.. highlight:: cpp .. _lang-include: ``#include`` ============ ``#include`` is used to include outside libraries in your sketch. This gives the programmer access to a large group of standard C libraries (groups of pre-made functions and data types), and also libraries written especially for Maple. Example ------- This example (from the `Arduino LiquidCrystal Tutorial `_) includes a library that is used to control :ref:`LCD displays `:: // include the library code: #include // initialize the library with the numbers of the interface pins LiquidCrystal lcd(12, 11, 5, 4, 3, 2); void setup() { // set up the LCD's number of columns and rows: lcd.begin(16, 2); // Print a message to the LCD. lcd.print("hello, world!"); } void loop() { // set the cursor to column 0, line 1 // (note: line 1 is the second row, since counting begins with 0): lcd.setCursor(0, 1); // print the number of seconds since reset: lcd.print(millis()/1000); } Note that a ``#include`` line, like :ref:`#define `, has **no semicolon**. The compiler will print strange error messages if you add one. C Standard Library ------------------ The standard C library that comes with Maple is called `newlib `_. Its main sources of documentation are its `main reference `_ page and its `math functions `_ reference page. Here's an example that imports the math.h library in order to take the `cube root `_ of a number:: #include void setup() { // no setup necessary } void loop() { // "cbrt" stands for "cube root" double cubeRootOf3 = cbrt(3.0); // prints a number that is approximately the cube root of 3: SerialUSB.println(cubeRootOf3); } .. include:: /arduino-cc-attribution.txt