: CFStringRef, seconds: CFTimeInterval, returnAfterSourceHandled: Boolean) -> i32;
+}
+
+extern {
+ pub fn setjmp(env: *mut libc::c_void) -> libc::c_int;
+ pub fn longjmp(env: *mut libc::c_void, val: libc::c_int);
+}
+
+pub const RTLD_LAZY: libc::c_int = 0x001;
+pub const RTLD_GLOBAL: libc::c_int = 0x100;
+
+extern {
+ pub fn dlopen(filename: *const libc::c_char, flag: libc::c_int) -> *mut libc::c_void;
+ pub fn dlsym(handle: *mut libc::c_void, symbol: *const libc::c_char) -> *mut libc::c_void;
+}
+
+pub trait NSString {
+ unsafe fn alloc(_: Self) -> id {
+ msg_send![class("NSString"), alloc]
+ }
+
+ #[allow(non_snake_case)]
+ unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id;
+ #[allow(non_snake_case)]
+ unsafe fn stringByAppendingString_(self, other: id) -> id;
+ unsafe fn init_str(self, string: &str) -> Self;
+ #[allow(non_snake_case)]
+ unsafe fn UTF8String(self) -> *const libc::c_char;
+}
+
+impl NSString for id {
+ unsafe fn initWithUTF8String_(self, c_string: *const i8) -> id {
+ msg_send![self, initWithUTF8String:c_string as id]
+ }
+
+ unsafe fn stringByAppendingString_(self, other: id) -> id {
+ msg_send![self, stringByAppendingString:other]
+ }
+
+ unsafe fn init_str(self, string: &str) -> id {
+ let cstring = CString::new(string).unwrap();
+ self.initWithUTF8String_(cstring.as_ptr())
+ }
+
+ unsafe fn UTF8String(self) -> *const libc::c_char {
+ msg_send![self, UTF8String]
+ }
+}
+
+#[inline]
+pub fn class(name: &str) -> *mut Class {
+ unsafe {
+ ::std::mem::transmute(Class::get(name))
+ }
+}
diff --git a/src/api/ios/mod.rs b/src/api/ios/mod.rs
new file mode 100644
index 0000000..fbb0c93
--- /dev/null
+++ b/src/api/ios/mod.rs
@@ -0,0 +1,415 @@
+//! iOS support
+//!
+//! # Building app
+//! To build ios app you will need rustc built for this targets:
+//!
+//! - armv7-apple-ios
+//! - armv7s-apple-ios
+//! - i386-apple-ios
+//! - aarch64-apple-ios
+//! - x86_64-apple-ios
+//!
+//! Then
+//!
+//! ```
+//! cargo build --target=...
+//! ```
+//! The simplest way to integrate your app into xcode environment is to build it
+//! as a static library. Wrap your main function and export it.
+//!
+//! ```rust, ignore
+//! #[no_mangle]
+//! pub extern fn start_glutin_app() {
+//! start_inner()
+//! }
+//!
+//! fn start_inner() {
+//! ...
+//! }
+//!
+//! ```
+//!
+//! Compile project and then drag resulting .a into Xcode project. Add glutin.h to xcode.
+//!
+//! ```c
+//! void start_glutin_app();
+//! ```
+//!
+//! Use start_glutin_app inside your xcode's main function.
+//!
+//!
+//! # App lifecycle and events
+//!
+//! iOS environment is very different from other platforms and you must be very
+//! careful with it's events. Familiarize yourself with [app lifecycle](https://developer.apple.com/library/ios/documentation/UIKit/Reference/UIApplicationDelegate_Protocol/).
+//!
+//!
+//! This is how those event are represented in glutin:
+//!
+//! - applicationDidBecomeActive is Focused(true)
+//! - applicationWillResignActive is Focused(false)
+//! - applicationDidEnterBackground is Suspended(true)
+//! - applicationWillEnterForeground is Suspended(false)
+//! - applicationWillTerminate is Closed
+//!
+//! Keep in mind that after Closed event is received every attempt to draw with opengl will result in segfault.
+//!
+//! Also note that app will not receive Closed event if suspended, it will be SIGKILL'ed
+
+
+
+
+#![cfg(target_os = "ios")]
+#![deny(warnings)]
+
+use std::collections::VecDeque;
+use std::ptr;
+use std::mem;
+use std::ffi::CString;
+
+use libc;
+use objc::runtime::{Class, BOOL, YES, NO };
+
+use native_monitor::NativeMonitorId;
+use { Api, PixelFormat, CreationError, BuilderAttribs, GlContext, CursorState, MouseCursor, Event };
+use CreationError::OsError;
+
+mod delegate;
+use self::delegate::{ create_delegate_class, create_view_class };
+
+mod ffi;
+use self::ffi::{
+ gles,
+ setjmp,
+ dlopen,
+ dlsym,
+ UIApplicationMain,
+ kEAGLColorFormatRGB565,
+ CFTimeInterval,
+ CFRunLoopRunInMode,
+ kCFRunLoopDefaultMode,
+ kCFRunLoopRunHandledSource,
+ kEAGLDrawablePropertyRetainedBacking,
+ kEAGLDrawablePropertyColorFormat,
+ RTLD_LAZY,
+ RTLD_GLOBAL,
+ id,
+ nil,
+ NSString
+ };
+
+
+static mut jmpbuf: [libc::c_int;27] = [0;27];
+
+pub struct MonitorID;
+
+pub struct Window {
+ eagl_context: id,
+ delegate_state: *mut DelegateState
+}
+
+#[derive(Clone)]
+pub struct WindowProxy;
+
+pub struct PollEventsIterator<'a> {
+ window: &'a Window,
+}
+
+pub struct WaitEventsIterator<'a> {
+ window: &'a Window,
+}
+
+#[derive(Debug)]
+struct DelegateState {
+ events_queue: VecDeque<Event>,
+ window: id,
+ controller: id,
+ view: id,
+ size: (u32,u32)
+}
+
+
+impl DelegateState {
+ fn new(window: id, controller:id, view: id, size: (u32,u32)) -> DelegateState {
+ DelegateState {
+ events_queue: VecDeque::new(),
+ window: window,
+ controller: controller,
+ view: view,
+ size: size
+ }
+ }
+}
+
+
+pub fn get_available_monitors() -> VecDeque<MonitorID> {
+ let mut rb = VecDeque::new();
+ rb.push_back(MonitorID);
+ rb
+}
+
+pub fn get_primary_monitor() -> MonitorID {
+ MonitorID
+}
+
+impl MonitorID {
+ pub fn get_name(&self) -> Option<String> {
+ Some("Primary".to_string())
+ }
+
+ pub fn get_native_identifier(&self) -> NativeMonitorId {
+ NativeMonitorId::Unavailable
+ }
+
+ pub fn get_dimensions(&self) -> (u32, u32) {
+ unimplemented!()
+ }
+}
+
+
+impl Window {
+
+ pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
+ unsafe {
+ if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
+ let app: id = msg_send![Class::get("UIApplication").unwrap(), sharedApplication];
+ let delegate: id = msg_send![app, delegate];
+ let state: *mut libc::c_void = *(&*delegate).get_ivar("glutinState");
+ let state = state as *mut DelegateState;
+
+ let context = Window::create_context();
+
+ let mut window = Window {
+ eagl_context: context,
+ delegate_state: state
+ };
+
+ window.init_context(builder);
+
+ return Ok(window)
+ }
+ }
+
+ create_delegate_class();
+ create_view_class();
+ Window::start_app();
+
+ Err(CreationError::OsError(format!("Couldn't create UIApplication")))
+ }
+
+ unsafe fn init_context(&mut self, builder: BuilderAttribs) {
+ let draw_props: id = msg_send![Class::get("NSDictionary").unwrap(), alloc];
+ let draw_props: id = msg_send![draw_props,
+ initWithObjects:
+ vec![
+ msg_send![Class::get("NSNumber").unwrap(), numberWithBool: NO],
+ kEAGLColorFormatRGB565
+ ].as_ptr()
+ forKeys:
+ vec![
+ kEAGLDrawablePropertyRetainedBacking,
+ kEAGLDrawablePropertyColorFormat
+ ].as_ptr()
+ count: 2
+ ];
+ self.make_current();
+
+ let state = &mut *self.delegate_state;
+
+ if builder.multitouch {
+ let _: () = msg_send![state.view, setMultipleTouchEnabled:YES];
+ }
+
+ let layer: id = msg_send![state.view, layer];
+ let _: () = msg_send![layer, setDrawableProperties: draw_props];
+
+ let gl = gles::Gles2::load_with(|symbol| self.get_proc_address(symbol));
+ let mut color_render_buf: gles::types::GLuint = 0;
+ let mut frame_buf: gles::types::GLuint = 0;
+ gl.GenRenderbuffers(1, &mut color_render_buf);
+ gl.BindRenderbuffer(gles::RENDERBUFFER, color_render_buf);
+
+ let ok: BOOL = msg_send![self.eagl_context, renderbufferStorage:gles::RENDERBUFFER fromDrawable:layer];
+ if ok != YES {
+ panic!("EAGL: could not set renderbufferStorage");
+ }
+
+ gl.GenFramebuffers(1, &mut frame_buf);
+ gl.BindFramebuffer(gles::FRAMEBUFFER, frame_buf);
+
+ gl.FramebufferRenderbuffer(gles::FRAMEBUFFER, gles::COLOR_ATTACHMENT0, gles::RENDERBUFFER, color_render_buf);
+
+ let status = gl.CheckFramebufferStatus(gles::FRAMEBUFFER);
+ if gl.CheckFramebufferStatus(gles::FRAMEBUFFER) != gles::FRAMEBUFFER_COMPLETE {
+ panic!("framebuffer status: {:?}", status);
+ }
+
+ }
+
+ fn create_context() -> id {
+ unsafe {
+ let eagl_context: id = msg_send![Class::get("EAGLContext").unwrap(), alloc];
+ let eagl_context: id = msg_send![eagl_context, initWithAPI:2]; // es2
+ eagl_context
+ }
+ }
+
+ fn start_app() {
+ unsafe {
+ UIApplicationMain(0, ptr::null(), nil, NSString::alloc(nil).init_str("AppDelegate"));
+ }
+ }
+
+ pub fn is_closed(&self) -> bool {
+ false
+ }
+
+ pub fn set_title(&self, _: &str) {
+ }
+
+ pub fn show(&self) {
+ }
+
+ pub fn hide(&self) {
+ }
+
+ pub fn get_position(&self) -> Option<(i32, i32)> {
+ None
+ }
+
+ pub fn set_position(&self, _x: i32, _y: i32) {
+ }
+
+ pub fn get_inner_size(&self) -> Option<(u32, u32)> {
+ unsafe { Some((&*self.delegate_state).size) }
+ }
+
+ pub fn get_outer_size(&self) -> Option<(u32, u32)> {
+ self.get_inner_size()
+ }
+
+ pub fn set_inner_size(&self, _x: u32, _y: u32) {
+ }
+
+ pub fn poll_events(&self) -> PollEventsIterator {
+ PollEventsIterator {
+ window: self
+ }
+ }
+
+ pub fn wait_events(&self) -> WaitEventsIterator {
+ WaitEventsIterator {
+ window: self
+ }
+ }
+
+ pub fn platform_display(&self) -> *mut libc::c_void {
+ unimplemented!();
+ }
+
+ pub fn platform_window(&self) -> *mut libc::c_void {
+ unimplemented!()
+ }
+
+ pub fn get_pixel_format(&self) -> PixelFormat {
+ unimplemented!();
+ }
+
+ pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
+ }
+
+ pub fn set_cursor(&self, _: MouseCursor) {
+ }
+
+ pub fn set_cursor_state(&self, _: CursorState) -> Result<(), String> {
+ Ok(())
+ }
+
+ pub fn hidpi_factor(&self) -> f32 {
+ 1.0
+ }
+
+ pub fn set_cursor_position(&self, _x: i32, _y: i32) -> Result<(), ()> {
+ unimplemented!();
+ }
+
+ pub fn create_window_proxy(&self) -> WindowProxy {
+ WindowProxy
+ }
+
+}
+
+impl GlContext for Window {
+ unsafe fn make_current(&self) {
+ let _:BOOL = msg_send![Class::get("EAGLContext").unwrap(), setCurrentContext: self.eagl_context];
+ }
+
+ fn is_current(&self) -> bool {
+ false
+ }
+
+ fn get_proc_address(&self, addr: &str) -> *const libc::c_void {
+ let addr_c = CString::new(addr).unwrap();
+ let path = CString::new("/System/Library/Frameworks/OpenGLES.framework/OpenGLES").unwrap();
+ unsafe {
+ let lib = dlopen(path.as_ptr(), RTLD_LAZY | RTLD_GLOBAL);
+ dlsym(lib, addr_c.as_ptr())
+ }
+ }
+
+ fn swap_buffers(&self) {
+ unsafe { let _:BOOL = msg_send![self.eagl_context, presentRenderbuffer: gles::RENDERBUFFER]; }
+ }
+
+ fn get_api(&self) -> Api {
+ unimplemented!()
+ }
+
+ fn get_pixel_format(&self) -> PixelFormat {
+ unimplemented!()
+ }
+}
+
+impl WindowProxy {
+ pub fn wakeup_event_loop(&self) {
+ unimplemented!()
+ }
+}
+
+
+impl<'a> Iterator for WaitEventsIterator<'a> {
+ type Item = Event;
+
+ fn next(&mut self) -> Option<Event> {
+ loop {
+ if let Some(ev) = self.window.poll_events().next() {
+ return Some(ev);
+ }
+ }
+ }
+}
+
+impl<'a> Iterator for PollEventsIterator<'a> {
+ type Item = Event;
+
+ fn next(&mut self) -> Option<Event> {
+ unsafe {
+ let state = &mut *self.window.delegate_state;
+
+ if let Some(event) = state.events_queue.pop_front() {
+ return Some(event)
+ }
+
+ // jump hack, so we won't quit on willTerminate event before processing it
+ if setjmp(mem::transmute(&mut jmpbuf)) != 0 {
+ return state.events_queue.pop_front()
+ }
+
+ // run runloop
+ let seconds: CFTimeInterval = 0.000002;
+ while CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, 1) == kCFRunLoopRunHandledSource {}
+
+ state.events_queue.pop_front()
+ }
+ }
+}
diff --git a/src/api/mod.rs b/src/api/mod.rs
index db5590a..3697255 100644
--- a/src/api/mod.rs
+++ b/src/api/mod.rs
@@ -10,3 +10,4 @@ pub mod wayland;
pub mod wgl;
pub mod win32;
pub mod x11;
+pub mod ios;
diff --git a/src/events.rs b/src/events.rs
index 7962706..6c4dc5b 100644
--- a/src/events.rs
+++ b/src/events.rs
@@ -39,6 +39,46 @@ pub enum Event {
/// The window needs to be redrawn.
Refresh,
+
+ /// App has been suspended or resumed.
+ ///
+ /// The parameter is true if app was suspended, and false if it has been resumed.
+ Suspended(bool),
+
+
+ /// Touch event has been received
+ Touch(Touch)
+}
+
+#[derive(Debug, Hash, PartialEq, Eq, Clone, Copy)]
+pub enum TouchPhase {
+ Started,
+ Moved,
+ Ended,
+ Cancelled
+}
+
+#[derive(Debug, Clone, Copy)]
+/// Represents touch event
+///
+/// Every time user touches screen new Start event with some finger id is generated.
+/// When the finger is removed from the screen End event with same id is generated.
+///
+/// For every id there will be at least 2 events with phases Start and End (or Cancelled).
+/// There may be 0 or more Move events.
+///
+///
+/// Depending on platform implementation id may or may not be reused by system after End event.
+///
+/// Gesture regonizer using this event should assume that Start event received with same id
+/// as previously received End event is a new finger and has nothing to do with an old one.
+///
+/// Touch may be cancelled if for example window lost focus.
+pub struct Touch {
+ pub phase: TouchPhase,
+ pub location: (f64,f64),
+ /// unique identifier of a finger.
+ pub id: u64
}
pub type ScanCode = u8;
diff --git a/src/lib.rs b/src/lib.rs
index 784ea95..f787b26 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -42,7 +42,7 @@ extern crate gdi32;
extern crate user32;
#[cfg(target_os = "windows")]
extern crate dwmapi;
-#[cfg(target_os = "macos")]
+#[cfg(any(target_os = "macos", target_os = "ios"))]
#[macro_use]
extern crate objc;
#[cfg(target_os = "macos")]
@@ -299,6 +299,7 @@ pub struct BuilderAttribs<'a> {
srgb: Option<bool>,
transparent: bool,
decorations: bool,
+ multitouch: bool
}
impl BuilderAttribs<'static> {
@@ -324,6 +325,7 @@ impl BuilderAttribs<'static> {
srgb: None,
transparent: false,
decorations: true,
+ multitouch: false
}
}
}
@@ -354,6 +356,7 @@ impl<'a> BuilderAttribs<'a> {
srgb: self.srgb,
transparent: self.transparent,
decorations: self.decorations,
+ multitouch: self.multitouch
};
(new_attribs, sharing)
diff --git a/src/platform/ios/mod.rs b/src/platform/ios/mod.rs
new file mode 100644
index 0000000..7cbdd84
--- /dev/null
+++ b/src/platform/ios/mod.rs
@@ -0,0 +1,47 @@
+#![cfg(target_os = "ios")]
+use libc::c_void;
+
+use BuilderAttribs;
+use CreationError;
+use PixelFormat;
+
+pub use api::ios::*;
+
+pub struct HeadlessContext(i32);
+
+impl HeadlessContext {
+ /// See the docs in the crate root file.
+ pub fn new(_builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
+ unimplemented!()
+ }
+
+ /// See the docs in the crate root file.
+ pub unsafe fn make_current(&self) {
+ unimplemented!()
+ }
+
+ pub fn swap_buffers(&self) {
+ unimplemented!()
+ }
+
+ /// See the docs in the crate root file.
+ pub fn is_current(&self) -> bool {
+ unimplemented!()
+ }
+
+ /// See the docs in the crate root file.
+ pub fn get_proc_address(&self, _addr: &str) -> *const c_void {
+ unimplemented!()
+ }
+
+ pub fn get_api(&self) -> ::Api {
+ ::Api::OpenGlEs
+ }
+
+ pub fn get_pixel_format(&self) -> PixelFormat {
+ unimplemented!();
+ }
+}
+
+unsafe impl Send for HeadlessContext {}
+unsafe impl Sync for HeadlessContext {}
diff --git a/src/platform/mod.rs b/src/platform/mod.rs
index 68ddfcc..c4b2265 100644
--- a/src/platform/mod.rs
+++ b/src/platform/mod.rs
@@ -12,6 +12,9 @@ mod platform;
#[cfg(target_os = "android")]
#[path="android/mod.rs"]
mod platform;
+#[cfg(target_os = "ios")]
+#[path="ios/mod.rs"]
+mod platform;
-#[cfg(all(not(target_os = "windows"), not(target_os = "linux"), not(target_os = "macos"), not(target_os = "android")))]
+#[cfg(all(not(target_os = "ios"), not(target_os = "windows"), not(target_os = "linux"), not(target_os = "macos"), not(target_os = "android")))]
use this_platform_is_not_supported;
diff --git a/src/window.rs b/src/window.rs
index 578c237..664868b 100644
--- a/src/window.rs
+++ b/src/window.rs
@@ -149,6 +149,12 @@ impl<'a> WindowBuilder<'a> {
self
}
+ /// Enables multitouch
+ pub fn with_multitouch(mut self) -> WindowBuilder<'a> {
+ self.attribs.multitouch = true;
+ self
+ }
+
/// Builds the window.
///
/// Error should be very rare and only occur in case of permission denied, incompatible system,