.. highlight:: cpp .. _lang-static: ``static`` ========== The ``static`` keyword can be used to create variables that are visible to only one function. However, unlike local variables that get created and destroyed every time a function is called, ``static`` variables persist beyond the function call, preserving their data between function calls. Variables declared as ``static`` will only be created and initialized the first time a function is called. .. note:: This is only one use of the ``static`` keyword in C++. It has some other important uses that are not documented here; consult a reliable C++ reference for details. Example ------- One use case for ``static`` variables is implementing counters that last longer than the functions which need them, but shouldn't be shared to other functions. Here's an example:: void setup() { SerialUSB.begin(); } void loop() { int reading; if (timeToReadSensors()) { reading = readSensors(); } // do something with reading } int readSensors() { static int numSensorReadings = 0; numSensorReadings++; if (numSensorReadings % 100 == 0) { SerialUSB.print("just got to another 100 sensor readings"); } return analogRead(...); } In this example, the static variable ``numSensorReadings`` is initialized to zero the first time ``readSensors()`` is called, and then incremented, so it starts out at one. Subsequent calls to ``readSensors()`` won't reset ``numSensorReadings`` to zero, because it was declared ``static``. Thus, ``numSensorReadings`` is a count of the number of times that ``readSensors()`` has been called. .. include:: /arduino-cc-attribution.txt