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authorTomaka17 <pierre.krieger1708@gmail.com>2014-10-29 19:00:32 +0100
committerTomaka17 <pierre.krieger1708@gmail.com>2014-10-29 19:01:58 +0100
commitbbcb4c8beab5de681f2f19ba30160e6b5ead3a32 (patch)
tree9b9d211485999bddae3bed5cd06460d6300c68b0 /README.md
parent089f47821c3358da83be22752e75d956ebe2bea5 (diff)
downloadglutin-bbcb4c8beab5de681f2f19ba30160e6b5ead3a32.tar.gz
glutin-bbcb4c8beab5de681f2f19ba30160e6b5ead3a32.zip
Remove call to glFlush() before swap_buffers
We may not want to call `swap_buffers` in the same thread as the current thread, so we're moving the call to `glFlush` out of the scope of glutin.
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@@ -60,6 +60,7 @@ fn main() {
### Win32
+ - You must call `glFlush` before `swap_buffers`, or else on Windows 8 nothing will be visible on the window
- Pixel formats are not implemented
- If you don't have MinGW installed, you will need to provide `libgdi32.a` and `libopengl32.a` ; you can put them in `C:\Users\you\.rust`
- If you don't have `make` in your PATH, you can pass `--no-default-features --features "window"` when compiling ([see also](http://crates.io/manifest.html#the-[features]-section))