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authorBryan Bell <bryan.w.bell@gmail.com>2015-01-12 16:22:37 -0800
committerBryan Bell <bryan.w.bell@gmail.com>2015-01-12 16:22:37 -0800
commitb532b8c65fd1828fd7d742d0994c6118880d07f0 (patch)
tree21931aaa0baf32a3da5b0a2f37ff213842d5a9c7 /README.md
parent318f0d2d0662194d84836899d3077b33f0f8196f (diff)
downloadglutin-b532b8c65fd1828fd7d742d0994c6118880d07f0.tar.gz
glutin-b532b8c65fd1828fd7d742d0994c6118880d07f0.zip
Add mouse cursor support
Add a new api, window.set_cursor, for setting the cursor. The enum MouseCursor lists the possible cursors. Only X11 is implemented. On OSX, Android, & Win32 the window.set_cursor function either does nothing or calls the "unimplemented!" macro.
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1 files changed, 3 insertions, 1 deletions
diff --git a/README.md b/README.md
index ab96b92..6851abf 100644
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@@ -58,14 +58,16 @@ fn main() {
- Some events are not implemented
- Implementation is still work-in-progress
- Vsync not implemented
-
+ - Changing the cursor (set_cursor) is not implemented
### Win32
- You must call `glFlush` before `swap_buffers`, or else on Windows 8 nothing will be visible on the window
- Pixel formats are not implemented
+ - Changing the cursor (set_cursor) is not implemented
### X11
- Some input events are not implemented
- Pixel formats not implemented
- Vsync not implemented
+ - Not all mouse cursors are implemented (ContextMenu, ...)