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authortomaka <pierre.krieger1708@gmail.com>2014-10-13 11:02:03 +0200
committertomaka <pierre.krieger1708@gmail.com>2014-10-13 11:02:03 +0200
commit4dcdf3ec50d24873895c279557a2aec7f05fd6e7 (patch)
tree9f6f13a68f8fad4fb79e52647e7acf90de7f1db9 /README.md
parent32a6c7f1e9e68757542a5faef8382b8b01ca0d29 (diff)
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@@ -46,6 +46,7 @@ fn main() {
- To compile the examples for android, initialize the submodules, go to `deps/apk-builder/apk-builder` and run `cargo build`, then go back to `gl-init` and call `ANDROID_HOME=/path/to/sdk NDK_HOME=/path/to/ndk NDK_STANDALONE=/path/to/standalone cargo test --no-run --target=arm-linux-androideabi`
- Events are not implemented
+ - Headless rendering doesn't work
### Emscripten
@@ -53,14 +54,13 @@ fn main() {
### OS/X
- - This library compiles for OS/X but calling any function will fail
- - Some low-level issues related to Objective C bindings make the implementation difficult to write
- - Looking for contributors
+ - Events are not implemented
### Win32
- Pixel formats are not implemented
- If you don't have MinGW installed, you will need to provide `libgdi32.a` and `libopengl32.a` ; you can put them in `C:\Users\you\.rust`
+ - If you don't have `make` in your PATH, you can pass `--no-default-features --features "window"` when compiling ([see also](http://crates.io/manifest.html#the-[features]-section))
### X11