/****************************************************************************** * The MIT License * * Copyright (c) 2011 LeafLabs, LLC. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. *****************************************************************************/ /** * @file wirish/boards/maple/board.cpp * @author Marti Bolivar * @brief Maple board file. */ #include // For this board's header file #include // For stm32_pin_info and its contents // (these go into PIN_MAP). #include "boards_private.h" // For PMAP_ROW(), which makes // PIN_MAP easier to read. // boardInit(): nothing special to do for Maple. // // When defining your own board.cpp, you can put extra code in this // function if you have anything you want done on reset, before main() // or setup() are called. // // If there's nothing special you need done, feel free to leave this // function out, as we do here. /* void boardInit(void) { } */ // Pin map: this lets the basic I/O functions (digitalWrite(), // analogRead(), pwmWrite()) translate from pin numbers to STM32 // peripherals. // // PMAP_ROW() lets us specify a row (really a struct stm32_pin_info) // in the pin map. Its arguments are: // // - GPIO device for the pin (GPIOA, etc.) // - GPIO bit for the pin (0 through 15) // - Timer device, or NULL if none // - Timer channel (1 to 4, for PWM), or 0 if none // - ADC device, or NULL if none // - ADC channel, or ADCx if none extern const stm32_pin_info PIN_MAP[BOARD_NR_GPIO_PINS] = { PMAP_ROW(GPIOA, 0, TIMER2, 1, ADC1, 0), /* D0/PA0 */ PMAP_ROW(GPIOD, 12, TIMER4, 1, NULL, ADCx), /* D1/PD12 */ PMAP_ROW(GPIOD, 13, TIMER4, 1, NULL, ADCx), /* D2/PD13 */ PMAP_ROW(GPIOD, 14, TIMER4, 1, NULL, ADCx), /* D8/PD14 */ PMAP_ROW(GPIOD, 15, TIMER4, 1, NULL, ADCx), /* D9/PD15 */ }; // Array of pins you can use for pwmWrite(). Keep it in Flash because // it doesn't change, and so we don't waste RAM. extern const uint8 boardPWMPins[] __FLASH__ = { 0, 1, 2, 3, 5, 6, 7, 8, 9, 11, 12, 14, 24, 27, 28 }; // Array of pins you can use for analogRead(). extern const uint8 boardADCPins[] __FLASH__ = { 0, }; // Array of pins that the board uses for something special. Other than // the button and the LED, it's usually best to leave these pins alone // unless you know what you're doing. extern const uint8 boardUsedPins[] __FLASH__ = { BOARD_LED_PIN, BOARD_BUTTON_PIN, BOARD_JTMS_SWDIO_PIN, BOARD_JTCK_SWCLK_PIN, BOARD_JTDI_PIN, BOARD_JTDO_PIN, BOARD_NJTRST_PIN };