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author | Bryan Bell <bryan.w.bell@gmail.com> | 2015-01-12 16:22:37 -0800 |
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committer | Bryan Bell <bryan.w.bell@gmail.com> | 2015-01-12 16:22:37 -0800 |
commit | b532b8c65fd1828fd7d742d0994c6118880d07f0 (patch) | |
tree | 21931aaa0baf32a3da5b0a2f37ff213842d5a9c7 /README.md | |
parent | 318f0d2d0662194d84836899d3077b33f0f8196f (diff) | |
download | glutin-b532b8c65fd1828fd7d742d0994c6118880d07f0.tar.gz glutin-b532b8c65fd1828fd7d742d0994c6118880d07f0.zip |
Add mouse cursor support
Add a new api, window.set_cursor, for setting the cursor. The enum MouseCursor lists the possible cursors.
Only X11 is implemented. On OSX, Android, & Win32 the window.set_cursor function
either does nothing or calls the "unimplemented!" macro.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -58,14 +58,16 @@ fn main() { - Some events are not implemented - Implementation is still work-in-progress - Vsync not implemented - + - Changing the cursor (set_cursor) is not implemented ### Win32 - You must call `glFlush` before `swap_buffers`, or else on Windows 8 nothing will be visible on the window - Pixel formats are not implemented + - Changing the cursor (set_cursor) is not implemented ### X11 - Some input events are not implemented - Pixel formats not implemented - Vsync not implemented + - Not all mouse cursors are implemented (ContextMenu, ...) |