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author | Pierre Krieger <pierre.krieger1708@gmail.com> | 2015-12-19 11:24:09 +0100 |
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committer | Pierre Krieger <pierre.krieger1708@gmail.com> | 2015-12-19 11:32:51 +0100 |
commit | 0b6418fabbeb0ec9cd326c5397969aceb06f1b41 (patch) | |
tree | 281ae16ba2a5f7a5555a6842b84e93abeac1d116 | |
parent | 20a6e1ea6e6b08c2ed356eb21dd777016726a82b (diff) | |
download | glutin-0b6418fabbeb0ec9cd326c5397969aceb06f1b41.tar.gz glutin-0b6418fabbeb0ec9cd326c5397969aceb06f1b41.zip |
Change PixelFormatRequirements
-rw-r--r-- | src/lib.rs | 82 | ||||
-rw-r--r-- | src/window.rs | 2 |
2 files changed, 68 insertions, 16 deletions
@@ -300,6 +300,16 @@ pub enum Robustness { TryRobustLoseContextOnReset, } +/// The behavior of the driver when you change the current context. +#[derive(Debug, Copy, Clone, PartialEq, Eq)] +pub enum ReleaseBehavior { + /// Doesn't do anything. Most notably doesn't flush. + None, + + /// Flushes the context that was previously current as if `glFlush` was called. + Flush, +} + #[derive(Debug, Copy, Clone)] pub enum MouseCursor { /// The platform-dependent default cursor. @@ -388,17 +398,53 @@ pub struct PixelFormat { pub srgb: bool, } -/// VERY UNSTABLE! Describes how the backend should choose a pixel format. +/// Describes how the backend should choose a pixel format. #[derive(Clone, Debug)] -#[allow(missing_docs)] pub struct PixelFormatRequirements { - pub multisampling: Option<u16>, - pub depth_bits: Option<u8>, - pub stencil_bits: Option<u8>, + /// If true, only hardware-accelerated formats will be conisdered. If false, only software + /// renderers. `None` means "don't care". Default is `Some(true)`. + pub hardware_accelerated: Option<bool>, + + /// Minimum number of bits for the color buffer, excluding alpha. `None` means "don't care". + /// The default is `Some(24)`. pub color_bits: Option<u8>, + + /// If true, the color buffer must be in a floating point format. Default is `false`. + /// + /// Using floating points allows you to write values outside of the `[0.0, 1.0]` range. + pub float_color_buffer: bool, + + /// Minimum number of bits for the alpha in the color buffer. `None` means "don't care". + /// The default is `Some(8)`. pub alpha_bits: Option<u8>, + + /// Minimum number of bits for the depth buffer. `None` means "don't care". + /// The default value is `Some(24)`. + pub depth_bits: Option<u8>, + + /// Minimum number of bits for the depth buffer. `None` means "don't care". + /// The default value is `Some(8)`. + pub stencil_bits: Option<u8>, + + /// If true, only double-buffered formats will be considered. If false, only single-buffer + /// formats. `None` means "don't care". The default is `Some(true)`. + pub double_buffer: Option<bool>, + + /// Contains the minimum number of samples per pixel in the color, depth and stencil buffers. + /// `None` means "don't care". Default is `None`. + /// A value of `Some(0)` indicates that multisampling must not be enabled. + pub multisampling: Option<u16>, + + /// If true, only stereoscopic formats will be considered. If false, only non-stereoscopic + /// formats. The default is `false`. pub stereoscopy: bool, - pub srgb: Option<bool>, + + /// If true, only sRGB-capable formats will be considered. If false, don't care. + /// The default is `false`. + pub srgb: bool, + + /// The behavior when changing the current context. Default is `Flush`. + pub release_behavior: ReleaseBehavior, } impl PixelFormatRequirements { @@ -406,6 +452,10 @@ impl PixelFormatRequirements { fn choose_pixel_format<T, I>(&self, iter: I) -> Result<(T, PixelFormat), CreationError> where I: IntoIterator<Item=(T, PixelFormat)>, T: Clone { + if self.release_behavior != ReleaseBehavior::Flush { return Err(CreationError::NoAvailablePixelFormat); } + if self.double_buffer == Some(false) { return Err(CreationError::NoAvailablePixelFormat); } + if self.float_color_buffer { return Err(CreationError::NoAvailablePixelFormat); } + // filtering formats that don't match the requirements let iter = iter.into_iter().filter(|&(_, ref format)| { if format.color_bits < self.color_bits.unwrap_or(0) { @@ -439,10 +489,8 @@ impl PixelFormatRequirements { } } - if let Some(srgb) = self.srgb { - if srgb != format.srgb { - return false; - } + if self.srgb && !format.srgb { + return false; } true @@ -507,13 +555,17 @@ impl Default for PixelFormatRequirements { #[inline] fn default() -> PixelFormatRequirements { PixelFormatRequirements { + hardware_accelerated: Some(true), + color_bits: Some(24), + float_color_buffer: false, + alpha_bits: Some(8), + depth_bits: Some(24), + stencil_bits: Some(8), + double_buffer: Some(true), multisampling: None, - depth_bits: None, - stencil_bits: None, - color_bits: None, - alpha_bits: None, stereoscopy: false, - srgb: None, + srgb: false, + release_behavior: ReleaseBehavior::Flush, } } } diff --git a/src/window.rs b/src/window.rs index f2d6580..f672ed5 100644 --- a/src/window.rs +++ b/src/window.rs @@ -186,7 +186,7 @@ impl<'a> WindowBuilder<'a> { /// Sets whether sRGB should be enabled on the window. `None` means "I don't care". #[inline] pub fn with_srgb(mut self, srgb_enabled: Option<bool>) -> WindowBuilder<'a> { - self.pf_reqs.srgb = srgb_enabled; + self.pf_reqs.srgb = srgb_enabled.unwrap_or(false); self } |