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author | tomaka <pierre.krieger1708@gmail.com> | 2015-06-26 11:34:14 +0200 |
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committer | tomaka <pierre.krieger1708@gmail.com> | 2015-06-26 11:34:14 +0200 |
commit | 86300dfb793abeb53db0780fbf99bf4f007c88b8 (patch) | |
tree | 3659b09a7d7992a1e57ccaa9c20ab79d2a9a6222 /src/lib.rs | |
parent | 4349de5541bb3049b7f7a7b46616daa578b7665c (diff) | |
parent | bff79c02cebd6ddba88918053d4fcd39bbd09b11 (diff) | |
download | glutin-86300dfb793abeb53db0780fbf99bf4f007c88b8.tar.gz glutin-86300dfb793abeb53db0780fbf99bf4f007c88b8.zip |
Merge pull request #500 from tomaka/no-error
Add support for the EGL_KHR_create_context_no_error extension
Diffstat (limited to 'src/lib.rs')
-rw-r--r-- | src/lib.rs | 7 |
1 files changed, 7 insertions, 0 deletions
@@ -205,6 +205,13 @@ pub enum Robustness { /// shaders. NotRobust, + /// The driver doesn't check anything. This option is very dangerous. Please know what you're + /// doing before using it. See the `GL_KHR_no_error` extension. + /// + /// Since this option is purely an optimisation, no error will be returned if the backend + /// doesn't support it. Instead it will automatically fall back to `NotRobust`. + NoError, + /// Everything is checked to avoid any crash. The driver will attempt to avoid any problem, /// but if a problem occurs the behavior is implementation-defined. You are just guaranteed not /// to get a crash. |