.. highlight:: cpp .. _arduino-long: long ==== Description ----------- The ``long`` data type stores extended size integer values. You can use a ``long`` when your values are too large to fit into an :ref:`int `. A ``long`` occupies 8 bytes of memory. This yields a range of approximately -9.2×10^18 to 9.2×10^18 (that's 9.2 billion billion, or about 92 million times the number of stars in the Milky Way galaxy). The exact range of a ``long`` on the Maple is from -9,223,372,036,854,775,808 to 9,223,372,036,854,775,807, or -2^63 to (2^63-1). Here's an example of declaring a long (see :ref:`integer constants ` for explanation of the 'L'):: // Speed of light in nanometers per second (approximate). long c = 299792458000000000L; The general syntax for declaring an ``long`` variable named ``var``, then giving it value ``val``, looks like:: long var = val; This is identical to the ``int`` syntax, with ``long`` replacing ``int``. Note that ``long`` values will still :ref:`overflow `, just like ``int`` values, but their much larger range makes this less likely to happen. The downside to using a ``long`` instead of an ``int`` (besides the extra storage) is that :ref:`arithmetic ` operations on ``long``\ s will take longer than on ``int``\ s. See Also -------- - :ref:`char ` - :ref:`unsigned char ` - :ref:`int ` - :ref:`unsigned int ` - :ref:`unsigned long ` - :ref:`Integer Constants ` - :ref:`Variables `