.. highlight:: cpp .. _lang-hardwaretimer: HardwareTimer ============= This class defines the public API for interfacing with the STM32's built-in timer peripherals. More information on these peripherals (including code examples) is available in the :ref:`timers reference `. .. FIXME [0.0.10] Updated HardwareTimer documentation, with deprecation .. warning:: This class has been deprecated. It is not available in the current build. Library Documentation --------------------- HardwareTimer Class Reference ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ To interact with a particular timer, call one of the methods documented below on one of the predefined ``HardwareTimer`` instances. For example, to set the prescale factor on timer 1 to 5, call ``Timer1.setPrescaleFactor(5)``. .. TODO add tutorial-style examples .. cpp:class:: HardwareTimer Class for interacting with a timer. There are four predefined instances available on the Maple: ``Timer1``, ``Timer2``, ``Timer3``, and ``Timer4``. .. _lang-hardwaretimer-attachinterrupt: .. cpp:function:: void HardwareTimer::attachInterrupt(int channel, voidFuncPtr handler) Attach an interrupt handler to the given ``channel``. This interrupt handler will be called when the timer's counter reaches the given channel :ref:`compare ` value. ``handler`` should be a function which takes no arguments and has :ref:`void ` value; i.e. it should have signature :: void handler(void); You can later detach the interrupt using :ref:`detachInterrupt() `. .. note:: The function (often called an *interrupt service routine*, or ISR) should attempt to return as quickly as possible. :ref:`Blinking the LED `, some logic, :ref:`PWM ` updates, and :ref:`Serial ` writes are fine; writing to :ref:`SerialUSB ` or :ref:`waiting ` for user input can take a long time and prevent other interrupts from firing on time. Tip: if you have a :ref:`delay() ` in your ISR, you're probably doing it wrong. .. cpp:function:: void HardwareTimer::attachCompare1Interrupt(voidFuncPtr handler) Equivalent to :ref:`attachInterrupt `\ ``(1, handler)``. .. cpp:function:: void HardwareTimer::attachCompare2Interrupt(voidFuncPtr handler) Equivalent to :ref:`attachInterrupt `\ ``(2, handler)``. .. cpp:function:: void HardwareTimer::attachCompare3Interrupt(voidFuncPtr handler) Equivalent to :ref:`attachInterrupt `\ ``(3, handler)``. .. cpp:function:: void HardwareTimer::attachCompare4Interrupt(voidFuncPtr handler) Equivalent to :ref:`attachInterrupt `\ ``(4, handler)``. .. _lang-hardwaretimer-setchannelmode: .. cpp:function:: void HardwareTimer::setChannelMode(int channel, TimerMode mode) Set the given channel of this timer to the given :ref:`mode `. The parameter ``channel`` is one of 1, 2, 3, and 4, and corresponds to the compare channel you would like to set. Refer to your board's :ref:`master pin map ` to match up timer channels and pin numbers. .. cpp:function:: void HardwareTimer::setChannel1Mode(TimerMode mode) Equivalent to :ref:`setChannelMode `\ ``(1, mode)``. .. cpp:function:: void HardwareTimer::setChannel2Mode(TimerMode mode) Equivalent to :ref:`setChannelMode `\ ``(2, mode)``. .. cpp:function:: void HardwareTimer::setChannel3Mode(TimerMode mode) Equivalent to :ref:`setChannelMode `\ ``(3, mode)``. .. cpp:function:: void HardwareTimer::setChannel4Mode(TimerMode mode) Equivalent to :ref:`setChannelMode `\ ``(4, mode)``. .. _lang-hardwaretimer-getcompare: .. cpp:function:: uint16 HardwareTimer::getCompare(int channel) Gets the compare value for the given ``channel``, from 1 to 4. See :ref:`setCompare() `. .. cpp:function:: uint16 HardwareTimer::getCompare1() Equivalent to :ref:`getCompare `\ ``(1, mode)``. .. cpp:function:: uint16 HardwareTimer::getCompare2() Equivalent to :ref:`getCompare `\ ``(2, mode)``. .. cpp:function:: uint16 HardwareTimer::getCompare3() Equivalent to :ref:`getCompare `\ ``(3, mode)``. .. cpp:function:: uint16 HardwareTimer::getCompare4() Equivalent to :ref:`getCompare `\ ``(4, mode)``. .. _lang-hardwaretimer-setcompare: .. cpp:function:: void HardwareTimer::setCompare(int channel, uint16 compare) Sets the compare value for the given ``channel`` to ``compare``. If ``compare`` is greater than this timer's overflow value, it will be truncated to the overflow value. The default compare value is 65,535 (the largest unsigned 16-bit integer value). When the counter reaches this value the interrupt for this channel will fire if the given ``channel`` :ref:`mode ` is ``TIMER_OUTPUTCOMPARE`` and an interrupt is :ref:`attached `. By default, this only changes the relative offsets between events on a single timer ("phase"); they don't control the frequency with which they occur. However, a common trick is to increment the compare value manually in the interrupt handler so that the event will fire again after the increment period. There can be a different increment value for each channel, so this trick allows events to be programmed at 4 different rates on a single timer. Note that function call overheads mean that the smallest increment rate is at least a few microseconds. .. cpp:function:: void HardwareTimer::setCompare1(uint16 compare) Equivalent to :ref:`setCompare `\ ``(1, compare)``. .. cpp:function:: void HardwareTimer::setCompare2(uint16 compare) Equivalent to :ref:`setCompare `\ ``(2, compare)``. .. cpp:function:: void HardwareTimer::setCompare3(uint16 compare) Equivalent to :ref:`setCompare `\ ``(3, compare)``. .. cpp:function:: void HardwareTimer::setCompare4(uint16 compare) Equivalent to :ref:`setCompare `\ ``(4, compare)``. .. cpp:function:: uint16 HardwareTimer::getCount() Gets the current timer count. Due to function call overhead, the return value will be increasingly accurate with smaller prescale values. Also see :ref:`setCount() `. .. _lang-hardwaretimer-setcount: .. cpp:function:: void HardwareTimer::setCount(uint16 val) Set the timer's current count to ``val``. Note that there is some function call overhead associated with calling this method, so using it is not a robust way to get multiple timers to share a count value. If ``val`` exceeds the timer's :ref:`overflow value `, it is truncated to the overflow value. .. _lang-hardwaretimer-detachinterrupt: .. cpp:function:: void HardwareTimer::detachInterrupt(int channel) Remove the interrupt handler attached to the given ``channel``, if any. The handler will no longer be called by this timer. .. cpp:function:: void HardwareTimer::detachCompare1Interrupt() Equivalent to :ref:`detachInterrupt `\ ``(1)``. .. cpp:function:: void HardwareTimer::detachCompare2Interrupt() Equivalent to :ref:`detachInterrupt `\ ``(2)``. .. cpp:function:: void HardwareTimer::detachCompare3Interrupt() Equivalent to :ref:`detachInterrupt `\ ``(3)``. .. cpp:function:: void HardwareTimer::detachCompare4Interrupt() Equivalent to :ref:`detachInterrupt `\ ``(4)``. .. _lang-hardwaretimer-generateupdate: .. cpp:function:: void HardwareTimer::generateUpdate() Re-initializes the counter (to 0 in upcounting mode, which is the default), and generates an update of the prescale and overflow registers. .. _lang-hardwaretimer-getoverflow: .. cpp:function:: uint16 HardwareTimer::getOverflow() Gets the timer's overflow value. See :ref:`setOverflow() `. .. _lang-hardwaretimer-setoverflow: .. cpp:function:: void HardwareTimer::setOverflow(uint16 val) Sets the timer overflow (or "reload") value to ``val``. When the timer's counter reaches this, value it resets to zero. Its default value is 65535 (the largest unsigned 16-bit integer); setting the overflow to anything lower will cause interrupts to be called more frequently (see :ref:`setPeriod() ` function for a shortcut). After the next :ref:`timer update `, this number will be the maximum value for the timer's channel compare values. .. _lang-hardwaretimer-pause: .. cpp:function:: void HardwareTimer::pause() Stop the timer's counter, without affecting its configuration. The timer will no longer count or fire interrupts after this function is called, until it is resumed. This function is useful during timer setup periods, in order to prevent interrupts from firing before the timer is fully configured. Note that there is some function call overhead associated with this method, so using it in concert with :ref:`resume() ` is not a robust way to align multiple timers to the same count value. .. _lang-hardwaretimer-setperiod: .. cpp:function:: uint16 HardwareTimer::setPeriod(uint32 microseconds) Configure the :ref:`prescaler ` and :ref:`overflow ` values to generate a timer reload with a period as close to the given number of ``microseconds`` as possible. The return value is the new overflow value, which may be used to set channel compare values. However, if a clock that fires an interrupt every given number of microseconds is all that is desired, and the relative "phases" are unimportant, channel compare values may all be set to 1. .. _lang-hardwaretimer-getprescalefactor: .. cpp:function:: uint16 HardwareTimer::getPrescaleFactor() Returns the timer's prescale factor. See :ref:`setPrescaleFactor() `. .. _lang-hardwaretimer-setprescalefactor: .. cpp:function:: void HardwareTimer::setPrescaleFactor(uint16 factor) Set the timer's prescale factor to ``factor``. The prescaler acts as a clock divider to slow down the rate at which the counter increments. For example, the system clock rate is 72MHz, so the counter will reach 65535 in (13.89 nanoseconds) × (65535 counts) = (910.22 microseconds), or about a thousand times a second. If the prescaler equals 1098, then the clock rate is effectively 72MHz / 1098 = 65.56KHz, and the counter will reach 65536 in (15.25 microseconds) × (65536 counts) = (0.999 seconds), or about once per second. The :ref:`setPeriod() ` method may also be used as a convenient alternative. .. _lang-hardwaretimer-resume: .. cpp:function:: void HardwareTimer::resume() Resume a paused timer, without affecting its configuration. The timer will resume counting and firing interrupts as appropriate. Note that there is some function call overhead associated with using this method, so using it in concert with :ref:`pause() ` is not a robust way to align multiple timers to the same count value. .. cpp:function:: timer_dev_num HardwareTimer::getTimerNum() Returns the :ref:`timer device number ` associated with the timer. For example, ``Timer1.getTimerNum()`` would return ``TIMER1``. In most cases, you should not need to use this function. If you do use it, be careful; the constant ``TIMER1`` is *not equal* to the number 1; similarly, ``TIMER2`` is *not* the number 2, etc. Be sure to refer to the timer device number by name. .. _lang-hardwaretimer-modes: Timer Modes ^^^^^^^^^^^ .. doxygenenum:: TimerMode .. _lang-hardwaretimer-timer-dev-num: Timer Device Numbers ^^^^^^^^^^^^^^^^^^^^ These provide a lower-level interface for interacting with timers. They are mostly useful in context with the :ref:`getTimer() ` function. **Be careful** when using these not to confuse e.g. ``TIMER1`` with the number 1; they are different. .. doxygenenum:: timer_dev_num .. _lang-hardwaretimer-convenience: .. _lang-hardwaretimer-gettimer: Other Functions ^^^^^^^^^^^^^^^ .. doxygenfunction:: getTimer Examples ^^^^^^^^ **LED blink**:: #define LED_RATE 500000 // in microseconds; should give 0.5Hz toggles void handler_led(void); void setup() { // Set up the LED to blink pinMode(BOARD_LED_PIN, OUTPUT); // Setup Timer Timer2.setChannel1Mode(TIMER_OUTPUTCOMPARE); Timer2.setPeriod(LED_RATE); // in microseconds Timer2.setCompare1(1); // overflow might be small Timer2.attachCompare1Interrupt(handler_led); } void loop() { // Nothing! It's all in the interrupts } void handler_led(void) { toggleLED(); } **Racing Counters**:: void handler_count1(void); void handler_count2(void); int count1 = 0; int count2 = 0; void setup() { // Set up BUT for input pinMode(BOARD_BUTTON_PIN, INPUT_PULLUP); // Setup Counting Timers Timer3.setChannel1Mode(TIMER_OUTPUTCOMPARE); Timer4.setChannel1Mode(TIMER_OUTPUTCOMPARE); Timer3.pause(); Timer4.pause(); Timer3.setCount(0); Timer4.setCount(0); Timer3.setOverflow(30000); Timer4.setOverflow(30000); Timer3.setCompare1(1000); // somewhere in the middle Timer4.setCompare1(1000); Timer3.attachCompare1Interrupt(handler1); Timer4.attachCompare1Interrupt(handler2); Timer3.resume(); Timer4.resume(); } void loop() { // Display the running counts SerialUSB.print("Count 1: "); SerialUSB.print(count1); SerialUSB.print("\t\tCount 2: "); SerialUSB.println(count2); // Run... while BUT is held, pause Count2 for(int i = 0; i<1000; i++) { if(digitalRead(BOARD_BUTTON_PIN)) { Timer4.pause(); } else { Timer4.resume(); } delay(1); } } void handler1(void) { count1++; } void handler2(void) { count2++; }