From deed4a2f0a96dc2ea80a278ac1a9ff9c72ce788a Mon Sep 17 00:00:00 2001 From: Marti Bolivar Date: Mon, 25 Apr 2011 16:07:38 -0400 Subject: 0.0.10 documentation checkpoint. Merging in the standalone refactor docs, etc. The individual libmaple API pages are going to need to get redone. --- source/libmaple/overview.rst | 342 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 342 insertions(+) create mode 100644 source/libmaple/overview.rst (limited to 'source/libmaple/overview.rst') diff --git a/source/libmaple/overview.rst b/source/libmaple/overview.rst new file mode 100644 index 0000000..9bce564 --- /dev/null +++ b/source/libmaple/overview.rst @@ -0,0 +1,342 @@ +.. highlight:: c + +.. _libmaple-overview: + +Overview +======== + +This page is a general overview of the low-level aspects of libmaple +proper. It provides a general perspective of the library's goals and +design. Examples are given from the libmaple sources. + +.. contents:: Contents + :local: + +Design Goals +------------ + +The central goal of the libmaple project is to provide a pleasant, +consistent set of interfaces for dealing with the various peripherals +on the STM32 line. + +Let's start with the basics. If you're interested in low-level details +on the STM32, then you're going to spend a lot of quality time wading +through `ST RM0008 +`_. +RM0008 is the single most important tool in your toolbox. It is the +authoritative documentation for the capabilities and low-level +programming interfaces of ST's line of ARM Cortex M3 microcontrollers. + +Perhaps you haven't read it in detail, but maybe you've at least +thumbed through a few of the sections, trying to gain some +understanding of what's going on. If you've done that (and if you +haven't, just take our word for it), then you know that underneath the +covers, *everything* is controlled by messing with bits in the +seemingly endless collections of registers specific to every +peripheral. The `USARTs `_ have +data registers; (some of the) the `timers +`_ have capture/compare +registers, the `GPIOs `_ have +output data registers, etc. + +For the most part, Wirish does everything it can to hide this truth +from you. That's because when you really just want to get your robot +to fly, your LEDs to blink, or your `FM synthesizer +`_ to, well, `synthesize +`_, you probably couldn't care +less about messing with registers. + +That's fine! In fact, it's our explicit goal for Wirish to be good +enough that most people never need to know libmaple proper even +exists. We want to make programming our boards as easy as possible, +after all. But the day may come when you want to add a library for an +as-yet unsupported peripheral, or you want to do something we didn't +anticipate, or you'd like to squeeze a little more speed out of a +critical section in your program. Or maybe you're just curious! + +If anything in the above paragraph describes you, then you'll find +that you need a way to translate your knowledge of RM0008 into +software. We imagine (if you're anything like us) you want to spend +the least amount of time you possibly can doing that +translation. Ideally, once you've finished your design, you want some +way to start reading and writing code right away, without having to +bushwhack your way through a thicket of clunky APIs. + +The central abstractions we've chosen to accomplish the above goals +are *register maps* and *devices*. Register maps are just structs +which encapsulate the layout of the IO-mapped memory regions +corresponding to a peripheral's registers. Devices encapsulate a +peripheral's register map as well as any other necessary information +needed to operate on it. Peripheral support routines generally +operate on devices rather than register maps. + +Devices +------- + +At the highest level, you'll be dealing with *devices*, where a +"device" is a general term for any particular piece of hardware you +might encounter. So, for example, an analog to digital converter is a +device. So is a USART. So is a GPIO port. In this section, we'll +consider some hypothetical "xxx" device. + +The first thing you need to know is that the header file for dealing +with xxx devices is, naturally enough, called ``xxx.h``. So if you +want to interface with the :ref:`ADCs `, just ``#include +"adc.h"``. + +Inside of ``xxx.h``, there will be a declaration for a ``struct +xxx_dev`` type. This type encapsulates all of the information we keep +track of for that xxx. So, for example, in ``adc.h``, there's a +``struct adc_dev``:: + + /** ADC device type. */ + typedef struct adc_dev { + adc_reg_map *regs; /**< Register map */ + rcc_clk_id clk_id; /**< RCC clock information */ + } adc_dev; + +The ADCs aren't particularly complicated. All we keep track of for an +ADC device is a pointer to its register map (which keeps track of all +of its registers' bits; see :ref:`below ` +for more details), and an identifying piece of information which tells +the RCC (reset and clock control) interface how to turn the ADC on and +reset its registers to their default values. + +The timers on the STM32 line are more involved than the ADCs, so a +``timer_dev`` has to keep track of a bit more information:: + + /** Timer device type */ + typedef struct timer_dev { + timer_reg_map_union regs; + rcc_clk_id clk_id; + timer_type type; + voidFuncPtr handlers[]; + } timer_dev; + +However, as you can see, both ADC and timer devices are named +according to a single scheme, and store similar information. + +``xxx.h`` will also declare pointers to the actual devices you need to +deal with, called ``XXX1``, ``XXX2``, etc. (or just ``XXX``, if +there's only one) [#fgpio]_. For instance, on the Maple's +microcontroller (the STM32F103RBT6), there are two ADCs. +Consequently, in ``adc.h``, there are declarations for dealing with +ADC devices one and two:: + + extern const adc_dev *ADC1; + extern const adc_dev *ADC2; + +In general, each device needs to be initialized before it can be used. +libmaple provides this initialization routine for each peripheral +``xxx``; its name is ``xxx_init()``. These initialization routines +turn on the clock to a device, and restore its register values to +their default settings. Here are a few examples:: + + /* From dma.h */ + void dma_init(dma_dev *dev); + + /* From gpio.h */ + void gpio_init(gpio_dev *dev); + void gpio_init_all(void); + +Note that, sometimes, there will be an additional initialization +routine for all available peripherals of a certain kind. + +Many peripherals also need additional configuration before they can be +used. These functions are usually called something along the lines of +``xxx_enable()``, and often take additional arguments which specify a +particular configuration for the peripheral. Some examples:: + + /* From usart.h */ + void usart_enable(usart_dev *dev); + + /* From i2c.h */ + void i2c_master_enable(i2c_dev *dev, uint32 flags); + +After you've initialized, and potentially enabled, your peripheral, it +is now time to begin using it. The file ``xxx.h`` contains other +convenience functions for dealing with xxx devices. For instance, +here are a few from ``adc.h``:: + + void adc_set_sample_rate(const adc_dev *dev, adc_smp_rate smp_rate); + uint32 adc_read(const adc_dev *dev, uint8 channel); + +We aim to enable libmaple's users to interact with peripherals through +devices as much as possible, rather than having to break the +abstraction and consider individual registers. However, there will +always be a need for low-level access. To allow for that, libmaple +provides *register maps* as a consistent set of names and abstractions +for dealing with registers and their bits. + +.. _libmaple-overview-regmaps: + +Register Maps +------------- + +A *register map* is just a C struct which names and provides access to +a peripheral's registers. These registers are usually mapped to +contiguous regions of memory (though at times unusable or reserved +regions exist between a peripheral's registers). Here's an example +register map, from ``dac.h`` (``__io`` is just libmaple's way of +saying ``volatile`` when referring to register values):: + + /** DAC register map. */ + typedef struct dac_reg_map { + __io uint32 CR; /**< Control register */ + __io uint32 SWTRIGR; /**< Software trigger register */ + __io uint32 DHR12R1; /**< Channel 1 12-bit right-aligned data + holding register */ + __io uint32 DHR12L1; /**< Channel 1 12-bit left-aligned data + holding register */ + __io uint32 DHR8R1; /**< Channel 1 8-bit left-aligned data + holding register */ + __io uint32 DHR12R2; /**< Channel 2 12-bit right-aligned data + holding register */ + __io uint32 DHR12L2; /**< Channel 2 12-bit left-aligned data + holding register */ + __io uint32 DHR8R2; /**< Channel 2 8-bit left-aligned data + holding register */ + __io uint32 DHR12RD; /**< Dual DAC 12-bit right-aligned data + holding register */ + __io uint32 DHR12LD; /**< Dual DAC 12-bit left-aligned data + holding register */ + __io uint32 DHR8RD; /**< Dual DAC 8-bit left-aligned data holding + register */ + __io uint32 DOR1; /**< Channel 1 data output register */ + __io uint32 DOR2; /**< Channel 2 data output register */ + } dac_reg_map; + + +There are two things to notice here. First, if RM0008 names a +register ``DAC_FOO``, then ``dac_reg_map`` has a field named ``FOO``. +So, the Channel 1 12-bit right-aligned data register (RM0008: +DAC_DHR12R1) is the ``DHR12R1`` field in a ``dac_reg_map``. Second, +if RM0008 describes a register as "Foo bar register", the +documentation for the corresponding field has the same description. +This consistency makes it easy to search for a particular register, +and, if you see one used in a source file, to feel sure about what's +going on just based on its name. + +So let's say you've included ``xxx.h``, and you want to mess with some +particular register. What's the name of the ``xxx_reg_map`` variable +you want? That depends on if there's more than one xxx or not. If +there's only one xxx, then libmaple guarantees there will be a +``#define`` that looks like like this:: + + #define XXX_BASE ((xxx_reg_map*)0xDEADBEEF) + +That is, you're guaranteed there will be a pointer to the (only) +``xxx_reg_map`` you want, and it will be called +``XXX_BASE``. (``0xDEADBEEF`` is the register map's *base address*, or +the fixed location in memory where the register map begins). Here's a +concrete example from ``dac.h``:: + + #define DAC_BASE ((dac_reg_map*)0x40007400) + +How can you use these? This is perhaps best explained by example. + +* In order to write 2048 to the channel 1 12-bit left-aligned data + holding register (RM0008: DAC_DHR12L1), you could write:: + + DAC_BASE->DHR12L1 = 2048; + +* In order to read the DAC control register, you could write:: + + uint32 cr = DAC_BASE->CR; + +The microcontroller takes care of converting reads and writes from a +register's IO-mapped memory regions into reads and writes to the +corresponding hardware registers. + +That covers the case where there's a single xxx peripheral. If +there's more than one (say, if there are *n*), then ``xxx.h`` provides +the following:: + + #define XXX1_BASE ((xxx_reg_map*)0xDEADBEEF) + #define XXX2_BASE ((xxx_reg_map*)0xF00DF00D) + ... + #define XXXn_BASE ((xxx_reg_map*)0x13AF1AB5) + +Here's a concrete example from ``adc.h``:: + + /** ADC1 register map base pointer. */ + #define ADC1_BASE ((adc_reg_map*)0x40012400) + /** ADC2 register map base pointer. */ + #define ADC2_BASE ((adc_reg_map*)0x40012800) + /** ADC3 register map base pointer. */ + #define ADC3_BASE ((adc_reg_map*)0x40013C00) + +In order to read from the ADC1's regular data register (where the +results of ADC conversion are stored), you might write:: + + uint32 converted_result = ADC1->DR; + +Register Bit Definitions +------------------------ + +In ``xxx.h``, there will also be a variety of #defines for dealing +with interesting bits in the xxx registers, called *register bit +definitions*. These are named according to the scheme +``XXX_REG_FIELD``, where "``REG``" refers to the register, and +"``FIELD``" refers to the bit or bits in ``REG`` that are special. + +.. TODO image of the bit layout of a DMA_CCR register + +Again, this is probably best explained by example. Each Direct Memory +Access (DMA) controller's register map has a certain number of channel +configuration registers (RM0008: DMA_CCRx). In each of these channel +configuration registers, bit 14 is called the ``MEM2MEM`` bit, and +bits 13 and 12 are the priority level (``PL``) bits. Here are the +register bit definitions for those fields:: + + /* From dma.h */ + + #define DMA_CCR_MEM2MEM_BIT 14 + #define DMA_CCR_MEM2MEM BIT(DMA_CCR_MEM2MEM_BIT) + #define DMA_CCR_PL (0x3 << 12) + #define DMA_CCR_PL_LOW (0x0 << 12) + #define DMA_CCR_PL_MEDIUM (0x1 << 12) + #define DMA_CCR_PL_HIGH (0x2 << 12) + #define DMA_CCR_PL_VERY_HIGH (0x3 << 12) + +Thus, to check if the ``MEM2MEM`` bit is set in DMA controller 1's +channel configuration register 2 (RM0008: DMA_CCR2), you can write:: + + if (DMA1_BASE->CCR2 & DMA_CCR_MEM2MEM) { + /* MEM2MEM is set */ + } + +Certain register values occupy multiple bits. For example, the +priority level (PL) of a DMA channel is determined by bits 13 and 12 +of the corresponding channel configuration register. As shown above, +libmaple provides several register bit definitions for masking out the +individual PL bits and determining their meaning. For example, to +check the priority level of a DMA transfer, you can write:: + + switch (DMA1_BASE->CCR2 & DMA_CCR_PL) { + case DMA_CCR_PL_LOW: + /* handle low priority case */ + case DMA_CCR_PL_MEDIUM: + /* handle medium priority case */ + case DMA_CCR_PL_HIGH: + /* handle high priority case */ + case DMA_CCR_PL_VERY_HIGH: + /* handle very high priority case */ + } + +Of course, before doing that, you should check to make sure there's +not already a device-level function for performing the same task! + +What Next? +---------- + +After you've read this page, you can proceed to the :ref:`libmaple API +listing `. From there, you can read documentation and +follow links to the current source code for those files on `libmaple's +Github page `_. + +.. rubric:: Footnotes + +.. [#fgpio] For consistency with RM0008, GPIO ports are given letters + instead of numbers (``GPIOA`` and ``GPIOB`` instead of + ``GPIO1`` and ``GPIO2``, etc.). -- cgit v1.2.3