From 8cb17946097c3c9e8bf3165a9405d99f844e7282 Mon Sep 17 00:00:00 2001 From: Marti Bolivar Date: Wed, 17 Nov 2010 12:43:21 -0500 Subject: arduino docs nearing completion; CC-BY-SA 3.0 notice appended to all of them --- docs/source/arduino/unsignedint.rst | 3 +++ 1 file changed, 3 insertions(+) (limited to 'docs/source/arduino/unsignedint.rst') diff --git a/docs/source/arduino/unsignedint.rst b/docs/source/arduino/unsignedint.rst index 10835fe..11412b1 100644 --- a/docs/source/arduino/unsignedint.rst +++ b/docs/source/arduino/unsignedint.rst @@ -75,3 +75,6 @@ See Also - `Variable Declaration `_ + + +.. include:: cc-attribution.txt \ No newline at end of file -- cgit v1.2.3 From 5e587be27a7c3bd854b686952a5c9637a2432ff0 Mon Sep 17 00:00:00 2001 From: Marti Bolivar Date: Sun, 28 Nov 2010 11:23:33 -0500 Subject: reorganized all the arduino/ docs into a lang/ subdirectory since they're properly CC attributed now. --- docs/source/arduino/abs.rst | 42 ---- docs/source/arduino/analogread.rst | 152 -------------- docs/source/arduino/analogwrite.rst | 164 --------------- docs/source/arduino/arithmetic.rst | 129 ------------ docs/source/arduino/arithmeticcompound.rst | 46 ----- docs/source/arduino/array.rst | 123 ----------- docs/source/arduino/assignment.rst | 70 ------- docs/source/arduino/attachinterrupt.rst | 102 --------- docs/source/arduino/bit.rst | 48 ----- docs/source/arduino/bitclear.rst | 47 ----- docs/source/arduino/bitread.rst | 49 ----- docs/source/arduino/bitset.rst | 49 ----- docs/source/arduino/bitshift.rst | 148 ------------- docs/source/arduino/bitwisecompound.rst | 231 --------------------- docs/source/arduino/bitwisemath.rst | 186 ----------------- docs/source/arduino/bitwrite.rst | 40 ---- docs/source/arduino/boolean.rst | 91 -------- docs/source/arduino/booleanvariables.rst | 55 ----- docs/source/arduino/braces.rst | 97 --------- docs/source/arduino/break.rst | 35 ---- docs/source/arduino/byte.rst | 34 --- docs/source/arduino/bytecast.rst | 53 ----- docs/source/arduino/cc-attribution.txt | 9 - docs/source/arduino/char.rst | 52 ----- docs/source/arduino/charcast.rst | 39 ---- docs/source/arduino/comments.rst | 67 ------ docs/source/arduino/comparison.rst | 87 -------- docs/source/arduino/const.rst | 52 ----- docs/source/arduino/constants.rst | 302 --------------------------- docs/source/arduino/constrain.rst | 65 ------ docs/source/arduino/continue.rst | 34 --- docs/source/arduino/cos.rst | 33 --- docs/source/arduino/define.rst | 56 ----- docs/source/arduino/delay.rst | 70 ------- docs/source/arduino/delaymicroseconds.rst | 65 ------ docs/source/arduino/detachinterrupt.rst | 37 ---- docs/source/arduino/digitalread.rst | 61 ------ docs/source/arduino/digitalwrite.rst | 116 ----------- docs/source/arduino/double.rst | 49 ----- docs/source/arduino/doublecast.rst | 30 --- docs/source/arduino/dowhile.rst | 27 --- docs/source/arduino/else.rst | 54 ----- docs/source/arduino/float.rst | 58 ------ docs/source/arduino/floatcast.rst | 31 --- docs/source/arduino/for.rst | 142 ------------- docs/source/arduino/goto.rst | 130 ------------ docs/source/arduino/highbyte.rst | 53 ----- docs/source/arduino/if.rst | 81 -------- docs/source/arduino/include.rst | 71 ------- docs/source/arduino/increment.rst | 44 ---- docs/source/arduino/int.rst | 70 ------- docs/source/arduino/intcast.rst | 32 --- docs/source/arduino/interrupts.rst | 62 ------ docs/source/arduino/long.rst | 55 ----- docs/source/arduino/longcast.rst | 30 --- docs/source/arduino/loop.rst | 45 ---- docs/source/arduino/lowbyte.rst | 45 ---- docs/source/arduino/map.rst | 122 ----------- docs/source/arduino/max.rst | 63 ------ docs/source/arduino/micros.rst | 69 ------- docs/source/arduino/millis.rst | 70 ------- docs/source/arduino/min.rst | 66 ------ docs/source/arduino/modulo.rst | 77 ------- docs/source/arduino/nointerrupts.rst | 59 ------ docs/source/arduino/notone.rst | 50 ----- docs/source/arduino/pinmode.rst | 76 ------- docs/source/arduino/pointer.rst | 28 --- docs/source/arduino/pow.rst | 29 --- docs/source/arduino/pulsein.rst | 82 -------- docs/source/arduino/random.rst | 95 --------- docs/source/arduino/randomseed.rst | 73 ------- docs/source/arduino/return.rst | 61 ------ docs/source/arduino/scope.rst | 62 ------ docs/source/arduino/semicolon.rst | 25 --- docs/source/arduino/serial.rst | 68 ------ docs/source/arduino/setup.rst | 34 --- docs/source/arduino/shiftout.rst | 136 ------------ docs/source/arduino/sin.rst | 28 --- docs/source/arduino/sizeof.rst | 64 ------ docs/source/arduino/sq.rst | 42 ---- docs/source/arduino/sqrt.rst | 25 --- docs/source/arduino/static.rst | 57 ----- docs/source/arduino/string.rst | 131 ------------ docs/source/arduino/stringclass.rst | 9 - docs/source/arduino/stringobject.rst | 91 -------- docs/source/arduino/switchcase.rst | 117 ----------- docs/source/arduino/tan.rst | 38 ---- docs/source/arduino/tone.rst | 81 -------- docs/source/arduino/unsignedchar.rst | 44 ---- docs/source/arduino/unsignedint.rst | 80 -------- docs/source/arduino/unsignedlong.rst | 66 ------ docs/source/arduino/variables.rst | 191 ----------------- docs/source/arduino/void.rst | 40 ---- docs/source/arduino/volatile.rst | 73 ------- docs/source/arduino/while.rst | 49 ----- docs/source/arduino/word.rst | 32 --- docs/source/arduino/wordcast.rst | 54 ----- docs/source/bootloader.rst | 51 +++-- docs/source/external-interrupts.rst | 2 +- docs/source/foo.rst | 122 ----------- docs/source/ide.rst | 12 ++ docs/source/index.rst | 16 +- docs/source/lang/abs.rst | 42 ++++ docs/source/lang/analogread.rst | 152 ++++++++++++++ docs/source/lang/analogwrite.rst | 164 +++++++++++++++ docs/source/lang/arithmetic.rst | 129 ++++++++++++ docs/source/lang/arithmeticcompound.rst | 46 +++++ docs/source/lang/array.rst | 123 +++++++++++ docs/source/lang/assignment.rst | 70 +++++++ docs/source/lang/attachinterrupt.rst | 102 +++++++++ docs/source/lang/bit.rst | 48 +++++ docs/source/lang/bitclear.rst | 47 +++++ docs/source/lang/bitread.rst | 49 +++++ docs/source/lang/bitset.rst | 49 +++++ docs/source/lang/bitshift.rst | 148 +++++++++++++ docs/source/lang/bitwisecompound.rst | 231 +++++++++++++++++++++ docs/source/lang/bitwisemath.rst | 186 +++++++++++++++++ docs/source/lang/bitwrite.rst | 40 ++++ docs/source/lang/boolean.rst | 91 ++++++++ docs/source/lang/booleanvariables.rst | 55 +++++ docs/source/lang/braces.rst | 109 ++++++++++ docs/source/lang/break.rst | 35 ++++ docs/source/lang/byte.rst | 34 +++ docs/source/lang/bytecast.rst | 53 +++++ docs/source/lang/cc-attribution.txt | 9 + docs/source/lang/char.rst | 53 +++++ docs/source/lang/charcast.rst | 39 ++++ docs/source/lang/comments.rst | 67 ++++++ docs/source/lang/comparison.rst | 87 ++++++++ docs/source/lang/const.rst | 52 +++++ docs/source/lang/constants.rst | 302 +++++++++++++++++++++++++++ docs/source/lang/constrain.rst | 65 ++++++ docs/source/lang/continue.rst | 34 +++ docs/source/lang/cos.rst | 32 +++ docs/source/lang/define.rst | 56 +++++ docs/source/lang/delay.rst | 72 +++++++ docs/source/lang/delaymicroseconds.rst | 65 ++++++ docs/source/lang/detachinterrupt.rst | 37 ++++ docs/source/lang/digitalread.rst | 61 ++++++ docs/source/lang/digitalwrite.rst | 116 +++++++++++ docs/source/lang/double.rst | 51 +++++ docs/source/lang/doublecast.rst | 30 +++ docs/source/lang/dowhile.rst | 27 +++ docs/source/lang/else.rst | 54 +++++ docs/source/lang/enum.rst | 8 + docs/source/lang/float.rst | 53 +++++ docs/source/lang/floatcast.rst | 31 +++ docs/source/lang/for.rst | 142 +++++++++++++ docs/source/lang/goto.rst | 130 ++++++++++++ docs/source/lang/highbyte.rst | 53 +++++ docs/source/lang/if.rst | 81 ++++++++ docs/source/lang/include.rst | 71 +++++++ docs/source/lang/increment.rst | 44 ++++ docs/source/lang/int.rst | 67 ++++++ docs/source/lang/intcast.rst | 32 +++ docs/source/lang/interrupts.rst | 62 ++++++ docs/source/lang/keywords.rst | 11 + docs/source/lang/long.rst | 55 +++++ docs/source/lang/longcast.rst | 30 +++ docs/source/lang/loop.rst | 45 ++++ docs/source/lang/lowbyte.rst | 45 ++++ docs/source/lang/map.rst | 122 +++++++++++ docs/source/lang/max.rst | 63 ++++++ docs/source/lang/micros.rst | 69 +++++++ docs/source/lang/millis.rst | 70 +++++++ docs/source/lang/min.rst | 66 ++++++ docs/source/lang/modulo.rst | 77 +++++++ docs/source/lang/nointerrupts.rst | 59 ++++++ docs/source/lang/notone.rst | 50 +++++ docs/source/lang/pinmode.rst | 76 +++++++ docs/source/lang/pointer.rst | 28 +++ docs/source/lang/pow.rst | 29 +++ docs/source/lang/pulsein.rst | 82 ++++++++ docs/source/lang/pwmwrite.rst | 51 +++++ docs/source/lang/random.rst | 95 +++++++++ docs/source/lang/randomseed.rst | 73 +++++++ docs/source/lang/return.rst | 61 ++++++ docs/source/lang/scope.rst | 120 +++++++++++ docs/source/lang/semicolon.rst | 25 +++ docs/source/lang/serial.rst | 68 ++++++ docs/source/lang/serialusb.rst | 8 + docs/source/lang/setup.rst | 34 +++ docs/source/lang/shiftout.rst | 136 ++++++++++++ docs/source/lang/sin.rst | 32 +++ docs/source/lang/sizeof.rst | 64 ++++++ docs/source/lang/sq.rst | 42 ++++ docs/source/lang/sqrt.rst | 25 +++ docs/source/lang/static.rst | 57 +++++ docs/source/lang/string.rst | 131 ++++++++++++ docs/source/lang/stringclass.rst | 9 + docs/source/lang/stringobject.rst | 91 ++++++++ docs/source/lang/switchcase.rst | 117 +++++++++++ docs/source/lang/tan.rst | 31 +++ docs/source/lang/tone.rst | 81 ++++++++ docs/source/lang/types.rst | 7 + docs/source/lang/unsignedchar.rst | 36 ++++ docs/source/lang/unsignedint.rst | 58 ++++++ docs/source/lang/unsignedlong.rst | 44 ++++ docs/source/lang/variables.rst | 170 +++++++++++++++ docs/source/lang/void.rst | 40 ++++ docs/source/lang/volatile.rst | 73 +++++++ docs/source/lang/while.rst | 49 +++++ docs/source/language-index.rst | 131 ++++++++++++ docs/source/language.rst | 320 ++++++++++++++--------------- docs/source/wirish.rst | 10 - docs/source/wirish/pwmwrite.rst | 51 ----- docs/source/wirish/serialusb.rst | 6 - docs/source/wirish/types.rst | 6 - 208 files changed, 7240 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instead - - a++; // keep other operations outside abs() - - -Arduino Compatibility ---------------------- - -Maple's implementation of ``abs()`` is compatible with Arduino. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/analogread.rst b/docs/source/arduino/analogread.rst deleted file mode 100644 index cd18567..0000000 --- a/docs/source/arduino/analogread.rst +++ /dev/null @@ -1,152 +0,0 @@ -.. highlight:: cpp - -.. _arduino-analogread: - -analogRead() -============ - -Used to perform ADC conversion. - -.. contents:: Contents - :local: - -Library Documentation ---------------------- - -.. doxygenfunction:: analogRead - -Discussion ----------- - -Reads the value from the specified analog pin. The Maple board -contains a 16-channel, 12-bit analog to digital converter. This means -that it will map input voltages between 0 and 3.3 volts into integer -values between 0 and 4095. This yields a resolution between readings -of 3.3V / 4096 units, or 0.8 millivolts. However, a number of factors -interfere with getting full accuracy and precision. For more -information, see :ref:`adc`. - -Before calling analogRead() on a pin, that pin must first be -configured for analog input, using :ref:`arduino-pinMode` (you only -have to do this once, so it's usually done in :ref:`arduino-setup`\ ). - -It takes about 0.8 microseconds (.0000008 seconds) to read an analog -input, so the maximum sample rate using this function is approximately -1.3 million samples per second\ [#fsamp]_. - - -Parameter Discussion --------------------- - -The pin parameter is the number of the analog input pin to read from. -Header pins on the Maple with ADC functionality (marked as "AIN" on -the silkscreen) are: - - 0, 1, 2, 3, 10, 11, 12, 13, 15, 16, 17, 18, 19, 20, 27, 28 - -Note that pins 3, 27, and 28 are not marked AIN on the silkscreen -for Maple revisions through Rev 5, however, they **do work** as -analog input pins. - -Note ----- - -If the analog input pin is not connected to anything, the value -returned by analogRead() will fluctuate based on a number of factors -(e.g. the values of the other analog inputs, how close your hand is to -the board, etc.) in a seemingly random way. - - -Example -------- - - :: - - - int analogPin = 3; // potentiometer wiper (middle terminal) connected - // to analog pin 3. outside leads to ground and +3.3V - int val = 0; // variable to store the value read - - void setup() { - pinMode(analogPin, INPUT_ANALOG); // set up pin for analog input - SerialUSB.begin(); // set up usb virtual COM port - } - - void loop() { - val = analogRead(analogPin); // read the input pin - SerialUSB.println(val); // print the value, for debugging with - // a serial monitor - } - - -Arduino Compatibility ---------------------- - -The Arduino board contains a 6 channel (8 channels on the Mini and -Nano, 16 on the Mega), 10-bit analog to digital converter with an -input voltage range of 0V--5V. This means that it will map input -voltages between 0 and 5 volts (which is **larger** than Maple's range -of 0V-3.3V) into integer values between 0 and 1023 (which is -**smaller** than the Maple's range of 0--4095). - -This yields a theoretical resolution between readings of: 5 volts / -1024 units or .0049 volts (4.9 mV) per unit on Arduino boards, which -is larger, and thus less precise, than Maple's 0.0008 volts (0.8 mV). - -If your program expects Arduino-style 10-bit ADC, you can :ref:`right -shift ` the value of a Maple readout by 2, like so:: - - // right shift means that the result will be between 0 and 1023; - // be aware that you're losing a lot of precision if you do this - int adc_reading = analogRead(pin) >> 2; - -On the Arduino, the input range and resolution can be changed using -their implementation of `analogReference() -`_\ . Because of the -way its hardware (as of Rev 5) was designed, it's not possible to -implement analogReference on the Maple, so this function doesn't -exist. If your inputs lie in a different voltage range than 0V--3.3V, -you'll need to bring them into that range before using analogRead. -Some basic tools to accomplish this are `resistor dividers -`_ and `Zener diodes -`_\ -. However, opamps and other powered components can also be used if -greater precision is required. - -Finally, On the Arduino, it takes significantly longer to read analog -input: about 100 microseconds (0.0001 s), so the maximum reading rate -is 10,000 times a second. - - -See also --------- - -- :ref:`ADC note ` -- `(Arduino) Tutorial: Analog Input Pins `_ - - -.. rubric:: Footnotes - -.. [#fsamp] This is based on the current configuration of a 55.5 cycle - sample time, at 72 MHz. However, the minimum sample time *possible* - is 1.5 cycles, leading to a theoretical maximum of approximately 48 - million samples per second (of course, doing anything with the - readings also consumes cycles, so this maximum can't be reached in - practice). - - See the `STM32 Reference Manual `_, §§11.12.4--5 - (pp. 225--226), for more information on the low-level bit twiddling - currently necessary to change the sample time. For examples of how - the ADCs are configured in libmaple, see `adc.h - `_ - and `adc.c - `_\ - . Be aware that changing the sample time has important - consequences related to the impedance of the device connected to - the input pin. If you want to make changes, as a minimum, you - should first read ST's application notes on `ADC modes - `_ and `ADC oversampling - `_. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/analogwrite.rst b/docs/source/arduino/analogwrite.rst deleted file mode 100644 index a1057ab..0000000 --- a/docs/source/arduino/analogwrite.rst +++ /dev/null @@ -1,164 +0,0 @@ -.. highlight:: cpp - -.. _arduino-analogwrite: - -analogWrite() -============= - -.. note:: - - On the Maple, calling analogWrite() is the same as calling - :ref:`wirish-pwmwrite`\ ; see that function's documentation for more - information. - - This is because PWM is not true analog output (i.e., is not the - output of a `DAC - `_\ ), so - the function is badly named. For instance, **analogWrite() has - absolutely nothing to do with** :ref:`arduino-analogread`\ , which - is potentially confusing. - - The alias of analogWrite() to pwmWrite() is provided (sigh) for the - sake of compatibility with Arduino, but we recommend using - :ref:`wirish-pwmwrite` when writing new software, for clarity. - -.. contents:: Contents - :local: - -Arduino Compatibility ---------------------- - -There are a few important differences between Arduino's `analogWrite() -`_ and Maple's -:ref:`wirish-pwmwrite` that you should keep in mind. In each case, we -have some recommendations you can use to help converting from Arduino -to Maple. - -Difference 1: Duty cycle range is different -^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -The first and most important difference is that the largest possible -value for the duty cycle is much bigger on the Maple. Using Arduino's -analogWrite(), the duty cycle ranges between 0--255 (always off -- -always on)\ [#fbytemax]_\ . Using Maple's pwmWrite(), the duty cycle -ranges from 0--65,535 by default\ [#fuint16max]_\ . - -This is a good thing! The greater range of values on the Maple gives -you much more precise control over the duty cycle of your PWM output. - -If you're porting code from the Arduino and want a quick-and-dirty -fix, one solution is to :ref:`map ` the argument to -analogWrite into the right range:: - - // Arduino code: - analogWrite(pin, duty); - - // Becomes Maple code: - analogWrite(pin, map(duty, 0, 255, 0, 65535)); - -This will convert values in the range 0-255 to values in the range -0--65,635, which is the correct default range for all of the timers -which control PWM output. See the :ref:`timers reference ` -for more information. - -Another fix is to consult the :ref:`pin mapping mega table -` to find the timer which controls PWM on the -pin you're using, then set that Timer's overflow to 255. Subsequent -calls to analogWrite() should work as on the Arduino (with the same -loss of precision). Note, however, that that affects the overflow for -the **entire timer**, so other code relying on that timer (such as any -:ref:`interrupts ` the timer controls) will -likely need to be modified as well. - -Difference 2: You must use pinMode() to set up PWM -^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -The second difference is that on the Maple, you **must** set up the pin -for PWM output using :ref:`arduino-pinmode`\ , with argument ``PWM``. -This should just be one extra line of code in your -:ref:`arduino-setup` function. Example:: - - void setup() { - // set up pin 9 for PWM - pinMode(9, PWM); - } - -This also means that you can't later call :ref:`arduino-digitalread` -or :ref:`arduino-digitalwrite` on that pin (unless some time in -between, you use pinMode() to reconfigure that pin for ``INPUT`` or -``OUTPUT``; see the :ref:`arduino-pinmode` page for more information). - -Difference 3: No PWM on pin 10 -^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -On the Maple, the pins which support PWM are: 0, 1, 2, 3, 5, 6, 7, 8, -9, 11, 12, and 14, or twelve pins in total. That is at least as -*many* PWM pins as any Arduino board, but there are differences in -*which* pins support it. - -* On **most Arduino boards** (those with the ATmega168 or ATmega328; - this includes the **Arduino Uno**), this function works on pins 3, - 5, 6, 9, 10, and 11, or six pins total. Note that these boards - support PWM on pin 10, while Maple does not. - -* On the **Arduino Mega**, PWM works on pins 2 through 13, or twelve pins - total. Note that this board supports PWM on pins 4, 10, and 13, - while the Maple does not. Maple supports PWM on pins 0, 1, and 14, - which the Mega does not, making the total number of pins supporting - PWM equal on these boards. - -* **Older Arduino boards** with an ATmega8 only support analogWrite() on - pins 9, 10, and 11. Maple does not support PWM on pin 10. - -In all cases, Arduino boards support PWM on pin 10, unlike Maple. We -did our best to make PWM as pin-compatible as possible; however, -circuit layout constraints prevented us from achieving perfect -compatibility. - -The "safest" pins to use for PWM output are pins 9 and 11. These pins -work on any Arduino board and on Maple. The "safe" pins, which work -on most recent Arduino boards, the Arduino Mega and the Maple, are -pins 3, 5, 6, 9, and 11. Thus, if you want your project to be as -portable as possible between Maple and Arduino, we recommend using the -"safest" pins first, then the "safe" pins, as necessary. - -Difference 4: PWM frequency -^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -The frequency of the PWM signal (i.e., the frequency of a complete -on/off cycle) on the Arduino is approximately 490 Hz. - -On the Maple, the frequency is configurable, defaulting to about 1100 -Hz, or 1.1 KHz. This is because the PWM frequency is the frequency of -the timer which controls PWM output on the particular pin (\ -:ref:`the PWM tutorial has the details `\ ). - -If your application absolutely requires Arduino's PWM frequency (it -probably doesn't), then the steps are: - -1. Figure out which timer controls PWM output on your pin (\ :ref:`this table ` is your friend here). Let's say it's ``Timern``\ , where ``n`` is some number 1, 2, 3, or 4. - -2. Call ``Timern.setPeriod(2041)``\ . This will set the timer's period to approximately 2041 microseconds, which is a frequency of approximately 490 Hz. - -Be aware that this will change the period for the **entire timer**\ , -and will affect anything else in your program that depends on that -timer. One example is :ref:`interrupts `\ . -You've been :ref:`warned `\ . - -See also --------- - -- :ref:`Maple PWM tutorial ` - -.. rubric:: Footnotes - -.. [#fbytemax] This is because the value for the duty cycle on Arduino - must fit in 1 byte of memory, and an unsigned (i.e., nonnegative) - integer with size 1 byte can hold the values between 0 and 255. - -.. [#fuint16max] This is because the value for the duty cycle on the - Maple uses 2 bytes of memory, and an unsigned (i.e., nonnegative) - integer with size 2 bytes can hold the values between 0 and 65,535. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/arithmetic.rst b/docs/source/arduino/arithmetic.rst deleted file mode 100644 index 69cf166..0000000 --- a/docs/source/arduino/arithmetic.rst +++ /dev/null @@ -1,129 +0,0 @@ -.. highlight:: cpp - -.. _arduino-arithmetic: - -Addition, Subtraction, Multiplication, & Division -================================================= - -.. contents:: Contents - :local: - -Description ------------ - -These operators return the sum, difference, product, or quotient -(respectively) of the two operands. The operation is conducted using -the data type of the operands, so, for example, ``9 / 4`` gives ``2`` -since 9 and 4 are :ref:`int variables `. - -This also means that the operation can overflow if the result is -larger than that which can be stored in the data type (e.g. adding 1 -to an :ref:`arduino-int` with the value 2147483647 gives --2147483648). If the operands are of different types, the "larger" -type is used for the calculation. - -.. _arduino-arithmetic-typeconversion: - -.. note:: The specifics of these rules are beyond the scope of this - documentation; for more information, see `The C++ Programming - Language `_\ , by Bjarne - Stroustroup, Appendix C, especially §§C.4-C.6, or `this WikiBooks - entry on C++ type conversion - `_. - -.. note:: For more information on how computers represent integers, - see the Wikipedia page on `two's complement - `_. - -If one of the numbers (operands) are of the type **float** or of type -**double**, floating point math will be used for the -calculation. - -Examples --------- - - :: - - y = y + 3; - x = x - 7; - i = j * 6; - r = r / 5; - - -Syntax ------- - - :: - - result = value1 + value2; - result = value1 - value2; - result = value1 * value2; - result = value1 / value2; - - -Parameters ----------- - -**value1**: any numeric variable or constant - -**value2**: any numeric variable or constant - -Programming Tips ----------------- - -- Know that :ref:`integer constants ` - default to :ref:`int `, so some constant calculations - may overflow (e.g., 200000 * 5000000 will yield a negative result). - -- Choose variable sizes that are large enough to hold the largest - results from your calculations. - -- Know at what point your variable will "roll over" and also what - happens in the other direction e.g. (0 - 1) for unsigned arithmetic, - or (0 - -2,147,483,648) for signed arithmetic. - -- For math that requires fractions, float variables may be used, but - be aware of their drawbacks: large size and slow computation speeds - (the STM32 has no floating point hardware, so all floating point - calculations have to be done in software). - -- Use cast operator, e.g. ``(int)myFloat`` to convert one variable type - to another on the fly. - -Arduino Compatibility ---------------------- - -Since the STM32 processor on the Maple is a 32-bit machine, the int -type overflows at a much higher value on Maple than on Arduino. In -particular, on Maple, ints do not overflow (become negative) until -they reach 2,147,483,648; on the Arduino, they overflow at 32,767. -Because of this, programs running on Maple are much less likely to run -into overflow issues. The following table summarizes the sizes and -ranges of integer datatypes on the Maple (the ranges of long long -types are approximate): - -.. _arduino-arithmetic-int-sizes: - -.. csv-table:: - :header: Datatype, Unsigned range, Signed range, Size (bytes) - :widths: 8, 12, 17, 8 - - ``char``, 0 --- 255, -128 --- 127, 1 - ``short``, "0 --- 65,535", "-32,768 --- 32,767", 2 - ``int``, "0 --- 4,294,967,295", "-2,147,483,648 --- 2,147,483,647", 4 - ``long``, "0 --- 4,294,967,295", "-2,147,483,648 --- 2,147,483,647", 4 - ``long long``, "0 --- 1.8*10\ :sup:`19`\ " (approx.), "-9.2*10\ :sup:`18` --- 9.2*10\ :sup:`18` (approx.)", 8 - - -See Also --------- - -- The individual sizes (in bits) of various available types are - defined in `libmaple_types.h - `_\ - . - -- :ref:`sizeof `\ () - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/arithmeticcompound.rst b/docs/source/arduino/arithmeticcompound.rst deleted file mode 100644 index 734ef9d..0000000 --- a/docs/source/arduino/arithmeticcompound.rst +++ /dev/null @@ -1,46 +0,0 @@ -.. highlight:: cpp - -.. _arduino-arithmeticcompound: - -Compound Arithmetic Operators (``+=`` , ``-=``, ``*=``, ``/=``) -=============================================================== - -Description ------------ - -Perform a mathematical operation on a variable with another constant -or variable. These operators are just a convenient shorthand:: - - x += y; // equivalent to the expression x = x + y; - x -= y; // equivalent to the expression x = x - y; - x *= y; // equivalent to the expression x = x * y; - x /= y; // equivalent to the expression x = x / y; - -Here is an example:: - - int x = 2; - int y = 10; - - x += 4; // x now contains 6 - x -= 3; // x now contains 3 - x *= y; // x now contains 30 - x /= 2; // x now contains 15 - x += max(20, 6); // x now contains 35 - x -= sq(5); // x now contains 15 - -Parameters ----------- - -**x**: a numeric variable - -**y**: a numeric variable, number constant, or any other expression -that evaluates to a number (e.g. call to a function that returns a -number). - -See Also --------- - -- :ref:`Arithmetic operators ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/array.rst b/docs/source/arduino/array.rst deleted file mode 100644 index e49cc18..0000000 --- a/docs/source/arduino/array.rst +++ /dev/null @@ -1,123 +0,0 @@ -.. highlight:: cpp - -.. _arduino-array: - -Arrays -====== - -An array is a collection of variables that are accessed with an index -number. Arrays in the C++ programming language, in which the Maple is -programmed, can be complicated, but using simple arrays is relatively -straightforward. - -.. contents:: Contents - :local: - -Creating (Declaring) an Array ------------------------------ - -All of the methods below are valid ways to create (declare) an -array. :: - - int myInts[6]; - int myPins[] = {2, 4, 8, 3, 6}; - int mySensVals[6] = {2, 4, -8, 3, 2}; - char message[6] = "hello"; - -You can declare an array without initializing it, as with myInts. In -the line referring to myPins, we declare an array without explicitly -choosing a size. The compiler counts the elements and creates an -array of the appropriate size. - -Finally, you can both initialize and size your array, as in -mySensVals. Note that when declaring an array with elements of type -char, one more element than your initialization is required, to hold -the required `null character `_. - - -Accessing an Array ------------------- - - -.. compound:: - - Arrays are **zero indexed**; that is, referring to the array - initialization above, the first element of the array is at index 0, - hence :: - - mySensVals[0] == 2; - mySensVals[1] == 4 - - and so forth. - -It also means that in an array with ten elements, index nine is the -last element. Hence:: - - int myArray[10]={9,3,2,4,3,2,7,8,9,11}; - // myArray[9] contains 11 - // myArray[10] is invalid and contains random information (other memory address) - -For this reason, you should be careful in accessing arrays. Accessing -past the end of an array (using an index number greater than your -declared array size - 1) is reading from memory that is in use for -other purposes. Reading from these locations is probably not going to -do much except yield invalid data. Writing to random memory locations -is definitely a bad idea, and can often lead to unhappy results such -as crashes or program malfunction. This can also be a difficult bug to -track down. - -Unlike Basic or Java, the C compiler does no checking to see if array -access is within legal bounds of the array size that you have -declared. - - -To assign a value to an array ------------------------------ - :: - - mySensVals[0] = 10; - - -To retrieve a value from an array ---------------------------------- - - :: - - x = mySensVals[4]; - - -Arrays and ``for`` Loops ------------------------- - -Arrays are often manipulated inside :ref:`for loops `, where -the loop counter is used as the index for each array element. For -example, to print the elements of an array over the serial port, you -could do something like this:: - - int i; - for (i = 0; i < 5; i = i + 1) { - SerialUSB.println(myPins[i]); - } - - -Example -------- - -For a complete program that demonstrates the use of arrays, see the -Arduino `Knight Rider example -`_\ (which will run -unmodified on the Maple). - -Arduino Compatibility ---------------------- - -Arrays on Maple are identical those on Arduino. - -See also --------- - -- :ref:`Storing arrays in FLASH memory ` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/assignment.rst b/docs/source/arduino/assignment.rst deleted file mode 100644 index 4907473..0000000 --- a/docs/source/arduino/assignment.rst +++ /dev/null @@ -1,70 +0,0 @@ -.. highlight:: cpp - -.. _arduino-assignment: - -= assignment operator (single equal sign) -========================================= - -Stores the value to the right of the equal sign in the variable to -the left of the equal sign. - -The single equal sign in the C++ programming language is called the -assignment operator. It has a different meaning than in algebra -class, where it indicated an equation or equality. The assignment -operator tells the microcontroller to evaluate whatever value or -expression is on the right side of the equal sign, and store it in -the variable to the left of the equal sign [#fgross]_. - - - -Example -------- - -:: - - int sensVal; // declare an integer variable named sensVal - senVal = analogRead(0); // store the (digitized) input voltage at analog pin 0 in SensVal - - - -Programming Tips ----------------- - -The variable on the left side of the assignment operator ( = sign ) -needs to be able to hold the value stored in it. If it is not large -enough to hold a value, the value stored in the variable will be -incorrect. - -Don't confuse the assignment operator [ = ] (single equal sign) -with the comparison operator [ == ] (double equal signs), which -evaluates whether two expressions are equal. - - -Arduino Compatibility ---------------------- - -Assignments on the Maple are identical to those on Arduino. - - - -See Also --------- - - -- `if (comparison operators) `_ -- `char `_ -- `int `_ -- `long `_ - - -.. rubric:: Footnotes - -.. [#fgross] Experienced C++ programmers know this to be an - oversimplification of what happens when the variable on the left - hand side is an object. See Richard Gillam's wonderful and scary - `The Anatomy of the Assignment Operator - `_ - for more information. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/attachinterrupt.rst b/docs/source/arduino/attachinterrupt.rst deleted file mode 100644 index 3714709..0000000 --- a/docs/source/arduino/attachinterrupt.rst +++ /dev/null @@ -1,102 +0,0 @@ -.. highlight:: cpp - -.. _arduino-attachinterrupt: - -attachInterrupt() -================= - -Used to specify a function to call when an external interrupt (like an -GPIO changing from LOW to HIGH, a button getting pressed, etc.) -occurs. - -.. contents:: Contents - :local: - -Library Documentation ---------------------- - -.. doxygenfunction:: attachInterrupt - -.. doxygenenum:: ExtIntTriggerMode - -.. doxygentypedef:: voidFuncPtr - -Discussion ----------- - -Because the function will run in interrupt context, inside of it, -:ref:`arduino-delay` won't work, and the value returned by -:ref:`arduino-millis` will not increment. Serial data received while -in the function may be lost. You should declare as ``volatile`` any -global variables that you modify within the attached function. - -There are a few constraints you should be aware of if you're using -more than one interrupt at a time; the :ref:`external-interrupts` page -has the details. - - -Using Interrupts ----------------- - -Interrupts are useful for making things happen automatically in -microcontroller programs, and can help solve timing problems. A -good task for using an interrupt might be reading a rotary encoder, -or monitoring user input. - - -If you wanted to insure that a program always caught the pulses -from a rotary encoder, never missing a pulse, it would make it very -tricky to write a program to do anything else, because the program -would need to constantly poll the sensor lines for the encoder, in -order to catch pulses when they occurred. Other sensors have a -similar interface dynamic too, such as trying to read a sound -sensor that is trying to catch a click, or an infrared slot sensor -(photo-interrupter) trying to catch a coin drop. In all of these -situations, using an interrupt can free the microcontroller to get -some other work done while not missing the doorbell. - - -Example -------- - -:: - - int maple_led_pin = 13; - volatile int state = LOW; // must declare volatile, since it's - // modified within the blink handler - - void setup() { - pinMode(maple_led_pin, OUTPUT); - attachInterrupt(0, blink, CHANGE); - } - - void loop() { - digitalWrite(maple_led_pin, state); - } - - void blink() { - state = !state; - } - - -Arduino Compatibility ---------------------- - -Most Arduino boards have two external interrupts: numbers 0 (on -digital pin 2) and 1 (on digital pin 3). The Arduino Mega has an -additional four: numbers 2 (pin 21), 3 (pin 20), 4 (pin 19), and 5 -(pin 18). On the Maple, you don't have to remember which interrupt -number goes with which pin -- just tell ``attachInterrupt()`` the pin -you want. - - -See also --------- - - -- :ref:`detachInterrupt ` -- :ref:`external-interrupts` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bit.rst b/docs/source/arduino/bit.rst deleted file mode 100644 index f25236c..0000000 --- a/docs/source/arduino/bit.rst +++ /dev/null @@ -1,48 +0,0 @@ -.. _arduino-bit: - -bit() -===== - -Description ------------ - -(Macro) Computes the value of an (unsigned) integer with the specified -bit set (``bit(0)`` is 1, ``bit(1)`` is 2, ``bit(2)`` is 4, then 8, -16, 32, etc.). - - -Syntax ------- - -``bit(n)`` - - -Parameters ----------- - -* **n** the bit to set. - - -Value ------ - -The value of an integer with the given bit set. - - -Arduino Compatibility ---------------------- - -The Maple implementation of bit is compatible with Arduino. - - -See also --------- - - -- :ref:`arduino-bitread` -- :ref:`arduino-bitwrite` -- :ref:`arduino-bitset` -- :ref:`arduino-bitclear` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitclear.rst b/docs/source/arduino/bitclear.rst deleted file mode 100644 index 14261a6..0000000 --- a/docs/source/arduino/bitclear.rst +++ /dev/null @@ -1,47 +0,0 @@ -.. _arduino-bitclear: - -bitClear() -========== - -Description ------------ - -(Macro) Clears (writes a 0 to) a bit of a numeric variable. - -Syntax ------- - -``bitClear(x, n)`` - - -Parameters ----------- - -* **x** the numeric variable whose bit to clear - -* **n** which bit to clear, starting at 0 for the least-significant - (rightmost) bit - - -Returns -------- - -None. - - -Arduino Compatibility ---------------------- - -This implementation is compatible with that of Arduino. - - -See also --------- - -- :ref:`bit `\ () -- :ref:`bitRead `\ () -- :ref:`bitWrite `\ () -- :ref:`bitSet `\ () - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitread.rst b/docs/source/arduino/bitread.rst deleted file mode 100644 index f2cb037..0000000 --- a/docs/source/arduino/bitread.rst +++ /dev/null @@ -1,49 +0,0 @@ -.. _arduino-bitread: - -bitRead() -========= - -Description ------------ - -(Macro) Gets the value of a bit in a number. - - -Syntax ------- - -``bitRead(x, n)`` - - -Parameters ----------- - -* **x** the number from which to read the bit. - -* **n** which bit to read, starting at 0 for the least-significant - (rightmost) bit - - -Value ------ - -The value of the bit (0 or 1). - - -Arduino Compatibility ---------------------- - -The Maple implementation of ``bitRead`` is compatible with Arduino. - - -See also --------- - - -- :ref:`arduino-bit` -- :ref:`arduino-bitwrite` -- :ref:`arduino-bitset` -- :ref:`arduino-bitclear` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitset.rst b/docs/source/arduino/bitset.rst deleted file mode 100644 index b6964a0..0000000 --- a/docs/source/arduino/bitset.rst +++ /dev/null @@ -1,49 +0,0 @@ -.. _arduino-bitset: - -bitSet() -======== - -Description ------------ - -(Macro) Sets (writes a 1 to) a bit of a numeric variable. - - -Syntax ------- - -``bitSet(x, n)`` - - -Parameters ----------- - -* **x** the numeric variable whose bit to set - -* **n** which bit to set, starting at 0 for the least-significant - (rightmost) bit - - -Value ------ - -None. - - -Arduino Compatibility ---------------------- - -The Maple implementation of bitSet is compatible with Arduino. - - -See Also --------- - -- :ref:`arduino-bit` -- :ref:`arduino-bitread` -- :ref:`arduino-bitwrite` -- :ref:`arduino-bitclear` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitshift.rst b/docs/source/arduino/bitshift.rst deleted file mode 100644 index 00c466f..0000000 --- a/docs/source/arduino/bitshift.rst +++ /dev/null @@ -1,148 +0,0 @@ -.. highlight:: cpp - -.. _arduino-bitshift: - -Bit shift left (``<<``), bit shift right (``>>``) -================================================= - -Description ------------ - -(Adapted from `The Bit Math Tutorial -`_ in `The Arduino -Playground `_\ ) - - -There are two bit shift operators in C++: the left shift operator -``<<`` and the right shift operator ``>>``. These operators cause the -bits in the left operand to be shifted left or right by the number of -positions specified by the right operand. - -More information on bitwise math can be obtained in the Wikipedia -article on `bitwise operations -`_\ , especially the -section on shifts in `C, C++, and Java -`_\ . - - -Syntax ------- - -``some_int << number_of_bits`` - -``some_int >> number_of_bits`` - - -Parameters ----------- - -* **some_int** An integer value or variable. - -* **number_of_bits** integer whose value is at most ``8 * - sizeof(variable)`` (so ``number_of_bits`` can be at most 32 for - ``int`` values, at most ``8`` for ``char`` values, etc.; the various - integer sizes are summarized :ref:`in this table - `\ ). - - - -Example: --------- - -Here are some examples of bit shifting, with the binary representation of the number in comments:: - - int a = 5; // binary: 101 - int b = a << 3; // binary: 101000, or 40 in decimal - int c = b >> 3; // binary: 101, or back to 5 like we started with - - -When you left shift a value x by y bits (x << y), the leftmost y bits -in x are lost, literally shifted out of existence. We'll do this -example with ``char`` values (which are integers in the range 0-255, -and take up 8 bits of memory):: - - char a = 5; // binary (all 8 bits): 00000101 - char b = a << 7; // binary: 10000000 - the first 1 in 101 was discarded - - -If you are certain that none of the ones in a value are being shifted -into oblivion, a simple way to think of the left-shift operator is -that it multiplies the left operand by 2 raised to the right operand -power (in math notation, ``x << y`` equals x * 2\ :sup:`y`\ , as long -as none of the bits of x get shifted out). For example, to generate -powers of 2, the following expressions can be employed:: - - 1 << 0 == 1 - 1 << 1 == 2 - 1 << 2 == 4 - 1 << 3 == 8 - ... - 1 << 8 == 256 - 1 << 9 == 512 - 1 << 10 == 1024 - ... - -.. _arduino-bitshift-signbit-gotcha: - -When you shift x right by y bits (``x >> y``), and the highest bit in -x is a 1, the behavior depends on the exact data type of x. If x is of -type ``int``, the highest bit is special, and determines whether x is -negative or not; the details are too complicated to explain here, but -they are thoroughly explained in the Wikipedia article on `two's -complement arithmetic -`_\ , which the -system most computers use to store integers. In that case, the sign -bit is copied into lower bits, for esoteric historical reasons:: - - int x = -16; // binary (all 32 bits): 11111111111111111111111111110000 - int y = x >> 3; // binary: 11111111111111111111111111111110 - - - -This behavior, called "sign extension", is often not what you -want. You probably wish zeros to be shifted in from the left. It -turns out that the right shift rules are different for ``unsigned -int`` values, so you can use a type cast to suppress ones being copied -from the left:: - - int x = -16; // binary: 11111111111111111111111111110000 - int y = (unsigned int)x >> 3; // binary: 00011111111111111111111111111110 - - - -If you are careful to avoid sign extension, you can use the -right-shift operator, ``>>``, as a way to divide by powers of 2. For -example:: - - int x = 1000; - int y = x >> 3; // integer division of 1000 by 8, causing y = 125. - - -Arduino Compatibility ---------------------- - -Since it's part of the C++ language, bit shifting on the Maple is -compatible with the Arduino; however, you should keep in mind that the -Maple has bigger integer types (as in, more bits) than the Arduino. - -Since the STM32 is a 32-bit processor, the ``int`` type takes up 32 -bits instead of 16, like on Arduino's 16-bit microcontroller. This -means that you can shift left, like ``x << y``, with bigger values of -``y`` on the Maple before ones in ``x`` start to get shifted out. - -To calculate the number of bits of an integer type on the Maple, -multiply its size in bytes (see :ref:`this table -` for these) by 8, since there are 8 -bits in 1 byte. For example, a ``short`` takes up 2 bytes of memory, -or 2 * 8 = 16 bits. - -See Also --------- - -- :ref:`arduino-bit` -- :ref:`arduino-bitread` -- :ref:`arduino-bitwrite` -- :ref:`arduino-bitclear` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitwisecompound.rst b/docs/source/arduino/bitwisecompound.rst deleted file mode 100644 index 92f3fdd..0000000 --- a/docs/source/arduino/bitwisecompound.rst +++ /dev/null @@ -1,231 +0,0 @@ -.. highlight:: cpp - -.. _arduino-bitwisecompound: - -Compound bitwise and (&=), or (\|=), XOR (^=) -============================================= - -The compound bitwise operators perform their calculations at the -bit level of variables. They are often used to clear and set -specific bits of a variable. - -See the :ref:`bitwise math tutorial ` for more -information on bitwise operators. - -.. contents:: Contents - :local: - -.. _arduino-bitwisecompound-and: - -Compound bitwise AND (&=) -------------------------- - -The compound bitwise AND operator ``&=`` is often used with a variable -and a constant to force particular bits in a variable to be zero. This -is often referred to in programming guides as "clearing" or -"resetting" bits. In a program, writing the line ``x &= y;`` is -equivalent to writing ``x = x & y;``. That is, the value of ``x`` -after the line will be equal to its old value bitwise ANDed with the -value of ``y``:: - - x &= y; // equivalent to x = x & y; - -You can use any integer variable for ``x`` (i.e., any variable of type -``int``, ``long``, ``char``, ``byte``, etc.). You can use either an -integer variable or any :ref:`integer value -` (like ``3`` or ``0x20``) for ``y``. - -Before doing an example of ``&=``, let's first review the Bitwise AND -(``&``) operator:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 0 0 1 (operand1 & operand2) = result - -As shown above, bits that are "bitwise ANDed" with 0 become 0, while -bits that are "bitwise ANDed" with 1 are left unchanged. So, if ``b`` -is a ``byte`` variable, then ``b & B00000000`` equals zero, and ``b & -B11111111`` equals ``b``. - -.. _arduino-bitwisecompound-binconst: - -.. note:: The above uses :ref:`binary constants - `\ . The numbers are still the same - value in other representations, they just might not be as easy to - understand. - - Normally, in C and C++ code, :ref:`hexadecimal - ` or :ref:`octal - ` are used when we're interested in - an integer's bits, rather than its value as a number. - - While hexadecimal and octal literals might be harder to understand - at first, you should really take the time to learn them. They're - part of C, C++, and many other programming languages, while binary - constants are available only for compatibility with Arduino. - - Also, ``B00000000`` is shown for clarity, but zero in any number - format is zero. - -So, to clear (set to zero) bits 0 and 1 of a one-byte variable, while -leaving the rest of the variable's bits unchanged, use the compound -bitwise AND operator ``&=`` with the constant ``B11111100`` -(hexadecimal ``0xFC``\ ):: - - 1 0 1 0 1 0 1 0 variable - 1 1 1 1 1 1 0 0 mask - ---------------------- - 1 0 1 0 1 0 0 0 - ^^^^^^^^^^^^^^^^ ^^^^ - unchanged cleared - - -Here is the same representation with the variable's bits replaced -with the symbol ``x``\ :: - - x x x x x x x x variable - 1 1 1 1 1 1 0 0 mask - ---------------------- - x x x x x x 0 0 - ^^^^^^^^^^^^^^^^ ^^^^ - unchanged cleared - - -So, using a byte variable ``b``\ , if we say:: - - b = B10101010; // B10101010 == 0xAA - b &= B11111100; // B11111100 == 0xFC - -then we will have :: - - b == B10101000; // B10101000 == 0xA8 - -.. _arduino-bitwisecompound-or: - -Compound bitwise OR (\|=) -------------------------- - -The compound bitwise OR operator ``|=`` is often used with a variable -and a constant to "set" (set to 1) particular bits in a variable. In -a program, writing the line ``x |= y;`` is equivalent to writing ``x = -x | y;``. That is, the value of ``x`` after the line will be equal to -its old value bitwise ORed with the value of ``y``:: - - x |= y; // equivalent to x = x | y; - -You can use any integer variable for ``x`` (i.e., any variable of type -``int``, ``long``, ``char``, ``byte``, etc.). You can use either an -integer variable or any integer value (like ``3`` or ``0x20``) for -``y``. (This works the same way as :ref:`compound bitwise AND -`\ , ``&=``). - -Before doing an example of ``|=``, let's first review the Bitwise OR -(``|``) operator:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 1 1 1 (operand1 | operand2) = result - -Bits that are "bitwise ORed" with 0 are unchanged, while bits that are -"bitwise ORed" with 1 are set to 1. So if ``b`` is a ``byte`` -variable, then ``b | B00000000`` equals ``b``, and ``b & B11111111`` -equals ``B11111111`` (here we've used binary constants; see the -:ref:`note ` above). - -So, to set bits 0 and 1 of a one-byte variable, while leaving the rest -of the variable unchanged, use the compound bitwise OR operator -(``|=``) with the constant ``B00000011`` (hexadecimal ``0x3``):: - - 1 0 1 0 1 0 1 0 variable - 0 0 0 0 0 0 1 1 mask - ---------------------- - 1 0 1 0 1 0 1 1 - ^^^^^^^^^^^^^^^^ ^^^^ - unchanged set - -Here is the same representation with the variable's bits replaced with -the symbol ``x``:: - - x x x x x x x x variable - 0 0 0 0 0 0 1 1 mask - ---------------------- - x x x x x x 1 1 - ^^^^^^^^^^^^^^^^ ^^^^ - unchanged set - -So, using a byte variable ``b``, if we say:: - - b = B10101010; // B10101010 == 0xAA - b |= B00000011; // B00000011 == 0x3 - -then we will have :: - - b == B10101011; // B10101011 == 0xAB - -.. _arduino-bitwisecompound-xor: - -Compound bitwise XOR (\^=) --------------------------- - -The compound bitwise XOR operator ``^=`` is used with a variable and a -constant to "toggle" (change 0 to 1, and 1 to 0) particular bits in a -variable. In a program, writing the line ``x ^= y;`` is equivalent to -writing ``x = x ^ y;``. That is, the value of ``x`` after the line -will be equal to its old value bitwise XORed with the value of ``y``:: - - x ^= y; // equivalent to x = x ^ y; - -You can use any integer variable for ``x`` (i.e., any variable of type -``int``, ``long``, ``char``, ``byte``, etc.). You can use either an -integer variable or any integer value (like ``3`` or ``0x20``) for -``y``. (This works the same way as :ref:`&= -` and :ref:`\|= -`; in fact, these three operators all -work the same in this way). - -Before doing an example of ``^=``, let's first review the Bitwise -XOR operator, ``^``:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 1 1 0 (operand1 ^ operand2) = result - -One way to look at bitwise XOR is that each bit in the result is a 1 -if the input bits are different, or 0 if they are the same. Another -way to think about it is that the result bit will be 1 when *exactly* -one (no more, no less) of the input bits is 1; otherwise, it will be -zero. This means that if you XOR a bit with 1, it will change (or -toggle) its value, while if you XOR a bit with 0, it stays the same. - -So, to toggle bits 0 and 1 of a one-byte variable, while leaving the -rest of the variable unchanged, use the compound bitwise XOR operator -``^=`` with the constant ``B00000011`` (hexadecimal ``0x3``\ ; see -:ref:`note ` above):: - - 1 0 1 0 1 0 1 0 variable - 0 0 0 0 0 0 1 1 mask - ---------------------- - 1 0 1 0 1 0 1 1 - ^^^^^^^^^^^^^^^^ ^^^^ - unchanged toggled - -So, using a byte variable ``b``, if we say:: - - b = B10101010; // B10101010 == 0xAA - b ^= B00000011; // B00000011 == 0x3 - -then we will have :: - - b == B10101001; // B10101001 == 0xA9 - -See Also --------- - -- :ref:`Boolean operations ` (``&&``, ``||``) -- :ref:`Bitwise operators ` (``&``, ``|``, ``^``, ``~``) - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bitwisemath.rst b/docs/source/arduino/bitwisemath.rst deleted file mode 100644 index 40c3d7a..0000000 --- a/docs/source/arduino/bitwisemath.rst +++ /dev/null @@ -1,186 +0,0 @@ -.. highlight:: cpp - -.. _arduino-bitwisemath: - -Bitwise AND (&), OR (\|), XOR (^), NOT (~) -========================================== - -The bitwise operators perform their calculations at the bit level of -variables. They help solve a wide range of common programming -problems. - -Much of the material here is adapted for Maple from an (Arduino) -`tutorial on bitwise math -`_\ . Another great -resource is the Wikipedia article on `bitwise operations -`_\ . - -Below are descriptions and syntax for all of the operators. - -.. contents:: Contents - :local: - -.. _arduino-bitwisemath-and: - -Bitwise AND (&) ---------------- - -The bitwise AND operator in C++ is a single ampersand, ``&``, used -between two other integer expressions. Bitwise AND operates on each -bit position of the surrounding expressions independently, according -to this rule: if both input bits are 1, the resulting output is 1, -otherwise the output is 0. Another way of expressing this is:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 0 0 1 (operand1 & operand2) = result - - -On the Maple, the type ``int`` is a 32-bit value, so using ``&`` -between two ``int`` expressions causes 32 simultaneous AND operations -to occur. In a code fragment like:: - - int a = 92; // in binary: 00000000000000000000000001011100 - int b = 101; // in binary: 00000000000000000000000001100101 - int c = a & b; // result: 00000000000000000000000001000100, - // (or 68 in decimal). - - -Each of the 32 bits in ``a`` and ``b`` are processed using bitwise -AND, and all 32 resulting bits are stored in ``c``, resulting in the -value 1000100 in binary, which is 68 in decimal. - - -.. _arduino-bitwisemath-or: - -Bitwise OR (\|) ---------------- - -The bitwise OR operator in C++ is the vertical bar symbol, ``|``. Like -the ``&`` operator, ``|`` operates independently on each bit in its -two surrounding integer expressions, but what it does is -different. The bitwise OR of two bits is 1 if either or both of the -input bits is 1, otherwise it is 0. For example:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 1 1 1 (operand1 | operand2) = result - -Here is an example of bitwise OR used in a snippet of C++ code (using -``char``, which takes up 8 bits of memory, instead of ``int``, which -uses 32):: - - char a = 92; // in binary: 01011100 - char b = 101; // in binary: 01100101 - char c = a | b; // result: 01111101, or 125 in decimal. - -.. _arduino-bitwisemath-xor: - -Bitwise XOR (^) ---------------- - -There is a somewhat unusual operator in C++ called bitwise EXCLUSIVE -OR, also known as bitwise XOR. (In English, this is usually pronounced -"zor" or "ex-or"). The bitwise XOR operator is written using the caret -symbol, ``^``. This operator is very similar to the bitwise OR -operator ``|``, except it evaluates to 0 for a given bit position when -both of the input bits for that position are 1:: - - 0 0 1 1 operand1 - 0 1 0 1 operand2 - ---------- - 0 1 1 0 (operand1 ^ operand2) = result - - -Another way to look at bitwise XOR is that each bit in the result -is a 1 if the input bits are different, or 0 if they are the same. - -Here is a simple example:: - - int x = 12; // binary (ignoring extra bits): 1100 - int y = 10; // binary: 1010 - int z = x ^ y; // binary: 0110, or decimal 6 - - - -The ^ operator is often used to toggle (i.e. change from 0 to 1, or 1 -to 0) some of the bits in an integer expression. In a bitwise OR -operation if there is a 1 in the mask bit, that bit is inverted; if -there is a 0, the bit is not inverted and stays the same. Below is a -program to blink digital pin 13 (the LED pin on Maple):: - - // Blink Maple LED pin - - int led_pin = 13; - int toggle = 0; - - // demo for Exclusive OR - void setup(){ - pinMode(led_pin, OUTPUT); - } - - void loop(){ - toggle = toggle ^ 1; - digitalWrite(led_pin, toggle); - delay(100); - } - -.. _arduino-bitwisemath-not: - -Bitwise NOT (~) ---------------- - -The bitwise NOT operator in C++ is the tilde character ``~``. Unlike -``&`` and ``|``, the bitwise NOT operator is applied to a single -operand to its right. Bitwise NOT changes each bit to its opposite: 0 -becomes 1, and 1 becomes 0. For example:: - - 0 1 operand1 - ---- - 1 0 ~operand1 = result - -Another example:: - - char a = 103; // binary: 01100111 - char b = ~a; // binary: 10011000 = -104 - -You might be surprised to see a negative number like -104 as the -result of this operation. This is because the highest bit in an int -variable is the so-called "sign bit". If the highest bit is 1, the -number is interpreted as negative. This encoding of positive and -negative numbers is referred to as *two's complement*. For more -information, see the Wikipedia article on `two's -complement. `_ - -As an aside, it is interesting to note that (under two's complement -arithmetic) for any integer ``x``, ``~x`` is the same as ``-x-1``. - -At times, the sign bit in a signed integer expression can cause -some unwanted surprises. - - -Uses ----- - -One of the most common uses of bitwise operations is to select or -manipulate a particular bit (or bits) from an integer value, often -called `bit masking -`_\ . See the -linked Wikipedia article for more information and examples. - -If you really want to see bit-twiddling techniques in their full -glory, you could do much worse than to get yourself a copy of -`Hacker's Delight `_\ . - - -See Also --------- - -- :ref:`Boolean operations ` (``&&``, ``||``) -- :ref:`Compound bitwise operations ` (``&=``, - ``|=``, ``^=``). - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/bitwrite.rst b/docs/source/arduino/bitwrite.rst deleted file mode 100644 index 0e57cc4..0000000 --- a/docs/source/arduino/bitwrite.rst +++ /dev/null @@ -1,40 +0,0 @@ -.. _arduino-bitwrite: - -bitWrite(x, n, b) -================= - -Description ------------ - -(Macro) Writes a bit of a numeric variable. - -Parameters ----------- - -**x**: the numeric variable whose bit to write. - -**n**: which bit of the number to write, starting at 0 for the -least-significant (rightmost) bit. - -**b**: the value to write to the bit (0 or 1). - -Returns -------- - -Nothing. - -Arduino Compatibility ---------------------- - -Maple's version of ``bitWrite()`` is compatible with Arduino. - -See also --------- - -- :ref:`bit() ` -- :ref:`bitRead() ` -- :ref:`bitSet() ` -- :ref:`bitClear() ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/boolean.rst b/docs/source/arduino/boolean.rst deleted file mode 100644 index 1d834d3..0000000 --- a/docs/source/arduino/boolean.rst +++ /dev/null @@ -1,91 +0,0 @@ -.. highlight:: cpp - -.. _arduino-boolean: - -Boolean Operators -================= - -These can be used inside the condition of an :ref:`if ` -statement. Evaluate to :ref:`true ` or -:ref:`false `. - -.. contents:: Contents - :local: - -.. _arduino-boolean-and: - -&& (logical and) ----------------- - -True only if both operands are true. For example:: - - if (digitalRead(2) == HIGH && digitalRead(3) == HIGH) { // read two switches - // ... - } - -is true only if both inputs are high. Another example:: - - if (a >= 10 && a <= 20){} // true if a is between 10 and 20 - -**Be careful** not to say ``10 <= a <= 20``! This won't work the way -you want. You have to separately test whether ``a`` is at least 10 -using ``a >= 10``, then test whether ``a`` is at most 20 using ``a <= -20``, then combine the results using ``&&``. - - -.. _arduino-boolean-or: - -\|\| (logical or) ------------------ - -True if either operand is true. For example:: - - if (x > 0 || y > 0) { - // ... - } - -is true if either ``x`` or ``y`` is greater than 0. - -.. _arduino-boolean-not: - -! (logical not) ---------------- - -True if the operand is false. For example:: - - if (!x) { - // ... - } - -is true if ``x`` is false (i.e. if ``x`` is zero). - -Some Advice ------------ - -.. warning:: - - Make sure you don't mistake the boolean AND operator ``&&`` - (double ampersand) for the :ref:`bitwise AND operator - ` ``&`` (single ampersand). They are - entirely different beasts. - - Similarly, do not confuse the boolean OR operator ``||`` (double - pipe) with the :ref:`bitwise OR operator ` - ``|`` (single pipe). - - The :ref:`bitwise NOT operator ` ``~`` - (tilde) looks much different than the boolean not operator ``!`` - (exclamation point, or "bang", as some programmers say), but you - still have to be sure which one you want. - - -See Also --------- - -- :ref:`Bitwise operators ` (``&``, ``|``, ``^``, ``~``) -- :ref:`Compound bitwise operators ` (``&=``, - ``|=``, ``^=``). -- :ref:`if statement ` - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/booleanvariables.rst b/docs/source/arduino/booleanvariables.rst deleted file mode 100644 index a5f2c51..0000000 --- a/docs/source/arduino/booleanvariables.rst +++ /dev/null @@ -1,55 +0,0 @@ -.. highlight:: cpp - -.. _arduino-booleanvariables: - -Booleans -======== - -A **boolean** holds one of two values, :ref:`true -` or :ref:`false `. -On a Maple, each boolean variable occupies one byte of memory, and has -type ``bool``. - -.. warning:: - - On an Arduino, the type ``boolean`` is also provided. While the - Maple also has this type for compatibility, **its use is strongly - discouraged**. The ``bool`` type is a standard part of C++, while - ``boolean`` is a non-standard extension that serves no purpose. - -Example -------- - -:: - - int ledPin = 13; // LED on pin 13 - int switchPin = 12; // momentary switch on 12, other side connected to ground - - // running is a boolean variable: - bool running = false; - - void setup() { - pinMode(ledPin, OUTPUT); - pinMode(switchPin, INPUT); - digitalWrite(switchPin, HIGH); // turn on pullup resistor - } - - void loop() { - if (digitalRead(switchPin) == LOW) { - // switch is pressed - pullup keeps pin high normally - delay(100); // delay to debounce switch - running = !running; // toggle running variable - digitalWrite(ledPin, running) // indicate via LED - } - } - -See also --------- - - -- :ref:`Boolean constants ` -- :ref:`Boolean operators ` -- :ref:`Variables ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/braces.rst b/docs/source/arduino/braces.rst deleted file mode 100644 index 04518b3..0000000 --- a/docs/source/arduino/braces.rst +++ /dev/null @@ -1,97 +0,0 @@ -.. highlight:: cpp - -.. _arduino-braces: - -Curly Braces ({}) -================= - -.. contents:: Contents - :local: - -Introduction ------------- - -Curly braces (also referred to as just "braces" or as "curly -brackets") are a major part of the C and C++ programming -languages. They are used in several different constructs, outlined -below, and this can sometimes be confusing for beginners. - -An opening curly brace, ``{`` must always be followed by a closing -curly brace ``}``. This is a condition that is often referred to as -the braces being *balanced*. The Maple IDE (integrated development -environment) includes a convenient feature to check the balance of -curly braces. Just select a brace, or even click the insertion point -immediately following a brace, and its companion will be highlighted\ -[#fbug]_\ . - -Beginning programmers, and programmers coming to C++ from languages -without braces, often find using them confusing or daunting. - -Because the use of the curly brace is so varied, it is good -programming practice to type the closing brace immediately after -typing the opening brace when inserting a construct which requires -curly braces. Then insert some blank lines between your braces and -begin inserting statements. Your braces, and your attitude, will never -become unbalanced. - -Unbalanced braces can often lead to cryptic, impenetrable compiler -errors that can sometimes be hard to track down in a large program. -Because of their varied usages, braces are also incredibly important -to the syntax of a program and moving a brace one or two lines will -usually dramatically affect the meaning of a program. - -The main uses of curly braces ------------------------------ - -**Functions**:: - - // a function body needs braces around it - void myfunction(datatype argument) { - // ... function body goes in here ... - } - -**Loops** (see the :ref:`while `\ , :ref:`for -`\ , and :ref:`do/while ` loop reference -pages for more information):: - - // you should put braces around the body of a loop: - - while (boolean expression) { - // code inside the loop goes here - } - - for (initialisation; termination condition; incrementing expr) { - // code inside the loop goes here - } - - do { - // code inside the loop goes here - } while (boolean expression); - - -**Conditional statements** (see the :ref:`if statement ` -reference page for more information):: - - // you should put braces around the body of an "if", "else if", - // or "else": - - if (boolean expression) { - // code inside the "if" - } - else if (boolean expression) { - // code inside the "else if" - } - else { - // code inside the "else" - } - -.. rubric:: Footnotes - -.. TODO remove this once IDE 0.1.0 released - -.. [#fbug] At present this feature is slightly buggy as the IDE will - often find (incorrectly) a brace in text that has been commented - out. - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/break.rst b/docs/source/arduino/break.rst deleted file mode 100644 index 3e1e9ee..0000000 --- a/docs/source/arduino/break.rst +++ /dev/null @@ -1,35 +0,0 @@ -.. highlight:: cpp - -.. _arduino-break: - -break -===== - -``break`` is used to exit from a :ref:`while `\ , -:ref:`for `\ , or :ref:`do/while ` loop, -bypassing the normal loop condition. It is also used to exit from a -:ref:`switch ` statement. - - -Example -------- - -:: - - for (x = 0; x < 255; x ++) - { - digitalWrite(PWMpin, x); - sens = analogRead(sensorPin); - if (sens > threshold){ // bail out on sensor detect - x = 0; - // this line of code means that we'll immediately exit - // from the "for" loop: - break; - } - delay(50); - } - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/byte.rst b/docs/source/arduino/byte.rst deleted file mode 100644 index 8478d0b..0000000 --- a/docs/source/arduino/byte.rst +++ /dev/null @@ -1,34 +0,0 @@ -.. highlight:: cpp - -.. _arduino-byte: - -byte -==== - -The ``byte`` type stores a 1-byte (8-bit) unsigned integer number, -from 0 to 255. - -.. warning:: - - The ``byte`` type is provided for compatibility with Arduino. - However, it is a non-standard extension. The standard C++ type for - storing an 8-bit unsigned integer is ``unsigned char``; we - recommend using that instead. (Your code will still work on an - Arduino). - - -Example -------- - -:: - - byte b = 134; - -See Also --------- - -- :ref:`byte() ` (casting a value to a byte) -- :ref:`Variables ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/bytecast.rst b/docs/source/arduino/bytecast.rst deleted file mode 100644 index 348c9fb..0000000 --- a/docs/source/arduino/bytecast.rst +++ /dev/null @@ -1,53 +0,0 @@ -.. highlight:: cpp - -.. _arduino-bytecast: - -byte() (cast) -============= - -Description ------------ - -Converts a value to the :ref:`byte ` data type. - -.. note:: - - Casting to the byte type is provided for compatibility with - Arduino. However, the recommended Maple type for storing an 8-bit - unsigned integer is ``uint8``. (C and C++ programmers: ``stdint.h`` - is also available). - - In order to cast a variable ``x`` to a ``uint8``, the - following syntax can be used:: - - uint8(x); - -Syntax ------- - -``byte(x)`` - - -Parameters ----------- - -**x**: a value of any integer type - - -Returns -------- - -The value, converted to a ``byte``. Note, however, that if the value -is larger than the maximum value you can store in a byte (255), then -the results might be strange and unexpected. - - -See Also --------- - -- :ref:`arduino-byte` - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/cc-attribution.txt b/docs/source/arduino/cc-attribution.txt deleted file mode 100644 index e100140..0000000 --- a/docs/source/arduino/cc-attribution.txt +++ /dev/null @@ -1,9 +0,0 @@ -.. Included in all this directory's files in order to satisfy the -.. Arduino CC Attribution-ShareAlike 3.0 License - -.. admonition:: License and Attribution - - This documentation page was adapted from the `Arduino Reference - Documentation `_\ , which - is released under a `Creative Commons Attribution-ShareAlike 3.0 - License `_. diff --git a/docs/source/arduino/char.rst b/docs/source/arduino/char.rst deleted file mode 100644 index 72d5ef2..0000000 --- a/docs/source/arduino/char.rst +++ /dev/null @@ -1,52 +0,0 @@ -.. highlight:: cpp - -.. _arduino-char: - -char -==== - -Description ------------ - -The ``char`` type stores a 1-byte character value (or integer with -value from -128 to 127). Character literals are written in single -quotes, like this: ``'A'`` (for multiple characters - strings - use -double quotes: ``"ABC"``). - - -Just like everything else on a computer, characters are stored as -numbers. You can see the specific encoding in the `ASCII chart -`_\ -. This means that it is possible to do arithmetic on characters, in -which the ASCII value of the character is used (e.g. ``'A' + 1`` has the -decimal value 66, since the ASCII value of the capital letter A in -decimal is 65). See the :ref:`Serial.println() -` documentation for more information about how -characters are converted into numbers. - -The ``char`` datatype is a signed type, meaning that it encodes -numbers from -128 to 127. For an unsigned type, which stores values -from 0 to 255, just use the type ``unsigned char`` (two words). - - -Example -------- - -:: - - // the following two lines are equivalent: - char c = 'A'; - char c = 65; - - -See also --------- - - -- :ref:`arduino-int` -- :ref:`arduino-array` (a string is just an array of ``char``\ s) -- :ref:`Serial.println() ` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/charcast.rst b/docs/source/arduino/charcast.rst deleted file mode 100644 index 91a0f8f..0000000 --- a/docs/source/arduino/charcast.rst +++ /dev/null @@ -1,39 +0,0 @@ -.. highlight:: cpp - -.. _arduino-charcast: - -char() (cast) -============= - -Description ------------ - -Converts a value to the :ref:`char ` data type. - -Syntax ------- - -``char(x)`` - - -Parameters ----------- - -**x**: a value of any type - - -Returns -------- - -The value, converted to a ``char``. Note, however, that if the value -is outside the range of a ``char`` (-128 to 127), then the results -might be strange and unexpected. - - -See Also --------- - -- :ref:`char ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/comments.rst b/docs/source/arduino/comments.rst deleted file mode 100644 index b50aa0f..0000000 --- a/docs/source/arduino/comments.rst +++ /dev/null @@ -1,67 +0,0 @@ -.. highlight:: cpp - -.. _arduino-comments: - -Comments -======== - -Comments are lines in the program that are used to inform yourself or -others about the way the program works. They are ignored by the -compiler, and not exported to the processor, so they don't take up any -space in RAM or Flash. - -One use for comments is to help you understand (or remember) how your -program works, or to inform others how your program works. There are -two different ways of making comments. - -.. _arduino-comments-singleline: - -**Single line comment**: Anything following two slashes, ``//``, until -the end of the line, is a comment:: - - x = 5; // the rest of this line is a comment - -.. _arduino-comments-multiline: - -**Multi-line comment**: Anything in between a pair of ``/*`` and ``*/`` -is a comment:: - - /* <-- a slash-star begins a multi-line comment - - all of this in the multi-line comment - you can use it to comment - out whole blocks of code - - if (gwb == 0){ // single line comment is OK inside a multi-line comment - x = 3; - } - - // don't forget the "closing" star-slash - they have to be balanced: - */ - -Note that it's okay to use single-line comments within a multi-line -comment, but you can't use multi-line comments within a multi-line -comment. Here's an example:: - - /* ok, i started a multi-line comment - - x = 3; /* this next star-slash ENDS the multi-line comment: */ - - x = 4; // this line is outside of the multi-line comment - - // next line is also outside of the comment, and causes a compile error: - */ - -Programming Tip ---------------- - -When experimenting with code, "commenting out" parts of your program -is a convenient way to remove lines that may be buggy. This leaves -the lines in the code, but turns them into comments, so the compiler -just ignores them. This can be especially useful when trying to locate -a problem, or when a program refuses to compile and the compiler error -is cryptic or unhelpful. - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/comparison.rst b/docs/source/arduino/comparison.rst deleted file mode 100644 index e5e92d7..0000000 --- a/docs/source/arduino/comparison.rst +++ /dev/null @@ -1,87 +0,0 @@ -.. highlight:: cpp - -.. _arduino-comparison: - -Comparison Operators -==================== - -The comparison operators ``==``, ``!=``, ``<``, ``>``, ``<=``, and -``>=`` are used to compare two numbers. They are :ref:`true -` when the comparison is true, and :ref:`false -` otherwise. They are based on the symbols -=, ≠, <, >, ≤, and ≥ from mathematics. - -Here are some examples, with their meaning in comments:: - - // "eq" is true when x is equal to y - bool eq = (x == y); - - // "neq" is true when x is different than y - bool neq = (x != y); - - // "lt" is true when x is less than, but NOT equal to, y - bool lt = (x < y); - - // "gt" is true when x is greater than, but NOT equal to, y - bool gt = (x > y); - - // "lte" is true when x is less than or equal to y - bool lte = (x <= y); - - // "gte" is true when x is greater than or equal to y - bool gte = (x >= y); - -The parentheses are optional; they are present only for clarity. For -example, the following two lines are the same:: - - bool eq = x == y; - - bool eq = (x == y); - -Uses ----- - -Comparison operators, along with :ref:`boolean operators -`, are useful inside the conditionals of :ref:`if -` statements. Here's one example:: - - if (x < 50) { - // only execute these lines if x is less than 50 - SerialUSB.println("delaying:"); - SerialUSB.println(x); - delay(x); - } - -.. warning:: - Beware of accidentally using the single equal sign (``=``) when you - meant to test if two numbers are equal (``==``). This is a common - mistake inside of ``if`` statement conditionals, e.g.:: - - // DON'T MAKE THIS MISTAKE - if (x = 10) { - // body - } - - The single equal sign is the assignment operator, and sets x to 10 - (puts the value 10 into the variable x). Instead use the double equal - sign (e.g. ``if (x == 10)``), which is the comparison operator, and - tests *whether* x is equal to 10 or not. The latter statement is only - true if x equals 10, but the former statement will always be true. - - This is because C evaluates the statement ``if (x=10)`` as follows: 10 - is assigned to x (remember that the single equal sign is the - :ref:`assignment operator `), so x now - contains 10. Then the 'if' conditional evaluates 10, which evaluates - to :ref:`true `, since any non-zero number - evaluates to ``true``. - - Consequently, the conditional of an ``if`` statement like ``if (x = - 10) {...}`` will always evaluate to ``true``, and the variable x - will be set to 10, which is probably not what you meant. - - (This sometimes has uses, though, so just because an assignment - appears within a conditional doesn't mean it's automatically wrong. - Be careful to know what you mean.) - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/const.rst b/docs/source/arduino/const.rst deleted file mode 100644 index b008144..0000000 --- a/docs/source/arduino/const.rst +++ /dev/null @@ -1,52 +0,0 @@ -.. highlight:: cpp - -.. _arduino-const: - -const Keyword -============= - -The ``const`` keyword stands for "constant". It is a variable -*qualifier* that modifies the behavior of the variable, making a -variable "*read-only*". This means that the variable can be used just -as any other variable of its type, but its value cannot be -changed. You will get a compiler error if you try to assign a value to -a ``const`` variable. - -Constants defined with the ``const`` keyword obey the same rules of -:ref:`variable scoping ` that govern other -variables. This, and the pitfalls of using :ref:`#define -`, often makes using the ``const`` keyword a superior -method for defining constants than ``#define``. - -Example -------- - -:: - - // this defines a variable called "pi", which cannot be changed: - const float pi = 3.14; - float x; - - // .... - - x = pi * 2; // it's fine to find the value of a const variable - - pi = 7; // illegal - you can't write to (modify) a constant - - -**#define** or **const** ------------------------- - -You can use either ``const`` or ``#define`` for creating numeric or -string constants. For :ref:`arrays `\ , you will need -to use ``const``. In general, ``const`` is preferred over ``#define`` -for defining constants. - -See Also --------- - -- :ref:`#define ` -- :ref:`volatile ` - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/constants.rst b/docs/source/arduino/constants.rst deleted file mode 100644 index e841c9b..0000000 --- a/docs/source/arduino/constants.rst +++ /dev/null @@ -1,302 +0,0 @@ -.. _arduino-constants: - -constants -========= - -Constants are predefined variables in the Arduino language. They -are used to make the programs easier to read. We classify constants -in groups. - -.. contents:: Contents - :local: - -.. _arduino-constants-bool: - -Boolean Constants ------------------ - -There are two constants used to represent truth and falsity in the -Arduino language: **true**, and **false**. - -.. _arduino-constants-false: - -false -^^^^^ - -false is the easier of the two to define. false is defined as 0 -(zero). - -.. _arduino-constants-true: - -true -^^^^ - -true is often said to be defined as 1, which is correct, but true -has a wider definition. Any integer which is *non-zero* is TRUE, in -a Boolean sense. So -1, 2 and -200 are all defined as true, too, in -a Boolean sense. - - -Note that the *true* and *false* constants are typed in lowercase -unlike HIGH, LOW, INPUT, & OUTPUT. - - -Defining Pin Levels, HIGH and LOW ---------------------------------- - -When reading or writing to a digital pin there are only two -possible values a pin can take/be-set-to: **HIGH** and **LOW**. - -.. _arduino-constants-high: - -**HIGH** - - - -The meaning of HIGH (in reference to a pin) is somewhat different -depending on whether a pin is set to an INPUT or OUTPUT. When a pin -is configured as an INPUT with pinMode, and read with digitalRead, -the microcontroller will report HIGH if a voltage of 3 volts or -more is present at the pin. - - - -A pin may also be configured as an INPUT with pinMode, and -subsequently made HIGH with digitalWrite, this will set the -internal 20K pullup resistors, which will *steer* the input pin to -a HIGH reading unless it is pulled LOW by external circuitry. - - - -When a pin is configured to OUTPUT with pinMode, and set to HIGH -with digitalWrite, the pin is at 5 volts. In this state it can -*source* current, e.g. light an LED that is connected through a -series resistor to ground, or to another pin configured as an -output, and set to LOW. - -.. _arduino-constants-low: - -**LOW** - - - -The meaning of LOW also has a different meaning depending on -whether a pin is set to INPUT or OUTPUT. When a pin is configured -as an INPUT with pinMode, and read with digitalRead, the -microcontroller will report LOW if a voltage of 2 volts or less is -present at the pin. - - - -When a pin is configured to OUTPUT with pinMode, and set to LOW -with digitalWrite, the pin is at 0 volts. In this state it can -*sink* current, e.g. light an LED that is connected through a -series resistor to, +5 volts, or to another pin configured as an -output, and set to HIGH. - - - -Defining Digital Pins, INPUT and OUTPUT ---------------------------------------- - -Digital pins can be used either as **INPUT** or **OUTPUT**. -Changing a pin from INPUT TO OUTPUT with pinMode() drastically -changes the electrical behavior of the pin. - -.. _arduino-constants-input: - -Pins Configured as Inputs -^^^^^^^^^^^^^^^^^^^^^^^^^ - -Arduino (Atmega) pins configured as **INPUT** with pinMode() are -said to be in a high-impedance state. One way of explaining this is -that pins configured as INPUT make extremely small demands on the -circuit that they are sampling, say equivalent to a series resistor -of 100 Megohms in front of the pin. This makes them useful for -reading a sensor, but not powering an LED. - -.. _arduino-constants-output: - -Pins Configured as Outputs -^^^^^^^^^^^^^^^^^^^^^^^^^^ - -Pins configured as **OUTPUT** with pinMode() are said to be in a -low-impedance state. This means that they can provide a substantial -amount of current to other circuits. Atmega pins can source -(provide positive current) or sink (provide negative current) up to -40 mA (milliamps) of current to other devices/circuits. This makes -them useful for powering LED's but useless for reading sensors. -Pins configured as outputs can also be damaged or destroyed if -short circuited to either ground or 5 volt power rails. The amount -of current provided by an Atmega pin is also not enough to power -most relays or motors, and some interface circuitry will be -required. - -.. _arduino-constants-fp: - -Floating-Point Constants ------------------------- - -Similar to integer constants, floating point constants are used to -make code more readable. Floating point constants are swapped at -compile time for the value to which the expression evaluates. - -.. TODO explain that floating point literals are doubles - -.. _arduino-constants-fp-f: - -.. TODO f modifiers - -Examples: - -``n = .005;`` - -Floating point constants can also be expressed in a variety of -scientific notation. 'E' and 'e' are both accepted as valid -exponent indicators. - -:: - - - floating-point evaluates to: also evaluates to: - constant - - 10.0 10 - 2.34E5 2.34 * 10^5 234000 - 67e-12 67.0 * 10^-12 .000000000067 - -.. _arduino-constants-integers: - -Integer Constants ------------------ - -Integer constants are numbers used directly in a sketch, like -``123``. By default, these numbers are treated as -`int `_'s but you can change -this with the U and L modifiers (see below). - - - -Normally, integer constants are treated as base 10 (decimal) -integers, but special notation (formatters) may be used to enter -numbers in other bases. - - - -:: - - Base Example Formatter Comment - - 10 (decimal) 123 none - - 2 (binary) B1111011 leading 'B' only works with 8 bit values (0 to 255) - characters 0-1 valid - - 8 (octal) 0173 leading "0" characters 0-7 valid - - 16 (hexadecimal) 0x7B leading "0x" characters 0-9, A-F, a-f valid - -.. _arduino-constants-integers-dec: - -**Decimal** is base 10. This is the common-sense math with which -you are acquainted. Constants without other prefixes are assumed to -be in decimal format. - - - -Example: -:: - - 101 // same as 101 decimal ((1 * 10^2) + (0 * 10^1) + 1) - -.. _arduino-constants-integers-bin: - -**Binary** is base two. Only characters 0 and 1 are valid. - - - -Example: -:: - - B101 // same as 5 decimal ((1 * 2^2) + (0 * 2^1) + 1) - -The binary formatter only works on bytes (8 bits) between 0 (B0) -and 255 (B11111111). If it is convenient to input an int (16 bits) -in binary form you can do it a two-step procedure such as: - - - -:: - - myInt = (B11001100 * 256) + B10101010; // B11001100 is the high byte - -.. _arduino-constants-integers-oct: - -**Octal** is base eight. Only characters 0 through 7 are valid. Octal -values are indicated by the prefix "0". - -Example: - -:: - - 0101 // same as 65 decimal ((1 * 8^2) + (0 * 8^1) + 1) - -Warning -It is possible to generate a hard-to-find bug by (unintentionally) -including a leading zero before a constant and having the compiler -unintentionally interpret your constant as octal. - -.. _arduino-constants-integers-hex: - -**Hexadecimal (or hex)** is base sixteen. Valid characters are 0 -through 9 and letters A through F; A has the value 10, B is 11, up -to F, which is 15. Hex values are indicated by the prefix "0x". -Note that A-F may be syted in upper or lower case (a-f). - - - -Example: - -:: - - 0x101 // same as 257 decimal ((1 * 16^2) + (0 * 16^1) + 1) - -.. _arduino-constants-integers-u-l: - -U & L formatters -^^^^^^^^^^^^^^^^ - -By default, an integer constant is treated as an -`int `_ with the attendant -limitations in values. To specify an integer constant with another -data type, follow it with: - - - - -- a 'u' or 'U' to force the constant into an unsigned data format. - Example: ``33u`` -- a 'l' or 'L' to force the constant into a long data format. - Example: ``100000L`` -- a 'ul' or 'UL' to force the constant into an unsigned long - constant. Example: ``32767ul`` - - - - -See also --------- - - -- `pinMode() `_ -- `Integer Constants `_ -- `boolean variables `_ -- `#define `_ -- `byte `_ -- `int `_ -- `unsigned int `_ -- `long `_ -- `unsigned long `_ - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/constrain.rst b/docs/source/arduino/constrain.rst deleted file mode 100644 index a43b8f8..0000000 --- a/docs/source/arduino/constrain.rst +++ /dev/null @@ -1,65 +0,0 @@ -.. highlight:: cpp - -.. _arduino-constrain: - -constrain(x, a, b) -================== - -Description ------------ - -(Macro) Constrains a number to be within a range. - - -Parameters ----------- - -**x**: the number to constrain - -**a**: the lower end of the range - -**b**: the upper end of the range - -Returns -------- - -**x**: if **x** is between **a** and **b** - -**a**: if **x** is less than **a** - -**b**: if **x** is greater than **b** - -Example -------- - -:: - - // limits range of sensor values to between 10 and 150: - sensVal = constrain(sensVal, 10, 150); - - -Warning -------- - -Because of the way ``constrain()`` is implemented, avoid using other -functions or causing side effects inside the parentheses, as it may -lead to incorrect results:: - - constrain(x,a++,b); // avoid this - yields incorrect results - - constrain(x,a,b); // use this instead- - a++; // keep other math outside constrain() - -Arduino Compatibility ---------------------- - -Maple's implementation of ``constrain()`` is compatible with Arduino. - -See also --------- - -- :ref:`min() ` -- :ref:`max() ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/continue.rst b/docs/source/arduino/continue.rst deleted file mode 100644 index bda1c95..0000000 --- a/docs/source/arduino/continue.rst +++ /dev/null @@ -1,34 +0,0 @@ -.. highlight:: cpp - -.. _arduino-continue: - -========== - continue -========== - -The ``continue`` keyword skips the rest of the current iteration of a -:ref:`while `\ , :ref:`for `\ , or -:ref:`do/while ` loop. It continues by checking the -conditional expression of the loop, and proceeding with any subsequent -iterations. - - -Example -======= - -:: - - - for (x = 0; x < 255; x ++) { - if (x > 40 && x < 120) { // create jump in values - continue; // skips the next two lines and goes to the - // beginning of the loop, with the next value of x - } - - digitalWrite(PWMpin, x); - delay(50); - } - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/cos.rst b/docs/source/arduino/cos.rst deleted file mode 100644 index e1188d0..0000000 --- a/docs/source/arduino/cos.rst +++ /dev/null @@ -1,33 +0,0 @@ -.. _arduino-cos: - -cos(rad) -======== - -Calculate the cosine of an angle (in radians). - -Library Documentation ---------------------- - -.. doxygenfunction:: cos - - -Arduino Compatibility ---------------------- - -The Maple ``cos()`` implementation is compatible with Arduino. - -Note that the Maple implementation comes from `newlib -`_\ , while Arduino's is that of -`avr-libc `_\ . - -See also --------- - - -- :ref:`sin() ` -- :ref:`tan() ` -- :ref:`float ` -- :ref:`double ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/define.rst b/docs/source/arduino/define.rst deleted file mode 100644 index 6a403d4..0000000 --- a/docs/source/arduino/define.rst +++ /dev/null @@ -1,56 +0,0 @@ -.. highlight:: cpp - -.. _arduino-define: - -#define -======= - -``#define`` is a useful C and C++ feature that allows the programmer -to give a name to a constant value before the program is compiled. -The compiler will replace references to these constants with the -defined value at compile time. - -This can have some unwanted side effects. In general, the :ref:`const -` keyword is preferred for defining constants. - - -Syntax ------- - -The following line would define the name ``MY_CONSTANT`` to have value -``value``:: - - #define MY_CONSTANT value - -Note that the ``#`` is necessary. It is usually good style for the -name to be capitalized, although this is not required. - -There is no semicolon after the #define statement. If you include one, -the compiler will likely throw cryptic errors in unrelated places. -That is, **don't do this**:: - - // DON'T DO THIS! THE SEMICOLON SHOULDN'T BE THERE! - #define NAME value; - -Similarly, including an equal sign after the ``#define`` line will -also generate a cryptic compiler error further down the page. That -is, **don't do this, either**:: - - // DON'T DO THIS, EITHER! THE EQUALS SIGN SHOULDN'T BE THERE! - #define NAME = value - -Example -------- - -:: - - #define LED_PIN 13 - // The compiler will replace any mention of LED_PIN with - // the value 3 at compile time. - -See Also --------- -- :ref:`const ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/delay.rst b/docs/source/arduino/delay.rst deleted file mode 100644 index 64d78aa..0000000 --- a/docs/source/arduino/delay.rst +++ /dev/null @@ -1,70 +0,0 @@ -.. highlight:: cpp - -.. _arduino-delay: - -delay() -======= - -Pauses the program for at least a given number of milliseconds. (There -are 1000 milliseconds in a second.) - -Library Documentation ---------------------- - -.. doxygenfunction:: delay - - -Discussion ----------- - -While it is easy to create a blinking LED with the ``delay()`` -function, and many sketches use short delays for such tasks as switch -debouncing, the use of ``delay()`` in a sketch has significant -drawbacks. No other reading of sensors, mathematical calculations, or -pin manipulation can go on during the delay function, so in effect, it -brings most other activity to a halt. For alternative approaches to -controlling timing see the :ref:`millis() ` function -and the "Blink Without Delay" sketch cited :ref:`below -`\ . More knowledgeable programmers usually -avoid the use of ``delay()`` for timing of events longer than tens of -milliseconds, unless the sketch is very simple. - -Certain things *do* go on while the ``delay()`` function is -controlling the STM32 chip, however, because the delay function does -not disable interrupts. Serial communication that appears at the RX -pin is recorded, PWM (see :ref:`pwmWrite() `\ ) -values and pin states are maintained, and :ref:`interrupts -` will work as they should. - - -Example -------- - -:: - - int ledPin = 13; // LED connected to pin 13 - - void setup() { - pinMode(ledPin, OUTPUT); // sets the digital pin as output - } - - void loop() { - digitalWrite(ledPin, HIGH); // sets the LED on - delay(1000); // waits for a second - digitalWrite(ledPin, LOW); // sets the LED off - delay(1000); // waits for a second - } - -.. _arduino-delay-seealso: - -See also --------- - - -- :ref:`millis() ` -- :ref:`micros() ` -- :ref:`delayMicroseconds() ` -- (Arduino) `Blink Without Delay `_ example (works unmodified on Maple) - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/delaymicroseconds.rst b/docs/source/arduino/delaymicroseconds.rst deleted file mode 100644 index d1016f1..0000000 --- a/docs/source/arduino/delaymicroseconds.rst +++ /dev/null @@ -1,65 +0,0 @@ -.. highlight:: cpp - -.. _arduino-delaymicroseconds: - -delayMicroseconds() -=================== - -Pauses the program for the amount of time (in microseconds) -specified as parameter. There are a thousand microseconds in a -millisecond, and a million microseconds in a second. - -Library Documentation ---------------------- - -.. doxygenfunction:: delayMicroseconds - - -Example -------- - -The following example configures pin number 8 to work as an output -pin, and sends a train of pulses with a period of roughly 100 -microseconds:: - - int outPin = 8; - - void setup() { - pinMode(outPin, OUTPUT); // sets the digital pin as output - } - - void loop() { - digitalWrite(outPin, HIGH); // sets the pin on - delayMicroseconds(50); // pauses for 50 microseconds - digitalWrite(outPin, LOW); // sets the pin off - delayMicroseconds(50); // pauses for 50 microseconds - } - - -Caveats and Known Issues ------------------------- - -The longest time ``delayMicroseconds()`` can delay is bounded by its -argument type and the STM32 clock rate to be (2^32 - 1) / 12 -microseconds, or less than 6 minutes. For longer pauses, use of -:ref:`arduino-delay` is possible. - -Arduino Compatibility ---------------------- - -While we have made every effort we could to ensure that the timing of -delayMicroseconds is as accurate as possible, we cannot guarantee it -will behave as the Arduino implementation down to the microsecond, -especially for smaller values of ``us``. - -See Also --------- - -- :ref:`millis ` -- :ref:`micros ` -- :ref:`delay ` - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/detachinterrupt.rst b/docs/source/arduino/detachinterrupt.rst deleted file mode 100644 index 6e037e6..0000000 --- a/docs/source/arduino/detachinterrupt.rst +++ /dev/null @@ -1,37 +0,0 @@ -.. _arduino-detachinterrupt: - -detachInterrupt() -================= - -Used to disable an interrupt specified with -:ref:`arduino-attachinterrupt`\ . - - -Library Documentation ---------------------- - -.. doxygenfunction:: detachInterrupt - -Arduino Compatibility ---------------------- - -There is one important difference between the Maple version of -detachInterrupt and the Arduino version. On the Maple, the argument -to ``detachInterrupt()`` is the *pin* on which the interrupt is -attached, while on the Arduino, the argument is the *interrupt -number*, which is different from the pin the interrupt is enabled on. - -If you're calling this function, you've already called -:ref:`arduino-attachinterrupt` to set up your interrupt handler, so -just call ``detachInterrupt()`` with the same pin argument you gave to -``attachInterrupt()``. - -See Also --------- - -- :ref:`attachInterrupt() ` - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/digitalread.rst b/docs/source/arduino/digitalread.rst deleted file mode 100644 index daf04f8..0000000 --- a/docs/source/arduino/digitalread.rst +++ /dev/null @@ -1,61 +0,0 @@ -.. highlight:: cpp - -.. _arduino-digitalread: - -digitalRead() -============= - -Description ------------ - -Reads the value from a specified digital pin, either :ref:`HIGH -` or :ref:`LOW `. - - -Library Documentation ---------------------- - -.. doxygenfunction:: digitalRead - - -Example -------- - -The following example turns the LED on when the button is pressed:: - - int ledPin = 13; // LED connected to Maple pin 13 - int buttonPin = 38; // BUT connected to Maple pin 38 - - void setup() { - pinMode(ledPin, OUTPUT); - pinMode(buttonPin, INPUT); - } - - void loop() { - int val = digitalRead(buttonPin); // reads the input pin - digitalWrite(ledPin, val); - } - -Note ----- - -If the pin isn't connected to anything, ``digitalRead()`` can return -either HIGH or LOW (and this can change in a way that seems random). - -Arduino Compatibility ---------------------- - -The Maple version of ``digitalRead()`` is compatible with Arduino. - - -See Also --------- - -- :ref:`pinMode ` -- :ref:`digitalWrite ` - - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/digitalwrite.rst b/docs/source/arduino/digitalwrite.rst deleted file mode 100644 index b80d5c6..0000000 --- a/docs/source/arduino/digitalwrite.rst +++ /dev/null @@ -1,116 +0,0 @@ -.. _arduino-digitalwrite: - -digitalWrite() -============== - -Description ------------ - -Write a `HIGH `_ or a -`LOW `_ value to a -digital pin. - - - -If the pin has been configured as an OUTPUT with -`pinMode `_\ (), its voltage -will be set to the corresponding value: 5V (or 3.3V on 3.3V boards) -for HIGH, 0V (ground) for LOW. - - - -If the pin is configured as an INPUT, writing a HIGH value with -digitalWrite() will enable an internal 20K pullup resistor (see the -`tutorial on digital pins `_). -Writing LOW will disable the pullup. The pullup resistor is enough -to light an LED dimly, so if LEDs appear to work, but very dimly, -this is a likely cause. The remedy is to set the pin to an output -with the pinMode() function. - - - -**NOTE:** Digital pin 13 is harder to use as a digital input than -the other digital pins because it has an LED and resistor attached -to it that's soldered to the board on most boards. If you enable -its internal 20k pull-up resistor, it will hang at around 1.7 V -instead of the expected 5V because the onboard LED and series -resistor pull the voltage level down, meaning it always returns -LOW. If you must use pin 13 as a digital input, use an external -pull down resistor. - - - -Syntax ------- - -digitalWrite(pin, value) - - - -Parameters ----------- - -pin: the pin number - - - -value: `HIGH `_ or -`LOW `_ - - - -Returns -------- - -none - - - -Example -------- - -:: - - - int ledPin = 13; // LED connected to digital pin 13 - - void setup() - { - pinMode(ledPin, OUTPUT); // sets the digital pin as output - } - - void loop() - { - digitalWrite(ledPin, HIGH); // sets the LED on - delay(1000); // waits for a second - digitalWrite(ledPin, LOW); // sets the LED off - delay(1000); // waits for a second - } - - - -Sets pin 13 to HIGH, makes a one-second-long delay, and sets the -pin back to LOW. - - - -Note ----- - -The analog input pins can be used as digital pins, referred to as -A0, A1, etc. - - - -See also --------- - - -- `pinMode `_\ () -- `digitalRead `_\ () -- `Tutorial: Digital Pins `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/double.rst b/docs/source/arduino/double.rst deleted file mode 100644 index d1c1076..0000000 --- a/docs/source/arduino/double.rst +++ /dev/null @@ -1,49 +0,0 @@ -.. _arduino-double: - -double -====== - -Description ------------ - -Double precision floating point number. Occupies 8 bytes. - -Floating point numbers are not exact, and may yield strange results -when compared. For example ``6.0 / 3.0`` may not equal ``2.0``. You -should instead check that the absolute value of the difference between -the numbers is less than some small number. - -Floating point math is also much slower than integer math in -performing calculations, so should be avoided if, for example, a loop -has to run at top speed for a critical timing function. Programmers -often go to some lengths to convert floating point calculations to -integer math to increase speed. - -For more information about floating point math, see the `Wikipedia -article `_\ . - -Floating-point numbers represent numbers with "decimal point", unlike -integral types, which always represent whole numbers. Floating-point -numbers are often used to approximate analog and continuous values -because they have greater resolution than integers. - -The double implementation on the Maple uses twice the number of bytes -as a :ref:`float `, with the corresponding gains in -precision. - -Tip ---- - -Users who borrow code from other sources that includes double -variables may wish to examine the code to see if the implied -precision is different from that actually achieved on the Maple. - - -See Also --------- - -- :ref:`float ` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/doublecast.rst b/docs/source/arduino/doublecast.rst deleted file mode 100644 index 9aaf12c..0000000 --- a/docs/source/arduino/doublecast.rst +++ /dev/null @@ -1,30 +0,0 @@ -.. highlight:: cpp - -.. _arduino-doublecast: - -double() (cast) -=============== - -Description ------------ - -Converts a value to the :ref:`double ` floating point -data type. Here is an example:: - - int x = 2; - double d = double(x); // d now holds 2.0, a double value - -The value ``x`` can be of any type. However, if ``x`` is not a number -(like an ``int`` or ``long``), you will get strange results. - -See the :ref:`double ` reference for details about the -precision and limitations of ``double`` values on the Maple. - -See Also --------- - -- :ref:`double ` -- :ref:`float ` -- :ref:`float() ` - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/dowhile.rst b/docs/source/arduino/dowhile.rst deleted file mode 100644 index 7dffe50..0000000 --- a/docs/source/arduino/dowhile.rst +++ /dev/null @@ -1,27 +0,0 @@ -.. highlight:: cpp - -.. _arduino-dowhile: - -do/while Loop -============= - -A ``do`` loop works in the same manner as a :ref:`while -` loop, with the exception that the condition is tested -at the end of the loop, so the ``do`` loop will *always* run at least -once. - -This is the basic syntax:: - - do { - // statement block - } while (test condition); - -Example:: - - do { - delay(50); // wait for sensors to stabilize - x = readSensors(); // check the sensors - } while (x < 100); - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/else.rst b/docs/source/arduino/else.rst deleted file mode 100644 index 9345e8a..0000000 --- a/docs/source/arduino/else.rst +++ /dev/null @@ -1,54 +0,0 @@ -.. highlight:: cpp - -.. _arduino-else: - -if/else -======= - -``if``/\ ``else`` allows greater control over the flow of code than -the basic :ref:`if ` statement, by allowing multiple tests -to be grouped together. For example, an :ref:`analog input -` could be tested, with one action taken if the -input was less than 500, and another action taken if the input was 500 -or greater. The code would look like this:: - - if (pinFiveInput < 500) { - // action A - } else { - // action B - } - -``else`` can precede another ``if`` test, so that multiple, mutually -exclusive tests can be run at the same time. - -Each test will proceed to the next one until a true test is -encountered. When a true test is found, its associated block of code -is run, and the program then skips to the line following the entire -if/else construction. If no test proves to be true, the default -``else`` block is executed, if one is present, and sets the default -behavior. - - -Note that an ``else if`` block may be used with or without a -terminating ``else`` block, and vice-versa. An unlimited number of -such ``else if`` branches is allowed. Here is a code example:: - - if (pinFiveInput < 500) { - // do Thing A - } else if (pinFiveInput >= 1000) { - // do Thing B - } else { - // do Thing C - } - -Another way to express branching, mutually exclusive tests, is with a -:ref:`switch/case ` statement. - -See Also --------- - -- :ref:`if ` -- :ref:`switch/case ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/float.rst b/docs/source/arduino/float.rst deleted file mode 100644 index aa3bd99..0000000 --- a/docs/source/arduino/float.rst +++ /dev/null @@ -1,58 +0,0 @@ -.. highlight:: cpp - -.. _arduino-float: - -float -===== - -.. TODO move all the useful examples over to arduino/double.rst. We -.. want to discourage using floats, since most of the common cmath -.. functions are only declared with doubles. - -Description ------------ - -Single-precision floating point number. ``float`` values can be as -large as 3.4028235E+38 and as low as -3.4028235E+38. They are stored -as 32 bits (4 bytes) of information. - -``float``\ s have only 6-7 decimal digits of precision. That means the total -number of digits, not the number to the right of the decimal point. -You can get more precision by using a :ref:`double ` -(which has a precision of about 16 decimal digits). - -The following example declares a ``float`` value named ``myfloat``:: - - float myfloat; - -This example declares a ``float`` value named ``sensorCalibrate``, -with value 1.117:: - - float sensorCalibrate = 1.117; - -The general syntax for declaring a float named ``var`` with value -``val`` is:: - - float var = val; - -Here is a more extended example involving a :ref:`float cast -`:: - - int x; - int y; - float z; - - x = 1; - y = x / 2; // y now contains 0, ints can't hold fractions - z = float(x) / 2; // z now contains .5 - -See Also --------- - -- :ref:`int ` -- :ref:`double ` -- :ref:`Variables ` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/floatcast.rst b/docs/source/arduino/floatcast.rst deleted file mode 100644 index a8d1113..0000000 --- a/docs/source/arduino/floatcast.rst +++ /dev/null @@ -1,31 +0,0 @@ -.. highlight:: cpp - -.. _arduino-floatcast: - -float() (cast) -============== - -Description ------------ - -Converts a value to the :ref:`float ` data type. Here -is an example (see the :ref:`constants reference -` for an explanation of the "2.0f"):: - - int x = 2; - float f = float(x); // f now holds 2.0f, a float value - -The value ``x`` can be of any type. However, if ``x`` is not a number -(like an ``int``), you will get strange results. - -See the :ref:`float ` reference for details about the -precision and limitations of ``float`` values on the Maple. - -See Also --------- - -- :ref:`float ` -- :ref:`double ` -- :ref:`double() ` - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/for.rst b/docs/source/arduino/for.rst deleted file mode 100644 index 43b82fa..0000000 --- a/docs/source/arduino/for.rst +++ /dev/null @@ -1,142 +0,0 @@ -.. highlight:: cpp - -.. _arduino-for: - -for Loops -========= - -.. contents:: Contents - :local: - -Description ------------ - -A ``for`` loop is used to repeat a block of statements enclosed in -curly braces. ``for`` loops are useful for performing repetitive -operations, and are often used in combination with :ref:`arrays -` to operate on collections of data or multiple -:ref:`pins `. A ``for`` loop is composed of two parts: first, a -*header*, which sets up the for loop, and then a *body*, which is made -up of lines of code enclosed in curly braces. - -There are three parts to the ``for`` loop header: an *initialization* -expression, *loop condition* expression, and a *post-loop* -expression. The general syntax looks like this:: - - for (initialization; condition; post-loop) { - // all of these lines inside the curly braces are part - // of the loop body. - statement 1; - statement 2; - ... - } - -(Note that there is no semicolon after the post-loop). The -initialization happens first and exactly once, before the loop begins. -Each time through the loop, the condition is tested. The condition is -a :ref:`boolean arduino-boolean` expression. If it is true, then the -list of statements inside the curly braces are executed. Next, the -post-loop is executed. The loop then begins again by evaluating the -condition again, entering the loop body if it is true. This proceeds -until the condition becomes false. - -Examples --------- - -Here's an example:: - - // Dim an LED using a PWM pin - int pwmPin = 9; // LED in series with 470 ohm resistor on pin 9 - - void setup() { - pinMode(pwmPin, PWM); - } - - void loop() { - for (int i=0; i <= 65535; i++) { - pwmWrite(pwmPin, i); - delay(1); - } - } - -There is a ``for`` loop In the :ref:`loop() ` function -of the above example. This loop starts by declaring an ``int`` -variable named ``i``, whose value starts out at zero. The loop -proceeds by checking if ``i`` is less than or equal to 65535. Since -``i`` is zero, this is true, and so the calls to :ref:`pwmWrite() -` and :ref:`arduino-delay` happen next. At this -point, the post-loop expression ``i++`` is evaluated, which -:ref:`increments ` ``i``, so that ``i`` becomes -one. That concludes the first time through the loop. Each "time -through the loop" is referred to as an *iteration*. - -The loop then jumps back to the beginning, checking the condition as -the beginning of its second iteration (initialization is skipped, -since this only happens once, before the first iteration). One is -less than 65535, so the loop statements are executed again. This -proceeds over and over until the iteration when ``i`` finally -reaches 65536. At that point, the condition is no longer true, so the -loop stops executing, and the ``loop()`` function returns. - -Here's another example, using a ``for`` loop to brighten and fade an -LED (see the :ref:`pwmWrite() ` reference for more -information):: - - int pwmPin = 9; // hook up the LED to pin 9 - void loop() { - int x = 1; - for (int i = 0; i >= 0; i += x) { - analogWrite(pwmPin, i); // controls the brightness of the LED - if (i == 65535) { - x = -1; // switch direction, so i starts decreasing - } - delay(1); - } - } - -Coding Tips ------------ - -The C ``for`` loop is more flexible than ``for`` loops found in some -other computer languages, including BASIC. Any or all of the three -header elements may be left blank, although the semicolons are -required. Also the statements for initialization, condition, and -post-loop can be any valid C statements, and use any C datatypes, -including :ref:`floating point numbers `. These types -of unusual ``for`` loops sometimes provide solutions to less-common -programming problems. - -For example, using a multiplication in the post-loop line will -generate a `geometric progression -`_:: - - for(int x = 1; x <= 100; x = x * 2) { - SerialUSB.println(x); - } - - -This loop prints out the numbers 1, 2, 4, 8, ..., 64. Check -your understanding of ``for`` loops by answering the following two -questions (answers are in footnote [#fanswers]_\ ): - -1. How many iterations occur before the loop finishes? - -2. Why does it stop at 64? - -See also --------- - -- :ref:`while ` loops -- :ref:`do ` loops - -.. rubric:: Footnotes - -.. [#fanswers] - 1. Seven. - - 2. After the seventh iteration, the post-loop causes ``x`` to - equal 128. This is larger than 100, so the loop condition is - false, and the loop stops. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/goto.rst b/docs/source/arduino/goto.rst deleted file mode 100644 index 2901913..0000000 --- a/docs/source/arduino/goto.rst +++ /dev/null @@ -1,130 +0,0 @@ -.. highlight:: cpp - -.. _arduino-goto: - -Labels and goto -=============== - -A *label* gives a name to a line of code within a function. You can -label a line by writing a name for it, then a colon (``:``), before -the line starts. The ``goto`` keyword allows program flow to transfer -to a labeled line from anywhere within the same function. - -.. warning:: The use of ``goto`` is discouraged in C and C++ - programming. It is *never necessary* to use ``goto`` to write a - program. - - Unless you know what you're doing, using ``goto`` tends to - encourage code which is harder to debug and understand than - programs without ``goto`` that do the same thing. That said, - however, it's sometimes useful; :ref:`see below ` - for a concrete example. - -Using Labels and goto ---------------------- - -Labels and ``goto`` are probably best explained through example. -Let's start with an example of how to label lines. The first line -(``int x = analogRead(some_pin);``) in the :ref:`loop ` -function below has label ``readpin``. The third line (``delay(x);``) -has label ``startdelay``. The second line (``SerialUSB.println(x);``) -does not have a label:: - - void loop() { - readpin: - int x = analogRead(some_pin); - SerialUSB.println(x); // for debugging - startdelay: - delay(x); - // ... more code ... - } - -Anything which can be a :ref:`variable ` name can -be a label. - -Let's say that we wanted to print ``x`` only if it was very large, say -at least 2000. We might want to do this just so anybody watching on a -:ref:`serial monitor ` would know they were in for -a longer wait than usual. We can accomplish this through the use of a -``goto`` statement that skips the printing if ``x`` is less than -2000:: - - void loop() { - readpin: - int x = analogRead(some_pin); - if (x < 2000) { - goto startdelay; - } - SerialUSB.println(x); // for debugging - startdelay: - delay(x); - // ... more code ... - } - -In this modified program, whenever ``x`` is less than 2000, the body -of the :ref:`if ` statement in the second line is -executed. The ``goto`` statement inside the ``if`` body skips -straight to the line labeled ``startdelay``, passing over the line -doing the printing. - -A ``goto`` does not have to "move forwards"; it can go "backwards", -too. For example, the following program prints "5" forever (why?):: - - void loop() { - printfive: - SerialUSB.println(5); - goto printfive; - SerialUSB.println(6); - } - -.. _goto-when-to-use: - -When to Use goto ----------------- - -As mentioned above, use of ``goto`` is `generally discouraged -`_. However, -when used with care, ``goto`` can simplify certain programs. One -important use case for ``goto`` is breaking out of deeply nested -:ref:`for ` loops or :ref:`if ` logic blocks. -Here's an example:: - - for(int r = 0; r < 255; r++) { - for(int g = 255; g > -1; g--) { - for(int b = 0; b < 255; b++) { - if (analogRead(0) > 250) { - goto bailout; - } - // more statements ... - } - // innermost loop ends here - } - } - bailout: - // more code here - -In the above example, whenever the :ref:`analog reading -` on pin 0 was greater than 250, the program would -jump to the line labeled ``bailout``, exiting all three loops at once. - -While there is already a :ref:`break ` keyword for -breaking out of a loop, it will only break out of the *innermost* -loop. So, if instead of saying "``goto bailout;``", there was a -"``break;``" instead, the program would only exit from the loop with -header "``for(int b = 0; b < 255; b++)``". The program would continue -at the line which reads "``// innermost loop ends here``", which is -clearly undesirable if you wanted to leave all three loops at once. - -More examples of when ``goto`` is a good choice are given in Donald -Knuth's paper, "Structured Programming with go to Statements"; see -below for a link. - -See Also --------- - -- Dijkstra, Edsger W. `Go To Statement Considered Harmful `_ (PDF) - -- Knuth, Donald. `Structured Programming with go to Statements `_ (PDF) - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/highbyte.rst b/docs/source/arduino/highbyte.rst deleted file mode 100644 index 5b1c24e..0000000 --- a/docs/source/arduino/highbyte.rst +++ /dev/null @@ -1,53 +0,0 @@ -.. _arduino-highbyte: - -highByte(x) -=========== - -.. warning:: This macro is provided for compatibility with Arduino - only. It returns the second-least significant byte in an integral - value. It makes sense to call this the "high" byte on a 16-bit - ``int`` microcontroller like the Atmel chips on Arduinos, but it - makes no sense at all on a 32-bit microcontroller like the STM32s - in the Maple line. - - In short: we provide this so that existing Arduino code works as - expected, but **strongly discourage its use** in new programs. - -Description ------------ - -(Macro) Extracts the second lowest byte of an integral data type. - -Parameters ----------- - -**x**: a value of any integral type. - -Returns -------- - -Second lowest byte in **x**. - -Example -------- - -:: - - int x = 0xDEADBEEF; - SerialUSB.println(x, HEX); // prints "BE" - -Arduino Compatibility ---------------------- - -The Maple version of ``highByte()`` is compatible with Arduino. - -See Also --------- - -- :ref:`lowByte() ` - - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/if.rst b/docs/source/arduino/if.rst deleted file mode 100644 index 89af166..0000000 --- a/docs/source/arduino/if.rst +++ /dev/null @@ -1,81 +0,0 @@ -.. highlight:: cpp - -.. _arduino-if: - -if Statements -============= - -An ``if`` statement is used to execute code when certain conditions -are met. The general syntax for an ``if`` statement is:: - - if (condition) { - body - } - -An ``if`` statement first tests whether its *condition* is true (such -as an input being above a certain number). If the condition is true, -the ``if`` statement executes its *body*, which is made up of lines of -code inside :ref:`curly braces `. If the condition is -false, the body is not executed. Here's a more concrete example:: - - if (someVariable > 50) { - // do something here - } - -The program tests to see if ``someVariable`` is greater than 50. If it -is, the program executes every line in the curly braces (which in the -above example does nothing, since the body is just the :ref:`comment -` line "``// do something here``"). - -Put another way, if the statement in parentheses is true, the -statements inside the braces are run. If not, the program skips over -the code. - -An ``if`` statement's condition (which is inside the parentheses after -``if``) often uses one or more :ref:`boolean ` or -:ref:`comparison ` operators. - -Writing the if Body -------------------- - -The brackets may be omitted after an ``if`` statement's -conditional. If this is done, the next line (which ends in a -semicolon) becomes the only line in the body. The following three -``if`` statements all do the same thing:: - - if (x > 120) digitalWrite(ledPin, HIGH); - - if (x > 120) - digitalWrite(ledPin, HIGH); - - if (x > 120) { - digitalWrite(ledPin, HIGH); - } - -However, the following two examples are different:: - - // example 1: two lines of code in the if body - if (x > 120) { - digitalWrite(ledPin1, HIGH); - digitalWrite(ledPin2, HIGH); - } - - // example 2: one line of code in the if body, and - // another line of code after the if statement - if (x > 120) - digitalWrite(ledPin1, HIGH); // this is in the if body - digitalWrite(ledPin2, HIGH); // this is NOT in the if body - -In the first example, since the body is enclosed in curly braces, both -lines are included. In the second example, since the curly braces are -missing, only the first line is in the ``if`` body. - -See Also --------- - -- :ref:`boolean operators ` -- :ref:`comparison operators ` -- :ref:`else ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/include.rst b/docs/source/arduino/include.rst deleted file mode 100644 index 37553f4..0000000 --- a/docs/source/arduino/include.rst +++ /dev/null @@ -1,71 +0,0 @@ -.. highlight:: cpp - -.. _arduino-include: - -#include -======== - -``#include`` is used to include outside libraries in your sketch. -This gives the programmer access to a large group of standard C -libraries (groups of pre-made functions and data types), and also -libraries written especially for Maple. - -Example -------- - -This example (from the `Arduino LiquidCrystal Tutorial -`_) includes a library -that is used to control :ref:`LCD displays `:: - - // include the library code: - #include - - // initialize the library with the numbers of the interface pins - LiquidCrystal lcd(12, 11, 5, 4, 3, 2); - - void setup() { - // set up the LCD's number of columns and rows: - lcd.begin(16, 2); - // Print a message to the LCD. - lcd.print("hello, world!"); - } - - void loop() { - // set the cursor to column 0, line 1 - // (note: line 1 is the second row, since counting begins with 0): - lcd.setCursor(0, 1); - // print the number of seconds since reset: - lcd.print(millis()/1000); - } - -Note that a ``#include`` line, like :ref:`#define `, -has **no semicolon**. The compiler will print strange error messages -if you add one. - -C Standard Library ------------------- - -The standard C library that comes with Maple is called `newlib -`_. Its main sources of documentation -are its `main reference `_ -page and its `math functions -`_ reference page. Here's an -example that imports the math.h library in order to take the `cube -root `_ of a number:: - - #include - - void setup() { - // no setup necessary - } - - void loop() { - // "cbrt" stands for "cube root" - double cubeRootOf3 = cbrt(3.0); - // prints a number that is approximately the cube root of 3: - SerialUSB.println(cubeRootOf3); - } - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/increment.rst b/docs/source/arduino/increment.rst deleted file mode 100644 index 38dee6c..0000000 --- a/docs/source/arduino/increment.rst +++ /dev/null @@ -1,44 +0,0 @@ -.. highlight:: cpp - -.. _arduino-increment: - -Increment (``++``) and Decrement (``--``) -========================================= - -These operators increment (add one to) or decrement (subtract one -from) a variable. If they come before the variable, they return its -new value; otherwise, they return its old value. - -Some quick examples:: - - x++; // adds one to x, and returns the old value of x - ++x; // adds one to x, and returns the new value of x - - x--; // decrement x by one and returns the old value of x - --x; // decrement x by one and returns the new value of x - -A more extended example:: - - x = 2; - y = ++x; // x now contains 3, y contains 3 - y = x--; // x contains 2 again, y still contains 3 - -.. warning:: Be careful! You cannot put a space in between the two - ``+`` or ``-`` signs. This example is broken:: - - // this line won't compile (notice the extra space): - int y = x+ +; - -Parameters ----------- - -**x**: an integer value (like an ``int``, ``long``, ``unsigned int``, -etc.). - -See also --------- - -- :ref:`Compound arithmetic operators ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/int.rst b/docs/source/arduino/int.rst deleted file mode 100644 index 690deb8..0000000 --- a/docs/source/arduino/int.rst +++ /dev/null @@ -1,70 +0,0 @@ -.. highlight:: cpp - -.. _arduino-int: - -int -=== - -Description ------------ - -The ``int`` data type represents integers. Integers are your primary -data type for number storage, and store a 4 byte value. This yields a -range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a -maximum value of (2^31) - 1; that's about negative 2 billion to -positive 2 billion). - -An ``int`` stores a negative number with a technique called `two's -complement math -`_\ . -The highest bit in an ``int``, sometimes refered to as the "sign" bit, -flags the number as a negative number. (See the linked article on -two's complement for more information). - -The Maple takes care of dealing with negative numbers for you, so that -arithmetic operations work mostly as you'd expect. There can be an -:ref:`unexpected complication ` in -dealing with the :ref:`bitshift right operator (>>) -`, however. - -Here is an example of declaring an ``int`` variable named ``ledPin``, -then giving it value 13:: - - int ledPin = 13; - -The general syntax for declaring an ``int`` variable named ``var``, -then giving it value ``val``, looks like:: - - int var = val; - -.. _arduino-int-overflow: - -Integer Overflow ----------------- - -When ``int`` variables leave the range specified above, they "roll -over" in the other direction. It's like in the game *Pac-Man* -- when -Pac-Man goes past the right edge of the screen, he reappears on the -left, and when he goes past the left side of the screen, he reappears -on the right. Here are some examples:: - - int x; - x = -2,147,483,648; - x--; // x now contains 2,147,483,647; rolled over "left to right" - - x = 2,147,483,647; - x++; // x now contains -2,147,483,648; rolled over "right to left" - -See Also --------- - -- :ref:`unsigned int ` -- :ref:`char ` -- :ref:`unsigned char ` -- :ref:`long ` -- :ref:`unsigned long ` -- :ref:`Integer Constants ` -- :ref:`Variables ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/intcast.rst b/docs/source/arduino/intcast.rst deleted file mode 100644 index 0b34a39..0000000 --- a/docs/source/arduino/intcast.rst +++ /dev/null @@ -1,32 +0,0 @@ -.. highlight:: cpp - -.. _arduino-intcast: - -int() -===== - -Description ------------ - -Converts a value to the :ref:`int ` data type. Here is -an example:: - - double d = 2.5; - int i = int(d); // i holds "2", an int value - -The value inside of the parentheses (``int(...)``) can be of any type. -However, if it is not a numeric type (like ``double``, ``char``, -etc.), you will get strange results. - -See the :ref:`int ` reference for details about the -precision and limitations of ``int`` variables on the Maple. - -See Also --------- - -- :ref:`int ` - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/interrupts.rst b/docs/source/arduino/interrupts.rst deleted file mode 100644 index b9c95b1..0000000 --- a/docs/source/arduino/interrupts.rst +++ /dev/null @@ -1,62 +0,0 @@ -.. _arduino-interrupts: - -interrupts() -============ - -Description ------------ - -Re-enables interrupts (after they've been disabled by -`noInterrupts `_\ ()). -Interrupts allow certain important tasks to happen in the -background and are enabled by default. Some functions will not work -while interrupts are disabled, and incoming communication may be -ignored. Interrupts can slightly disrupt the timing of code, -however, and may be disabled for particularly critical sections of -code. - - - -Parameters ----------- - -None - - - -Returns -------- - -None - - - -Example -------- - -:: - - void setup() {} - - void loop() - { - noInterrupts(); - // critical, time-sensitive code here - interrupts(); - // other code here - } - - - -See Also --------- - - -- `noInterrupts `_\ () -- `attachInterrupt `_\ () -- `detachInterrupt `_\ () - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/long.rst b/docs/source/arduino/long.rst deleted file mode 100644 index cae659a..0000000 --- a/docs/source/arduino/long.rst +++ /dev/null @@ -1,55 +0,0 @@ -.. highlight:: cpp - -.. _arduino-long: - -long -==== - -Description ------------ - -The ``long`` data type stores extended size integer values. You can -use a ``long`` when your values are too large to fit into an :ref:`int -`. A ``long`` occupies 8 bytes of memory. This yields a -range of approximately -9.2×10^18 to 9.2×10^18 (that's 9.2 billion -billion, or about 92 million times the number of stars in the Milky -Way galaxy). The exact range of a ``long`` on the Maple is from --9,223,372,036,854,775,808 to 9,223,372,036,854,775,807, or -2^63 to -(2^63-1). - -Here's an example of declaring a long (see :ref:`integer constants -` for explanation of the 'L'):: - - // Speed of light in nanometers per second (approximate). - long c = 299792458000000000L; - -The general syntax for declaring an ``long`` variable named ``var``, -then giving it value ``val``, looks like:: - - long var = val; - -This is identical to the ``int`` syntax, with ``long`` replacing -``int``. - -Note that ``long`` values will still :ref:`overflow -`, just like ``int`` values, but their much -larger range makes this less likely to happen. - -The downside to using a ``long`` instead of an ``int`` (besides the -extra storage) is that :ref:`arithmetic ` -operations on ``long``\ s will take longer than on ``int``\ s. - -See Also --------- - -- :ref:`char ` -- :ref:`unsigned char ` -- :ref:`int ` -- :ref:`unsigned int ` -- :ref:`unsigned long ` -- :ref:`Integer Constants ` -- :ref:`Variables ` - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/longcast.rst b/docs/source/arduino/longcast.rst deleted file mode 100644 index f247dae..0000000 --- a/docs/source/arduino/longcast.rst +++ /dev/null @@ -1,30 +0,0 @@ -.. highlight:: cpp - -.. _arduino-longcast: - -long() -====== - -Description ------------ - -Converts a value to the :ref:`long ` data type. Here is -an example:: - - double d = 2.5; - long i = long(d); // i holds "2L", an long value - -The value inside of the parentheses (``long(...)``) can be of any type. -However, if it is not a numeric type (like ``double``, ``char``, -etc.), you will get strange results. - -See the :ref:`long ` reference for details about the -precision and limitations of ``long`` variables on the Maple. - -See Also --------- - -- :ref:`long ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/loop.rst b/docs/source/arduino/loop.rst deleted file mode 100644 index 4383ab6..0000000 --- a/docs/source/arduino/loop.rst +++ /dev/null @@ -1,45 +0,0 @@ -.. highlight:: cpp - -.. _arduino-loop: - -loop() -====== - -After creating a :ref:`setup() ` function, which -initializes your sketch, the ``loop()`` function gets called -repeatedly, allowing your program to change and respond. Use it to -actively control your Maple board. - -Example -------- - -:: - - - int buttonPin = 38; - - // setup initializes serial and the button pin - void setup() { - SerialUSB.begin(); - pinMode(buttonPin, INPUT); - } - - // loop() checks the button pin each time it executes, - // and will print 'H' if it is pressed, 'L' otherwise - void loop() { - if (digitalRead(buttonPin) == HIGH) { - SerialUSB.println('H'); - } else { - SerialUSB.println('L'); - } - - delay(1000); - } - -See Also --------- - -- :ref:`setup() ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/lowbyte.rst b/docs/source/arduino/lowbyte.rst deleted file mode 100644 index 9331181..0000000 --- a/docs/source/arduino/lowbyte.rst +++ /dev/null @@ -1,45 +0,0 @@ -.. _arduino-lowbyte: - -lowByte() -========= - -Description ------------ - -Extracts the low-order (rightmost) byte of a variable (e.g. a -word). - - - -Syntax ------- - -lowByte(x) - - - -Parameters ----------- - -x: a value of any type - - - -Returns -------- - -byte - - - -See also --------- - - -- `highByte `_\ () -- `word `_\ () - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/map.rst b/docs/source/arduino/map.rst deleted file mode 100644 index 61aa626..0000000 --- a/docs/source/arduino/map.rst +++ /dev/null @@ -1,122 +0,0 @@ -.. _arduino-map: - -map(value, fromLow, fromHigh, toLow, toHigh) -============================================ - -Description ------------ - -Re-maps a number from one range to another. That is, a **value** of -**fromLow** would get mapped to **toLow**, a value of **fromHigh** -to **toHigh**, values in-between to values in-between, etc. - - - -Does not constrain values to within the range, because out-of-range -values are sometimes intended and useful. The constrain() function -may be used either before or after this function, if limits to the -ranges are desired. - - - -Note that the "lower bounds" of either range may be larger or -smaller than the "upper bounds" so the map() function may be used -to reverse a range of numbers, for example - - - -``y = map(x, 1, 50, 50, 1);`` - - - -The function also handles negative numbers well, so that this -example - - - -``y = map(x, 1, 50, 50, -100);`` - - - -is also valid and works well. - - - -The map() function uses integer math so will not generate -fractions, when the math might indicate that it should do so. -Fractional remainders are truncated, and are not rounded or -averaged. - - - -Parameters ----------- - -value: the number to map - - - -fromLow: the lower bound of the value's current range - - - -fromHigh: the upper bound of the value's current range - - - -toLow: the lower bound of the value's target range - - - -toHigh: the upper bound of the value's target range - - - -Returns -------- - -The mapped value. - - - -Example -------- - -:: - - /* Map an analog value to 8 bits (0 to 255) */ - void setup() {} - - void loop() - { - int val = analogRead(0); - val = map(val, 0, 1023, 0, 255); - analogWrite(9, val); - } - - - -Appendix -~~~~~~~~ - -For the mathematically inclined, here's the whole function - - - -:: - - long map(long x, long in_min, long in_max, long out_min, long out_max) - { - return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; - } - - - -See Also --------- - - -- `constrain `_\ () - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/max.rst b/docs/source/arduino/max.rst deleted file mode 100644 index a80c421..0000000 --- a/docs/source/arduino/max.rst +++ /dev/null @@ -1,63 +0,0 @@ -.. highlight:: cpp - -.. _arduino-max: - -max(x, y) -========= - -Description ------------ - -(Macro) Calculates the maximum of two numbers. - - - -Parameters ----------- - -**x**: the first number; may be any number or numeric expression. - -**y**: the second number; may be any number or numeric expression. - - -Returns -------- - -The larger of the two parameter values. - -Example -------- - -:: - - sensVal = max(senVal, 20); // assigns sensVal to the larger of sensVal or 20 - // (effectively ensuring that it is at least 20) - -.. note:: Perhaps counter-intuitively, max() is often used to - constrain the lower end of a variable's range, while :ref:`min() - ` is used to constrain the upper end of the range. - -Warning -------- - -Because of the way ``max()`` is implemented, avoid using other -functions inside the parentheses. It may lead to incorrect results:: - - max(a--, 0); // avoid this - yields incorrect results - - a--; // use this instead - - max(a, 0); // keep other operations outside max() - -Arduino Compatibility ---------------------- - -The Maple version of ``max()`` is compatible with Arduino. - -See Also --------- - -- :ref:`min() ` -- :ref:`constrain() ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/micros.rst b/docs/source/arduino/micros.rst deleted file mode 100644 index bd8b926..0000000 --- a/docs/source/arduino/micros.rst +++ /dev/null @@ -1,69 +0,0 @@ -.. _arduino-micros: - -micros() -======== - -Description ------------ - -Returns the number of microseconds since the Arduino board began -running the current program. This number will overflow (go back to -zero), after approximately 70 minutes. On 16 MHz Arduino boards -(e.g. Duemilanove and Nano), this function has a resolution of four -microseconds (i.e. the value returned is always a multiple of -four). On 8 MHz Arduino boards (e.g. the LilyPad), this function -has a resolution of eight microseconds. - - - -*Note*: there are 1,000 microseconds in a millisecond and 1,000,000 -microseconds in a second. - - - -Parameters ----------- - -None - - - -Returns -------- - -Number of microseconds since the program started (*unsigned long*) - - - -Example -------- - -:: - - unsigned long time; - - void setup(){ - Serial.begin(9600); - } - void loop(){ - Serial.print("Time: "); - time = micros(); - //prints time since program started - Serial.println(time); - // wait a second so as not to send massive amounts of data - delay(1000); - } - - - -See also --------- - - -- `millis `_\ () -- `delay `_\ () -- `delayMicroseconds `_\ () - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/millis.rst b/docs/source/arduino/millis.rst deleted file mode 100644 index f52d396..0000000 --- a/docs/source/arduino/millis.rst +++ /dev/null @@ -1,70 +0,0 @@ -.. _arduino-millis: - -millis() -======== - -Description ------------ - -Returns the number of milliseconds since the Arduino board began -running the current program. This number will overflow (go back to -zero), after approximately 50 days. - - - -Parameters ----------- - -None - - - -Returns -------- - -Number of milliseconds since the program started (*unsigned long*) - - - -Example -------- - -:: - - unsigned long time; - - void setup(){ - Serial.begin(9600); - } - void loop(){ - Serial.print("Time: "); - time = millis(); - //prints time since program started - Serial.println(time); - // wait a second so as not to send massive amounts of data - delay(1000); - } - - - -Tip: ----- - -Note that the parameter for millis is an unsigned long, errors may -be generated if a programmer tries to do math with other datatypes -such as ints. - - - -See also --------- - - -- `micros `_\ () -- `delay `_\ () -- `delayMicroseconds `_\ () -- `Tutorial: Blink Without Delay `_ - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/min.rst b/docs/source/arduino/min.rst deleted file mode 100644 index efe78ca..0000000 --- a/docs/source/arduino/min.rst +++ /dev/null @@ -1,66 +0,0 @@ -.. highlight:: cpp - -.. _arduino-min: - -min(x, y) -========= - -Description ------------ - -(Macro) Calculates the minimum of two numbers. - - - -Parameters ----------- - -**x**: the first number; may be any number or numeric expression. - -**y**: the second number; may be any number or numeric expression. - - -Returns -------- - -The smaller of the two numbers. - - -Example -------- - -:: - - sensVal = min(sensVal, 100); // assigns sensVal to the smaller of sensVal or 100 - // ensuring that it never gets above 100. - - -.. note:: Perhaps counter-intuitively, max() is often used to - constrain the lower end of a variable's range, while min() is used - to constrain the upper end of the range. - - -Warning -------- - -Because of the way ``min()`` is implemented, avoid using other -functions inside the parentheses. It may lead to incorrect results:: - - min(a++, 100); // avoid this - yields incorrect results - - a++; // use this instead - - min(a, 100); // keep other operations outside min() - -Arduino Compatibility ---------------------- - -The Maple version of ``min()`` is compatible with Arduino. - -See Also --------- - -- :ref:`max() ` -- :ref:`constrain() ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/modulo.rst b/docs/source/arduino/modulo.rst deleted file mode 100644 index bb65600..0000000 --- a/docs/source/arduino/modulo.rst +++ /dev/null @@ -1,77 +0,0 @@ -.. highlight:: cpp - -.. _arduino-modulo: - -% (modulo) -========== - -Description ------------ - -Calculates the `remainder `_ -when one integer is divided by another. It is useful for keeping a -variable within a particular range (e.g. the size of an array). - -Syntax ------- - -:: - - result = dividend % divisor - - - -Parameters ----------- - -**dividend**: the number to be divided - -**divisor**: the number to divide by - -Returns -------- - -The remainder of **dividend**\ /\ **divisor**\ . - -Examples --------- - -:: - - int x; - x = 7 % 5; // x now contains 2 - x = 9 % 5; // x now contains 4 - x = 5 % 5; // x now contains 0 - x = 4 % 5; // x now contains 4 - -:: - - /* update one value in an array each time through a loop */ - - int values[10]; - int i = 0; - - void setup() { - // no setup necessary - } - - void loop() { - values[i] = analogRead(0); - i = (i + 1) % 10; // modulo operator makes sure i stays between 0 and 9 - } - -Tip ---- - -The modulo operator does not work on floats. For that, you can use -the C standard library function `fmod() -`_. - - -See Also --------- - -- :ref:`Arithmetic ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/nointerrupts.rst b/docs/source/arduino/nointerrupts.rst deleted file mode 100644 index 8711ebb..0000000 --- a/docs/source/arduino/nointerrupts.rst +++ /dev/null @@ -1,59 +0,0 @@ -.. _arduino-nointerrupts: - -noInterrupts() -============== - -Description ------------ - -Disables interrupts (you can re-enable them with interrupts()). -Interrupts allow certain important tasks to happen in the -background and are enabled by default. Some functions will not work -while interrupts are disabled, and incoming communication may be -ignored. Interrupts can slightly disrupt the timing of code, -however, and may be disabled for particularly critical sections of -code. - - - -Parameters ----------- - -None. - - - -Returns -------- - -None. - - - -Example -------- - -:: - - void setup() {} - - void loop() - { - noInterrupts(); - // critical, time-sensitive code here - interrupts(); - // other code here - } - - - -See Also --------- - - -- `interrupts `_\ () - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/notone.rst b/docs/source/arduino/notone.rst deleted file mode 100644 index 9e59065..0000000 --- a/docs/source/arduino/notone.rst +++ /dev/null @@ -1,50 +0,0 @@ -.. _arduino-notone: - -noTone() -======== - -Description ------------ - -Stops the generation of a square wave triggered by -`tone `_\ (). Has no effect if -no tone is being generated. - - - -**NOTE:** if you want to play different pitches on multiple pins, -you need to call noTone() on one pin before calling tone() on the -next pin. - - - -Syntax ------- - -noTone(pin) - - - -Parameters ----------- - -pin: the pin on which to stop generating the tone - - - -Returns -------- - -nothing - - - -See also --------- - - -- `tone `_ () - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/pinmode.rst b/docs/source/arduino/pinmode.rst deleted file mode 100644 index e84e1e6..0000000 --- a/docs/source/arduino/pinmode.rst +++ /dev/null @@ -1,76 +0,0 @@ -.. highlight:: cpp - -.. _arduino-pinmode: - -pinMode() -========= - -.. contents:: Contents - :local: - -Library Documentation ---------------------- - -.. doxygenfunction:: pinMode - -.. doxygenenum:: WiringPinMode - -Discussion ----------- - -pinMode() is usually called within :ref:`arduino-setup` in order to -configure a pin for a certain usage (although it may be called -anywhere). - - -Example -------- - - :: - - - int ledPin = 13; // LED connected to digital pin 13 - - void setup() - { - pinMode(ledPin, OUTPUT); // sets the digital pin as output - } - - void loop() - { - digitalWrite(ledPin, HIGH); // sets the LED on - delay(1000); // waits for a second - digitalWrite(ledPin, LOW); // sets the LED off - delay(1000); // waits for a second - } - - - -Arduino Compatibility ---------------------- - -The libmaple implementation of pinMode() supports OUTPUT and INPUT -modes with a meaning identical to that of the Arduino function. - -INPUT_ANALOG and PWM modes were added because the Maple does not -distinguish between analog and digital pins the same way the Arduino -does. Unlike the Arduino, you **must call pinMode**\ () to set up a pin -for these purposes before a call to, e.g., :ref:`arduino-analogRead`. -In practice, this should only add a few lines of pinMode() calls to -your :ref:`arduino-setup` function. - -OUTPUT_OPEN_DRAIN, INPUT_PULLUP, INPUT_PULLDOWN, and PWM_OPEN_DRAIN -modes represent functionality not currently available on Arduino -boards. - -See also --------- - -- :ref:`arduino-constants` -- :ref:`arduino-digitalwrite` -- :ref:`arduino-digitalread` -- Maple :ref:`GPIO ` reference page - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/pointer.rst b/docs/source/arduino/pointer.rst deleted file mode 100644 index efc81ca..0000000 --- a/docs/source/arduino/pointer.rst +++ /dev/null @@ -1,28 +0,0 @@ -.. _arduino-pointer: - -The pointer operators: & (reference) and \* (dereference) -========================================================= - - -Pointers are one of the more complicated subjects for beginners in -learning C, and it is possible to write the vast majority of -Arduino sketches without ever encountering pointers. However for -manipulating certain data structures, the use of pointers can -simplify the code, and and knowledge of manipulating pointers is -handy to have in one's toolkit. - -Introducing pointers is somewhat outside the scope of this -documentation. However, a good `pointer tutorial -`_ is available. -Also see the `Wikipedia article on pointers -`_, especially -the section on `pointers in C -`_. - -See Also -======== - -- http://xkcd.com/138/ - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/pow.rst b/docs/source/arduino/pow.rst deleted file mode 100644 index 0a7355c..0000000 --- a/docs/source/arduino/pow.rst +++ /dev/null @@ -1,29 +0,0 @@ -.. _arduino-pow: - -pow(base, exponent) -=================== - -Calculates the value of a number raised to a power. - -Library Documentation ---------------------- - -.. doxygenfunction:: pow - -Example -------- - -``pow()`` can be used to raise a number to a fractional power. This -is useful for e.g. generating exponential mapping of values or -curves. See the `fscale `_ -function in the Arduino playground for more on this. - -See Also --------- - -- :ref:`sqrt() ` -- :ref:`float ` -- :ref:`double ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/pulsein.rst b/docs/source/arduino/pulsein.rst deleted file mode 100644 index f26f754..0000000 --- a/docs/source/arduino/pulsein.rst +++ /dev/null @@ -1,82 +0,0 @@ -.. _arduino-pulsein: - -pulseIn() -========= - -Description ------------ - -Reads a pulse (either HIGH or LOW) on a pin. For example, if -**value** is **HIGH**, **pulseIn()** waits for the pin to go -**HIGH**, starts timing, then waits for the pin to go **LOW** and -stops timing. Returns the length of the pulse in microseconds. -Gives up and returns 0 if no pulse starts within a specified time -out. - - - -The timing of this function has been determined empirically and -will probably show errors in longer pulses. Works on pulses from 10 -microseconds to 3 minutes in length. - - - -Syntax ------- - -pulseIn(pin, value) -pulseIn(pin, value, timeout) - - - -Parameters ----------- - -pin: the number of the pin on which you want to read the pulse. -(*int*) - - - -value: type of pulse to read: either -`HIGH `_ or -`LOW `_. (*int*) - - - -timeout (optional): the number of microseconds to wait for the -pulse to start; default is one second (*unsigned long*) - - - -Returns -------- - -the length of the pulse (in microseconds) or 0 if no pulse started -before the timeout (*unsigned long*) - - - -Example -------- - -:: - - - - int pin = 7; - unsigned long duration; - - void setup() - { - pinMode(pin, INPUT); - } - - void loop() - { - duration = pulseIn(pin, HIGH); - } - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/random.rst b/docs/source/arduino/random.rst deleted file mode 100644 index 8da92b0..0000000 --- a/docs/source/arduino/random.rst +++ /dev/null @@ -1,95 +0,0 @@ -.. _arduino-random: - -random() -======== - -Description ------------ - -The random function generates pseudo-random numbers. - - - -Syntax ------- - -random(max) -random(min, max) - - - -Parameters ----------- - -min - lower bound of the random value, inclusive *(optional)* - - - -max - upper bound of the random value, exclusive - - - -Returns -------- - -a random number between min and max-1 (*long*) - - - -Note: ------ - -If it is important for a sequence of values generated by random() -to differ, on subsequent executions of a sketch, use randomSeed() -to initialize the random number generator with a fairly random -input, such as analogRead() on an unconnected pin. - - - -Conversely, it can occasionally be useful to use pseudo-random -sequences that repeat exactly. This can be accomplished by calling -randomSeed() with a fixed number, before starting the random -sequence. - - - -Example -------- - -:: - - long randNumber; - - void setup(){ - Serial.begin(9600); - - // if analog input pin 0 is unconnected, random analog - // noise will cause the call to randomSeed() to generate - // different seed numbers each time the sketch runs. - // randomSeed() will then shuffle the random function. - randomSeed(analogRead(0)); - } - - void loop() { - // print a random number from 0 to 299 - randNumber = random(300); - Serial.println(randNumber); - - // print a random number from 10 to 19 - randNumber = random(10, 20); - Serial.println(randNumber); - - delay(50); - } - - - -See also --------- - - -- `randomSeed `_\ () - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/randomseed.rst b/docs/source/arduino/randomseed.rst deleted file mode 100644 index 983c66d..0000000 --- a/docs/source/arduino/randomseed.rst +++ /dev/null @@ -1,73 +0,0 @@ -.. _arduino-randomseed: - -randomSeed(seed) -================ - -Description ------------ - -randomSeed() initializes the pseudo-random number generator, -causing it to start at an arbitrary point in its random sequence. -This sequence, while very long, and random, is always the same. - - - -If it is important for a sequence of values generated by random() -to differ, on subsequent executions of a sketch, use randomSeed() -to initialize the random number generator with a fairly random -input, such as analogRead() on an unconnected pin. - - - -Conversely, it can occasionally be useful to use pseudo-random -sequences that repeat exactly. This can be accomplished by calling -randomSeed() with a fixed number, before starting the random -sequence. - - - -Parameters ----------- - -long, int - pass a number to generate the seed. - - - -Returns -------- - -no returns - - - -Example -------- - -:: - - long randNumber; - - void setup(){ - Serial.begin(9600); - randomSeed(analogRead(0)); - } - - void loop(){ - randNumber = random(300); - Serial.println(randNumber); - - delay(50); - } - - - -See also --------- - - -- `random `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/return.rst b/docs/source/arduino/return.rst deleted file mode 100644 index fd1493d..0000000 --- a/docs/source/arduino/return.rst +++ /dev/null @@ -1,61 +0,0 @@ -.. highlight:: cpp - -.. _arduino-return: - -return -====== - -(Keyword) Terminates a function and return a value from a function to -the calling function, if the function has non-``void`` return type. - -Syntax: -------- - -:: - - // from within a "void" function: - return; - - // from within a non-"void" function: - return value; - -In the second case, ``value`` should have a type which is the same as -the return type of the function, or be convertible to it (like an -``int`` to a ``long``, etc.; see :ref:`this note -` for some references). - -Examples: ---------- - -A function to compare a sensor input to a threshold:: - - // converts analog readings between 0 and 400 to 0, and 400 up to 1. - int checkSensor() { - if (analogRead(0) > 400) { - return 1; - else { - return 0; - } - } - -An early ``return`` is also useful when testing a section of code -without having to "comment out" large sections of possibly buggy code, -like so:: - - void loop() { - - // brilliant code idea to test here - - return; - - // the rest of a dysfunctional sketch here - // this code will never be executed - } - -See Also --------- - -- :ref:`comments ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/scope.rst b/docs/source/arduino/scope.rst deleted file mode 100644 index 5974825..0000000 --- a/docs/source/arduino/scope.rst +++ /dev/null @@ -1,62 +0,0 @@ -.. highlight:: cpp - -.. _arduino-scope: - -Variable Scope -============== - -Variables in the C++ programming language, which Maple uses (all of -your sketches are C++ programs in disguise), have a property called -*scope*. This is in contrast to languages such as BASIC where every -variable is a *global* variable. - -A global variable is one that can be "seen" by every function in a -program. Local variables are only usable within the function in which -they are declared. In the :ref:`Maple IDE `, any variable -declared outside of a function (like :ref:`setup() `, -:ref:`loop() `, etc.), is a global variable. - -When programs start to get larger and more complex, local variables -are a useful way to ensure that a function has exclusive access to its -own variables. This prevents programming errors when one function -inadvertently modifies variables used by another function. - -It is also sometimes useful to declare and initialize a variable -inside a :ref:`for ` loop. This creates a variable that -can only be accessed from inside the loop body. - -Scope in C++ is actually a fairly complex topic. More information is -available in the `C++ programming Wikibook -`_. - -Example: --------- - -:: - - int globalVar; // any function will see this variable - - void setup() { - // ... - } - - void loop() { - int i; // "i" is only "visible" inside of "loop" - float f; // "f" is only "visible" inside of "loop" - // ... - - for (int j = 0; j <100; j++){ - // variable j can only be accessed inside the for-loop brackets - i = j * j; - } - i = globalVar; // globalVar can be accessed from anywhere, including loop() - } - -See Also --------- - -- `C++ programming Wikibook `_. -- Wikipedia article on `scope `_ - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/semicolon.rst b/docs/source/arduino/semicolon.rst deleted file mode 100644 index b90d925..0000000 --- a/docs/source/arduino/semicolon.rst +++ /dev/null @@ -1,25 +0,0 @@ -.. highlight:: cpp - -.. _arduino-semicolon: - -Semicolon (;) -============= - -Used to end a line of code. Example:: - - int a = 13; - -Tip ---- - -Forgetting to end a line in a semicolon will result in a compiler -error. The error text may be obvious, and refer to a missing -semicolon, or it may not. If an impenetrable or seemingly illogical -compiler error comes up, one of the first things to check is a -missing semicolon, in the immediate vicinity, preceding the line at -which the compiler complained. - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/serial.rst b/docs/source/arduino/serial.rst deleted file mode 100644 index 1bcd28d..0000000 --- a/docs/source/arduino/serial.rst +++ /dev/null @@ -1,68 +0,0 @@ -.. _arduino-serial: - -Serial -====== - -Used for communication between the Arduino board and a computer or -other devices. All Arduino boards have at least one serial port -(also known as a UART or USART): **Serial**. It communicates on -digital pins 0 (RX) and 1 (TX) as well as with the computer via -USB. Thus, if you use these functions, you cannot also use pins 0 -and 1 for digital input or output. - - - -You can use the Arduino environment's built-in serial monitor to -communicate with an Arduino board. Click the serial monitor button -in the toolbar and select the same baud rate used in the call to -begin(). - - - -The Arduino Mega has three additional serial ports: **Serial1** on -pins 19 (RX) and 18 (TX), **Serial2** on pins 17 (RX) and 16 (TX), -**Serial3** on pins 15 (RX) and 14 (TX). To use these pins to -communicate with your personal computer, you will need an -additional USB-to-serial adaptor, as they are not connected to the -Mega's USB-to-serial adaptor. To use them to communicate with an -external TTL serial device, connect the TX pin to your device's RX -pin, the RX to your device's TX pin, and the ground of your Mega to -your device's ground. (Don't connect these pins directly to an -RS232 serial port; they operate at +/- 12V and can damage your -Arduino board.) - - - -Functions ---------- - - -- `begin `_\ () -- `end `_\ () -- `available `_\ () -- `read `_\ () -- `flush `_\ () -- `print `_\ () - -.. _arduino-serial-println: - -- `println `_\ () -- `write `_\ () - - - -Examples --------- - - -- `ASCII Table `_ -- `Dimmer `_ -- `Graph `_ -- `Physical Pixel `_ -- `Virtual Color Mixer `_ -- `Serial Call Response `_ -- `Serial Call Response ASCII `_ - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/setup.rst b/docs/source/arduino/setup.rst deleted file mode 100644 index 9cc96d4..0000000 --- a/docs/source/arduino/setup.rst +++ /dev/null @@ -1,34 +0,0 @@ -.. _arduino-setup: - -setup() -======= - -The setup() function is called when a sketch starts. Use it to -initialize variables, pin modes, start using libraries, etc. The -setup function will only run once, after each powerup or reset of -the Arduino board. - - - -Example -~~~~~~~ - -:: - - - int buttonPin = 3; - - void setup() - { - Serial.begin(9600); - pinMode(buttonPin, INPUT); - } - - void loop() - { - // ... - } - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/shiftout.rst b/docs/source/arduino/shiftout.rst deleted file mode 100644 index 3815dc5..0000000 --- a/docs/source/arduino/shiftout.rst +++ /dev/null @@ -1,136 +0,0 @@ -.. _arduino-shiftout: - -shiftOut() -========== - -Description ------------ - -Shifts out a byte of data one bit at a time. Starts from either the -most (i.e. the leftmost) or least (rightmost) significant bit. Each -bit is written in turn to a data pin, after which a clock pin is -pulsed to indicate that the bit is available. - - - -This is a software implementation; Arduino (as of 0019) also -provides an `SPI library `_ -that uses the hardware implementation. - - - -Syntax ------- - -shiftOut(dataPin, clockPin, bitOrder, value) - - - -Parameters ----------- - -dataPin: the pin on which to output each bit (*int*) - - - -clockPin: the pin to toggle once the **dataPin** has been set to -the correct value (*int*) - - - -bitOrder: which order to shift out the bits; either **MSBFIRST** or -**LSBFIRST**. -(Most Significant Bit First, or, Least Significant Bit First) - - - -value: the data to shift out. (*byte*) - - - -Returns -------- - -None - - - -Note ----- - -The **dataPin** and **clockPin** must already be configured as -outputs by a call to -`pinMode `_\ (). - - - -**shiftOut** is currently written to output 1 byte (8 bits) so it -requires a two step operation to output values larger than 255. - -:: - - // Do this for MSBFIRST serial - int data = 500; - // shift out highbyte - shiftOut(dataPin, clock, MSBFIRST, (data >> 8)); - // shift out lowbyte - shiftOut(data, clock, MSBFIRST, data); - - // Or do this for LSBFIRST serial - data = 500; - // shift out lowbyte - shiftOut(dataPin, clock, LSBFIRST, data); - // shift out highbyte - shiftOut(dataPin, clock, LSBFIRST, (data >> 8)); - - - -Example -------- - -*For accompanying circuit, see the `tutorial on controlling a 74HC595 shift register `_.* - - - -:: - - //**************************************************************// - // Name : shiftOutCode, Hello World // - // Author : Carlyn Maw,Tom Igoe // - // Date : 25 Oct, 2006 // - // Version : 1.0 // - // Notes : Code for using a 74HC595 Shift Register // - // : to count from 0 to 255 // - //**************************************************************** - - //Pin connected to ST_CP of 74HC595 - int latchPin = 8; - //Pin connected to SH_CP of 74HC595 - int clockPin = 12; - ////Pin connected to DS of 74HC595 - int dataPin = 11; - - void setup() { - //set pins to output because they are addressed in the main loop - pinMode(latchPin, OUTPUT); - pinMode(clockPin, OUTPUT); - pinMode(dataPin, OUTPUT); - } - - void loop() { - //count up routine - for (int j = 0; j < 256; j++) { - //ground latchPin and hold low for as long as you are transmitting - digitalWrite(latchPin, LOW); - shiftOut(dataPin, clockPin, LSBFIRST, j); - //return the latch pin high to signal chip that it - //no longer needs to listen for information - digitalWrite(latchPin, HIGH); - delay(1000); - } - } - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/sin.rst b/docs/source/arduino/sin.rst deleted file mode 100644 index b117f5f..0000000 --- a/docs/source/arduino/sin.rst +++ /dev/null @@ -1,28 +0,0 @@ -.. _arduino-sin: - -sin() -===== - -Calculates the `sine `_ of an angle -(in radians). - -Library Documentation ---------------------- - -.. doxygenfunction:: sin - -Arduino Compatibility ---------------------- - -The Maple versino of ``sin()`` is compatible with Arduino. - -See Also --------- - -- :ref:`cos ` -- :ref:`tan ` -- :ref:`float ` -- :ref:`double ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/sizeof.rst b/docs/source/arduino/sizeof.rst deleted file mode 100644 index 7c31809..0000000 --- a/docs/source/arduino/sizeof.rst +++ /dev/null @@ -1,64 +0,0 @@ -.. highlight:: cpp - -.. _arduino-sizeof: - -sizeof() -======== - -The ``sizeof`` operator on the Maple returns the number of bytes -needed to store a value of a given type\ [#fcharsize]_. This can be -an ordinary numeric type, like ``int``. It can be something more -complicated, like a ``struct`` or ``union``. If the argument to -``sizeof`` is an array, it returns the total number of bytes occupied -by the array. - -The general syntax looks like this:: - - sizeof(type) - sizeof(var) - -Example -------- - -The ``sizeof`` operator is useful for dealing with arrays (such as -strings) where it is convenient to be able to change the size of the -array without breaking other parts of the program. - -This program prints out a text string one character at a time. Try -changing the text phrase:: - - char myStr[] = "this is a test"; - int i; - - void setup() { - Serial.begin(9600); - } - - void loop() { - for (i = 0; i < sizeof(myStr) - 1; i++) { - Serial.print(i, DEC); - Serial.print(" = "); - Serial.println(myStr[i], BYTE); - } - } - - -Note that ``sizeof`` returns the total number of bytes. So for larger -variable types such as ``int``, the :ref:`for loop ` -would look something like this:: - - for (i = 0; i < (sizeof(myInts)/sizeof(int)) - 1; i++) { - // do something with myInts[i] - } - -.. rubric:: Footnotes - -.. [#fcharsize] Technically (and pedantically) speaking, ``sizeof`` - returns a multiple of the number of bits a ``char`` occupies in - memory. However, on the Maple (this goes for most C++ - implementations), a ``char`` occupies 8 bits = 1 byte. All the C++ - standard guarantees, however, is that a ``char`` occupies at - *least* 8 bits. - -.. include:: cc-attribution.txt - diff --git a/docs/source/arduino/sq.rst b/docs/source/arduino/sq.rst deleted file mode 100644 index c918d50..0000000 --- a/docs/source/arduino/sq.rst +++ /dev/null @@ -1,42 +0,0 @@ -.. highlight:: cpp - -.. _arduino-sq: - -sq(a) -===== - -Description ------------ - -(Macro) computes the square of a number. - -Parameters ----------- - -**a**: the number. - -Returns -------- - -**a** squared (**a** × **a**). - -Warning -------- - -Because of the way ``sq()`` is implemented, avoid using other -functions or causing side effects inside the parentheses, as it may -lead to incorrect results:: - - b = sq(a++); // avoid this - yields incorrect results - - b = sq(a); // use this instead - - a++; // keep other operations outside sq() - - -Arduino Compatibility ---------------------- - -Maple's implementation of ``sq()`` is compatible with Arduino. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/sqrt.rst b/docs/source/arduino/sqrt.rst deleted file mode 100644 index f93908e..0000000 --- a/docs/source/arduino/sqrt.rst +++ /dev/null @@ -1,25 +0,0 @@ -.. _arduino-sqrt: - -sqrt() -====== - -Calculates the square root of a number. - -Library Documentation ---------------------- - -.. doxygenfunction:: sqrt - -Arduino Compatibility ---------------------- - -The Maple versino of ``sqrt()`` is compatible with Arduino. - -See Also --------- - -- :ref:`pow ` -- :ref:`sq ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/static.rst b/docs/source/arduino/static.rst deleted file mode 100644 index 01f3dbf..0000000 --- a/docs/source/arduino/static.rst +++ /dev/null @@ -1,57 +0,0 @@ -.. highlight:: cpp - -.. _arduino-static: - -Static -====== - -The ``static`` keyword can be used to create variables that are -visible to only one function. However, unlike local variables that get -created and destroyed every time a function is called, ``static`` -variables persist beyond the function call, preserving their data -between function calls. - -Variables declared as ``static`` will only be created and initialized -the first time a function is called. - -.. note:: This is only one use of the ``static`` keyword in C++. It - has some other important uses that are not documented here; consult - a reliable C++ reference for details. - -Example -------- - -One use case for ``static`` variables is implementing counters that -last longer than the functions which need them, but shouldn't be -shared to other functions. Here's an example:: - - void setup() { - SerialUSB.begin(); - } - - void loop() { - int reading; - if (timeToReadSensors()) { - reading = readSensors(); - } - // do something with reading - } - - int readSensors() { - static int numSensorReadings = 0; - numSensorReadings++; - if (numSensorReadings % 100 == 0) { - SerialUSB.print("just got to another 100 sensor readings"); - } - return analogRead(...); - } - -In this example, the static variable ``numSensorReadings`` is -initialized to zero the first time ``readSensors()`` is called, and -then incremented, so it starts out at one. Subsequent calls to -``readSensors()`` won't reset ``numSensorReadings`` to zero, because -it was declared ``static``. Thus, ``numSensorReadings`` is a count of -the number of times that ``readSensors()`` has been called. - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/string.rst b/docs/source/arduino/string.rst deleted file mode 100644 index 528e7de..0000000 --- a/docs/source/arduino/string.rst +++ /dev/null @@ -1,131 +0,0 @@ -.. highlight:: cpp - -.. _arduino-string: - -Strings -======= - -Description ------------ - -Text strings can be represented in two ways. You can - -1. Use the :ref:`String ` data type, which is -part of the core as of version 0.0.9, or - -2. You can make a string out of an array of type :ref:`char -` and null-terminate it. - -This page describes the second method. - -Examples --------- - -All of the following are valid declarations for strings:: - - char str1[15]; - char str2[6] = {'m', 'a', 'p', 'l', 'e'}; - char str3[6] = {'m', 'a', 'p', 'l', 'e', '\0'}; - char str4[ ] = "maple"; - char str5[6] = "maple"; - char str6[15] = "maple"; - -As you can see, there are several methods available for declaring and -initializing strings: - -- Declare an array of ``char`` without initializing it, as with ``str1``. - -- Declare an array of ``char`` (with one extra ``char``) and the - compiler will add the required null character, as with ``str2``. - -- Explicitly add the null character (``'\0'``), as with ``str3``. - -- Initialize with a string constant in quotation marks (``"..."``); - the compiler will size the array to fit the string constant and a - terminating null character (``str4``). - -- Initialize the array with an explicit size and string constant, - (``str5``). - -- Initialize the array, leaving extra space for a larger string - (``str6``). - -Null Termination ----------------- - -Generally, strings are terminated with a null character (`ASCII -`_ code 0). This allows functions -(like ``SerialUSB.print()``) to tell where the end of a string is. -Otherwise, they would continue reading subsequent bytes of memory that -aren't actually part of the string. - -This means that your string needs to have space for one more character -than the text you want it to contain. That is why ``str2`` and -``str5`` need to be six characters, even though "maple" is only five --- the last position is automatically filled with a NULL -character. ``str4`` will be automatically sized to six characters, one -for the extra null. In the case of ``str3``, we've explicitly included -the null character (written ``'\0'``) ourselves. - -Note that it's possible to have a string without a final null -character (e.g. if you had specified the length of ``str2`` as five -instead of six). This will break most functions that use strings, so -you shouldn't do it intentionally. If you notice something behaving -strangely (operating on characters not in the string), however, this -could be the problem. - -Single quotes or double quotes? -------------------------------- - -Strings are always defined inside double quotes (``"Abc"``) and -characters are always defined inside single quotes (``'A'``). - -Wrapping long strings ---------------------- - -You can wrap long strings like this:: - - char myString[] = "This is the first line" - " this is the second line" - " etcetera"; - -Arrays of Strings ------------------ - -It is often convenient, when working with large amounts of text, -such as a project with an LCD display, to setup an array of -strings. Because strings themselves are arrays, this is in actually -an example of a two-dimensional array. - -In the code below, the asterisk after the datatype char ``char *`` -indicates that this is an array of "pointers". All array names are -actually pointers, so this is required to make an array of arrays. -Pointers are one of the more esoteric parts of C for beginners to -understand, but it isn't necessary to understand pointers in detail to -use them effectively here:: - - char* myStrings[] = {"This is string 1", "This is string 2", - "This is string 3", "This is string 4", - "This is string 5", "This is string 6"}; - - void setup() { - SerialUSB.begin(); - } - - void loop() { - for (int i = 0; i < 6; i++) { - SerialUSB.println(myStrings[i]); - delay(500); - } - } - - -See Also --------- - -- :ref:`array ` -- :ref:`__attribute__ ` -- :ref:`Variables ` - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/stringclass.rst b/docs/source/arduino/stringclass.rst deleted file mode 100644 index ce508e7..0000000 --- a/docs/source/arduino/stringclass.rst +++ /dev/null @@ -1,9 +0,0 @@ -.. _arduino-stringclass: - -String Class -============ - -Stub. - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/stringobject.rst b/docs/source/arduino/stringobject.rst deleted file mode 100644 index 1844266..0000000 --- a/docs/source/arduino/stringobject.rst +++ /dev/null @@ -1,91 +0,0 @@ -.. _arduino-stringobject: - -String -====== - -Description ------------ - -The String class, part of the core as of version 0019, allows you -to use and manipulate strings of text in more complex ways than -`character arrays `_ do. You -can concatenate Strings, append to them, search for and replace -substrings, and more. It takes more memory than a simple character -array, but it is also more useful. - - - -For reference, character arrays are referred to as strings with a -small s, and instances of the String class are referred to as -Strings with a capital S. Note that constant strings, specified in -"double quotes" are treated as char arrays, not instances of the -String class. - - - -Functions ---------- - - -- `String `_\ () -- `charAt `_\ () -- `compareTo `_\ () -- `concat `_\ () -- `endsWith `_\ () -- `equals `_\ () -- `equalsIgnoreCase `_\ () -- `getBytes `_\ () -- `indexOf `_\ () -- `lastIndexOf `_\ () -- `length `_\ () -- `replace `_\ () -- `setCharAt `_\ () -- `startsWith `_\ () -- `substring `_\ () -- `toCharArray `_\ () -- `toLowerCase `_\ () -- `toUpperCase `_\ () -- `trim `_\ () - - - -Operators ---------- - - -- `[] (element access) `_ -- `+ (concatenation) `_ -- `== (comparison) `_ - - - -Examples --------- - - -- `StringConstructors `_ -- `StringAdditionOperator `_ -- `StringIndexOf `_ -- `StringAppendOperator `_ -- `StringLengthTrim `_ -- `StringCaseChanges `_ -- `StringReplace `_ -- `StringCharacters `_ -- `StringStartsWithEndsWith `_ -- `StringComparisonOperators `_ -- `StringSubstring `_ - - - -See Also --------- - - -- `string `_: character - arrays -- `Variable Declaration `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/switchcase.rst b/docs/source/arduino/switchcase.rst deleted file mode 100644 index 9f66d0a..0000000 --- a/docs/source/arduino/switchcase.rst +++ /dev/null @@ -1,117 +0,0 @@ -.. highlight:: cpp - -.. _arduino-switchcase: - -switch / case statements -======================== - -Like :ref:`if/else ` blocks, A ``switch`` statement -controls program flow by allowing you to specify different code that -should be executed under various cases. - -The general syntax looks like this:: - - switch (var) { - case val1: - // statements - break; - case val2: - // statements - break; - ... - default: - // statements - } - -Where ``var`` is a variable whose value to investigate, and the -``val1``, ``val2`` after each ``case`` are constant values that -``var`` might be. - - -Description ------------ - -A ``switch`` statement compares the value of a variable to the values -specified in ``case`` statements. When a ``case`` statement is found -whose value matches that of the variable, the code in that case -statement is run. - -Here's a more concrete example:: - - switch (var) { - case 1: - doThing1(); - break; - case 2: - doThing2(); - break; - } - afterTheSwitch(); - -In the above example, if ``var == 1``, then the code beginning on the -line after ``case 1:`` gets executed. That is, if ``var`` is one, -``doThing1()`` gets called first, and then the ``break`` statement -gets executed. - -The ``break`` keyword exits the ``switch`` statement, and is typically -used at the end of each ``case``. Since there is a ``break`` at the -end of ``case 1:``, the ``switch`` statement gets exited, and the next -line to be run is the one which calls ``afterTheSwitch()``. - -Without a ``break``, the ``switch`` statement will continue executing -the following ``case`` expressions ("falling-through") until a -``break`` (or the end of the switch statement) is reached. Let's -pretend the ``switch`` looked like this instead:: - - switch (var) { - case 1: - doThing1(); - // no break statement anymore - case 2: - doThing2(); - break; - } - afterTheSwitch(); - -Now, if ``var`` is one, ``doThing1()`` gets executed like before. -However, without a ``break``, the code would continue to be executed -line-by-line, so ``doThing2()`` would be called next. At this point, -a ``break`` has been reached, so the program continues by calling -``afterTheSwitch()``. This is usually not what you want, which is why -each ``case`` usually has a ``break`` at the end. - -Writing "``default:``" instead of a ``case`` statement allows you to -specify what to do if none of the ``case`` statements matches. Having -a ``default`` is optional (you can leave it out), but if you have one, -it must appear after all of the ``case`` statements. Let's add a -``default`` to the ``switch`` we've been discussing:: - - switch (var) { - case 1: - doThing1(); - break; - case 2: - doThing2(); - break; - default: - doSomethingElse(); - } - afterTheSwitch(); - -If ``var`` is one, then ``doThing1()`` gets called. If ``var`` is -two, ``doThing2()`` gets called. If ``var`` is anything else, -``doSomethingElse()`` gets called. As stated above, a ``default`` is -optional. If you're missing one and none of the ``case`` statements -match, the ``switch`` does nothing at all, as if it wasn't there. - -``switch`` statements are often used with an ``enum`` value as the -variable to compare. In this case, you can write down all of the -values the ``enum`` takes as ``case`` statements, and be sure you've -covered all the possibilities. - -See also: ---------- - -- :ref:`if...else ` - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/tan.rst b/docs/source/arduino/tan.rst deleted file mode 100644 index f17ffcc..0000000 --- a/docs/source/arduino/tan.rst +++ /dev/null @@ -1,38 +0,0 @@ -.. _arduino-tan: - -tan(rad) -======== - -Description ------------ - -Calculates the tangent of an angle (in radians). The result will be -between negative infinity and infinity. - - - -Parameters ----------- - -rad: the angle in radians (*float*) - - - -Returns -------- - -The tangent of the angle (*double*) - - - -See also --------- - - -- `sin `_\ () -- `cos `_\ () -- `float `_ -- `double `_ - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/tone.rst b/docs/source/arduino/tone.rst deleted file mode 100644 index 8252804..0000000 --- a/docs/source/arduino/tone.rst +++ /dev/null @@ -1,81 +0,0 @@ -.. _arduino-tone: - -tone() -====== - -Description ------------ - -Generates a square wave of the specified frequency (and 50% duty -cycle) on a pin. A duration can be specified, otherwise the wave -continues until a call to -`noTone `_\ (). The pin can be -connected to a piezo buzzer or other speaker to play tones. - - - -Only one tone can be generated at a time. If a tone is already -playing on a different pin, the call to tone() will have no effect. -If the tone is playing on the same pin, the call will set its -frequency. - - - -Use of the tone() function will interfere with PWM output on pins 3 -and 11 (on boards other than the Mega). - - - -**NOTE:** if you want to play different pitches on multiple pins, -you need to call noTone() on one pin before calling tone() on the -next pin. - - - -Syntax ------- - -tone(pin, frequency) -tone(pin, frequency, duration) - - - -Parameters ----------- - -pin: the pin on which to generate the tone - - - -frequency: the frequency of the tone in hertz - - - -duration: the duration of the tone in milliseconds (optional) - - - -Returns -------- - -nothing - - - -See also --------- - - -- `noTone `_\ () -- `analogWrite `_\ () -- `Tutorial:Tone `_ -- `Tutorial:Pitch follower `_ -- `Tutorial:Simple Keyboard `_ -- `Tutorial: multiple tones `_ - - -- `Tutorial: PWM `_ - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/unsignedchar.rst b/docs/source/arduino/unsignedchar.rst deleted file mode 100644 index 5c26d17..0000000 --- a/docs/source/arduino/unsignedchar.rst +++ /dev/null @@ -1,44 +0,0 @@ -.. _arduino-unsignedchar: - -unsigned char -============= - -Description ------------ - -An unsigned data type that occupies 1 byte of memory. Same as the -`byte `_ datatype. - - - -The unsigned char datatype encodes numbers from 0 to 255. - - - -For consistency of Arduino programming style, the *byte* data type -is to be preferred. - - - -Example -------- - -:: - - unsigned char myChar = 240; - - - -See also --------- - - -- `byte `_ -- `int `_ -- `array `_ -- `Serial.println `_ - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/unsignedint.rst b/docs/source/arduino/unsignedint.rst deleted file mode 100644 index 11412b1..0000000 --- a/docs/source/arduino/unsignedint.rst +++ /dev/null @@ -1,80 +0,0 @@ -.. _arduino-unsignedint: - -unsigned int -============ - -Description ------------ - -Unsigned ints (unsigned integers) are the same as ints in that they -store a 2 byte value. Instead of storing negative numbers however -they only store positive values, yielding a useful range of 0 to -65,535 (2^16) - 1). - - - -The difference between unsigned ints and (signed) ints, lies in the -way the highest bit, sometimes refered to as the "sign" bit, is -interpreted. In the Arduino int type (which is signed), if the high -bit is a "1", the number is interpreted as a negative number, and -the other 15 bits are interpreted with -`2's complement math. `_ - - - -Example -------- - -:: - - unsigned int ledPin = 13; - - - -Syntax ------- - -:: - - unsigned int var = val; - - - - -- var - your unsigned int variable name -- val - the value you assign to that variable - - - -Coding Tip ----------- - -When variables are made to exceed their maximum capacity they "roll -over" back to their minimum capacitiy, note that this happens in -both directions - - - -:: - - unsigned int x - x = 0; - x = x - 1; // x now contains 65535 - rolls over in neg direction - x = x + 1; // x now contains 0 - rolls over - - - -See Also --------- - - -- `byte `_ -- `int `_ -- `long `_ -- `unsigned long `_ -- `Variable Declaration `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/unsignedlong.rst b/docs/source/arduino/unsignedlong.rst deleted file mode 100644 index c493c40..0000000 --- a/docs/source/arduino/unsignedlong.rst +++ /dev/null @@ -1,66 +0,0 @@ -.. _arduino-unsignedlong: - -unsigned long -============= - -Description ------------ - -Unsigned long variables are extended size variables for number -storage, and store 32 bits (4 bytes). Unlike standard longs -unsigned longs won't store negative numbers, making their range -from 0 to 4,294,967,295 (2^32 - 1). - - - -Example -------- - -:: - - unsigned long time; - - void setup() - { - Serial.begin(9600); - } - - void loop() - { - Serial.print("Time: "); - time = millis(); - //prints time since program started - Serial.println(time); - // wait a second so as not to send massive amounts of data - delay(1000); - } - -Syntax ------- - -:: - - unsigned long var = val; - - - - -- var - your long variable name -- val - the value you assign to that variable - - - -See Also --------- - - -- `byte `_ -- `int `_ -- `unsigned int `_ -- `long `_ -- `Variable Declaration `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/variables.rst b/docs/source/arduino/variables.rst deleted file mode 100644 index 0720041..0000000 --- a/docs/source/arduino/variables.rst +++ /dev/null @@ -1,191 +0,0 @@ -.. highlight:: cpp - -.. _arduino-variables: - -Variables ---------- - -A variable is a way of naming and storing a value for later use by -the program, such as data from a sensor or an intermediate value -used in a calculation. - -.. _arduino-variables-declaring: - -Declaring Variables -^^^^^^^^^^^^^^^^^^^ - -Before they are used, all variables have to be declared. Declaring -a variable means defining its type, and optionally, setting an -initial value (initializing the variable). Variables do not have to -be initialized (assigned a value) when they are declared, but it is -often useful. - - - -:: - - int inputVariable1; - int inputVariable2 = 0; // both are correct - - - -Programmers should consider the size of the numbers they wish to -store in choosing variable types. Variables will -`roll over <#VariableRollover>`_ when the value stored exceeds the -space assigned to store it. See below for an example. - -.. _arduino-variables-scope: - -Variable Scope -^^^^^^^^^^^^^^ - -Another important choice that programmers face is where to declare -variables. The specific place that variables are declared -influences how various functions in a program will *see* the -variable. This is called variable -`scope `_. - -.. _arduino-variables-initializing: - -Initializing Variables -^^^^^^^^^^^^^^^^^^^^^^ - -Variables may be *initialized* (assigned a starting value) when -they are declared or not. It is always good programming practice -however to double check that a variable has valid data in it, -before it is accessed for some other purpose. - - - -Example: - -:: - - int calibrationVal = 17; // declare calibrationVal and set initial value - -.. _arduino-variables-rollover: - -Variable Rollover -^^^^^^^^^^^^^^^^^ - -When variables are made to exceed their maximum capacity they "roll -over" back to their minimum capacity, note that this happens in -both directions. - - - -:: - - int x - x = -32,768; - x = x - 1; // x now contains 32,767 - rolls over in neg. direction - - - -:: - - x = 32,767; - x = x + 1; // x now contains -32,768 - rolls over - - - -Using Variables -^^^^^^^^^^^^^^^ - -Once variables have been declared, they are used by setting the -variable equal to the value one wishes to store with the -`assignment operator `_ -(single equal sign). The assignment operator tells the program to -put whatever is on the right side of the equal sign into the -variable on the left side. - - - -:: - - inputVariable1 = 7; // sets the variable named inputVariable1 to 7 - inputVariable2 = analogRead(2); // sets the variable named inputVariable2 to the - // (digitized) input voltage read from analog pin #2 - - - -Examples -^^^^^^^^ - -:: - - int lightSensVal; - char currentLetter; - unsigned long speedOfLight = 186000UL; - char errorMessage = {"choose another option"}; // see string - - - -Once a variable has been set (assigned a value), you can test its -value to see if it meets certain conditions, or you can use its -value directly. For instance, the following code tests whether the -inputVariable2 is less than 100, then sets a delay based on -inputVariable2 which is a minimum of 100: - - - -:: - - if (inputVariable2 < 100) - { - inputVariable2 = 100; - } - - delay(inputVariable2); - - - -This example shows all three useful operations with variables. It -tests the variable ( ``if (inputVariable2 < 100)`` ), it sets the -variable if it passes the test ( ``inputVariable2 = 100`` ), and it -uses the value of the variable as an input parameter to the delay() -function (``delay(inputVariable2)`` ) - - - -**Style Note:** You should give your variables descriptive names, -so as to make your code more readable. Variable names like -**tiltSensor** or **pushButton** help you (and anyone else reading -your code) understand what the variable represents. Variable names -like **var** or **value**, on the other hand, do little to make -your code readable. - - - -You can name a variable any word that is not already one of the -`keywords `_`? `_ -in Arduino. Avoid beginning variable names with numeral -characters. - - - -Some variable types -^^^^^^^^^^^^^^^^^^^ - - -- `char `_ -- `byte `_ -- `int `_ -- `unsigned int `_ -- `long `_ -- `unsigned long `_ -- `float `_ -- `double `_ - - - -Variable Scope -^^^^^^^^^^^^^^ - - -- `Variable Scope `_ - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/void.rst b/docs/source/arduino/void.rst deleted file mode 100644 index 82f9606..0000000 --- a/docs/source/arduino/void.rst +++ /dev/null @@ -1,40 +0,0 @@ -.. _arduino-void: - -void -==== - -The void keyword is used only in function declarations. It -indicates that the function is expected to return no information to -the function from which it was called. - - - -Example: --------- - -:: - - // actions are performed in the functions "setup" and "loop" - // but no information is reported to the larger program - - void setup() - { - // ... - } - - void loop() - { - // ... - } - - - - -See also --------- - -`function declaration `_ - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/volatile.rst b/docs/source/arduino/volatile.rst deleted file mode 100644 index fc02081..0000000 --- a/docs/source/arduino/volatile.rst +++ /dev/null @@ -1,73 +0,0 @@ -.. _arduino-volatile: - -volatile keyword -================ - -volatile is a keyword known as a variable *qualifier*, it is -usually used before the datatype of a variable, to modify the way -in which the compiler and subsequent program treats the variable. - - - -Declaring a variable volatile is a directive to the compiler. The -compiler is software which translates your C/C++ code into the -machine code, which are the real instructions for the Atmega chip -in the Arduino. - - - -Specifically, it directs the compiler to load the variable from RAM -and not from a storage register, which is a temporary memory -location where program variables are stored and manipulated. Under -certain conditions, the value for a variable stored in registers -can be inaccurate. - - - -A variable should be declared volatile whenever its value can be -changed by something beyond the control of the code section in -which it appears, such as a concurrently executing thread. In the -Arduino, the only place that this is likely to occur is in sections -of code associated with interrupts, called an interrupt service -routine. - - - -Example -------- - -:: - - // toggles LED when interrupt pin changes state - - int pin = 13; - volatile int state = LOW; - - void setup() - { - pinMode(pin, OUTPUT); - attachInterrupt(0, blink, CHANGE); - } - - void loop() - { - digitalWrite(pin, state); - } - - void blink() - { - state = !state; - } - - - -See also --------- - - -- `AttachInterrupt `_ - - - - -.. include:: cc-attribution.txt diff --git a/docs/source/arduino/while.rst b/docs/source/arduino/while.rst deleted file mode 100644 index e8167bd..0000000 --- a/docs/source/arduino/while.rst +++ /dev/null @@ -1,49 +0,0 @@ -.. _arduino-while: - -while Loops -=========== - -Description ------------ - -**while** loops will loop continuously, and infinitely, until the -expression inside the parenthesis, () becomes false. Something must -change the tested variable, or the **while** loop will never exit. -This could be in your code, such as an incremented variable, or an -external condition, such as testing a sensor. - - - -Syntax ------- - -:: - - while(expression){ - // statement(s) - } - - - -Parameters ----------- - -expression - a (boolean) C statement that evaluates to true or -false - - - -Example -------- - -:: - - var = 0; - while(var < 200){ - // do something repetitive 200 times - var++; - } - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/word.rst b/docs/source/arduino/word.rst deleted file mode 100644 index 32506b8..0000000 --- a/docs/source/arduino/word.rst +++ /dev/null @@ -1,32 +0,0 @@ -.. _arduino-word: - -word -==== - -Description ------------ - -A word stores a 16-bit unsigned number, from 0 to 65535. Same as an -unsigned int. - - - -Example -------- - -:: - - word w = 10000; - - - -See also --------- - - -- `byte `_ -- `word `_\ () - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/arduino/wordcast.rst b/docs/source/arduino/wordcast.rst deleted file mode 100644 index 1e854ba..0000000 --- a/docs/source/arduino/wordcast.rst +++ /dev/null @@ -1,54 +0,0 @@ -.. _arduino-wordcast: - -word() -====== - -Description ------------ - -Convert a value to the -`word `_ data type or create a -word from two bytes. - - - -Syntax ------- - -word(x) -word(h, l) - - - -Parameters ----------- - -x: a value of any type - - - -h: the high-order (leftmost) byte of the word - - - -l: the low-order (rightmost) byte of the word - - - -Returns -------- - -word - - - -See also --------- - - -- `word `_ - - - - -.. include:: cc-attribution.txt \ No newline at end of file diff --git a/docs/source/bootloader.rst b/docs/source/bootloader.rst index 46c2cf0..6cb9ece 100644 --- a/docs/source/bootloader.rst +++ b/docs/source/bootloader.rst @@ -226,12 +226,12 @@ A bootloader packet is composed of a sequence of fields, as follows. - 1 - 0--0xFF - Queries and responses must have the same sequence number; rolls - over to 0 after 0xFF. + over to 0 after 0xFF * - MESSAGE_SIZE - 2 - 0--0xFFFF - - Size of message body, currently limited to a 1024B maximum + - Size of message body, currently limited to a 1024B=1KB maximum * - TOKEN - 1 @@ -241,14 +241,32 @@ A bootloader packet is composed of a sequence of fields, as follows. * - MESSAGE_BODY - Variable, determined by MESSAGE_SIZE field - Command query or response - - See next section + - See :ref:`next section ` * - CHECKSUM - 4 - XOR of all other 32-bit words in packet - - Words are checksummed little-endian; however, like all - multi-byte fields, the CHECKSUM is transmitted between PC and - device in network (big-endian) order. + - See :ref:`below ` + +.. _bootloader-checksum: + +.. highlight:: cpp + +.. note:: When computing the checksum, the words in a packet are + interpreted big-endian (as if the packet were a sequence of 32-bit, + big-endian unsigned integers). If the end of the MESSAGE_BODY is + not aligned with a four-byte boundary, then the checksum will treat + it as if it was padded with zero bytes to a four-byte boundary. + + As a concrete example, an entire GET_INFO query (see :ref:`below + `), including the packet structure, is + comprised of the byte sequence :: + + {0x1B, 0x7F, 0x00, 0x01, 0x7F, 0x00, 0x64, 0x7F, 0x00, 0x01} + + The SEQUENCE_NUM of this query is 0x7F. + +.. highlight:: sh .. _bootloader-commands: @@ -256,15 +274,16 @@ Commands ^^^^^^^^ The packet structure overhead is for reliability. The actual queries -and responses are transacted inside of the message body. Following in -the footsteps of the STK-500 protocol, each query or response begins -with the single byte CMD field. For each query, the resultant response -must begin with the same CMD byte. For each type of CMD, the structure -of queries and responses is of fixed size. Following STK-500, fields -longer than 1 byte are transmitted MSB first (big-endian). However, -READ and WRITE commands operate byte-wise (not word-wise); it is up to -the host PC to ensure that alignment and ordering issues are handled -appropriately. +and responses are transacted inside of the message body. Following +the STK-500 protocol, each query or response begins with the single +byte command field. For each query, the resultant response must begin +with the same CMD byte. For each type of command, the structure of +queries and responses is of fixed size. + +Also following STK-500, fields longer than 1 byte are transmitted MSB +first (big-endian). However, READ and WRITE commands operate byte-wise +(not word-wise); it is up to the host PC to ensure that alignment and +ordering issues are handled appropriately. .. _bootloader-get-info: @@ -447,7 +466,7 @@ READ_BYTES query: * - LENGTH - 2 - Maximum number of bytes to read (currently, this may be at most - 512). Must be a multiple of 4. + 1024 = 1KB). Must be a multiple of 4. READ_BYTES response: diff --git a/docs/source/external-interrupts.rst b/docs/source/external-interrupts.rst index 39828e3..79492ef 100644 --- a/docs/source/external-interrupts.rst +++ b/docs/source/external-interrupts.rst @@ -76,7 +76,7 @@ The following table shows which pins can be used on which lines. .. note:: - You should set the :ref:`pin mode ` of your + You should set the :ref:`pin mode ` of your desired pin to an input mode (e.g ``INPUT`` or ``INPUT_FLOATING``, ``INPUT_PULLUP``, ``INPUT_PULLDOWN``). diff --git a/docs/source/foo.rst b/docs/source/foo.rst deleted file mode 100644 index 1da021c..0000000 --- a/docs/source/foo.rst +++ /dev/null @@ -1,122 +0,0 @@ -.. _foo: - -================================== -[temporary] Converted Arduino docs -================================== - -This is the index of the imported Arduino docs. - -Finished: - -.. toctree:: - :maxdepth: 1 - - abs() - analogRead() - pinMode() - Arithmetic - Arrays - Assignment - attachInterrupt() - bit() - bitClear() - bitRead() - bitSet() - arduino/bitshift - arduino/analogwrite - arduino/bitwisemath - arduino/bitwisecompound - bitWrite() - arduino/boolean - arduino/booleanvariables - arduino/braces - arduino/break - arduino/byte - arduino/bytecast - arduino/char - arduino/charcast - arduino/comments - arduino/const - constrain() - arduino/continue - cos() - #define - arduino/delay - arduino/delaymicroseconds - arduino/detachinterrupt - arduino/digitalread - arduino/double - arduino/doublecast - arduino/dowhile - arduino/else - arduino/float - arduino/floatcast - arduino/for - arduino/goto - arduino/highbyte - arduino/if - arduino/comparison - arduino/include - arduino/increment - arduino/arithmeticcompound - arduino/int - arduino/intcast - arduino/long - arduino/longcast - arduino/loop - arduino/max - arduino/min - arduino/modulo - arduino/pointer - arduino/pow - arduino/return - arduino/scope - arduino/semicolon - arduino/sin - arduino/sizeof - arduino/sqrt - arduino/sq - arduino/static - arduino/string - -Unfinished; straightforward to convert: - -.. toctree:: - :maxdepth: 1 - - arduino/switchcase - arduino/tan - arduino/unsignedchar - arduino/unsignedint - arduino/unsignedlong - arduino/variables - arduino/void - arduino/volatile - arduino/while - -Unfinished, requires libmaple/Arduino knowledge: - -.. toctree:: - :maxdepth: 1 - - arduino/word - arduino/wordcast - arduino/constants - arduino/digitalwrite - arduino/notone - arduino/serial - arduino/interrupts - analogWrite() - arduino/nointerrupts - arduino/pulsein - arduino/stringobject - arduino/tone - arduino/random - arduino/randomseed - arduino/setup - arduino/map - arduino/shiftout - arduino/micros - arduino/millis - arduino/lowbyte - arduino/stringclass diff --git a/docs/source/ide.rst b/docs/source/ide.rst index c8dbd74..00dcf03 100644 --- a/docs/source/ide.rst +++ b/docs/source/ide.rst @@ -5,7 +5,19 @@ Maple IDE Documentation Stub. +.. TODO stub sections for all the other buttons, etc. + .. _ide-serial-monitor: Serial Monitor -------------- + +.. _ide-verify: + +Verify +------ + +.. _ide-upload: + +Upload +------ diff --git a/docs/source/index.rst b/docs/source/index.rst index ac91c4f..32fa28f 100644 --- a/docs/source/index.rst +++ b/docs/source/index.rst @@ -3,17 +3,22 @@ Maple Documentation Index ========================= -Welcome! This is the documentation index for programming your Maple. -It contains tutorials, quickstarts, and technical documentation. +Welcome! This is the Maple documentation index. It contains +tutorials, quickstarts, and technical documentation. If you just got a new Maple, you probably want to begin with the :ref:`quickstart `. You can then move on to reading about the programming language you use with the Maple at the -:ref:`language reference `. Good luck, and have fun! +:ref:`language reference `. + +If you're having problems, you might want to visit the +:ref:`troubleshooting ` and :ref:`known problems +` pages. Finally, you can always hit the `forums +`_ to ask questions to the LeafLabs team +and other Maple users. Good luck, and have fun! Table of contents: -.. TODO: be more Pythonic with a "parts of the documentation" thing .. toctree:: :maxdepth: 1 @@ -29,8 +34,7 @@ Table of contents: External Interrupts Bootloader Known Problems - [Temporary] Arduino docs TOC - [Temporary] Wirish-only docs TOC + Language Reference Index Indices and tables ================== diff --git a/docs/source/lang/abs.rst b/docs/source/lang/abs.rst new file mode 100644 index 0000000..ed95e6f --- /dev/null +++ b/docs/source/lang/abs.rst @@ -0,0 +1,42 @@ +.. _lang-abs: + +abs(x) +====== + +Description +----------- + +(Macro) computes the absolute value of a number. + +Parameters +---------- + +**x**: the number. + +Returns +------- + +**x**: if **x** is greater than or equal to 0. + +**-x**: if **x** is less than 0. + +Warning +------- + +Because of the way ``abs()`` is implemented, avoid using other +functions or causing side effects inside the parentheses, as it may +lead to incorrect results:: + + abs(a++); // avoid this - yields incorrect results + + abs(a); // use this instead - + a++; // keep other operations outside abs() + + +Arduino Compatibility +--------------------- + +Maple's implementation of ``abs()`` is compatible with Arduino. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/analogread.rst b/docs/source/lang/analogread.rst new file mode 100644 index 0000000..0c93650 --- /dev/null +++ b/docs/source/lang/analogread.rst @@ -0,0 +1,152 @@ +.. highlight:: cpp + +.. _lang-analogread: + +analogRead() +============ + +Used to perform ADC conversion. + +.. contents:: Contents + :local: + +Library Documentation +--------------------- + +.. doxygenfunction:: analogRead + +Discussion +---------- + +Reads the value from the specified analog pin. The Maple board +contains a 16-channel, 12-bit analog to digital converter. This means +that it will map input voltages between 0 and 3.3 volts into integer +values between 0 and 4095. This yields a resolution between readings +of 3.3V / 4096 units, or 0.8 millivolts. However, a number of factors +interfere with getting full accuracy and precision. For more +information, see :ref:`adc`. + +Before calling analogRead() on a pin, that pin must first be +configured for analog input, using :ref:`lang-pinMode` (you only +have to do this once, so it's usually done in :ref:`lang-setup`\ ). + +It takes about 0.8 microseconds (.0000008 seconds) to read an analog +input, so the maximum sample rate using this function is approximately +1.3 million samples per second\ [#fsamp]_. + + +Parameter Discussion +-------------------- + +The pin parameter is the number of the analog input pin to read from. +Header pins on the Maple with ADC functionality (marked as "AIN" on +the silkscreen) are: + + 0, 1, 2, 3, 10, 11, 12, 13, 15, 16, 17, 18, 19, 20, 27, 28 + +Note that pins 3, 27, and 28 are not marked AIN on the silkscreen +for Maple revisions through Rev 5, however, they **do work** as +analog input pins. + +Note +---- + +If the analog input pin is not connected to anything, the value +returned by analogRead() will fluctuate based on a number of factors +(e.g. the values of the other analog inputs, how close your hand is to +the board, etc.) in a seemingly random way. + + +Example +------- + + :: + + + int analogPin = 3; // potentiometer wiper (middle terminal) connected + // to analog pin 3. outside leads to ground and +3.3V + int val = 0; // variable to store the value read + + void setup() { + pinMode(analogPin, INPUT_ANALOG); // set up pin for analog input + SerialUSB.begin(); // set up usb virtual COM port + } + + void loop() { + val = analogRead(analogPin); // read the input pin + SerialUSB.println(val); // print the value, for debugging with + // a serial monitor + } + + +Arduino Compatibility +--------------------- + +The Arduino board contains a 6 channel (8 channels on the Mini and +Nano, 16 on the Mega), 10-bit analog to digital converter with an +input voltage range of 0V--5V. This means that it will map input +voltages between 0 and 5 volts (which is **larger** than Maple's range +of 0V-3.3V) into integer values between 0 and 1023 (which is +**smaller** than the Maple's range of 0--4095). + +This yields a theoretical resolution between readings of: 5 volts / +1024 units or .0049 volts (4.9 mV) per unit on Arduino boards, which +is larger, and thus less precise, than Maple's 0.0008 volts (0.8 mV). + +If your program expects Arduino-style 10-bit ADC, you can :ref:`right +shift ` the value of a Maple readout by 2, like so:: + + // right shift means that the result will be between 0 and 1023; + // be aware that you're losing a lot of precision if you do this + int adc_reading = analogRead(pin) >> 2; + +On the Arduino, the input range and resolution can be changed using +their implementation of `analogReference() +`_\ . Because of the +way its hardware (as of Rev 5) was designed, it's not possible to +implement analogReference on the Maple, so this function doesn't +exist. If your inputs lie in a different voltage range than 0V--3.3V, +you'll need to bring them into that range before using analogRead. +Some basic tools to accomplish this are `resistor dividers +`_ and `Zener diodes +`_\ +. However, opamps and other powered components can also be used if +greater precision is required. + +Finally, On the Arduino, it takes significantly longer to read analog +input: about 100 microseconds (0.0001 s), so the maximum reading rate +is 10,000 times a second. + + +See also +-------- + +- :ref:`ADC note ` +- `(Arduino) Tutorial: Analog Input Pins `_ + + +.. rubric:: Footnotes + +.. [#fsamp] This is based on the current configuration of a 55.5 cycle + sample time, at 72 MHz. However, the minimum sample time *possible* + is 1.5 cycles, leading to a theoretical maximum of approximately 48 + million samples per second (of course, doing anything with the + readings also consumes cycles, so this maximum can't be reached in + practice). + + See the `STM32 Reference Manual `_, §§11.12.4--5 + (pp. 225--226), for more information on the low-level bit twiddling + currently necessary to change the sample time. For examples of how + the ADCs are configured in libmaple, see `adc.h + `_ + and `adc.c + `_\ + . Be aware that changing the sample time has important + consequences related to the impedance of the device connected to + the input pin. If you want to make changes, as a minimum, you + should first read ST's application notes on `ADC modes + `_ and `ADC oversampling + `_. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/analogwrite.rst b/docs/source/lang/analogwrite.rst new file mode 100644 index 0000000..d30d4d9 --- /dev/null +++ b/docs/source/lang/analogwrite.rst @@ -0,0 +1,164 @@ +.. highlight:: cpp + +.. _lang-analogwrite: + +analogWrite() +============= + +.. note:: + + On the Maple, calling analogWrite() is the same as calling + :ref:`lang-pwmwrite`\ ; see that function's documentation for more + information. + + This is because PWM is not true analog output (i.e., is not the + output of a `DAC + `_\ ), so + the function is badly named. For instance, **analogWrite() has + absolutely nothing to do with** :ref:`lang-analogread`\ , which is + potentially confusing. + + The alias of analogWrite() to pwmWrite() is provided (sigh) for the + sake of compatibility with Arduino, but we recommend using + :ref:`lang-pwmwrite` when writing new software, for clarity. + +.. contents:: Contents + :local: + +Arduino Compatibility +--------------------- + +There are a few important differences between Arduino's `analogWrite() +`_ and Maple's +:ref:`lang-pwmwrite` that you should keep in mind. In each case, we +have some recommendations you can use to help converting from Arduino +to Maple. + +Difference 1: Duty cycle range is different +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The first and most important difference is that the largest possible +value for the duty cycle is much bigger on the Maple. Using Arduino's +analogWrite(), the duty cycle ranges between 0--255 (always off -- +always on)\ [#fbytemax]_\ . Using Maple's pwmWrite(), the duty cycle +ranges from 0--65,535 by default\ [#fuint16max]_\ . + +This is a good thing! The greater range of values on the Maple gives +you much more precise control over the duty cycle of your PWM output. + +If you're porting code from the Arduino and want a quick-and-dirty +fix, one solution is to :ref:`map ` the argument to +analogWrite into the right range:: + + // Arduino code: + analogWrite(pin, duty); + + // Becomes Maple code: + analogWrite(pin, map(duty, 0, 255, 0, 65535)); + +This will convert values in the range 0-255 to values in the range +0--65,635, which is the correct default range for all of the timers +which control PWM output. See the :ref:`timers reference ` +for more information. + +Another fix is to consult the :ref:`pin mapping mega table +` to find the timer which controls PWM on the +pin you're using, then set that Timer's overflow to 255. Subsequent +calls to analogWrite() should work as on the Arduino (with the same +loss of precision). Note, however, that that affects the overflow for +the **entire timer**, so other code relying on that timer (such as any +:ref:`interrupts ` the timer controls) will +likely need to be modified as well. + +Difference 2: You must use pinMode() to set up PWM +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The second difference is that on the Maple, you **must** set up the pin +for PWM output using :ref:`lang-pinmode`\ , with argument ``PWM``. +This should just be one extra line of code in your +:ref:`lang-setup` function. Example:: + + void setup() { + // set up pin 9 for PWM + pinMode(9, PWM); + } + +This also means that you can't later call :ref:`lang-digitalread` +or :ref:`lang-digitalwrite` on that pin (unless some time in +between, you use pinMode() to reconfigure that pin for ``INPUT`` or +``OUTPUT``; see the :ref:`lang-pinmode` page for more information). + +Difference 3: No PWM on pin 10 +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +On the Maple, the pins which support PWM are: 0, 1, 2, 3, 5, 6, 7, 8, +9, 11, 12, and 14, or twelve pins in total. That is at least as +*many* PWM pins as any Arduino board, but there are differences in +*which* pins support it. + +* On **most Arduino boards** (those with the ATmega168 or ATmega328; + this includes the **Arduino Uno**), this function works on pins 3, + 5, 6, 9, 10, and 11, or six pins total. Note that these boards + support PWM on pin 10, while Maple does not. + +* On the **Arduino Mega**, PWM works on pins 2 through 13, or twelve pins + total. Note that this board supports PWM on pins 4, 10, and 13, + while the Maple does not. Maple supports PWM on pins 0, 1, and 14, + which the Mega does not, making the total number of pins supporting + PWM equal on these boards. + +* **Older Arduino boards** with an ATmega8 only support analogWrite() on + pins 9, 10, and 11. Maple does not support PWM on pin 10. + +In all cases, Arduino boards support PWM on pin 10, unlike Maple. We +did our best to make PWM as pin-compatible as possible; however, +circuit layout constraints prevented us from achieving perfect +compatibility. + +The "safest" pins to use for PWM output are pins 9 and 11. These pins +work on any Arduino board and on Maple. The "safe" pins, which work +on most recent Arduino boards, the Arduino Mega and the Maple, are +pins 3, 5, 6, 9, and 11. Thus, if you want your project to be as +portable as possible between Maple and Arduino, we recommend using the +"safest" pins first, then the "safe" pins, as necessary. + +Difference 4: PWM frequency +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The frequency of the PWM signal (i.e., the frequency of a complete +on/off cycle) on the Arduino is approximately 490 Hz. + +On the Maple, the frequency is configurable, defaulting to about 1100 +Hz, or 1.1 KHz. This is because the PWM frequency is the frequency of +the timer which controls PWM output on the particular pin (\ +:ref:`the PWM tutorial has the details `\ ). + +If your application absolutely requires Arduino's PWM frequency (it +probably doesn't), then the steps are: + +1. Figure out which timer controls PWM output on your pin (\ :ref:`this table ` is your friend here). Let's say it's ``Timern``\ , where ``n`` is some number 1, 2, 3, or 4. + +2. Call ``Timern.setPeriod(2041)``\ . This will set the timer's period to approximately 2041 microseconds, which is a frequency of approximately 490 Hz. + +Be aware that this will change the period for the **entire timer**\ , +and will affect anything else in your program that depends on that +timer. One example is :ref:`interrupts `\ . +You've been :ref:`warned `\ . + +See also +-------- + +- :ref:`Maple PWM tutorial ` + +.. rubric:: Footnotes + +.. [#fbytemax] This is because the value for the duty cycle on Arduino + must fit in 1 byte of memory, and an unsigned (i.e., nonnegative) + integer with size 1 byte can hold the values between 0 and 255. + +.. [#fuint16max] This is because the value for the duty cycle on the + Maple uses 2 bytes of memory, and an unsigned (i.e., nonnegative) + integer with size 2 bytes can hold the values between 0 and 65,535. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/arithmetic.rst b/docs/source/lang/arithmetic.rst new file mode 100644 index 0000000..9f21627 --- /dev/null +++ b/docs/source/lang/arithmetic.rst @@ -0,0 +1,129 @@ +.. highlight:: cpp + +.. _lang-arithmetic: + +Addition, Subtraction, Multiplication, & Division +================================================= + +.. contents:: Contents + :local: + +Description +----------- + +These operators return the sum, difference, product, or quotient +(respectively) of the two operands. The operation is conducted using +the data type of the operands, so, for example, ``9 / 4`` gives ``2`` +since 9 and 4 are :ref:`int variables `. + +This also means that the operation can overflow if the result is +larger than that which can be stored in the data type (e.g. adding 1 +to an :ref:`lang-int` with the value 2147483647 gives +-2147483648). If the operands are of different types, the "larger" +type is used for the calculation. + +.. _lang-arithmetic-typeconversion: + +.. note:: The specifics of these rules are beyond the scope of this + documentation; for more information, see `The C++ Programming + Language `_\ , by Bjarne + Stroustroup, Appendix C, especially §§C.4-C.6, or `this WikiBooks + entry on C++ type conversion + `_. + +.. note:: For more information on how computers represent integers, + see the Wikipedia page on `two's complement + `_. + +If one of the numbers (operands) are of the type **float** or of type +**double**, floating point math will be used for the +calculation. + +Examples +-------- + + :: + + y = y + 3; + x = x - 7; + i = j * 6; + r = r / 5; + + +Syntax +------ + + :: + + result = value1 + value2; + result = value1 - value2; + result = value1 * value2; + result = value1 / value2; + + +Parameters +---------- + +**value1**: any numeric variable or constant + +**value2**: any numeric variable or constant + +Programming Tips +---------------- + +- Know that :ref:`integer constants ` + default to :ref:`int `, so some constant calculations + may overflow (e.g., 200000 * 5000000 will yield a negative result). + +- Choose variable sizes that are large enough to hold the largest + results from your calculations. + +- Know at what point your variable will "roll over" and also what + happens in the other direction e.g. (0 - 1) for unsigned arithmetic, + or (0 - -2,147,483,648) for signed arithmetic. + +- For math that requires fractions, float variables may be used, but + be aware of their drawbacks: large size and slow computation speeds + (the STM32 has no floating point hardware, so all floating point + calculations have to be done in software). + +- Use cast operator, e.g. ``(int)myFloat`` to convert one variable type + to another on the fly. + +Arduino Compatibility +--------------------- + +Since the STM32 processor on the Maple is a 32-bit machine, the int +type overflows at a much higher value on Maple than on Arduino. In +particular, on Maple, ints do not overflow (become negative) until +they reach 2,147,483,648; on the Arduino, they overflow at 32,767. +Because of this, programs running on Maple are much less likely to run +into overflow issues. The following table summarizes the sizes and +ranges of integer datatypes on the Maple (the ranges of long long +types are approximate): + +.. _lang-arithmetic-int-sizes: + +.. csv-table:: + :header: Datatype, Unsigned range, Signed range, Size (bytes) + :widths: 8, 12, 17, 8 + + ``char``, 0 --- 255, -128 --- 127, 1 + ``short``, "0 --- 65,535", "-32,768 --- 32,767", 2 + ``int``, "0 --- 4,294,967,295", "-2,147,483,648 --- 2,147,483,647", 4 + ``long``, "0 --- 4,294,967,295", "-2,147,483,648 --- 2,147,483,647", 4 + ``long long``, "0 --- 1.8*10\ :sup:`19`\ " (approx.), "-9.2*10\ :sup:`18` --- 9.2*10\ :sup:`18` (approx.)", 8 + + +See Also +-------- + +- The individual sizes (in bits) of various available types are + defined in `libmaple_types.h + `_\ + . + +- :ref:`sizeof `\ () + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/arithmeticcompound.rst b/docs/source/lang/arithmeticcompound.rst new file mode 100644 index 0000000..aa0dc18 --- /dev/null +++ b/docs/source/lang/arithmeticcompound.rst @@ -0,0 +1,46 @@ +.. highlight:: cpp + +.. _lang-arithmeticcompound: + +Compound Arithmetic Operators (``+=`` , ``-=``, ``*=``, ``/=``) +=============================================================== + +Description +----------- + +Perform a mathematical operation on a variable with another constant +or variable. These operators are just a convenient shorthand:: + + x += y; // equivalent to the expression x = x + y; + x -= y; // equivalent to the expression x = x - y; + x *= y; // equivalent to the expression x = x * y; + x /= y; // equivalent to the expression x = x / y; + +Here is an example:: + + int x = 2; + int y = 10; + + x += 4; // x now contains 6 + x -= 3; // x now contains 3 + x *= y; // x now contains 30 + x /= 2; // x now contains 15 + x += max(20, 6); // x now contains 35 + x -= sq(5); // x now contains 15 + +Parameters +---------- + +**x**: a numeric variable + +**y**: a numeric variable, number constant, or any other expression +that evaluates to a number (e.g. call to a function that returns a +number). + +See Also +-------- + +- :ref:`Arithmetic operators ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/array.rst b/docs/source/lang/array.rst new file mode 100644 index 0000000..30a818f --- /dev/null +++ b/docs/source/lang/array.rst @@ -0,0 +1,123 @@ +.. highlight:: cpp + +.. _lang-array: + +Arrays +====== + +An array is a collection of variables that are accessed with an index +number. Arrays in the C++ programming language, in which the Maple is +programmed, can be complicated, but using simple arrays is relatively +straightforward. + +.. contents:: Contents + :local: + +Creating (Declaring) an Array +----------------------------- + +All of the methods below are valid ways to create (declare) an +array. :: + + int myInts[6]; + int myPins[] = {2, 4, 8, 3, 6}; + int mySensVals[6] = {2, 4, -8, 3, 2}; + char message[6] = "hello"; + +You can declare an array without initializing it, as with myInts. In +the line referring to myPins, we declare an array without explicitly +choosing a size. The compiler counts the elements and creates an +array of the appropriate size. + +Finally, you can both initialize and size your array, as in +mySensVals. Note that when declaring an array with elements of type +char, one more element than your initialization is required, to hold +the required `null character `_. + + +Accessing an Array +------------------ + + +.. compound:: + + Arrays are **zero indexed**; that is, referring to the array + initialization above, the first element of the array is at index 0, + hence :: + + mySensVals[0] == 2; + mySensVals[1] == 4 + + and so forth. + +It also means that in an array with ten elements, index nine is the +last element. Hence:: + + int myArray[10]={9,3,2,4,3,2,7,8,9,11}; + // myArray[9] contains 11 + // myArray[10] is invalid and contains random information (other memory address) + +For this reason, you should be careful in accessing arrays. Accessing +past the end of an array (using an index number greater than your +declared array size - 1) is reading from memory that is in use for +other purposes. Reading from these locations is probably not going to +do much except yield invalid data. Writing to random memory locations +is definitely a bad idea, and can often lead to unhappy results such +as crashes or program malfunction. This can also be a difficult bug to +track down. + +Unlike Basic or Java, the C compiler does no checking to see if array +access is within legal bounds of the array size that you have +declared. + + +To assign a value to an array +----------------------------- + :: + + mySensVals[0] = 10; + + +To retrieve a value from an array +--------------------------------- + + :: + + x = mySensVals[4]; + + +Arrays and ``for`` Loops +------------------------ + +Arrays are often manipulated inside :ref:`for loops `, where +the loop counter is used as the index for each array element. For +example, to print the elements of an array over the serial port, you +could do something like this:: + + int i; + for (i = 0; i < 5; i = i + 1) { + SerialUSB.println(myPins[i]); + } + + +Example +------- + +For a complete program that demonstrates the use of arrays, see the +Arduino `Knight Rider example +`_\ (which will run +unmodified on the Maple). + +Arduino Compatibility +--------------------- + +Arrays on Maple are identical those on Arduino. + +See also +-------- + +- :ref:`Storing arrays in FLASH memory ` + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/assignment.rst b/docs/source/lang/assignment.rst new file mode 100644 index 0000000..16f0bf4 --- /dev/null +++ b/docs/source/lang/assignment.rst @@ -0,0 +1,70 @@ +.. highlight:: cpp + +.. _lang-assignment: + += assignment operator (single equal sign) +========================================= + +Stores the value to the right of the equal sign in the variable to +the left of the equal sign. + +The single equal sign in the C++ programming language is called the +assignment operator. It has a different meaning than in algebra +class, where it indicated an equation or equality. The assignment +operator tells the microcontroller to evaluate whatever value or +expression is on the right side of the equal sign, and store it in +the variable to the left of the equal sign [#fgross]_. + + + +Example +------- + +:: + + int sensVal; // declare an integer variable named sensVal + senVal = analogRead(0); // store the (digitized) input voltage at analog pin 0 in SensVal + + + +Programming Tips +---------------- + +The variable on the left side of the assignment operator ( = sign ) +needs to be able to hold the value stored in it. If it is not large +enough to hold a value, the value stored in the variable will be +incorrect. + +Don't confuse the assignment operator [ = ] (single equal sign) +with the comparison operator [ == ] (double equal signs), which +evaluates whether two expressions are equal. + + +Arduino Compatibility +--------------------- + +Assignments on the Maple are identical to those on Arduino. + + + +See Also +-------- + + +- `if (comparison operators) `_ +- `char `_ +- `int `_ +- `long `_ + + +.. rubric:: Footnotes + +.. [#fgross] Experienced C++ programmers know this to be an + oversimplification of what happens when the variable on the left + hand side is an object. See Richard Gillam's wonderful and scary + `The Anatomy of the Assignment Operator + `_ + for more information. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/attachinterrupt.rst b/docs/source/lang/attachinterrupt.rst new file mode 100644 index 0000000..0b8907f --- /dev/null +++ b/docs/source/lang/attachinterrupt.rst @@ -0,0 +1,102 @@ +.. highlight:: cpp + +.. _lang-attachinterrupt: + +attachInterrupt() +================= + +Used to specify a function to call when an external interrupt (like an +GPIO changing from LOW to HIGH, a button getting pressed, etc.) +occurs. + +.. contents:: Contents + :local: + +Library Documentation +--------------------- + +.. doxygenfunction:: attachInterrupt + +.. doxygenenum:: ExtIntTriggerMode + +.. doxygentypedef:: voidFuncPtr + +Discussion +---------- + +Because the function will run in interrupt context, inside of it, +:ref:`lang-delay` won't work, and the value returned by +:ref:`lang-millis` will not increment. Serial data received while +in the function may be lost. You should declare as ``volatile`` any +global variables that you modify within the attached function. + +There are a few constraints you should be aware of if you're using +more than one interrupt at a time; the :ref:`external-interrupts` page +has the details. + + +Using Interrupts +---------------- + +Interrupts are useful for making things happen automatically in +microcontroller programs, and can help solve timing problems. A +good task for using an interrupt might be reading a rotary encoder, +or monitoring user input. + + +If you wanted to insure that a program always caught the pulses +from a rotary encoder, never missing a pulse, it would make it very +tricky to write a program to do anything else, because the program +would need to constantly poll the sensor lines for the encoder, in +order to catch pulses when they occurred. Other sensors have a +similar interface dynamic too, such as trying to read a sound +sensor that is trying to catch a click, or an infrared slot sensor +(photo-interrupter) trying to catch a coin drop. In all of these +situations, using an interrupt can free the microcontroller to get +some other work done while not missing the doorbell. + + +Example +------- + +:: + + int maple_led_pin = 13; + volatile int state = LOW; // must declare volatile, since it's + // modified within the blink handler + + void setup() { + pinMode(maple_led_pin, OUTPUT); + attachInterrupt(0, blink, CHANGE); + } + + void loop() { + digitalWrite(maple_led_pin, state); + } + + void blink() { + state = !state; + } + + +Arduino Compatibility +--------------------- + +Most Arduino boards have two external interrupts: numbers 0 (on +digital pin 2) and 1 (on digital pin 3). The Arduino Mega has an +additional four: numbers 2 (pin 21), 3 (pin 20), 4 (pin 19), and 5 +(pin 18). On the Maple, you don't have to remember which interrupt +number goes with which pin -- just tell ``attachInterrupt()`` the pin +you want. + + +See also +-------- + + +- :ref:`detachInterrupt ` +- :ref:`external-interrupts` + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bit.rst b/docs/source/lang/bit.rst new file mode 100644 index 0000000..c342fdd --- /dev/null +++ b/docs/source/lang/bit.rst @@ -0,0 +1,48 @@ +.. _lang-bit: + +bit() +===== + +Description +----------- + +(Macro) Computes the value of an (unsigned) integer with the specified +bit set (``bit(0)`` is 1, ``bit(1)`` is 2, ``bit(2)`` is 4, then 8, +16, 32, etc.). + + +Syntax +------ + +``bit(n)`` + + +Parameters +---------- + +* **n** the bit to set. + + +Value +----- + +The value of an integer with the given bit set. + + +Arduino Compatibility +--------------------- + +The Maple implementation of bit is compatible with Arduino. + + +See also +-------- + + +- :ref:`lang-bitread` +- :ref:`lang-bitwrite` +- :ref:`lang-bitset` +- :ref:`lang-bitclear` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitclear.rst b/docs/source/lang/bitclear.rst new file mode 100644 index 0000000..5d1eb95 --- /dev/null +++ b/docs/source/lang/bitclear.rst @@ -0,0 +1,47 @@ +.. _lang-bitclear: + +bitClear() +========== + +Description +----------- + +(Macro) Clears (writes a 0 to) a bit of a numeric variable. + +Syntax +------ + +``bitClear(x, n)`` + + +Parameters +---------- + +* **x** the numeric variable whose bit to clear + +* **n** which bit to clear, starting at 0 for the least-significant + (rightmost) bit + + +Returns +------- + +None. + + +Arduino Compatibility +--------------------- + +This implementation is compatible with that of Arduino. + + +See also +-------- + +- :ref:`bit `\ () +- :ref:`bitRead `\ () +- :ref:`bitWrite `\ () +- :ref:`bitSet `\ () + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitread.rst b/docs/source/lang/bitread.rst new file mode 100644 index 0000000..9f885cf --- /dev/null +++ b/docs/source/lang/bitread.rst @@ -0,0 +1,49 @@ +.. _lang-bitread: + +bitRead() +========= + +Description +----------- + +(Macro) Gets the value of a bit in a number. + + +Syntax +------ + +``bitRead(x, n)`` + + +Parameters +---------- + +* **x** the number from which to read the bit. + +* **n** which bit to read, starting at 0 for the least-significant + (rightmost) bit + + +Value +----- + +The value of the bit (0 or 1). + + +Arduino Compatibility +--------------------- + +The Maple implementation of ``bitRead`` is compatible with Arduino. + + +See also +-------- + + +- :ref:`lang-bit` +- :ref:`lang-bitwrite` +- :ref:`lang-bitset` +- :ref:`lang-bitclear` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitset.rst b/docs/source/lang/bitset.rst new file mode 100644 index 0000000..502c1b6 --- /dev/null +++ b/docs/source/lang/bitset.rst @@ -0,0 +1,49 @@ +.. _lang-bitset: + +bitSet() +======== + +Description +----------- + +(Macro) Sets (writes a 1 to) a bit of a numeric variable. + + +Syntax +------ + +``bitSet(x, n)`` + + +Parameters +---------- + +* **x** the numeric variable whose bit to set + +* **n** which bit to set, starting at 0 for the least-significant + (rightmost) bit + + +Value +----- + +None. + + +Arduino Compatibility +--------------------- + +The Maple implementation of bitSet is compatible with Arduino. + + +See Also +-------- + +- :ref:`lang-bit` +- :ref:`lang-bitread` +- :ref:`lang-bitwrite` +- :ref:`lang-bitclear` + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitshift.rst b/docs/source/lang/bitshift.rst new file mode 100644 index 0000000..f05d49e --- /dev/null +++ b/docs/source/lang/bitshift.rst @@ -0,0 +1,148 @@ +.. highlight:: cpp + +.. _lang-bitshift: + +Bit shift left (``<<``), bit shift right (``>>``) +================================================= + +Description +----------- + +(Adapted from `The Bit Math Tutorial +`_ in `The Arduino +Playground `_\ ) + + +There are two bit shift operators in C++: the left shift operator +``<<`` and the right shift operator ``>>``. These operators cause the +bits in the left operand to be shifted left or right by the number of +positions specified by the right operand. + +More information on bitwise math can be obtained in the Wikipedia +article on `bitwise operations +`_\ , especially the +section on shifts in `C, C++, and Java +`_\ . + + +Syntax +------ + +``some_int << number_of_bits`` + +``some_int >> number_of_bits`` + + +Parameters +---------- + +* **some_int** An integer value or variable. + +* **number_of_bits** integer whose value is at most ``8 * + sizeof(variable)`` (so ``number_of_bits`` can be at most 32 for + ``int`` values, at most ``8`` for ``char`` values, etc.; the various + integer sizes are summarized :ref:`in this table + `\ ). + + + +Example: +-------- + +Here are some examples of bit shifting, with the binary representation of the number in comments:: + + int a = 5; // binary: 101 + int b = a << 3; // binary: 101000, or 40 in decimal + int c = b >> 3; // binary: 101, or back to 5 like we started with + + +When you left shift a value x by y bits (x << y), the leftmost y bits +in x are lost, literally shifted out of existence. We'll do this +example with ``char`` values (which are integers in the range 0-255, +and take up 8 bits of memory):: + + char a = 5; // binary (all 8 bits): 00000101 + char b = a << 7; // binary: 10000000 - the first 1 in 101 was discarded + + +If you are certain that none of the ones in a value are being shifted +into oblivion, a simple way to think of the left-shift operator is +that it multiplies the left operand by 2 raised to the right operand +power (in math notation, ``x << y`` equals x * 2\ :sup:`y`\ , as long +as none of the bits of x get shifted out). For example, to generate +powers of 2, the following expressions can be employed:: + + 1 << 0 == 1 + 1 << 1 == 2 + 1 << 2 == 4 + 1 << 3 == 8 + ... + 1 << 8 == 256 + 1 << 9 == 512 + 1 << 10 == 1024 + ... + +.. _lang-bitshift-signbit-gotcha: + +When you shift x right by y bits (``x >> y``), and the highest bit in +x is a 1, the behavior depends on the exact data type of x. If x is of +type ``int``, the highest bit is special, and determines whether x is +negative or not; the details are too complicated to explain here, but +they are thoroughly explained in the Wikipedia article on `two's +complement arithmetic +`_\ , which the +system most computers use to store integers. In that case, the sign +bit is copied into lower bits, for esoteric historical reasons:: + + int x = -16; // binary (all 32 bits): 11111111111111111111111111110000 + int y = x >> 3; // binary: 11111111111111111111111111111110 + + + +This behavior, called "sign extension", is often not what you +want. You probably wish zeros to be shifted in from the left. It +turns out that the right shift rules are different for ``unsigned +int`` values, so you can use a type cast to suppress ones being copied +from the left:: + + int x = -16; // binary: 11111111111111111111111111110000 + int y = (unsigned int)x >> 3; // binary: 00011111111111111111111111111110 + + + +If you are careful to avoid sign extension, you can use the +right-shift operator, ``>>``, as a way to divide by powers of 2. For +example:: + + int x = 1000; + int y = x >> 3; // integer division of 1000 by 8, causing y = 125. + + +Arduino Compatibility +--------------------- + +Since it's part of the C++ language, bit shifting on the Maple is +compatible with the Arduino; however, you should keep in mind that the +Maple has bigger integer types (as in, more bits) than the Arduino. + +Since the STM32 is a 32-bit processor, the ``int`` type takes up 32 +bits instead of 16, like on Arduino's 16-bit microcontroller. This +means that you can shift left, like ``x << y``, with bigger values of +``y`` on the Maple before ones in ``x`` start to get shifted out. + +To calculate the number of bits of an integer type on the Maple, +multiply its size in bytes (see :ref:`this table +` for these) by 8, since there are 8 +bits in 1 byte. For example, a ``short`` takes up 2 bytes of memory, +or 2 * 8 = 16 bits. + +See Also +-------- + +- :ref:`lang-bit` +- :ref:`lang-bitread` +- :ref:`lang-bitwrite` +- :ref:`lang-bitclear` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitwisecompound.rst b/docs/source/lang/bitwisecompound.rst new file mode 100644 index 0000000..2b0fe2f --- /dev/null +++ b/docs/source/lang/bitwisecompound.rst @@ -0,0 +1,231 @@ +.. highlight:: cpp + +.. _lang-bitwisecompound: + +Compound bitwise and (&=), or (\|=), XOR (^=) +============================================= + +The compound bitwise operators perform their calculations at the +bit level of variables. They are often used to clear and set +specific bits of a variable. + +See the :ref:`bitwise math tutorial ` for more +information on bitwise operators. + +.. contents:: Contents + :local: + +.. _lang-bitwisecompound-and: + +Compound bitwise AND (&=) +------------------------- + +The compound bitwise AND operator ``&=`` is often used with a variable +and a constant to force particular bits in a variable to be zero. This +is often referred to in programming guides as "clearing" or +"resetting" bits. In a program, writing the line ``x &= y;`` is +equivalent to writing ``x = x & y;``. That is, the value of ``x`` +after the line will be equal to its old value bitwise ANDed with the +value of ``y``:: + + x &= y; // equivalent to x = x & y; + +You can use any integer variable for ``x`` (i.e., any variable of type +``int``, ``long``, ``char``, ``byte``, etc.). You can use either an +integer variable or any :ref:`integer value +` (like ``3`` or ``0x20``) for ``y``. + +Before doing an example of ``&=``, let's first review the Bitwise AND +(``&``) operator:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 0 0 1 (operand1 & operand2) = result + +As shown above, bits that are "bitwise ANDed" with 0 become 0, while +bits that are "bitwise ANDed" with 1 are left unchanged. So, if ``b`` +is a ``byte`` variable, then ``b & B00000000`` equals zero, and ``b & +B11111111`` equals ``b``. + +.. _lang-bitwisecompound-binconst: + +.. note:: The above uses :ref:`binary constants + `\ . The numbers are still the same + value in other representations, they just might not be as easy to + understand. + + Normally, in C and C++ code, :ref:`hexadecimal + ` or :ref:`octal + ` are used when we're interested in + an integer's bits, rather than its value as a number. + + While hexadecimal and octal literals might be harder to understand + at first, you should really take the time to learn them. They're + part of C, C++, and many other programming languages, while binary + constants are available only for compatibility with Arduino. + + Also, ``B00000000`` is shown for clarity, but zero in any number + format is zero. + +So, to clear (set to zero) bits 0 and 1 of a one-byte variable, while +leaving the rest of the variable's bits unchanged, use the compound +bitwise AND operator ``&=`` with the constant ``B11111100`` +(hexadecimal ``0xFC``\ ):: + + 1 0 1 0 1 0 1 0 variable + 1 1 1 1 1 1 0 0 mask + ---------------------- + 1 0 1 0 1 0 0 0 + ^^^^^^^^^^^^^^^^ ^^^^ + unchanged cleared + + +Here is the same representation with the variable's bits replaced +with the symbol ``x``\ :: + + x x x x x x x x variable + 1 1 1 1 1 1 0 0 mask + ---------------------- + x x x x x x 0 0 + ^^^^^^^^^^^^^^^^ ^^^^ + unchanged cleared + + +So, using a byte variable ``b``\ , if we say:: + + b = B10101010; // B10101010 == 0xAA + b &= B11111100; // B11111100 == 0xFC + +then we will have :: + + b == B10101000; // B10101000 == 0xA8 + +.. _lang-bitwisecompound-or: + +Compound bitwise OR (\|=) +------------------------- + +The compound bitwise OR operator ``|=`` is often used with a variable +and a constant to "set" (set to 1) particular bits in a variable. In +a program, writing the line ``x |= y;`` is equivalent to writing ``x = +x | y;``. That is, the value of ``x`` after the line will be equal to +its old value bitwise ORed with the value of ``y``:: + + x |= y; // equivalent to x = x | y; + +You can use any integer variable for ``x`` (i.e., any variable of type +``int``, ``long``, ``char``, ``byte``, etc.). You can use either an +integer variable or any integer value (like ``3`` or ``0x20``) for +``y``. (This works the same way as :ref:`compound bitwise AND +`\ , ``&=``). + +Before doing an example of ``|=``, let's first review the Bitwise OR +(``|``) operator:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 1 1 1 (operand1 | operand2) = result + +Bits that are "bitwise ORed" with 0 are unchanged, while bits that are +"bitwise ORed" with 1 are set to 1. So if ``b`` is a ``byte`` +variable, then ``b | B00000000`` equals ``b``, and ``b & B11111111`` +equals ``B11111111`` (here we've used binary constants; see the +:ref:`note ` above). + +So, to set bits 0 and 1 of a one-byte variable, while leaving the rest +of the variable unchanged, use the compound bitwise OR operator +(``|=``) with the constant ``B00000011`` (hexadecimal ``0x3``):: + + 1 0 1 0 1 0 1 0 variable + 0 0 0 0 0 0 1 1 mask + ---------------------- + 1 0 1 0 1 0 1 1 + ^^^^^^^^^^^^^^^^ ^^^^ + unchanged set + +Here is the same representation with the variable's bits replaced with +the symbol ``x``:: + + x x x x x x x x variable + 0 0 0 0 0 0 1 1 mask + ---------------------- + x x x x x x 1 1 + ^^^^^^^^^^^^^^^^ ^^^^ + unchanged set + +So, using a byte variable ``b``, if we say:: + + b = B10101010; // B10101010 == 0xAA + b |= B00000011; // B00000011 == 0x3 + +then we will have :: + + b == B10101011; // B10101011 == 0xAB + +.. _lang-bitwisecompound-xor: + +Compound bitwise XOR (\^=) +-------------------------- + +The compound bitwise XOR operator ``^=`` is used with a variable and a +constant to "toggle" (change 0 to 1, and 1 to 0) particular bits in a +variable. In a program, writing the line ``x ^= y;`` is equivalent to +writing ``x = x ^ y;``. That is, the value of ``x`` after the line +will be equal to its old value bitwise XORed with the value of ``y``:: + + x ^= y; // equivalent to x = x ^ y; + +You can use any integer variable for ``x`` (i.e., any variable of type +``int``, ``long``, ``char``, ``byte``, etc.). You can use either an +integer variable or any integer value (like ``3`` or ``0x20``) for +``y``. (This works the same way as :ref:`&= +` and :ref:`\|= +`; in fact, these three operators all +work the same in this way). + +Before doing an example of ``^=``, let's first review the Bitwise +XOR operator, ``^``:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 1 1 0 (operand1 ^ operand2) = result + +One way to look at bitwise XOR is that each bit in the result is a 1 +if the input bits are different, or 0 if they are the same. Another +way to think about it is that the result bit will be 1 when *exactly* +one (no more, no less) of the input bits is 1; otherwise, it will be +zero. This means that if you XOR a bit with 1, it will change (or +toggle) its value, while if you XOR a bit with 0, it stays the same. + +So, to toggle bits 0 and 1 of a one-byte variable, while leaving the +rest of the variable unchanged, use the compound bitwise XOR operator +``^=`` with the constant ``B00000011`` (hexadecimal ``0x3``\ ; see +:ref:`note ` above):: + + 1 0 1 0 1 0 1 0 variable + 0 0 0 0 0 0 1 1 mask + ---------------------- + 1 0 1 0 1 0 1 1 + ^^^^^^^^^^^^^^^^ ^^^^ + unchanged toggled + +So, using a byte variable ``b``, if we say:: + + b = B10101010; // B10101010 == 0xAA + b ^= B00000011; // B00000011 == 0x3 + +then we will have :: + + b == B10101001; // B10101001 == 0xA9 + +See Also +-------- + +- :ref:`Boolean operations ` (``&&``, ``||``) +- :ref:`Bitwise operators ` (``&``, ``|``, ``^``, ``~``) + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitwisemath.rst b/docs/source/lang/bitwisemath.rst new file mode 100644 index 0000000..30e8873 --- /dev/null +++ b/docs/source/lang/bitwisemath.rst @@ -0,0 +1,186 @@ +.. highlight:: cpp + +.. _lang-bitwisemath: + +Bitwise AND (&), OR (\|), XOR (^), NOT (~) +========================================== + +The bitwise operators perform their calculations at the bit level of +variables. They help solve a wide range of common programming +problems. + +Much of the material here is adapted for Maple from an (Arduino) +`tutorial on bitwise math +`_\ . Another great +resource is the Wikipedia article on `bitwise operations +`_\ . + +Below are descriptions and syntax for all of the operators. + +.. contents:: Contents + :local: + +.. _lang-bitwisemath-and: + +Bitwise AND (&) +--------------- + +The bitwise AND operator in C++ is a single ampersand, ``&``, used +between two other integer expressions. Bitwise AND operates on each +bit position of the surrounding expressions independently, according +to this rule: if both input bits are 1, the resulting output is 1, +otherwise the output is 0. Another way of expressing this is:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 0 0 1 (operand1 & operand2) = result + + +On the Maple, the type ``int`` is a 32-bit value, so using ``&`` +between two ``int`` expressions causes 32 simultaneous AND operations +to occur. In a code fragment like:: + + int a = 92; // in binary: 00000000000000000000000001011100 + int b = 101; // in binary: 00000000000000000000000001100101 + int c = a & b; // result: 00000000000000000000000001000100, + // (or 68 in decimal). + + +Each of the 32 bits in ``a`` and ``b`` are processed using bitwise +AND, and all 32 resulting bits are stored in ``c``, resulting in the +value 1000100 in binary, which is 68 in decimal. + + +.. _lang-bitwisemath-or: + +Bitwise OR (\|) +--------------- + +The bitwise OR operator in C++ is the vertical bar symbol, ``|``. Like +the ``&`` operator, ``|`` operates independently on each bit in its +two surrounding integer expressions, but what it does is +different. The bitwise OR of two bits is 1 if either or both of the +input bits is 1, otherwise it is 0. For example:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 1 1 1 (operand1 | operand2) = result + +Here is an example of bitwise OR used in a snippet of C++ code (using +``char``, which takes up 8 bits of memory, instead of ``int``, which +uses 32):: + + char a = 92; // in binary: 01011100 + char b = 101; // in binary: 01100101 + char c = a | b; // result: 01111101, or 125 in decimal. + +.. _lang-bitwisemath-xor: + +Bitwise XOR (^) +--------------- + +There is a somewhat unusual operator in C++ called bitwise EXCLUSIVE +OR, also known as bitwise XOR. (In English, this is usually pronounced +"zor" or "ex-or"). The bitwise XOR operator is written using the caret +symbol, ``^``. This operator is very similar to the bitwise OR +operator ``|``, except it evaluates to 0 for a given bit position when +both of the input bits for that position are 1:: + + 0 0 1 1 operand1 + 0 1 0 1 operand2 + ---------- + 0 1 1 0 (operand1 ^ operand2) = result + + +Another way to look at bitwise XOR is that each bit in the result +is a 1 if the input bits are different, or 0 if they are the same. + +Here is a simple example:: + + int x = 12; // binary (ignoring extra bits): 1100 + int y = 10; // binary: 1010 + int z = x ^ y; // binary: 0110, or decimal 6 + + + +The ^ operator is often used to toggle (i.e. change from 0 to 1, or 1 +to 0) some of the bits in an integer expression. In a bitwise OR +operation if there is a 1 in the mask bit, that bit is inverted; if +there is a 0, the bit is not inverted and stays the same. Below is a +program to blink digital pin 13 (the LED pin on Maple):: + + // Blink Maple LED pin + + int led_pin = 13; + int toggle = 0; + + // demo for Exclusive OR + void setup(){ + pinMode(led_pin, OUTPUT); + } + + void loop(){ + toggle = toggle ^ 1; + digitalWrite(led_pin, toggle); + delay(100); + } + +.. _lang-bitwisemath-not: + +Bitwise NOT (~) +--------------- + +The bitwise NOT operator in C++ is the tilde character ``~``. Unlike +``&`` and ``|``, the bitwise NOT operator is applied to a single +operand to its right. Bitwise NOT changes each bit to its opposite: 0 +becomes 1, and 1 becomes 0. For example:: + + 0 1 operand1 + ---- + 1 0 ~operand1 = result + +Another example:: + + char a = 103; // binary: 01100111 + char b = ~a; // binary: 10011000 = -104 + +You might be surprised to see a negative number like -104 as the +result of this operation. This is because the highest bit in an int +variable is the so-called "sign bit". If the highest bit is 1, the +number is interpreted as negative. This encoding of positive and +negative numbers is referred to as *two's complement*. For more +information, see the Wikipedia article on `two's +complement. `_ + +As an aside, it is interesting to note that (under two's complement +arithmetic) for any integer ``x``, ``~x`` is the same as ``-x-1``. + +At times, the sign bit in a signed integer expression can cause +some unwanted surprises. + + +Uses +---- + +One of the most common uses of bitwise operations is to select or +manipulate a particular bit (or bits) from an integer value, often +called `bit masking +`_\ . See the +linked Wikipedia article for more information and examples. + +If you really want to see bit-twiddling techniques in their full +glory, you could do much worse than to get yourself a copy of +`Hacker's Delight `_\ . + + +See Also +-------- + +- :ref:`Boolean operations ` (``&&``, ``||``) +- :ref:`Compound bitwise operations ` (``&=``, + ``|=``, ``^=``). + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bitwrite.rst b/docs/source/lang/bitwrite.rst new file mode 100644 index 0000000..86df26e --- /dev/null +++ b/docs/source/lang/bitwrite.rst @@ -0,0 +1,40 @@ +.. _lang-bitwrite: + +bitWrite(x, n, b) +================= + +Description +----------- + +(Macro) Writes a bit of a numeric variable. + +Parameters +---------- + +**x**: the numeric variable whose bit to write. + +**n**: which bit of the number to write, starting at 0 for the +least-significant (rightmost) bit. + +**b**: the value to write to the bit (0 or 1). + +Returns +------- + +Nothing. + +Arduino Compatibility +--------------------- + +Maple's version of ``bitWrite()`` is compatible with Arduino. + +See also +-------- + +- :ref:`bit() ` +- :ref:`bitRead() ` +- :ref:`bitSet() ` +- :ref:`bitClear() ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/boolean.rst b/docs/source/lang/boolean.rst new file mode 100644 index 0000000..6ff4097 --- /dev/null +++ b/docs/source/lang/boolean.rst @@ -0,0 +1,91 @@ +.. highlight:: cpp + +.. _lang-boolean: + +Boolean Operators +================= + +These can be used inside the condition of an :ref:`if ` +statement. Evaluate to :ref:`true ` or +:ref:`false `. + +.. contents:: Contents + :local: + +.. _lang-boolean-and: + +&& (logical and) +---------------- + +True only if both operands are true. For example:: + + if (digitalRead(2) == HIGH && digitalRead(3) == HIGH) { // read two switches + // ... + } + +is true only if both inputs are high. Another example:: + + if (a >= 10 && a <= 20){} // true if a is between 10 and 20 + +**Be careful** not to say ``10 <= a <= 20``! This won't work the way +you want. You have to separately test whether ``a`` is at least 10 +using ``a >= 10``, then test whether ``a`` is at most 20 using ``a <= +20``, then combine the results using ``&&``. + + +.. _lang-boolean-or: + +\|\| (logical or) +----------------- + +True if either operand is true. For example:: + + if (x > 0 || y > 0) { + // ... + } + +is true if either ``x`` or ``y`` is greater than 0. + +.. _lang-boolean-not: + +! (logical not) +--------------- + +True if the operand is false. For example:: + + if (!x) { + // ... + } + +is true if ``x`` is false (i.e. if ``x`` is zero). + +Some Advice +----------- + +.. warning:: + + Make sure you don't mistake the boolean AND operator ``&&`` + (double ampersand) for the :ref:`bitwise AND operator + ` ``&`` (single ampersand). They are + entirely different beasts. + + Similarly, do not confuse the boolean OR operator ``||`` (double + pipe) with the :ref:`bitwise OR operator ` + ``|`` (single pipe). + + The :ref:`bitwise NOT operator ` ``~`` + (tilde) looks much different than the boolean not operator ``!`` + (exclamation point, or "bang", as some programmers say), but you + still have to be sure which one you want. + + +See Also +-------- + +- :ref:`Bitwise operators ` (``&``, ``|``, ``^``, ``~``) +- :ref:`Compound bitwise operators ` (``&=``, + ``|=``, ``^=``). +- :ref:`if statement ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/booleanvariables.rst b/docs/source/lang/booleanvariables.rst new file mode 100644 index 0000000..9d0e992 --- /dev/null +++ b/docs/source/lang/booleanvariables.rst @@ -0,0 +1,55 @@ +.. highlight:: cpp + +.. _lang-booleanvariables: + +Booleans +======== + +A **boolean** holds one of two values, :ref:`true +` or :ref:`false `. +On a Maple, each boolean variable occupies one byte of memory, and has +type ``bool``. + +.. warning:: + + On an Arduino, the type ``boolean`` is also provided. While the + Maple also has this type for compatibility, **its use is strongly + discouraged**. The ``bool`` type is a standard part of C++, while + ``boolean`` is a non-standard extension that serves no purpose. + +Example +------- + +:: + + int ledPin = 13; // LED on pin 13 + int switchPin = 12; // momentary switch on 12, other side connected to ground + + // running is a boolean variable: + bool running = false; + + void setup() { + pinMode(ledPin, OUTPUT); + pinMode(switchPin, INPUT); + digitalWrite(switchPin, HIGH); // turn on pullup resistor + } + + void loop() { + if (digitalRead(switchPin) == LOW) { + // switch is pressed - pullup keeps pin high normally + delay(100); // delay to debounce switch + running = !running; // toggle running variable + digitalWrite(ledPin, running) // indicate via LED + } + } + +See also +-------- + + +- :ref:`Boolean constants ` +- :ref:`Boolean operators ` +- :ref:`Variables ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/braces.rst b/docs/source/lang/braces.rst new file mode 100644 index 0000000..229ad8c --- /dev/null +++ b/docs/source/lang/braces.rst @@ -0,0 +1,109 @@ +.. highlight:: cpp + +.. _lang-braces: + +Curly Braces ({}) +================= + +.. contents:: Contents + :local: + +Introduction +------------ + +Curly braces (also referred to as just "braces" or as "curly +brackets") are a major part of the C and C++ programming +languages. They are used in several different constructs, outlined +below, and this can sometimes be confusing for beginners. + +An opening curly brace, ``{`` must always be followed by a closing +curly brace ``}``. This is a condition that is often referred to as +the braces being *balanced*. The Maple IDE (integrated development +environment) includes a convenient feature to check the balance of +curly braces. Just select a brace, or even click the insertion point +immediately following a brace, and its companion will be highlighted\ +[#fbug]_\ . + +Beginning programmers, and programmers coming to C++ from languages +without braces, often find using them confusing or daunting. + +Because the use of the curly brace is so varied, it is good +programming practice to type the closing brace immediately after +typing the opening brace when inserting a construct which requires +curly braces. Then insert some blank lines between your braces and +begin inserting statements. Your braces, and your attitude, will never +become unbalanced. + +Unbalanced braces can often lead to cryptic, impenetrable compiler +errors that can sometimes be hard to track down in a large program. +Because of their varied usages, braces are also incredibly important +to the syntax of a program and moving a brace one or two lines will +usually dramatically affect the meaning of a program. + +The main uses of curly braces +----------------------------- + +**Functions**:: + + // a function body needs braces around it + void myFunction(datatype argument) { + // ... function body goes in here ... + } + +**Loops** (see the :ref:`while `\ , :ref:`for +`\ , and :ref:`do/while ` loop reference +pages for more information):: + + // you should put braces around the body of a loop: + + while (boolean expression) { + // code inside the loop goes here + } + + for (initialisation; termination condition; incrementing expr) { + // code inside the loop goes here + } + + do { + // code inside the loop goes here + } while (boolean expression); + + +**Conditional statements** (see the :ref:`if statement ` +reference page for more information):: + + // you should put braces around the body of an "if", "else if", + // or "else": + + if (boolean expression) { + // code inside the "if" + } + else if (boolean expression) { + // code inside the "else if" + } + else { + // code inside the "else" + } + +**Switch statements** (see the :ref:`switch statement +` reference page for more information):: + + switch (var) { + case 1: + doThing1(); + break; + case 2: + doThing2(); + break; + } + +.. rubric:: Footnotes + +.. TODO remove this once IDE 0.1.0 released + +.. [#fbug] At present this feature is slightly buggy as the IDE will + often find (incorrectly) a brace in text that has been commented + out. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/break.rst b/docs/source/lang/break.rst new file mode 100644 index 0000000..dc50b5f --- /dev/null +++ b/docs/source/lang/break.rst @@ -0,0 +1,35 @@ +.. highlight:: cpp + +.. _lang-break: + +break +===== + +``break`` is used to exit from a :ref:`while `\ , +:ref:`for `\ , or :ref:`do/while ` loop, +bypassing the normal loop condition. It is also used to exit from a +:ref:`switch ` statement. + + +Example +------- + +:: + + for (x = 0; x < 255; x ++) + { + digitalWrite(PWMpin, x); + sens = analogRead(sensorPin); + if (sens > threshold){ // bail out on sensor detect + x = 0; + // this line of code means that we'll immediately exit + // from the "for" loop: + break; + } + delay(50); + } + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/byte.rst b/docs/source/lang/byte.rst new file mode 100644 index 0000000..45c9d5f --- /dev/null +++ b/docs/source/lang/byte.rst @@ -0,0 +1,34 @@ +.. highlight:: cpp + +.. _lang-byte: + +byte +==== + +The ``byte`` type stores a 1-byte (8-bit) unsigned integer number, +from 0 to 255. + +.. warning:: + + The ``byte`` type is provided for compatibility with Arduino. + However, it is a non-standard extension. The standard C++ type for + storing an 8-bit unsigned integer is ``unsigned char``; we + recommend using that instead. (Your code will still work on an + Arduino). + + +Example +------- + +:: + + byte b = 134; + +See Also +-------- + +- :ref:`byte() ` (casting a value to a byte) +- :ref:`Variables ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/bytecast.rst b/docs/source/lang/bytecast.rst new file mode 100644 index 0000000..4ad2a89 --- /dev/null +++ b/docs/source/lang/bytecast.rst @@ -0,0 +1,53 @@ +.. highlight:: cpp + +.. _lang-bytecast: + +byte() (cast) +============= + +Description +----------- + +Converts a value to the :ref:`byte ` data type. + +.. note:: + + Casting to the byte type is provided for compatibility with + Arduino. However, the recommended Maple type for storing an 8-bit + unsigned integer is ``uint8``. (C and C++ programmers: ``stdint.h`` + is also available). + + In order to cast a variable ``x`` to a ``uint8``, the + following syntax can be used:: + + uint8(x); + +Syntax +------ + +``byte(x)`` + + +Parameters +---------- + +**x**: a value of any integer type + + +Returns +------- + +The value, converted to a ``byte``. Note, however, that if the value +is larger than the maximum value you can store in a byte (255), then +the results might be strange and unexpected. + + +See Also +-------- + +- :ref:`lang-byte` + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/cc-attribution.txt b/docs/source/lang/cc-attribution.txt new file mode 100644 index 0000000..e100140 --- /dev/null +++ b/docs/source/lang/cc-attribution.txt @@ -0,0 +1,9 @@ +.. Included in all this directory's files in order to satisfy the +.. Arduino CC Attribution-ShareAlike 3.0 License + +.. admonition:: License and Attribution + + This documentation page was adapted from the `Arduino Reference + Documentation `_\ , which + is released under a `Creative Commons Attribution-ShareAlike 3.0 + License `_. diff --git a/docs/source/lang/char.rst b/docs/source/lang/char.rst new file mode 100644 index 0000000..8c6dadf --- /dev/null +++ b/docs/source/lang/char.rst @@ -0,0 +1,53 @@ +.. highlight:: cpp + +.. _lang-char: + +char +==== + +Description +----------- + +The ``char`` type stores a 1-byte character value (or integer with +value from -128 to 127). Character literals are written in single +quotes, like this: ``'A'`` (for multiple characters - strings - use +double quotes: ``"ABC"``). + + +Just like everything else on a computer, characters are stored as +numbers. You can see the specific encoding in the `ASCII chart +`_\ +. This means that it is possible to do arithmetic on characters, in +which the ASCII value of the character is used (e.g. ``'A' + 1`` has the +decimal value 66, since the ASCII value of the capital letter A in +decimal is 65). See the :ref:`Serial.println() +` documentation for more information about how +characters are converted into numbers. + +The ``char`` datatype is a signed type, meaning that it encodes +numbers from -128 to 127. For an unsigned type, which stores values +from 0 to 255, just use the type ``unsigned char`` (two words). + + +Example +------- + +:: + + // the following two lines are equivalent, using the ASCII + // character encoding: + char c = 'A'; + char c = 65; + + +See also +-------- + + +- :ref:`lang-int` +- :ref:`lang-array` (a string is just an array of ``char``\ s) +- :ref:`Serial.println() ` + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/charcast.rst b/docs/source/lang/charcast.rst new file mode 100644 index 0000000..844dd58 --- /dev/null +++ b/docs/source/lang/charcast.rst @@ -0,0 +1,39 @@ +.. highlight:: cpp + +.. _lang-charcast: + +char() (cast) +============= + +Description +----------- + +Converts a value to the :ref:`char ` data type. + +Syntax +------ + +``char(x)`` + + +Parameters +---------- + +**x**: a value of any type + + +Returns +------- + +The value, converted to a ``char``. Note, however, that if the value +is outside the range of a ``char`` (-128 to 127), then the results +might be strange and unexpected. + + +See Also +-------- + +- :ref:`char ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/comments.rst b/docs/source/lang/comments.rst new file mode 100644 index 0000000..c5f118a --- /dev/null +++ b/docs/source/lang/comments.rst @@ -0,0 +1,67 @@ +.. highlight:: cpp + +.. _lang-comments: + +Comments +======== + +Comments are lines in the program that are used to inform yourself or +others about the way the program works. They are ignored by the +compiler, and not exported to the processor, so they don't take up any +space in RAM or Flash. + +One use for comments is to help you understand (or remember) how your +program works, or to inform others how your program works. There are +two different ways of making comments. + +.. _lang-comments-singleline: + +**Single line comment**: Anything following two slashes, ``//``, until +the end of the line, is a comment:: + + x = 5; // the rest of this line is a comment + +.. _lang-comments-multiline: + +**Multi-line comment**: Anything in between a pair of ``/*`` and ``*/`` +is a comment:: + + /* <-- a slash-star begins a multi-line comment + + all of this in the multi-line comment - you can use it to comment + out whole blocks of code + + if (gwb == 0){ // single line comment is OK inside a multi-line comment + x = 3; + } + + // don't forget the "closing" star-slash - they have to be balanced: + */ + +Note that it's okay to use single-line comments within a multi-line +comment, but you can't use multi-line comments within a multi-line +comment. Here's an example:: + + /* ok, i started a multi-line comment + + x = 3; /* this next star-slash ENDS the multi-line comment: */ + + x = 4; // this line is outside of the multi-line comment + + // next line is also outside of the comment, and causes a compile error: + */ + +Programming Tip +--------------- + +When experimenting with code, "commenting out" parts of your program +is a convenient way to remove lines that may be buggy. This leaves +the lines in the code, but turns them into comments, so the compiler +just ignores them. This can be especially useful when trying to locate +a problem, or when a program refuses to compile and the compiler error +is cryptic or unhelpful. + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/comparison.rst b/docs/source/lang/comparison.rst new file mode 100644 index 0000000..8873256 --- /dev/null +++ b/docs/source/lang/comparison.rst @@ -0,0 +1,87 @@ +.. highlight:: cpp + +.. _lang-comparison: + +Comparison Operators +==================== + +The comparison operators ``==``, ``!=``, ``<``, ``>``, ``<=``, and +``>=`` are used to compare two numbers. They are :ref:`true +` when the comparison is true, and :ref:`false +` otherwise. They are based on the symbols +=, ≠, <, >, ≤, and ≥ from mathematics. + +Here are some examples, with their meaning in comments:: + + // "eq" is true when x is equal to y + bool eq = (x == y); + + // "neq" is true when x is different than y + bool neq = (x != y); + + // "lt" is true when x is less than, but NOT equal to, y + bool lt = (x < y); + + // "gt" is true when x is greater than, but NOT equal to, y + bool gt = (x > y); + + // "lte" is true when x is less than or equal to y + bool lte = (x <= y); + + // "gte" is true when x is greater than or equal to y + bool gte = (x >= y); + +The parentheses are optional; they are present only for clarity. For +example, the following two lines are the same:: + + bool eq = x == y; + + bool eq = (x == y); + +Uses +---- + +Comparison operators, along with :ref:`boolean operators +`, are useful inside the conditionals of :ref:`if +` statements. Here's one example:: + + if (x < 50) { + // only execute these lines if x is less than 50 + SerialUSB.println("delaying:"); + SerialUSB.println(x); + delay(x); + } + +.. warning:: + Beware of accidentally using the single equal sign (``=``) when you + meant to test if two numbers are equal (``==``). This is a common + mistake inside of ``if`` statement conditionals, e.g.:: + + // DON'T MAKE THIS MISTAKE + if (x = 10) { + // body + } + + The single equal sign is the assignment operator, and sets x to 10 + (puts the value 10 into the variable x). Instead use the double equal + sign (e.g. ``if (x == 10)``), which is the comparison operator, and + tests *whether* x is equal to 10 or not. The latter statement is only + true if x equals 10, but the former statement will always be true. + + This is because C evaluates the statement ``if (x=10)`` as follows: 10 + is assigned to x (remember that the single equal sign is the + :ref:`assignment operator `), so x now + contains 10. Then the 'if' conditional evaluates 10, which evaluates + to :ref:`true `, since any non-zero number + evaluates to ``true``. + + Consequently, the conditional of an ``if`` statement like ``if (x = + 10) {...}`` will always evaluate to ``true``, and the variable x + will be set to 10, which is probably not what you meant. + + (This sometimes has uses, though, so just because an assignment + appears within a conditional doesn't mean it's automatically wrong. + Be careful to know what you mean.) + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/const.rst b/docs/source/lang/const.rst new file mode 100644 index 0000000..1658e6d --- /dev/null +++ b/docs/source/lang/const.rst @@ -0,0 +1,52 @@ +.. highlight:: cpp + +.. _lang-const: + +const Keyword +============= + +The ``const`` keyword stands for "constant". It is a variable +*qualifier* that modifies the behavior of the variable, making a +variable "*read-only*". This means that the variable can be used just +as any other variable of its type, but its value cannot be +changed. You will get a compiler error if you try to assign a value to +a ``const`` variable. + +Constants defined with the ``const`` keyword obey the same rules of +:ref:`variable scoping ` that govern other +variables. This, and the pitfalls of using :ref:`#define +`, often makes using the ``const`` keyword a superior +method for defining constants than ``#define``. + +Example +------- + +:: + + // this defines a variable called "pi", which cannot be changed: + const float pi = 3.14; + float x; + + // .... + + x = pi * 2; // it's fine to find the value of a const variable + + pi = 7; // illegal - you can't write to (modify) a constant + + +**#define** or **const** +------------------------ + +You can use either ``const`` or ``#define`` for creating numeric or +string constants. For :ref:`arrays `\ , you will need +to use ``const``. In general, ``const`` is preferred over ``#define`` +for defining constants. + +See Also +-------- + +- :ref:`#define ` +- :ref:`volatile ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/constants.rst b/docs/source/lang/constants.rst new file mode 100644 index 0000000..b7521ed --- /dev/null +++ b/docs/source/lang/constants.rst @@ -0,0 +1,302 @@ +.. _lang-constants: + +constants +========= + +Constants are predefined variables in the Arduino language. They +are used to make the programs easier to read. We classify constants +in groups. + +.. contents:: Contents + :local: + +.. _lang-constants-bool: + +Boolean Constants +----------------- + +There are two constants used to represent truth and falsity in the +Arduino language: **true**, and **false**. + +.. _lang-constants-false: + +false +^^^^^ + +false is the easier of the two to define. false is defined as 0 +(zero). + +.. _lang-constants-true: + +true +^^^^ + +true is often said to be defined as 1, which is correct, but true +has a wider definition. Any integer which is *non-zero* is TRUE, in +a Boolean sense. So -1, 2 and -200 are all defined as true, too, in +a Boolean sense. + + +Note that the *true* and *false* constants are typed in lowercase +unlike HIGH, LOW, INPUT, & OUTPUT. + + +Defining Pin Levels, HIGH and LOW +--------------------------------- + +When reading or writing to a digital pin there are only two +possible values a pin can take/be-set-to: **HIGH** and **LOW**. + +.. _lang-constants-high: + +**HIGH** + + + +The meaning of HIGH (in reference to a pin) is somewhat different +depending on whether a pin is set to an INPUT or OUTPUT. When a pin +is configured as an INPUT with pinMode, and read with digitalRead, +the microcontroller will report HIGH if a voltage of 3 volts or +more is present at the pin. + + + +A pin may also be configured as an INPUT with pinMode, and +subsequently made HIGH with digitalWrite, this will set the +internal 20K pullup resistors, which will *steer* the input pin to +a HIGH reading unless it is pulled LOW by external circuitry. + + + +When a pin is configured to OUTPUT with pinMode, and set to HIGH +with digitalWrite, the pin is at 5 volts. In this state it can +*source* current, e.g. light an LED that is connected through a +series resistor to ground, or to another pin configured as an +output, and set to LOW. + +.. _lang-constants-low: + +**LOW** + + + +The meaning of LOW also has a different meaning depending on +whether a pin is set to INPUT or OUTPUT. When a pin is configured +as an INPUT with pinMode, and read with digitalRead, the +microcontroller will report LOW if a voltage of 2 volts or less is +present at the pin. + + + +When a pin is configured to OUTPUT with pinMode, and set to LOW +with digitalWrite, the pin is at 0 volts. In this state it can +*sink* current, e.g. light an LED that is connected through a +series resistor to, +5 volts, or to another pin configured as an +output, and set to HIGH. + + + +Defining Digital Pins, INPUT and OUTPUT +--------------------------------------- + +Digital pins can be used either as **INPUT** or **OUTPUT**. +Changing a pin from INPUT TO OUTPUT with pinMode() drastically +changes the electrical behavior of the pin. + +.. _lang-constants-input: + +Pins Configured as Inputs +^^^^^^^^^^^^^^^^^^^^^^^^^ + +Arduino (Atmega) pins configured as **INPUT** with pinMode() are +said to be in a high-impedance state. One way of explaining this is +that pins configured as INPUT make extremely small demands on the +circuit that they are sampling, say equivalent to a series resistor +of 100 Megohms in front of the pin. This makes them useful for +reading a sensor, but not powering an LED. + +.. _lang-constants-output: + +Pins Configured as Outputs +^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Pins configured as **OUTPUT** with pinMode() are said to be in a +low-impedance state. This means that they can provide a substantial +amount of current to other circuits. Atmega pins can source +(provide positive current) or sink (provide negative current) up to +40 mA (milliamps) of current to other devices/circuits. This makes +them useful for powering LED's but useless for reading sensors. +Pins configured as outputs can also be damaged or destroyed if +short circuited to either ground or 5 volt power rails. The amount +of current provided by an Atmega pin is also not enough to power +most relays or motors, and some interface circuitry will be +required. + +.. _lang-constants-fp: + +Floating-Point Constants +------------------------ + +Similar to integer constants, floating point constants are used to +make code more readable. Floating point constants are swapped at +compile time for the value to which the expression evaluates. + +.. TODO explain that floating point literals are doubles + +.. _lang-constants-fp-f: + +.. TODO f modifiers + +Examples: + +``n = .005;`` + +Floating point constants can also be expressed in a variety of +scientific notation. 'E' and 'e' are both accepted as valid +exponent indicators. + +:: + + + floating-point evaluates to: also evaluates to: + constant + + 10.0 10 + 2.34E5 2.34 * 10^5 234000 + 67e-12 67.0 * 10^-12 .000000000067 + +.. _lang-constants-integers: + +Integer Constants +----------------- + +Integer constants are numbers used directly in a sketch, like +``123``. By default, these numbers are treated as +`int `_'s but you can change +this with the U and L modifiers (see below). + + + +Normally, integer constants are treated as base 10 (decimal) +integers, but special notation (formatters) may be used to enter +numbers in other bases. + + + +:: + + Base Example Formatter Comment + + 10 (decimal) 123 none + + 2 (binary) B1111011 leading 'B' only works with 8 bit values (0 to 255) + characters 0-1 valid + + 8 (octal) 0173 leading "0" characters 0-7 valid + + 16 (hexadecimal) 0x7B leading "0x" characters 0-9, A-F, a-f valid + +.. _lang-constants-integers-dec: + +**Decimal** is base 10. This is the common-sense math with which +you are acquainted. Constants without other prefixes are assumed to +be in decimal format. + + + +Example: +:: + + 101 // same as 101 decimal ((1 * 10^2) + (0 * 10^1) + 1) + +.. _lang-constants-integers-bin: + +**Binary** is base two. Only characters 0 and 1 are valid. + + + +Example: +:: + + B101 // same as 5 decimal ((1 * 2^2) + (0 * 2^1) + 1) + +The binary formatter only works on bytes (8 bits) between 0 (B0) +and 255 (B11111111). If it is convenient to input an int (16 bits) +in binary form you can do it a two-step procedure such as: + + + +:: + + myInt = (B11001100 * 256) + B10101010; // B11001100 is the high byte + +.. _lang-constants-integers-oct: + +**Octal** is base eight. Only characters 0 through 7 are valid. Octal +values are indicated by the prefix "0". + +Example: + +:: + + 0101 // same as 65 decimal ((1 * 8^2) + (0 * 8^1) + 1) + +Warning +It is possible to generate a hard-to-find bug by (unintentionally) +including a leading zero before a constant and having the compiler +unintentionally interpret your constant as octal. + +.. _lang-constants-integers-hex: + +**Hexadecimal (or hex)** is base sixteen. Valid characters are 0 +through 9 and letters A through F; A has the value 10, B is 11, up +to F, which is 15. Hex values are indicated by the prefix "0x". +Note that A-F may be syted in upper or lower case (a-f). + + + +Example: + +:: + + 0x101 // same as 257 decimal ((1 * 16^2) + (0 * 16^1) + 1) + +.. _lang-constants-integers-u-l: + +U & L formatters +^^^^^^^^^^^^^^^^ + +By default, an integer constant is treated as an +`int `_ with the attendant +limitations in values. To specify an integer constant with another +data type, follow it with: + + + + +- a 'u' or 'U' to force the constant into an unsigned data format. + Example: ``33u`` +- a 'l' or 'L' to force the constant into a long data format. + Example: ``100000L`` +- a 'ul' or 'UL' to force the constant into an unsigned long + constant. Example: ``32767ul`` + + + + +See also +-------- + + +- `pinMode() `_ +- `Integer Constants `_ +- `boolean variables `_ +- `#define `_ +- `byte `_ +- `int `_ +- `unsigned int `_ +- `long `_ +- `unsigned long `_ + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/constrain.rst b/docs/source/lang/constrain.rst new file mode 100644 index 0000000..297a2d4 --- /dev/null +++ b/docs/source/lang/constrain.rst @@ -0,0 +1,65 @@ +.. highlight:: cpp + +.. _lang-constrain: + +constrain(x, a, b) +================== + +Description +----------- + +(Macro) Constrains a number to be within a range. + + +Parameters +---------- + +**x**: the number to constrain + +**a**: the lower end of the range + +**b**: the upper end of the range + +Returns +------- + +**x**: if **x** is between **a** and **b** + +**a**: if **x** is less than **a** + +**b**: if **x** is greater than **b** + +Example +------- + +:: + + // limits range of sensor values to between 10 and 150: + sensVal = constrain(sensVal, 10, 150); + + +Warning +------- + +Because of the way ``constrain()`` is implemented, avoid using other +functions or causing side effects inside the parentheses, as it may +lead to incorrect results:: + + constrain(x,a++,b); // avoid this - yields incorrect results + + constrain(x,a,b); // use this instead- + a++; // keep other math outside constrain() + +Arduino Compatibility +--------------------- + +Maple's implementation of ``constrain()`` is compatible with Arduino. + +See also +-------- + +- :ref:`min() ` +- :ref:`max() ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/continue.rst b/docs/source/lang/continue.rst new file mode 100644 index 0000000..21b3984 --- /dev/null +++ b/docs/source/lang/continue.rst @@ -0,0 +1,34 @@ +.. highlight:: cpp + +.. _lang-continue: + +========== + continue +========== + +The ``continue`` keyword skips the rest of the current iteration of a +:ref:`while `\ , :ref:`for `\ , or +:ref:`do/while ` loop. It continues by checking the +conditional expression of the loop, and proceeding with any subsequent +iterations. + + +Example +======= + +:: + + + for (x = 0; x < 255; x ++) { + if (x > 40 && x < 120) { // create jump in values + continue; // skips the next two lines and goes to the + // beginning of the loop, with the next value of x + } + + digitalWrite(PWMpin, x); + delay(50); + } + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/cos.rst b/docs/source/lang/cos.rst new file mode 100644 index 0000000..3fbb0af --- /dev/null +++ b/docs/source/lang/cos.rst @@ -0,0 +1,32 @@ +.. _lang-cos: + +cos() +===== + +Calculates the cosine of an angle. + +Library Documentation +--------------------- + +.. doxygenfunction:: cos + +Arduino Compatibility +--------------------- + +The Maple ``cos()`` implementation is compatible with Arduino. + +Note that the Maple implementation comes from `newlib +`_\ , while Arduino's is that of +`avr-libc `_\ . + +See also +-------- + + +- :ref:`sin() ` +- :ref:`tan() ` +- :ref:`float ` +- :ref:`double ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/define.rst b/docs/source/lang/define.rst new file mode 100644 index 0000000..30738ec --- /dev/null +++ b/docs/source/lang/define.rst @@ -0,0 +1,56 @@ +.. highlight:: cpp + +.. _lang-define: + +#define +======= + +``#define`` is a useful C and C++ feature that allows the programmer +to give a name to a constant value before the program is compiled. +The compiler will replace references to these constants with the +defined value at compile time. + +This can have some unwanted side effects. In general, the :ref:`const +` keyword is preferred for defining constants. + + +Syntax +------ + +The following line would define the name ``MY_CONSTANT`` to have value +``value``:: + + #define MY_CONSTANT value + +Note that the ``#`` is necessary. It is usually good style for the +name to be capitalized, although this is not required. + +There is no semicolon after the #define statement. If you include one, +the compiler will likely throw cryptic errors in unrelated places. +That is, **don't do this**:: + + // DON'T DO THIS! THE SEMICOLON SHOULDN'T BE THERE! + #define NAME value; + +Similarly, including an equal sign after the ``#define`` line will +also generate a cryptic compiler error further down the page. That +is, **don't do this, either**:: + + // DON'T DO THIS, EITHER! THE EQUALS SIGN SHOULDN'T BE THERE! + #define NAME = value + +Example +------- + +:: + + #define LED_PIN 13 + // The compiler will replace any mention of LED_PIN with + // the value 3 at compile time. + +See Also +-------- +- :ref:`const ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/delay.rst b/docs/source/lang/delay.rst new file mode 100644 index 0000000..90ca268 --- /dev/null +++ b/docs/source/lang/delay.rst @@ -0,0 +1,72 @@ +.. highlight:: cpp + +.. _lang-delay: + +delay() +======= + +Pauses the program for at least a given number of milliseconds. (There +are 1000 milliseconds in a second.) + +Library Documentation +--------------------- + +.. doxygenfunction:: delay + + +Discussion +---------- + +While it is easy to create a blinking LED with the ``delay()`` +function, and many sketches use short delays for such tasks as switch +debouncing, the use of ``delay()`` in a sketch has significant +drawbacks. No other reading of sensors, mathematical calculations, or +pin manipulation can go on during the delay function, so in effect, it +brings most other activity to a halt. For alternative approaches to +controlling timing see the :ref:`millis() ` function +and the "Blink Without Delay" sketch cited :ref:`below +`\ . More knowledgeable programmers usually +avoid the use of ``delay()`` for timing of events longer than tens of +milliseconds, unless the sketch is very simple. + +Certain things *do* go on while the ``delay()`` function is +controlling the STM32 chip, however, because the delay function does +not disable interrupts. Serial communication that appears at the RX +pin is recorded, PWM (see :ref:`pwmWrite() `\ ) values +and pin states are maintained, and :ref:`interrupts +` will work as they should. + + +Example +------- + +:: + + int ledPin = 13; // LED connected to pin 13 + + void setup() { + pinMode(ledPin, OUTPUT); // sets the digital pin as output + } + + void loop() { + digitalWrite(ledPin, HIGH); // sets the LED on + delay(1000); // waits for a second + digitalWrite(ledPin, LOW); // sets the LED off + delay(1000); // waits for a second + } + +.. _lang-delay-seealso: + +See also +-------- + + +- :ref:`millis() ` +- :ref:`micros() ` +- :ref:`delayMicroseconds() ` +- (Arduino) `Blink Without Delay + `_ example (works + unmodified on Maple) + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/delaymicroseconds.rst b/docs/source/lang/delaymicroseconds.rst new file mode 100644 index 0000000..24a8286 --- /dev/null +++ b/docs/source/lang/delaymicroseconds.rst @@ -0,0 +1,65 @@ +.. highlight:: cpp + +.. _lang-delaymicroseconds: + +delayMicroseconds() +=================== + +Pauses the program for the amount of time (in microseconds) +specified as parameter. There are a thousand microseconds in a +millisecond, and a million microseconds in a second. + +Library Documentation +--------------------- + +.. doxygenfunction:: delayMicroseconds + + +Example +------- + +The following example configures pin number 8 to work as an output +pin, and sends a train of pulses with a period of roughly 100 +microseconds:: + + int outPin = 8; + + void setup() { + pinMode(outPin, OUTPUT); // sets the digital pin as output + } + + void loop() { + digitalWrite(outPin, HIGH); // sets the pin on + delayMicroseconds(50); // pauses for 50 microseconds + digitalWrite(outPin, LOW); // sets the pin off + delayMicroseconds(50); // pauses for 50 microseconds + } + + +Caveats and Known Issues +------------------------ + +The longest time ``delayMicroseconds()`` can delay is bounded by its +argument type and the STM32 clock rate to be (2^32 - 1) / 12 +microseconds, or less than 6 minutes. For longer pauses, use of +:ref:`lang-delay` is possible. + +Arduino Compatibility +--------------------- + +While we have made every effort we could to ensure that the timing of +delayMicroseconds is as accurate as possible, we cannot guarantee it +will behave as the Arduino implementation down to the microsecond, +especially for smaller values of ``us``. + +See Also +-------- + +- :ref:`millis ` +- :ref:`micros ` +- :ref:`delay ` + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/detachinterrupt.rst b/docs/source/lang/detachinterrupt.rst new file mode 100644 index 0000000..adb2439 --- /dev/null +++ b/docs/source/lang/detachinterrupt.rst @@ -0,0 +1,37 @@ +.. _lang-detachinterrupt: + +detachInterrupt() +================= + +Used to disable an interrupt specified with +:ref:`lang-attachinterrupt`\ . + + +Library Documentation +--------------------- + +.. doxygenfunction:: detachInterrupt + +Arduino Compatibility +--------------------- + +There is one important difference between the Maple version of +detachInterrupt and the Arduino version. On the Maple, the argument +to ``detachInterrupt()`` is the *pin* on which the interrupt is +attached, while on the Arduino, the argument is the *interrupt +number*, which is different from the pin the interrupt is enabled on. + +If you're calling this function, you've already called +:ref:`lang-attachinterrupt` to set up your interrupt handler, so +just call ``detachInterrupt()`` with the same pin argument you gave to +``attachInterrupt()``. + +See Also +-------- + +- :ref:`attachInterrupt() ` + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/digitalread.rst b/docs/source/lang/digitalread.rst new file mode 100644 index 0000000..71583ca --- /dev/null +++ b/docs/source/lang/digitalread.rst @@ -0,0 +1,61 @@ +.. highlight:: cpp + +.. _lang-digitalread: + +digitalRead() +============= + +Description +----------- + +Reads the value from a specified digital pin, either :ref:`HIGH +` or :ref:`LOW `. + + +Library Documentation +--------------------- + +.. doxygenfunction:: digitalRead + + +Example +------- + +The following example turns the LED on when the button is pressed:: + + int ledPin = 13; // LED connected to Maple pin 13 + int buttonPin = 38; // BUT connected to Maple pin 38 + + void setup() { + pinMode(ledPin, OUTPUT); + pinMode(buttonPin, INPUT); + } + + void loop() { + int val = digitalRead(buttonPin); // reads the input pin + digitalWrite(ledPin, val); + } + +Note +---- + +If the pin isn't connected to anything, ``digitalRead()`` can return +either HIGH or LOW (and this can change in a way that seems random). + +Arduino Compatibility +--------------------- + +The Maple version of ``digitalRead()`` is compatible with Arduino. + + +See Also +-------- + +- :ref:`pinMode ` +- :ref:`digitalWrite ` + + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/digitalwrite.rst b/docs/source/lang/digitalwrite.rst new file mode 100644 index 0000000..419ef3a --- /dev/null +++ b/docs/source/lang/digitalwrite.rst @@ -0,0 +1,116 @@ +.. _lang-digitalwrite: + +digitalWrite() +============== + +Description +----------- + +Write a `HIGH `_ or a +`LOW `_ value to a +digital pin. + + + +If the pin has been configured as an OUTPUT with +`pinMode `_\ (), its voltage +will be set to the corresponding value: 5V (or 3.3V on 3.3V boards) +for HIGH, 0V (ground) for LOW. + + + +If the pin is configured as an INPUT, writing a HIGH value with +digitalWrite() will enable an internal 20K pullup resistor (see the +`tutorial on digital pins `_). +Writing LOW will disable the pullup. The pullup resistor is enough +to light an LED dimly, so if LEDs appear to work, but very dimly, +this is a likely cause. The remedy is to set the pin to an output +with the pinMode() function. + + + +**NOTE:** Digital pin 13 is harder to use as a digital input than +the other digital pins because it has an LED and resistor attached +to it that's soldered to the board on most boards. If you enable +its internal 20k pull-up resistor, it will hang at around 1.7 V +instead of the expected 5V because the onboard LED and series +resistor pull the voltage level down, meaning it always returns +LOW. If you must use pin 13 as a digital input, use an external +pull down resistor. + + + +Syntax +------ + +digitalWrite(pin, value) + + + +Parameters +---------- + +pin: the pin number + + + +value: `HIGH `_ or +`LOW `_ + + + +Returns +------- + +none + + + +Example +------- + +:: + + + int ledPin = 13; // LED connected to digital pin 13 + + void setup() + { + pinMode(ledPin, OUTPUT); // sets the digital pin as output + } + + void loop() + { + digitalWrite(ledPin, HIGH); // sets the LED on + delay(1000); // waits for a second + digitalWrite(ledPin, LOW); // sets the LED off + delay(1000); // waits for a second + } + + + +Sets pin 13 to HIGH, makes a one-second-long delay, and sets the +pin back to LOW. + + + +Note +---- + +The analog input pins can be used as digital pins, referred to as +A0, A1, etc. + + + +See also +-------- + + +- `pinMode `_\ () +- `digitalRead `_\ () +- `Tutorial: Digital Pins `_ + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/double.rst b/docs/source/lang/double.rst new file mode 100644 index 0000000..b4a1219 --- /dev/null +++ b/docs/source/lang/double.rst @@ -0,0 +1,51 @@ +.. _lang-double: + +double +====== + +Description +----------- + +Double precision floating point number. Occupies 8 bytes. On Maple, +the ``double`` type has a range of approximately -1.79769×10^308 to +1.79769×10^308; the ``double`` type subject to the same :ref:`overflow +issues ` as any numeric data type. + +Floating point numbers are not exact, and may yield strange results +when compared. For example ``6.0 / 3.0`` may not equal ``2.0``. You +should instead check that the absolute value of the difference between +the numbers is less than some small number. + +Floating point math is also much slower than integer math in +performing calculations, so should be avoided if, for example, a loop +has to run at top speed for a critical timing function. Programmers +often go to some lengths to convert floating point calculations to +integer math to increase speed. + +For more information, see the `Wikipedia article on floating point +math `_\ . + +Floating-point numbers represent numbers with "decimal point", unlike +integral types, which always represent whole numbers. Floating-point +numbers are often used to approximate analog and continuous values +because they have greater resolution than integers. + +The double implementation on the Maple uses twice the number of bytes +as a :ref:`float `, with the corresponding gains in +precision. + +Tip +--- + +Users who borrow code from other sources that includes ``double`` +variables may wish to examine the code to see if the implied range and +precision are different from that actually achieved on the Maple. + +See Also +-------- + +- :ref:`float ` + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/doublecast.rst b/docs/source/lang/doublecast.rst new file mode 100644 index 0000000..4ea1776 --- /dev/null +++ b/docs/source/lang/doublecast.rst @@ -0,0 +1,30 @@ +.. highlight:: cpp + +.. _lang-doublecast: + +double() (cast) +=============== + +Description +----------- + +Converts a value to the :ref:`double ` floating point +data type. Here is an example:: + + int x = 2; + double d = double(x); // d now holds 2.0, a double value + +The value ``x`` can be of any type. However, if ``x`` is not a number +(like an ``int`` or ``long``), you will get strange results. + +See the :ref:`double ` reference for details about the +precision and limitations of ``double`` values on the Maple. + +See Also +-------- + +- :ref:`double ` +- :ref:`float ` +- :ref:`float() ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/dowhile.rst b/docs/source/lang/dowhile.rst new file mode 100644 index 0000000..77e02a3 --- /dev/null +++ b/docs/source/lang/dowhile.rst @@ -0,0 +1,27 @@ +.. highlight:: cpp + +.. _lang-dowhile: + +do/while Loop +============= + +A ``do`` loop works in the same manner as a :ref:`while +` loop, with the exception that the condition is tested +at the end of the loop, so the ``do`` loop will *always* run at least +once. + +This is the basic syntax:: + + do { + // statement block + } while (test condition); + +Example:: + + do { + delay(50); // wait for sensors to stabilize + x = readSensors(); // check the sensors + } while (x < 100); + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/else.rst b/docs/source/lang/else.rst new file mode 100644 index 0000000..863f21b --- /dev/null +++ b/docs/source/lang/else.rst @@ -0,0 +1,54 @@ +.. highlight:: cpp + +.. _lang-else: + +if/else +======= + +``if``/\ ``else`` allows greater control over the flow of code than +the basic :ref:`if ` statement, by allowing multiple tests +to be grouped together. For example, an :ref:`analog input +` could be tested, with one action taken if the +input was less than 500, and another action taken if the input was 500 +or greater. The code would look like this:: + + if (pinFiveInput < 500) { + // action A + } else { + // action B + } + +``else`` can precede another ``if`` test, so that multiple, mutually +exclusive tests can be run at the same time. + +Each test will proceed to the next one until a true test is +encountered. When a true test is found, its associated block of code +is run, and the program then skips to the line following the entire +if/else construction. If no test proves to be true, the default +``else`` block is executed, if one is present, and sets the default +behavior. + + +Note that an ``else if`` block may be used with or without a +terminating ``else`` block, and vice-versa. An unlimited number of +such ``else if`` branches is allowed. Here is a code example:: + + if (pinFiveInput < 500) { + // do Thing A + } else if (pinFiveInput >= 1000) { + // do Thing B + } else { + // do Thing C + } + +Another way to express branching, mutually exclusive tests, is with a +:ref:`switch/case ` statement. + +See Also +-------- + +- :ref:`if ` +- :ref:`switch/case ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/enum.rst b/docs/source/lang/enum.rst new file mode 100644 index 0000000..5ecd99c --- /dev/null +++ b/docs/source/lang/enum.rst @@ -0,0 +1,8 @@ +.. _lang-enum: + +enum +==== + +Stub. + +Reference this from language.rst diff --git a/docs/source/lang/float.rst b/docs/source/lang/float.rst new file mode 100644 index 0000000..ef1a339 --- /dev/null +++ b/docs/source/lang/float.rst @@ -0,0 +1,53 @@ +.. highlight:: cpp + +.. _lang-float: + +float +===== + +Description +----------- + +Single-precision floating point number. Occupies 4 bytes. On Maple, +the ``float`` type has a range of approximately -3.40282×10^38 to +3.40282×10^38; the ``float`` type is subject to the same +:ref:`overflow issues ` as any numeric data +type. + +``float``\ s have only 6-7 decimal digits of precision. That means the +total number of digits, not the number to the right of the decimal +point. You can get more precision by using a :ref:`double +` (which has a precision of about 16 decimal digits). + +The following example declares a ``float`` value named ``myfloat``:: + + float myfloat; + +This example declares a ``float`` value named ``sensorCalibrate``, +with value 1.117:: + + float sensorCalibrate = 1.117; + +The general syntax for declaring a float named ``var`` with value +``val`` is:: + + float var = val; + +Here is a more extended example involving a :ref:`float cast +`:: + + int x; + int y; + float z; + + x = 1; + y = x / 2; // y now contains 0, ints can't hold fractions + z = float(x) / 2; // z now contains .5 + +See Also +-------- + +- :ref:`double ` +- :ref:`Variables ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/floatcast.rst b/docs/source/lang/floatcast.rst new file mode 100644 index 0000000..7476188 --- /dev/null +++ b/docs/source/lang/floatcast.rst @@ -0,0 +1,31 @@ +.. highlight:: cpp + +.. _lang-floatcast: + +float() (cast) +============== + +Description +----------- + +Converts a value to the :ref:`float ` data type. Here +is an example (see the :ref:`constants reference +` for an explanation of the "2.0f"):: + + int x = 2; + float f = float(x); // f now holds 2.0f, a float value + +The value ``x`` can be of any type. However, if ``x`` is not a number +(like an ``int``), you will get strange results. + +See the :ref:`float ` reference for details about the +precision and limitations of ``float`` values on the Maple. + +See Also +-------- + +- :ref:`float ` +- :ref:`double ` +- :ref:`double() ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/for.rst b/docs/source/lang/for.rst new file mode 100644 index 0000000..6b00d7a --- /dev/null +++ b/docs/source/lang/for.rst @@ -0,0 +1,142 @@ +.. highlight:: cpp + +.. _lang-for: + +for Loops +========= + +.. contents:: Contents + :local: + +Description +----------- + +A ``for`` loop is used to repeat a block of statements enclosed in +curly braces. ``for`` loops are useful for performing repetitive +operations, and are often used in combination with :ref:`arrays +` to operate on collections of data or multiple +:ref:`pins `. A ``for`` loop is composed of two parts: first, a +*header*, which sets up the for loop, and then a *body*, which is made +up of lines of code enclosed in curly braces. + +There are three parts to the ``for`` loop header: an *initialization* +expression, *loop condition* expression, and a *post-loop* +expression. The general syntax looks like this:: + + for (initialization; condition; post-loop) { + // all of these lines inside the curly braces are part + // of the loop body. + statement 1; + statement 2; + ... + } + +(Note that there is no semicolon after the post-loop). The +initialization happens first and exactly once, before the loop begins. +Each time through the loop, the condition is tested. The condition is +a :ref:`boolean ` expression. If it is true, then the +list of statements inside the curly braces are executed. Next, the +post-loop is executed. The loop then begins again by evaluating the +condition again, entering the loop body if it is true. This proceeds +until the condition becomes false. + +Examples +-------- + +Here's an example:: + + // Dim an LED using a PWM pin + int pwmPin = 9; // LED in series with 470 ohm resistor on pin 9 + + void setup() { + pinMode(pwmPin, PWM); + } + + void loop() { + for (int i=0; i <= 65535; i++) { + pwmWrite(pwmPin, i); + delay(1); + } + } + +There is a ``for`` loop In the :ref:`loop() ` function of +the above example. This loop starts by declaring an ``int`` variable +named ``i``, whose value starts out at zero. The loop proceeds by +checking if ``i`` is less than or equal to 65535. Since ``i`` is +zero, this is true, and so the calls to :ref:`pwmWrite() +` and :ref:`delay() ` happen next. At this +point, the post-loop expression ``i++`` is evaluated, which +:ref:`increments ` ``i``, so that ``i`` becomes one. +That concludes the first time through the loop. Each "time through +the loop" is referred to as an *iteration*. + +The loop then jumps back to the beginning, checking the condition as +the beginning of its second iteration (initialization is skipped, +since this only happens once, before the first iteration). One is +less than 65535, so the loop statements are executed again. This +proceeds over and over until the iteration when ``i`` finally +reaches 65536. At that point, the condition is no longer true, so the +loop stops executing, and the ``loop()`` function returns. + +Here's another example, using a ``for`` loop to brighten and fade an +LED (see the :ref:`pwmWrite() ` reference for more +information):: + + int pwmPin = 9; // hook up the LED to pin 9 + void loop() { + int x = 1; + for (int i = 0; i >= 0; i += x) { + analogWrite(pwmPin, i); // controls the brightness of the LED + if (i == 65535) { + x = -1; // switch direction, so i starts decreasing + } + delay(1); + } + } + +Coding Tips +----------- + +The C ``for`` loop is more flexible than ``for`` loops found in some +other computer languages, including BASIC. Any or all of the three +header elements may be left blank, although the semicolons are +required. Also the statements for initialization, condition, and +post-loop can be any valid C statements, and use any C datatypes, +including :ref:`floating point numbers `. These types +of unusual ``for`` loops sometimes provide solutions to less-common +programming problems. + +For example, using a multiplication in the post-loop line will +generate a `geometric progression +`_:: + + for(int x = 1; x <= 100; x = x * 2) { + SerialUSB.println(x); + } + + +This loop prints out the numbers 1, 2, 4, 8, ..., 64. Check +your understanding of ``for`` loops by answering the following two +questions (answers are in footnote [#fanswers]_\ ): + +1. How many iterations occur before the loop finishes? + +2. Why does it stop at 64? + +See also +-------- + +- :ref:`while ` loops +- :ref:`do ` loops + +.. rubric:: Footnotes + +.. [#fanswers] + 1. Seven. + + 2. After the seventh iteration, the post-loop causes ``x`` to + equal 128. This is larger than 100, so the loop condition is + false, and the loop stops. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/goto.rst b/docs/source/lang/goto.rst new file mode 100644 index 0000000..96a6262 --- /dev/null +++ b/docs/source/lang/goto.rst @@ -0,0 +1,130 @@ +.. highlight:: cpp + +.. _lang-goto: + +Labels and goto +=============== + +A *label* gives a name to a line of code within a function. You can +label a line by writing a name for it, then a colon (``:``), before +the line starts. The ``goto`` keyword allows program flow to transfer +to a labeled line from anywhere within the same function. + +.. warning:: The use of ``goto`` is discouraged in C and C++ + programming. It is *never necessary* to use ``goto`` to write a + program. + + Unless you know what you're doing, using ``goto`` tends to + encourage code which is harder to debug and understand than + programs without ``goto`` that do the same thing. That said, + however, it's sometimes useful; :ref:`see below ` + for a concrete example. + +Using Labels and goto +--------------------- + +Labels and ``goto`` are probably best explained through example. +Let's start with an example of how to label lines. The first line +(``int x = analogRead(some_pin);``) in the :ref:`loop ` +function below has label ``readpin``. The third line (``delay(x);``) +has label ``startdelay``. The second line (``SerialUSB.println(x);``) +does not have a label:: + + void loop() { + readpin: + int x = analogRead(some_pin); + SerialUSB.println(x); // for debugging + startdelay: + delay(x); + // ... more code ... + } + +Anything which can be a :ref:`variable ` name can +be a label. + +Let's say that we wanted to print ``x`` only if it was very large, say +at least 2000. We might want to do this just so anybody watching on a +:ref:`serial monitor ` would know they were in for +a longer wait than usual. We can accomplish this through the use of a +``goto`` statement that skips the printing if ``x`` is less than +2000:: + + void loop() { + readpin: + int x = analogRead(some_pin); + if (x < 2000) { + goto startdelay; + } + SerialUSB.println(x); // for debugging + startdelay: + delay(x); + // ... more code ... + } + +In this modified program, whenever ``x`` is less than 2000, the body +of the :ref:`if ` statement in the second line is +executed. The ``goto`` statement inside the ``if`` body skips +straight to the line labeled ``startdelay``, passing over the line +doing the printing. + +A ``goto`` does not have to "move forwards"; it can go "backwards", +too. For example, the following program prints "5" forever (why?):: + + void loop() { + printfive: + SerialUSB.println(5); + goto printfive; + SerialUSB.println(6); + } + +.. _goto-when-to-use: + +When to Use goto +---------------- + +As mentioned above, use of ``goto`` is `generally discouraged +`_. However, +when used with care, ``goto`` can simplify certain programs. One +important use case for ``goto`` is breaking out of deeply nested +:ref:`for ` loops or :ref:`if ` logic blocks. +Here's an example:: + + for(int r = 0; r < 255; r++) { + for(int g = 255; g > -1; g--) { + for(int b = 0; b < 255; b++) { + if (analogRead(0) > 250) { + goto bailout; + } + // more statements ... + } + // innermost loop ends here + } + } + bailout: + // more code here + +In the above example, whenever the :ref:`analog reading +` on pin 0 was greater than 250, the program would +jump to the line labeled ``bailout``, exiting all three loops at once. + +While there is already a :ref:`break ` keyword for +breaking out of a loop, it will only break out of the *innermost* +loop. So, if instead of saying "``goto bailout;``", there was a +"``break;``" instead, the program would only exit from the loop with +header "``for(int b = 0; b < 255; b++)``". The program would continue +at the line which reads "``// innermost loop ends here``", which is +clearly undesirable if you wanted to leave all three loops at once. + +More examples of when ``goto`` is a good choice are given in Donald +Knuth's paper, "Structured Programming with go to Statements"; see +below for a link. + +See Also +-------- + +- Dijkstra, Edsger W. `Go To Statement Considered Harmful `_ (PDF) + +- Knuth, Donald. `Structured Programming with go to Statements `_ (PDF) + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/highbyte.rst b/docs/source/lang/highbyte.rst new file mode 100644 index 0000000..af0bfcd --- /dev/null +++ b/docs/source/lang/highbyte.rst @@ -0,0 +1,53 @@ +.. _lang-highbyte: + +highByte(x) +=========== + +.. warning:: This macro is provided for compatibility with Arduino + only. It returns the second-least significant byte in an integral + value. It makes sense to call this the "high" byte on a 16-bit + ``int`` microcontroller like the Atmel chips on Arduinos, but it + makes no sense at all on a 32-bit microcontroller like the STM32s + in the Maple line. + + In short: we provide this so that existing Arduino code works as + expected, but **strongly discourage its use** in new programs. + +Description +----------- + +(Macro) Extracts the second lowest byte of an integral data type. + +Parameters +---------- + +**x**: a value of any integral type. + +Returns +------- + +Second lowest byte in **x**. + +Example +------- + +:: + + int x = 0xDEADBEEF; + SerialUSB.println(x, HEX); // prints "BE" + +Arduino Compatibility +--------------------- + +The Maple version of ``highByte()`` is compatible with Arduino. + +See Also +-------- + +- :ref:`lowByte() ` + + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/if.rst b/docs/source/lang/if.rst new file mode 100644 index 0000000..02ba1e7 --- /dev/null +++ b/docs/source/lang/if.rst @@ -0,0 +1,81 @@ +.. highlight:: cpp + +.. _lang-if: + +if Statements +============= + +An ``if`` statement is used to execute code when certain conditions +are met. The general syntax for an ``if`` statement is:: + + if (condition) { + body + } + +An ``if`` statement first tests whether its *condition* is true (such +as an input being above a certain number). If the condition is true, +the ``if`` statement executes its *body*, which is made up of lines of +code inside :ref:`curly braces `. If the condition is +false, the body is not executed. Here's a more concrete example:: + + if (someVariable > 50) { + // do something here + } + +The program tests to see if ``someVariable`` is greater than 50. If it +is, the program executes every line in the curly braces (which in the +above example does nothing, since the body is just the :ref:`comment +` line "``// do something here``"). + +Put another way, if the statement in parentheses is true, the +statements inside the braces are run. If not, the program skips over +the code. + +An ``if`` statement's condition (which is inside the parentheses after +``if``) often uses one or more :ref:`boolean ` or +:ref:`comparison ` operators. + +Writing the if Body +------------------- + +The brackets may be omitted after an ``if`` statement's +conditional. If this is done, the next line (which ends in a +semicolon) becomes the only line in the body. The following three +``if`` statements all do the same thing:: + + if (x > 120) digitalWrite(ledPin, HIGH); + + if (x > 120) + digitalWrite(ledPin, HIGH); + + if (x > 120) { + digitalWrite(ledPin, HIGH); + } + +However, the following two examples are different:: + + // example 1: two lines of code in the if body + if (x > 120) { + digitalWrite(ledPin1, HIGH); + digitalWrite(ledPin2, HIGH); + } + + // example 2: one line of code in the if body, and + // another line of code after the if statement + if (x > 120) + digitalWrite(ledPin1, HIGH); // this is in the if body + digitalWrite(ledPin2, HIGH); // this is NOT in the if body + +In the first example, since the body is enclosed in curly braces, both +lines are included. In the second example, since the curly braces are +missing, only the first line is in the ``if`` body. + +See Also +-------- + +- :ref:`boolean operators ` +- :ref:`comparison operators ` +- :ref:`else ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/include.rst b/docs/source/lang/include.rst new file mode 100644 index 0000000..a8bc74c --- /dev/null +++ b/docs/source/lang/include.rst @@ -0,0 +1,71 @@ +.. highlight:: cpp + +.. _lang-include: + +#include +======== + +``#include`` is used to include outside libraries in your sketch. +This gives the programmer access to a large group of standard C +libraries (groups of pre-made functions and data types), and also +libraries written especially for Maple. + +Example +------- + +This example (from the `Arduino LiquidCrystal Tutorial +`_) includes a library +that is used to control :ref:`LCD displays `:: + + // include the library code: + #include + + // initialize the library with the numbers of the interface pins + LiquidCrystal lcd(12, 11, 5, 4, 3, 2); + + void setup() { + // set up the LCD's number of columns and rows: + lcd.begin(16, 2); + // Print a message to the LCD. + lcd.print("hello, world!"); + } + + void loop() { + // set the cursor to column 0, line 1 + // (note: line 1 is the second row, since counting begins with 0): + lcd.setCursor(0, 1); + // print the number of seconds since reset: + lcd.print(millis()/1000); + } + +Note that a ``#include`` line, like :ref:`#define `, +has **no semicolon**. The compiler will print strange error messages +if you add one. + +C Standard Library +------------------ + +The standard C library that comes with Maple is called `newlib +`_. Its main sources of documentation +are its `main reference `_ +page and its `math functions +`_ reference page. Here's an +example that imports the math.h library in order to take the `cube +root `_ of a number:: + + #include + + void setup() { + // no setup necessary + } + + void loop() { + // "cbrt" stands for "cube root" + double cubeRootOf3 = cbrt(3.0); + // prints a number that is approximately the cube root of 3: + SerialUSB.println(cubeRootOf3); + } + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/increment.rst b/docs/source/lang/increment.rst new file mode 100644 index 0000000..5536a0a --- /dev/null +++ b/docs/source/lang/increment.rst @@ -0,0 +1,44 @@ +.. highlight:: cpp + +.. _lang-increment: + +Increment (``++``) and Decrement (``--``) +========================================= + +These operators increment (add one to) or decrement (subtract one +from) a variable. If they come before the variable, they return its +new value; otherwise, they return its old value. + +Some quick examples:: + + x++; // adds one to x, and returns the old value of x + ++x; // adds one to x, and returns the new value of x + + x--; // decrement x by one and returns the old value of x + --x; // decrement x by one and returns the new value of x + +A more extended example:: + + x = 2; + y = ++x; // x now contains 3, y contains 3 + y = x--; // x contains 2 again, y still contains 3 + +.. warning:: Be careful! You cannot put a space in between the two + ``+`` or ``-`` signs. This example is broken:: + + // this line won't compile (notice the extra space): + int y = x+ +; + +Parameters +---------- + +**x**: an integer value (like an ``int``, ``long``, ``unsigned int``, +etc.). + +See also +-------- + +- :ref:`Compound arithmetic operators ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/int.rst b/docs/source/lang/int.rst new file mode 100644 index 0000000..ac2f16a --- /dev/null +++ b/docs/source/lang/int.rst @@ -0,0 +1,67 @@ +.. highlight:: cpp + +.. _lang-int: + +int +=== + +Description +----------- + +The ``int`` data type represents integers. Integers are your primary +data type for number storage, and store a 4 byte value. This yields a +range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a +maximum value of (2^31) - 1; that's about negative 2 billion to +positive 2 billion). + +An ``int`` stores a negative number with a technique called `two's +complement math +`_\ . +The highest bit in an ``int``, sometimes refered to as the "sign" bit, +flags the number as a negative number. (See the linked article on +two's complement for more information). + +The Maple takes care of dealing with negative numbers for you, so that +arithmetic operations work mostly as you'd expect. There can be an +:ref:`unexpected complication ` in +dealing with the :ref:`bitshift right operator (>>) +`, however. + +Here is an example of declaring an ``int`` variable named ``ledPin``, +then giving it value 13:: + + int ledPin = 13; + +The general syntax for declaring an ``int`` variable named ``var``, +then giving it value ``val``, looks like:: + + int var = val; + +.. _lang-int-overflow: + +Integer Overflow +---------------- + +When ``int`` variables leave the range specified above, they +:ref:`roll over ` in the other direction. +Here are some examples:: + + int x; + x = -2,147,483,648; + x--; // x now contains 2,147,483,647; rolled over "left to right" + + x = 2,147,483,647; + x++; // x now contains -2,147,483,648; rolled over "right to left" + +See Also +-------- + +- :ref:`unsigned int ` +- :ref:`char ` +- :ref:`unsigned char ` +- :ref:`long ` +- :ref:`unsigned long ` +- :ref:`Integer Constants ` +- :ref:`Variables ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/intcast.rst b/docs/source/lang/intcast.rst new file mode 100644 index 0000000..03c0c07 --- /dev/null +++ b/docs/source/lang/intcast.rst @@ -0,0 +1,32 @@ +.. highlight:: cpp + +.. _lang-intcast: + +int() +===== + +Description +----------- + +Converts a value to the :ref:`int ` data type. Here is +an example:: + + double d = 2.5; + int i = int(d); // i holds "2", an int value + +The value inside of the parentheses (``int(...)``) can be of any type. +However, if it is not a numeric type (like ``double``, ``char``, +etc.), you will get strange results. + +See the :ref:`int ` reference for details about the +precision and limitations of ``int`` variables on the Maple. + +See Also +-------- + +- :ref:`int ` + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/interrupts.rst b/docs/source/lang/interrupts.rst new file mode 100644 index 0000000..5ca7041 --- /dev/null +++ b/docs/source/lang/interrupts.rst @@ -0,0 +1,62 @@ +.. _lang-interrupts: + +interrupts() +============ + +Description +----------- + +Re-enables interrupts (after they've been disabled by +`noInterrupts `_\ ()). +Interrupts allow certain important tasks to happen in the +background and are enabled by default. Some functions will not work +while interrupts are disabled, and incoming communication may be +ignored. Interrupts can slightly disrupt the timing of code, +however, and may be disabled for particularly critical sections of +code. + + + +Parameters +---------- + +None + + + +Returns +------- + +None + + + +Example +------- + +:: + + void setup() {} + + void loop() + { + noInterrupts(); + // critical, time-sensitive code here + interrupts(); + // other code here + } + + + +See Also +-------- + + +- `noInterrupts `_\ () +- `attachInterrupt `_\ () +- `detachInterrupt `_\ () + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/keywords.rst b/docs/source/lang/keywords.rst new file mode 100644 index 0000000..451701e --- /dev/null +++ b/docs/source/lang/keywords.rst @@ -0,0 +1,11 @@ +.. _lang-keywords: + +Keywords +======== + +Stub. + +Include list of all C++ keywords, with links to internal documentation +as appropriate. + +Reference this page from language.rst diff --git a/docs/source/lang/long.rst b/docs/source/lang/long.rst new file mode 100644 index 0000000..8a19b2b --- /dev/null +++ b/docs/source/lang/long.rst @@ -0,0 +1,55 @@ +.. highlight:: cpp + +.. _lang-long: + +long +==== + +Description +----------- + +The ``long`` data type stores extended size integer values. You can +use a ``long`` when your values are too large to fit into an :ref:`int +`. A ``long`` occupies 8 bytes of memory. This yields a +range of approximately -9.2×10^18 to 9.2×10^18 (that's 9.2 billion +billion, or about 92 million times the number of stars in the Milky +Way galaxy). The exact range of a ``long`` on the Maple is from +-9,223,372,036,854,775,808 to 9,223,372,036,854,775,807, or -2^63 to +(2^63-1). A ``long`` it is subject to the same :ref:`overflow issues +` as any numeric data type. + +Here's an example of declaring a long (see :ref:`integer constants +` for an explanation of the "L" at the end of the +number):: + + // Speed of light in nanometers per second (approximate). + long c = 299792458000000000L; + +The general syntax for declaring an ``long`` variable named ``var``, +then giving it value ``val``, looks like:: + + long var = val; + +This is identical to the ``int`` syntax, with ``long`` replacing +``int``. + +Note that ``long`` values will still :ref:`overflow +`, just like ``int`` values, but their much +larger range makes this less likely to happen. + +The downside to using a ``long`` instead of an ``int`` (besides the +extra storage) is that :ref:`arithmetic ` operations +on ``long``\ s will take slightly longer than on ``int``\ s. + +See Also +-------- + +- :ref:`char ` +- :ref:`unsigned char ` +- :ref:`int ` +- :ref:`unsigned int ` +- :ref:`unsigned long ` +- :ref:`Integer Constants ` +- :ref:`Variables ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/longcast.rst b/docs/source/lang/longcast.rst new file mode 100644 index 0000000..16d7582 --- /dev/null +++ b/docs/source/lang/longcast.rst @@ -0,0 +1,30 @@ +.. highlight:: cpp + +.. _lang-longcast: + +long() +====== + +Description +----------- + +Converts a value to the :ref:`long ` data type. Here is +an example:: + + double d = 2.5; + long i = long(d); // i holds "2L", an long value + +The value inside of the parentheses (``long(...)``) can be of any type. +However, if it is not a numeric type (like ``double``, ``char``, +etc.), you will get strange results. + +See the :ref:`long ` reference for details about the +precision and limitations of ``long`` variables on the Maple. + +See Also +-------- + +- :ref:`long ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/loop.rst b/docs/source/lang/loop.rst new file mode 100644 index 0000000..d8f6183 --- /dev/null +++ b/docs/source/lang/loop.rst @@ -0,0 +1,45 @@ +.. highlight:: cpp + +.. _lang-loop: + +loop() +====== + +After creating a :ref:`setup() ` function, which +initializes your sketch, the ``loop()`` function gets called +repeatedly, allowing your program to change and respond. Use it to +actively control your Maple board. + +Example +------- + +:: + + + int buttonPin = 38; + + // setup initializes serial and the button pin + void setup() { + SerialUSB.begin(); + pinMode(buttonPin, INPUT); + } + + // loop() checks the button pin each time it executes, + // and will print 'H' if it is pressed, 'L' otherwise + void loop() { + if (digitalRead(buttonPin) == HIGH) { + SerialUSB.println('H'); + } else { + SerialUSB.println('L'); + } + + delay(1000); + } + +See Also +-------- + +- :ref:`setup() ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/lowbyte.rst b/docs/source/lang/lowbyte.rst new file mode 100644 index 0000000..f9fb711 --- /dev/null +++ b/docs/source/lang/lowbyte.rst @@ -0,0 +1,45 @@ +.. _lang-lowbyte: + +lowByte() +========= + +Description +----------- + +Extracts the low-order (rightmost) byte of a variable (e.g. a +word). + + + +Syntax +------ + +lowByte(x) + + + +Parameters +---------- + +x: a value of any type + + + +Returns +------- + +byte + + + +See also +-------- + + +- `highByte `_\ () +- `word `_\ () + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/map.rst b/docs/source/lang/map.rst new file mode 100644 index 0000000..40b12a8 --- /dev/null +++ b/docs/source/lang/map.rst @@ -0,0 +1,122 @@ +.. _lang-map: + +map(value, fromLow, fromHigh, toLow, toHigh) +============================================ + +Description +----------- + +Re-maps a number from one range to another. That is, a **value** of +**fromLow** would get mapped to **toLow**, a value of **fromHigh** +to **toHigh**, values in-between to values in-between, etc. + + + +Does not constrain values to within the range, because out-of-range +values are sometimes intended and useful. The constrain() function +may be used either before or after this function, if limits to the +ranges are desired. + + + +Note that the "lower bounds" of either range may be larger or +smaller than the "upper bounds" so the map() function may be used +to reverse a range of numbers, for example + + + +``y = map(x, 1, 50, 50, 1);`` + + + +The function also handles negative numbers well, so that this +example + + + +``y = map(x, 1, 50, 50, -100);`` + + + +is also valid and works well. + + + +The map() function uses integer math so will not generate +fractions, when the math might indicate that it should do so. +Fractional remainders are truncated, and are not rounded or +averaged. + + + +Parameters +---------- + +value: the number to map + + + +fromLow: the lower bound of the value's current range + + + +fromHigh: the upper bound of the value's current range + + + +toLow: the lower bound of the value's target range + + + +toHigh: the upper bound of the value's target range + + + +Returns +------- + +The mapped value. + + + +Example +------- + +:: + + /* Map an analog value to 8 bits (0 to 255) */ + void setup() {} + + void loop() + { + int val = analogRead(0); + val = map(val, 0, 1023, 0, 255); + analogWrite(9, val); + } + + + +Appendix +~~~~~~~~ + +For the mathematically inclined, here's the whole function + + + +:: + + long map(long x, long in_min, long in_max, long out_min, long out_max) + { + return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min; + } + + + +See Also +-------- + + +- `constrain `_\ () + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/max.rst b/docs/source/lang/max.rst new file mode 100644 index 0000000..7dbf6a7 --- /dev/null +++ b/docs/source/lang/max.rst @@ -0,0 +1,63 @@ +.. highlight:: cpp + +.. _lang-max: + +max(x, y) +========= + +Description +----------- + +(Macro) Calculates the maximum of two numbers. + + + +Parameters +---------- + +**x**: the first number; may be any number or numeric expression. + +**y**: the second number; may be any number or numeric expression. + + +Returns +------- + +The larger of the two parameter values. + +Example +------- + +:: + + sensVal = max(senVal, 20); // assigns sensVal to the larger of sensVal or 20 + // (effectively ensuring that it is at least 20) + +.. note:: Perhaps counter-intuitively, max() is often used to + constrain the lower end of a variable's range, while :ref:`min() + ` is used to constrain the upper end of the range. + +Warning +------- + +Because of the way ``max()`` is implemented, avoid using other +functions inside the parentheses. It may lead to incorrect results:: + + max(a--, 0); // avoid this - yields incorrect results + + a--; // use this instead - + max(a, 0); // keep other operations outside max() + +Arduino Compatibility +--------------------- + +The Maple version of ``max()`` is compatible with Arduino. + +See Also +-------- + +- :ref:`min() ` +- :ref:`constrain() ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/micros.rst b/docs/source/lang/micros.rst new file mode 100644 index 0000000..711c013 --- /dev/null +++ b/docs/source/lang/micros.rst @@ -0,0 +1,69 @@ +.. _lang-micros: + +micros() +======== + +Description +----------- + +Returns the number of microseconds since the Arduino board began +running the current program. This number will overflow (go back to +zero), after approximately 70 minutes. On 16 MHz Arduino boards +(e.g. Duemilanove and Nano), this function has a resolution of four +microseconds (i.e. the value returned is always a multiple of +four). On 8 MHz Arduino boards (e.g. the LilyPad), this function +has a resolution of eight microseconds. + + + +*Note*: there are 1,000 microseconds in a millisecond and 1,000,000 +microseconds in a second. + + + +Parameters +---------- + +None + + + +Returns +------- + +Number of microseconds since the program started (*unsigned long*) + + + +Example +------- + +:: + + unsigned long time; + + void setup(){ + Serial.begin(9600); + } + void loop(){ + Serial.print("Time: "); + time = micros(); + //prints time since program started + Serial.println(time); + // wait a second so as not to send massive amounts of data + delay(1000); + } + + + +See also +-------- + + +- `millis `_\ () +- `delay `_\ () +- `delayMicroseconds `_\ () + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/millis.rst b/docs/source/lang/millis.rst new file mode 100644 index 0000000..6ebfff5 --- /dev/null +++ b/docs/source/lang/millis.rst @@ -0,0 +1,70 @@ +.. _lang-millis: + +millis() +======== + +Description +----------- + +Returns the number of milliseconds since the Arduino board began +running the current program. This number will overflow (go back to +zero), after approximately 50 days. + + + +Parameters +---------- + +None + + + +Returns +------- + +Number of milliseconds since the program started (*unsigned long*) + + + +Example +------- + +:: + + unsigned long time; + + void setup(){ + Serial.begin(9600); + } + void loop(){ + Serial.print("Time: "); + time = millis(); + //prints time since program started + Serial.println(time); + // wait a second so as not to send massive amounts of data + delay(1000); + } + + + +Tip: +---- + +Note that the parameter for millis is an unsigned long, errors may +be generated if a programmer tries to do math with other datatypes +such as ints. + + + +See also +-------- + + +- `micros `_\ () +- `delay `_\ () +- `delayMicroseconds `_\ () +- `Tutorial: Blink Without Delay `_ + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/min.rst b/docs/source/lang/min.rst new file mode 100644 index 0000000..ffbf1ee --- /dev/null +++ b/docs/source/lang/min.rst @@ -0,0 +1,66 @@ +.. highlight:: cpp + +.. _lang-min: + +min(x, y) +========= + +Description +----------- + +(Macro) Calculates the minimum of two numbers. + + + +Parameters +---------- + +**x**: the first number; may be any number or numeric expression. + +**y**: the second number; may be any number or numeric expression. + + +Returns +------- + +The smaller of the two numbers. + + +Example +------- + +:: + + sensVal = min(sensVal, 100); // assigns sensVal to the smaller of sensVal or 100 + // ensuring that it never gets above 100. + + +.. note:: Perhaps counter-intuitively, max() is often used to + constrain the lower end of a variable's range, while min() is used + to constrain the upper end of the range. + + +Warning +------- + +Because of the way ``min()`` is implemented, avoid using other +functions inside the parentheses. It may lead to incorrect results:: + + min(a++, 100); // avoid this - yields incorrect results + + a++; // use this instead - + min(a, 100); // keep other operations outside min() + +Arduino Compatibility +--------------------- + +The Maple version of ``min()`` is compatible with Arduino. + +See Also +-------- + +- :ref:`max() ` +- :ref:`constrain() ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/modulo.rst b/docs/source/lang/modulo.rst new file mode 100644 index 0000000..9e0dabd --- /dev/null +++ b/docs/source/lang/modulo.rst @@ -0,0 +1,77 @@ +.. highlight:: cpp + +.. _lang-modulo: + +% (modulo) +========== + +Description +----------- + +Calculates the `remainder `_ +when one integer is divided by another. It is useful for keeping a +variable within a particular range (e.g. the size of an array). + +Syntax +------ + +:: + + result = dividend % divisor + + + +Parameters +---------- + +**dividend**: the number to be divided + +**divisor**: the number to divide by + +Returns +------- + +The remainder of **dividend**\ /\ **divisor**\ . + +Examples +-------- + +:: + + int x; + x = 7 % 5; // x now contains 2 + x = 9 % 5; // x now contains 4 + x = 5 % 5; // x now contains 0 + x = 4 % 5; // x now contains 4 + +:: + + /* update one value in an array each time through a loop */ + + int values[10]; + int i = 0; + + void setup() { + // no setup necessary + } + + void loop() { + values[i] = analogRead(0); + i = (i + 1) % 10; // modulo operator makes sure i stays between 0 and 9 + } + +Tip +--- + +The modulo operator does not work on floats. For that, you can use +the C standard library function `fmod() +`_. + + +See Also +-------- + +- :ref:`Arithmetic ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/nointerrupts.rst b/docs/source/lang/nointerrupts.rst new file mode 100644 index 0000000..2043c91 --- /dev/null +++ b/docs/source/lang/nointerrupts.rst @@ -0,0 +1,59 @@ +.. _lang-nointerrupts: + +noInterrupts() +============== + +Description +----------- + +Disables interrupts (you can re-enable them with interrupts()). +Interrupts allow certain important tasks to happen in the +background and are enabled by default. Some functions will not work +while interrupts are disabled, and incoming communication may be +ignored. Interrupts can slightly disrupt the timing of code, +however, and may be disabled for particularly critical sections of +code. + + + +Parameters +---------- + +None. + + + +Returns +------- + +None. + + + +Example +------- + +:: + + void setup() {} + + void loop() + { + noInterrupts(); + // critical, time-sensitive code here + interrupts(); + // other code here + } + + + +See Also +-------- + + +- `interrupts `_\ () + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/notone.rst b/docs/source/lang/notone.rst new file mode 100644 index 0000000..22432e2 --- /dev/null +++ b/docs/source/lang/notone.rst @@ -0,0 +1,50 @@ +.. _lang-notone: + +noTone() +======== + +Description +----------- + +Stops the generation of a square wave triggered by +`tone `_\ (). Has no effect if +no tone is being generated. + + + +**NOTE:** if you want to play different pitches on multiple pins, +you need to call noTone() on one pin before calling tone() on the +next pin. + + + +Syntax +------ + +noTone(pin) + + + +Parameters +---------- + +pin: the pin on which to stop generating the tone + + + +Returns +------- + +nothing + + + +See also +-------- + + +- `tone `_ () + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/pinmode.rst b/docs/source/lang/pinmode.rst new file mode 100644 index 0000000..aed23d6 --- /dev/null +++ b/docs/source/lang/pinmode.rst @@ -0,0 +1,76 @@ +.. highlight:: cpp + +.. _lang-pinmode: + +pinMode() +========= + +.. contents:: Contents + :local: + +Library Documentation +--------------------- + +.. doxygenfunction:: pinMode + +.. doxygenenum:: WiringPinMode + +Discussion +---------- + +pinMode() is usually called within :ref:`lang-setup` in order to +configure a pin for a certain usage (although it may be called +anywhere). + + +Example +------- + + :: + + + int ledPin = 13; // LED connected to digital pin 13 + + void setup() + { + pinMode(ledPin, OUTPUT); // sets the digital pin as output + } + + void loop() + { + digitalWrite(ledPin, HIGH); // sets the LED on + delay(1000); // waits for a second + digitalWrite(ledPin, LOW); // sets the LED off + delay(1000); // waits for a second + } + + + +Arduino Compatibility +--------------------- + +The libmaple implementation of pinMode() supports OUTPUT and INPUT +modes with a meaning identical to that of the Arduino function. + +INPUT_ANALOG and PWM modes were added because the Maple does not +distinguish between analog and digital pins the same way the Arduino +does. Unlike the Arduino, you **must call pinMode**\ () to set up a pin +for these purposes before a call to, e.g., :ref:`lang-analogRead`. +In practice, this should only add a few lines of pinMode() calls to +your :ref:`lang-setup` function. + +OUTPUT_OPEN_DRAIN, INPUT_PULLUP, INPUT_PULLDOWN, and PWM_OPEN_DRAIN +modes represent functionality not currently available on Arduino +boards. + +See also +-------- + +- :ref:`lang-constants` +- :ref:`lang-digitalwrite` +- :ref:`lang-digitalread` +- Maple :ref:`GPIO ` reference page + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/pointer.rst b/docs/source/lang/pointer.rst new file mode 100644 index 0000000..bc48d7d --- /dev/null +++ b/docs/source/lang/pointer.rst @@ -0,0 +1,28 @@ +.. _lang-pointer: + +The pointer operators: & (reference) and \* (dereference) +========================================================= + + +Pointers are one of the more complicated subjects for beginners in +learning C, and it is possible to write the vast majority of +Arduino sketches without ever encountering pointers. However for +manipulating certain data structures, the use of pointers can +simplify the code, and and knowledge of manipulating pointers is +handy to have in one's toolkit. + +Introducing pointers is somewhat outside the scope of this +documentation. However, a good `pointer tutorial +`_ is available. +Also see the `Wikipedia article on pointers +`_, especially +the section on `pointers in C +`_. + +See Also +======== + +- http://xkcd.com/138/ + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/pow.rst b/docs/source/lang/pow.rst new file mode 100644 index 0000000..dbe89b6 --- /dev/null +++ b/docs/source/lang/pow.rst @@ -0,0 +1,29 @@ +.. _lang-pow: + +pow(base, exponent) +=================== + +Calculates the value of a number raised to a power. + +Library Documentation +--------------------- + +.. doxygenfunction:: pow + +Example +------- + +``pow()`` can be used to raise a number to a fractional power. This +is useful for e.g. generating exponential mapping of values or +curves. See the `fscale `_ +function in the Arduino playground for more on this. + +See Also +-------- + +- :ref:`sqrt() ` +- :ref:`float ` +- :ref:`double ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/pulsein.rst b/docs/source/lang/pulsein.rst new file mode 100644 index 0000000..7bbe84c --- /dev/null +++ b/docs/source/lang/pulsein.rst @@ -0,0 +1,82 @@ +.. _lang-pulsein: + +pulseIn() +========= + +Description +----------- + +Reads a pulse (either HIGH or LOW) on a pin. For example, if +**value** is **HIGH**, **pulseIn()** waits for the pin to go +**HIGH**, starts timing, then waits for the pin to go **LOW** and +stops timing. Returns the length of the pulse in microseconds. +Gives up and returns 0 if no pulse starts within a specified time +out. + + + +The timing of this function has been determined empirically and +will probably show errors in longer pulses. Works on pulses from 10 +microseconds to 3 minutes in length. + + + +Syntax +------ + +pulseIn(pin, value) +pulseIn(pin, value, timeout) + + + +Parameters +---------- + +pin: the number of the pin on which you want to read the pulse. +(*int*) + + + +value: type of pulse to read: either +`HIGH `_ or +`LOW `_. (*int*) + + + +timeout (optional): the number of microseconds to wait for the +pulse to start; default is one second (*unsigned long*) + + + +Returns +------- + +the length of the pulse (in microseconds) or 0 if no pulse started +before the timeout (*unsigned long*) + + + +Example +------- + +:: + + + + int pin = 7; + unsigned long duration; + + void setup() + { + pinMode(pin, INPUT); + } + + void loop() + { + duration = pulseIn(pin, HIGH); + } + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/pwmwrite.rst b/docs/source/lang/pwmwrite.rst new file mode 100644 index 0000000..acc0240 --- /dev/null +++ b/docs/source/lang/pwmwrite.rst @@ -0,0 +1,51 @@ +.. highlight:: cpp + +.. _lang-pwmwrite: + +pwmWrite() +========== + +Writes a :ref:`PWM wave ` to a pin. You can use this to make an +LED get brighter or dimmer, control a servomotor, etc. After a call to +pwmWrite(), the pin will output a steady square wave with the given +duty cycle. You can change the duty cycle later by calling pwmWrite() +again with the same pin and a different duty. + +.. contents:: Contents + :local: + +Library Documentation +--------------------- + +.. doxygenfunction:: pwmWrite + +Example +------- + +Sets the output to the LED proportional to the value read from the +potentiometer (adapted for Maple from the Arduino `analogWrite() +reference `_):: + + + int ledPin = 13; // LED connected to pin 13 (Maple) + int analogPin = 3; // potentiometer connected to analog pin 3 + int val = 0; // variable to store the read value + + void setup() { + pinMode(ledPin, OUTPUT); // sets the LED pin as output + + pinMode(analogPin, PWM); // sets the potentiometer pin as PWM + // output + } + + void loop() { + val = analogRead(analogPin); // read the input pin + + analogWrite(ledPin, val / 16); // analogRead values go from 0 to 4095, + // analogWrite values from 0 to 65535 + } + +See Also +-------- + +- :ref:`Maple PWM tutorial ` diff --git a/docs/source/lang/random.rst b/docs/source/lang/random.rst new file mode 100644 index 0000000..51bee67 --- /dev/null +++ b/docs/source/lang/random.rst @@ -0,0 +1,95 @@ +.. _lang-random: + +random() +======== + +Description +----------- + +The random function generates pseudo-random numbers. + + + +Syntax +------ + +random(max) +random(min, max) + + + +Parameters +---------- + +min - lower bound of the random value, inclusive *(optional)* + + + +max - upper bound of the random value, exclusive + + + +Returns +------- + +a random number between min and max-1 (*long*) + + + +Note: +----- + +If it is important for a sequence of values generated by random() +to differ, on subsequent executions of a sketch, use randomSeed() +to initialize the random number generator with a fairly random +input, such as analogRead() on an unconnected pin. + + + +Conversely, it can occasionally be useful to use pseudo-random +sequences that repeat exactly. This can be accomplished by calling +randomSeed() with a fixed number, before starting the random +sequence. + + + +Example +------- + +:: + + long randNumber; + + void setup(){ + Serial.begin(9600); + + // if analog input pin 0 is unconnected, random analog + // noise will cause the call to randomSeed() to generate + // different seed numbers each time the sketch runs. + // randomSeed() will then shuffle the random function. + randomSeed(analogRead(0)); + } + + void loop() { + // print a random number from 0 to 299 + randNumber = random(300); + Serial.println(randNumber); + + // print a random number from 10 to 19 + randNumber = random(10, 20); + Serial.println(randNumber); + + delay(50); + } + + + +See also +-------- + + +- `randomSeed `_\ () + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/randomseed.rst b/docs/source/lang/randomseed.rst new file mode 100644 index 0000000..3dcf4db --- /dev/null +++ b/docs/source/lang/randomseed.rst @@ -0,0 +1,73 @@ +.. _lang-randomseed: + +randomSeed(seed) +================ + +Description +----------- + +randomSeed() initializes the pseudo-random number generator, +causing it to start at an arbitrary point in its random sequence. +This sequence, while very long, and random, is always the same. + + + +If it is important for a sequence of values generated by random() +to differ, on subsequent executions of a sketch, use randomSeed() +to initialize the random number generator with a fairly random +input, such as analogRead() on an unconnected pin. + + + +Conversely, it can occasionally be useful to use pseudo-random +sequences that repeat exactly. This can be accomplished by calling +randomSeed() with a fixed number, before starting the random +sequence. + + + +Parameters +---------- + +long, int - pass a number to generate the seed. + + + +Returns +------- + +no returns + + + +Example +------- + +:: + + long randNumber; + + void setup(){ + Serial.begin(9600); + randomSeed(analogRead(0)); + } + + void loop(){ + randNumber = random(300); + Serial.println(randNumber); + + delay(50); + } + + + +See also +-------- + + +- `random `_ + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/return.rst b/docs/source/lang/return.rst new file mode 100644 index 0000000..e1b2924 --- /dev/null +++ b/docs/source/lang/return.rst @@ -0,0 +1,61 @@ +.. highlight:: cpp + +.. _lang-return: + +return +====== + +(Keyword) Terminates a function and return a value from a function to +the calling function, if the function has non-``void`` return type. + +Syntax: +------- + +:: + + // from within a "void" function: + return; + + // from within a non-"void" function: + return value; + +In the second case, ``value`` should have a type which is the same as +the return type of the function, or be convertible to it (like an +``int`` to a ``long``, etc.; see :ref:`this note +` for some references). + +Examples: +--------- + +A function to compare a sensor input to a threshold:: + + // converts analog readings between 0 and 400 to 0, and 400 up to 1. + int checkSensor() { + if (analogRead(0) > 400) { + return 1; + else { + return 0; + } + } + +An early ``return`` is also useful when testing a section of code +without having to "comment out" large sections of possibly buggy code, +like so:: + + void loop() { + + // brilliant code idea to test here + + return; + + // the rest of a dysfunctional sketch here + // this code will never be executed + } + +See Also +-------- + +- :ref:`comments ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/scope.rst b/docs/source/lang/scope.rst new file mode 100644 index 0000000..8e8bb13 --- /dev/null +++ b/docs/source/lang/scope.rst @@ -0,0 +1,120 @@ +.. highlight:: cpp + +.. _lang-scope: + +Variable Scope +============== + +Variables in the C++ programming language, which Maple uses (all of +your sketches are C++ programs in disguise), have a property called +*scope*. Simply put, a variable's scope is made up of all of the +lines where the variable can be used. + +Scope in C++ is a fairly complex topic, so we won't try to describe it +in full here. Instead, we present a simplified view, describing two +different kinds of scopes, *global* and *local*. For more detailed +information, consult a C++ reference. + +Global and Local Variables +-------------------------- + +A global variable is one that can be "seen" by every function in a +program. In the :ref:`Maple IDE `, any variable declared outside +of a function (like :ref:`setup() ` and :ref:`loop() +`) is a global variable. + +A local variable can only be "seen" inside of a particular function. +You can declare a variable to be local to a function by declaring it +inside of the :ref:`curly braces ` which enclose that +function. + +When programs start to get larger and more complex, local variables +are a useful way to ensure that a function has exclusive access to its +own variables. This prevents programming errors when one function +mistakenly modifies variables used by another function. + +It is also sometimes useful to declare and initialize a variable +inside a :ref:`for ` loop. This creates a variable that +can only be accessed from inside the loop body. + +Example +------- + +Here is an example sketch (which you can copy into the Maple IDE and +run on your Maple) that illustrates the use of global and local +variables, as well as declaring variables inside of a ``for`` loop. +Be sure to open a :ref:`serial monitor ` after you +:ref:`verify ` and :ref:`upload ` the sketch:: + + int globalVar; // any function will see this variable + + void setup() { + // since "globalVar" is declared outside of any function, + // every function can "see" and use it: + globalVar = 50; + + // the variables "i" and "d" declared inside the "loop" function + // can't be seen here. see what happens when you uncomment the + // following lines, and try to Verify (compile) the sketch: + // + // i = 16; + // SerialUSB.print("i = "); + // SerialUSB.println(i); + // d = 26.5; + // SerialUSB.print("d = "); + // SerialUSB.println(d); + } + + void loop() { + // since "i" and "d" are declared inside of the "loop" function, + // they can only be seen and used from inside of it: + int i; + double d; + + for (int j = 0; j < 5; j++) { + // variable i can be used anywhere inside the "loop" function; + // variable j can only be accessed inside the for-loop brackets: + i = j * j; + SerialUSB.print("i = "); + SerialUSB.println(i); + } + + // globalVar can be accessed from anywhere. note how even + // though we set globalVar = 50 in the "setup" function, we can + // see that value here: + SerialUSB.print("globalVar = "); + SerialUSB.println(globalVar); + + // d can be accessed from anywhere inside the "loop" function: + d = 26.5; + SerialUSB.print("d = "); + SerialUSB.print(d); + SerialUSB.println(" (before separateFunction())"); + + separateFunction(); + + // notice how even though separateFunction() has a variable + // named "d", it didn't touch our (local) variable which has + // the same name: + SerialUSB.print("d = "); + SerialUSB.print(d); + SerialUSB.println(" (after separateFunction())"); + } + + void separateFunction() { + // variable "d" here has the same name as variable "d" inside of + // the "loop" function, but since they're both _local_ + // variables, they don't affect each other: + double d = 30.5; + SerialUSB.print("d = "); + SerialUSB.print(d); + SerialUSB.println(" (inside of separateFunction())"); + } + +See Also +-------- + +- `C++ programming Wikibook `_. +- Wikipedia article on `scope `_ + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/semicolon.rst b/docs/source/lang/semicolon.rst new file mode 100644 index 0000000..4cf7b9f --- /dev/null +++ b/docs/source/lang/semicolon.rst @@ -0,0 +1,25 @@ +.. highlight:: cpp + +.. _lang-semicolon: + +Semicolon (;) +============= + +Used to end a line of code. Example:: + + int a = 13; + +Tip +--- + +Forgetting to end a line in a semicolon will result in a compiler +error. The error text may be obvious, and refer to a missing +semicolon, or it may not. If an impenetrable or seemingly illogical +compiler error comes up, one of the first things to check is a +missing semicolon, in the immediate vicinity, preceding the line at +which the compiler complained. + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/serial.rst b/docs/source/lang/serial.rst new file mode 100644 index 0000000..743f921 --- /dev/null +++ b/docs/source/lang/serial.rst @@ -0,0 +1,68 @@ +.. _lang-serial: + +Serial +====== + +Used for communication between the Arduino board and a computer or +other devices. All Arduino boards have at least one serial port +(also known as a UART or USART): **Serial**. It communicates on +digital pins 0 (RX) and 1 (TX) as well as with the computer via +USB. Thus, if you use these functions, you cannot also use pins 0 +and 1 for digital input or output. + + + +You can use the Arduino environment's built-in serial monitor to +communicate with an Arduino board. Click the serial monitor button +in the toolbar and select the same baud rate used in the call to +begin(). + + + +The Arduino Mega has three additional serial ports: **Serial1** on +pins 19 (RX) and 18 (TX), **Serial2** on pins 17 (RX) and 16 (TX), +**Serial3** on pins 15 (RX) and 14 (TX). To use these pins to +communicate with your personal computer, you will need an +additional USB-to-serial adaptor, as they are not connected to the +Mega's USB-to-serial adaptor. To use them to communicate with an +external TTL serial device, connect the TX pin to your device's RX +pin, the RX to your device's TX pin, and the ground of your Mega to +your device's ground. (Don't connect these pins directly to an +RS232 serial port; they operate at +/- 12V and can damage your +Arduino board.) + + + +Functions +--------- + + +- `begin `_\ () +- `end `_\ () +- `available `_\ () +- `read `_\ () +- `flush `_\ () +- `print `_\ () + +.. _lang-serial-println: + +- `println `_\ () +- `write `_\ () + + + +Examples +-------- + + +- `ASCII Table `_ +- `Dimmer `_ +- `Graph `_ +- `Physical Pixel `_ +- `Virtual Color Mixer `_ +- `Serial Call Response `_ +- `Serial Call Response ASCII `_ + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/serialusb.rst b/docs/source/lang/serialusb.rst new file mode 100644 index 0000000..730fb07 --- /dev/null +++ b/docs/source/lang/serialusb.rst @@ -0,0 +1,8 @@ +.. _lang-serialusb: + +Serial over USB Communications +============================== + +.. _lang-serialusb-println: + +Stub. diff --git a/docs/source/lang/setup.rst b/docs/source/lang/setup.rst new file mode 100644 index 0000000..6b142d2 --- /dev/null +++ b/docs/source/lang/setup.rst @@ -0,0 +1,34 @@ +.. _lang-setup: + +setup() +======= + +The setup() function is called when a sketch starts. Use it to +initialize variables, pin modes, start using libraries, etc. The +setup function will only run once, after each powerup or reset of +the Arduino board. + + + +Example +~~~~~~~ + +:: + + + int buttonPin = 3; + + void setup() + { + Serial.begin(9600); + pinMode(buttonPin, INPUT); + } + + void loop() + { + // ... + } + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/shiftout.rst b/docs/source/lang/shiftout.rst new file mode 100644 index 0000000..e76cc01 --- /dev/null +++ b/docs/source/lang/shiftout.rst @@ -0,0 +1,136 @@ +.. _lang-shiftout: + +shiftOut() +========== + +Description +----------- + +Shifts out a byte of data one bit at a time. Starts from either the +most (i.e. the leftmost) or least (rightmost) significant bit. Each +bit is written in turn to a data pin, after which a clock pin is +pulsed to indicate that the bit is available. + + + +This is a software implementation; Arduino (as of 0019) also +provides an `SPI library `_ +that uses the hardware implementation. + + + +Syntax +------ + +shiftOut(dataPin, clockPin, bitOrder, value) + + + +Parameters +---------- + +dataPin: the pin on which to output each bit (*int*) + + + +clockPin: the pin to toggle once the **dataPin** has been set to +the correct value (*int*) + + + +bitOrder: which order to shift out the bits; either **MSBFIRST** or +**LSBFIRST**. +(Most Significant Bit First, or, Least Significant Bit First) + + + +value: the data to shift out. (*byte*) + + + +Returns +------- + +None + + + +Note +---- + +The **dataPin** and **clockPin** must already be configured as +outputs by a call to +`pinMode `_\ (). + + + +**shiftOut** is currently written to output 1 byte (8 bits) so it +requires a two step operation to output values larger than 255. + +:: + + // Do this for MSBFIRST serial + int data = 500; + // shift out highbyte + shiftOut(dataPin, clock, MSBFIRST, (data >> 8)); + // shift out lowbyte + shiftOut(data, clock, MSBFIRST, data); + + // Or do this for LSBFIRST serial + data = 500; + // shift out lowbyte + shiftOut(dataPin, clock, LSBFIRST, data); + // shift out highbyte + shiftOut(dataPin, clock, LSBFIRST, (data >> 8)); + + + +Example +------- + +*For accompanying circuit, see the `tutorial on controlling a 74HC595 shift register `_.* + + + +:: + + //**************************************************************// + // Name : shiftOutCode, Hello World // + // Author : Carlyn Maw,Tom Igoe // + // Date : 25 Oct, 2006 // + // Version : 1.0 // + // Notes : Code for using a 74HC595 Shift Register // + // : to count from 0 to 255 // + //**************************************************************** + + //Pin connected to ST_CP of 74HC595 + int latchPin = 8; + //Pin connected to SH_CP of 74HC595 + int clockPin = 12; + ////Pin connected to DS of 74HC595 + int dataPin = 11; + + void setup() { + //set pins to output because they are addressed in the main loop + pinMode(latchPin, OUTPUT); + pinMode(clockPin, OUTPUT); + pinMode(dataPin, OUTPUT); + } + + void loop() { + //count up routine + for (int j = 0; j < 256; j++) { + //ground latchPin and hold low for as long as you are transmitting + digitalWrite(latchPin, LOW); + shiftOut(dataPin, clockPin, LSBFIRST, j); + //return the latch pin high to signal chip that it + //no longer needs to listen for information + digitalWrite(latchPin, HIGH); + delay(1000); + } + } + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/sin.rst b/docs/source/lang/sin.rst new file mode 100644 index 0000000..398b8f3 --- /dev/null +++ b/docs/source/lang/sin.rst @@ -0,0 +1,32 @@ +.. _lang-sin: + +sin() +===== + +Calculates the `sine `_ of an +angle. + +Library Documentation +--------------------- + +.. doxygenfunction:: sin + +Arduino Compatibility +--------------------- + +The Maple version of ``sin()`` is compatible with Arduino. + +Note that the Maple implementation comes from `newlib +`_\ , while Arduino's is that of +`avr-libc `_\ . + +See Also +-------- + +- :ref:`cos ` +- :ref:`tan ` +- :ref:`float ` +- :ref:`double ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/sizeof.rst b/docs/source/lang/sizeof.rst new file mode 100644 index 0000000..409a6d7 --- /dev/null +++ b/docs/source/lang/sizeof.rst @@ -0,0 +1,64 @@ +.. highlight:: cpp + +.. _lang-sizeof: + +sizeof() +======== + +The ``sizeof`` operator on the Maple returns the number of bytes +needed to store a value of a given type\ [#fcharsize]_. This can be +an ordinary numeric type, like ``int``. It can be something more +complicated, like a ``struct`` or ``union``. If the argument to +``sizeof`` is an array, it returns the total number of bytes occupied +by the array. + +The general syntax looks like this:: + + sizeof(type) + sizeof(var) + +Example +------- + +The ``sizeof`` operator is useful for dealing with arrays (such as +strings) where it is convenient to be able to change the size of the +array without breaking other parts of the program. + +This program prints out a text string one character at a time. Try +changing the text phrase:: + + char myStr[] = "this is a test"; + int i; + + void setup() { + Serial.begin(9600); + } + + void loop() { + for (i = 0; i < sizeof(myStr) - 1; i++) { + Serial.print(i, DEC); + Serial.print(" = "); + Serial.println(myStr[i], BYTE); + } + } + + +Note that ``sizeof`` returns the total number of bytes. So for larger +variable types such as ``int``, the :ref:`for loop ` +would look something like this:: + + for (i = 0; i < (sizeof(myInts)/sizeof(int)) - 1; i++) { + // do something with myInts[i] + } + +.. rubric:: Footnotes + +.. [#fcharsize] Technically (and pedantically) speaking, ``sizeof`` + returns a multiple of the number of bits a ``char`` occupies in + memory. However, on the Maple (this goes for most C++ + implementations), a ``char`` occupies 8 bits = 1 byte. All the C++ + standard guarantees, however, is that a ``char`` occupies at + *least* 8 bits. + +.. include:: cc-attribution.txt + diff --git a/docs/source/lang/sq.rst b/docs/source/lang/sq.rst new file mode 100644 index 0000000..a14817f --- /dev/null +++ b/docs/source/lang/sq.rst @@ -0,0 +1,42 @@ +.. highlight:: cpp + +.. _lang-sq: + +sq(a) +===== + +Description +----------- + +(Macro) computes the square of a number. + +Parameters +---------- + +**a**: the number. + +Returns +------- + +**a** squared (**a** × **a**). + +Warning +------- + +Because of the way ``sq()`` is implemented, avoid using other +functions or causing side effects inside the parentheses, as it may +lead to incorrect results:: + + b = sq(a++); // avoid this - yields incorrect results + + b = sq(a); // use this instead - + a++; // keep other operations outside sq() + + +Arduino Compatibility +--------------------- + +Maple's implementation of ``sq()`` is compatible with Arduino. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/sqrt.rst b/docs/source/lang/sqrt.rst new file mode 100644 index 0000000..956a754 --- /dev/null +++ b/docs/source/lang/sqrt.rst @@ -0,0 +1,25 @@ +.. _lang-sqrt: + +sqrt() +====== + +Calculates the square root of a number. + +Library Documentation +--------------------- + +.. doxygenfunction:: sqrt + +Arduino Compatibility +--------------------- + +The Maple versino of ``sqrt()`` is compatible with Arduino. + +See Also +-------- + +- :ref:`pow ` +- :ref:`sq ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/static.rst b/docs/source/lang/static.rst new file mode 100644 index 0000000..4646db1 --- /dev/null +++ b/docs/source/lang/static.rst @@ -0,0 +1,57 @@ +.. highlight:: cpp + +.. _lang-static: + +Static +====== + +The ``static`` keyword can be used to create variables that are +visible to only one function. However, unlike local variables that get +created and destroyed every time a function is called, ``static`` +variables persist beyond the function call, preserving their data +between function calls. + +Variables declared as ``static`` will only be created and initialized +the first time a function is called. + +.. note:: This is only one use of the ``static`` keyword in C++. It + has some other important uses that are not documented here; consult + a reliable C++ reference for details. + +Example +------- + +One use case for ``static`` variables is implementing counters that +last longer than the functions which need them, but shouldn't be +shared to other functions. Here's an example:: + + void setup() { + SerialUSB.begin(); + } + + void loop() { + int reading; + if (timeToReadSensors()) { + reading = readSensors(); + } + // do something with reading + } + + int readSensors() { + static int numSensorReadings = 0; + numSensorReadings++; + if (numSensorReadings % 100 == 0) { + SerialUSB.print("just got to another 100 sensor readings"); + } + return analogRead(...); + } + +In this example, the static variable ``numSensorReadings`` is +initialized to zero the first time ``readSensors()`` is called, and +then incremented, so it starts out at one. Subsequent calls to +``readSensors()`` won't reset ``numSensorReadings`` to zero, because +it was declared ``static``. Thus, ``numSensorReadings`` is a count of +the number of times that ``readSensors()`` has been called. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/string.rst b/docs/source/lang/string.rst new file mode 100644 index 0000000..92c3f69 --- /dev/null +++ b/docs/source/lang/string.rst @@ -0,0 +1,131 @@ +.. highlight:: cpp + +.. _lang-string: + +Strings +======= + +Description +----------- + +Text strings can be represented in two ways. You can + +1. Use the :ref:`String ` data type, which is +part of the core as of version 0.0.9, or + +2. You can make a string out of an array of type :ref:`char +` and null-terminate it. + +This page describes the second method. + +Examples +-------- + +All of the following are valid declarations for strings:: + + char str1[15]; + char str2[6] = {'m', 'a', 'p', 'l', 'e'}; + char str3[6] = {'m', 'a', 'p', 'l', 'e', '\0'}; + char str4[ ] = "maple"; + char str5[6] = "maple"; + char str6[15] = "maple"; + +As you can see, there are several methods available for declaring and +initializing strings: + +- Declare an array of ``char`` without initializing it, as with ``str1``. + +- Declare an array of ``char`` (with one extra ``char``) and the + compiler will add the required null character, as with ``str2``. + +- Explicitly add the null character (``'\0'``), as with ``str3``. + +- Initialize with a string constant in quotation marks (``"..."``); + the compiler will size the array to fit the string constant and a + terminating null character (``str4``). + +- Initialize the array with an explicit size and string constant, + (``str5``). + +- Initialize the array, leaving extra space for a larger string + (``str6``). + +Null Termination +---------------- + +Generally, strings are terminated with a null character (`ASCII +`_ code 0). This allows functions +(like ``SerialUSB.print()``) to tell where the end of a string is. +Otherwise, they would continue reading subsequent bytes of memory that +aren't actually part of the string. + +This means that your string needs to have space for one more character +than the text you want it to contain. That is why ``str2`` and +``str5`` need to be six characters, even though "maple" is only five +-- the last position is automatically filled with a NULL +character. ``str4`` will be automatically sized to six characters, one +for the extra null. In the case of ``str3``, we've explicitly included +the null character (written ``'\0'``) ourselves. + +Note that it's possible to have a string without a final null +character (e.g. if you had specified the length of ``str2`` as five +instead of six). This will break most functions that use strings, so +you shouldn't do it intentionally. If you notice something behaving +strangely (operating on characters not in the string), however, this +could be the problem. + +Single quotes or double quotes? +------------------------------- + +Strings are always defined inside double quotes (``"Abc"``) and +characters are always defined inside single quotes (``'A'``). + +Wrapping long strings +--------------------- + +You can wrap long strings like this:: + + char myString[] = "This is the first line" + " this is the second line" + " etcetera"; + +Arrays of Strings +----------------- + +It is often convenient, when working with large amounts of text, +such as a project with an LCD display, to setup an array of +strings. Because strings themselves are arrays, this is in actually +an example of a two-dimensional array. + +In the code below, the asterisk after the datatype char ``char *`` +indicates that this is an array of "pointers". All array names are +actually pointers, so this is required to make an array of arrays. +Pointers are one of the more esoteric parts of C for beginners to +understand, but it isn't necessary to understand pointers in detail to +use them effectively here:: + + char* myStrings[] = {"This is string 1", "This is string 2", + "This is string 3", "This is string 4", + "This is string 5", "This is string 6"}; + + void setup() { + SerialUSB.begin(); + } + + void loop() { + for (int i = 0; i < 6; i++) { + SerialUSB.println(myStrings[i]); + delay(500); + } + } + + +See Also +-------- + +- :ref:`array ` +- :ref:`__attribute__ ` +- :ref:`Variables ` + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/stringclass.rst b/docs/source/lang/stringclass.rst new file mode 100644 index 0000000..5e53f08 --- /dev/null +++ b/docs/source/lang/stringclass.rst @@ -0,0 +1,9 @@ +.. _lang-stringclass: + +String Class +============ + +Stub. + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/stringobject.rst b/docs/source/lang/stringobject.rst new file mode 100644 index 0000000..d7f287c --- /dev/null +++ b/docs/source/lang/stringobject.rst @@ -0,0 +1,91 @@ +.. _lang-stringobject: + +String +====== + +Description +----------- + +The String class, part of the core as of version 0019, allows you +to use and manipulate strings of text in more complex ways than +`character arrays `_ do. You +can concatenate Strings, append to them, search for and replace +substrings, and more. It takes more memory than a simple character +array, but it is also more useful. + + + +For reference, character arrays are referred to as strings with a +small s, and instances of the String class are referred to as +Strings with a capital S. Note that constant strings, specified in +"double quotes" are treated as char arrays, not instances of the +String class. + + + +Functions +--------- + + +- `String `_\ () +- `charAt `_\ () +- `compareTo `_\ () +- `concat `_\ () +- `endsWith `_\ () +- `equals `_\ () +- `equalsIgnoreCase `_\ () +- `getBytes `_\ () +- `indexOf `_\ () +- `lastIndexOf `_\ () +- `length `_\ () +- `replace `_\ () +- `setCharAt `_\ () +- `startsWith `_\ () +- `substring `_\ () +- `toCharArray `_\ () +- `toLowerCase `_\ () +- `toUpperCase `_\ () +- `trim `_\ () + + + +Operators +--------- + + +- `[] (element access) `_ +- `+ (concatenation) `_ +- `== (comparison) `_ + + + +Examples +-------- + + +- `StringConstructors `_ +- `StringAdditionOperator `_ +- `StringIndexOf `_ +- `StringAppendOperator `_ +- `StringLengthTrim `_ +- `StringCaseChanges `_ +- `StringReplace `_ +- `StringCharacters `_ +- `StringStartsWithEndsWith `_ +- `StringComparisonOperators `_ +- `StringSubstring `_ + + + +See Also +-------- + + +- `string `_: character + arrays +- `Variable Declaration `_ + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/switchcase.rst b/docs/source/lang/switchcase.rst new file mode 100644 index 0000000..46c47d8 --- /dev/null +++ b/docs/source/lang/switchcase.rst @@ -0,0 +1,117 @@ +.. highlight:: cpp + +.. _lang-switchcase: + +switch / case statements +======================== + +Like :ref:`if/else ` blocks, A ``switch`` statement +controls program flow by allowing you to specify different code that +should be executed under various cases. + +The general syntax looks like this:: + + switch (var) { + case val1: + // statements + break; + case val2: + // statements + break; + ... + default: + // statements + } + +Where ``var`` is a variable whose value to investigate, and the +``val1``, ``val2`` after each ``case`` are constant values that +``var`` might be. + + +Description +----------- + +A ``switch`` statement compares the value of a variable to the values +specified in ``case`` statements. When a ``case`` statement is found +whose value matches that of the variable, the code in that case +statement is run. + +Here's a more concrete example:: + + switch (var) { + case 1: + doThing1(); + break; + case 2: + doThing2(); + break; + } + afterTheSwitch(); + +In the above example, if ``var == 1``, then the code beginning on the +line after ``case 1`` gets executed. That is, if ``var`` is one, +``doThing1()`` gets called first, and then the ``break`` statement is +executed. + +The ``break`` keyword exits the ``switch`` statement, and is typically +used at the end of each ``case``. Since there is a ``break`` at the +end of ``case 1``, the ``switch`` statement exits, and the next line +to be run is the one which calls ``afterTheSwitch()``. + +Without a ``break``, the ``switch`` statement will continue executing +the following ``case`` expressions ("falling-through") until a +``break`` (or the end of the switch statement) is reached. Let's +pretend the ``switch`` looked like this instead:: + + switch (var) { + case 1: + doThing1(); + // no break statement anymore + case 2: + doThing2(); + break; + } + afterTheSwitch(); + +Now, if ``var`` is one, ``doThing1()`` gets executed like before. +However, without a ``break``, the code would continue to be executed +line-by-line, so ``doThing2()`` would be called next. At this point, +a ``break`` has been reached, so the program continues by calling +``afterTheSwitch()``. This is usually not what you want, which is why +each ``case`` usually has a ``break`` at the end. + +Writing "``default:``" instead of a ``case`` statement allows you to +specify what to do if none of the ``case`` statements matches. Having +a ``default`` is optional (you can leave it out), but if you have one, +it must appear after all of the ``case`` statements. Let's add a +``default`` to the ``switch`` we've been discussing:: + + switch (var) { + case 1: + doThing1(); + break; + case 2: + doThing2(); + break; + default: + doSomethingElse(); + } + afterTheSwitch(); + +If ``var`` is one, then ``doThing1()`` gets called. If ``var`` is +two, ``doThing2()`` gets called. If ``var`` is anything else, +``doSomethingElse()`` gets called. As stated above, a ``default`` is +optional. If you're missing one and none of the ``case`` statements +match, the ``switch`` does nothing at all, as if it weren't there. + +``switch`` statements are often used with an ``enum`` value as the +variable to compare. In this case, you can write down all of the +values the ``enum`` takes as ``case`` statements, and be sure you've +covered all the possibilities. + +See also: +--------- + +- :ref:`if...else ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/tan.rst b/docs/source/lang/tan.rst new file mode 100644 index 0000000..4bbe0db --- /dev/null +++ b/docs/source/lang/tan.rst @@ -0,0 +1,31 @@ +.. _lang-tan: + +tan() +===== + +Calculates the tangent of an angle. + +Library Documentation +--------------------- + +.. doxygenfunction:: tan + +Arduino Compatibility +--------------------- + +The Maple version of ``tan()`` is compatible with Arduino. + +Note that the Maple implementation comes from `newlib +`_\ , while Arduino's is that of +`avr-libc `_\ . + +See Also +-------- + + +- :ref:`sin ` +- :ref:`cos ` +- :ref:`float ` +- :ref:`double ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/tone.rst b/docs/source/lang/tone.rst new file mode 100644 index 0000000..96f0a7c --- /dev/null +++ b/docs/source/lang/tone.rst @@ -0,0 +1,81 @@ +.. _lang-tone: + +tone() +====== + +Description +----------- + +Generates a square wave of the specified frequency (and 50% duty +cycle) on a pin. A duration can be specified, otherwise the wave +continues until a call to +`noTone `_\ (). The pin can be +connected to a piezo buzzer or other speaker to play tones. + + + +Only one tone can be generated at a time. If a tone is already +playing on a different pin, the call to tone() will have no effect. +If the tone is playing on the same pin, the call will set its +frequency. + + + +Use of the tone() function will interfere with PWM output on pins 3 +and 11 (on boards other than the Mega). + + + +**NOTE:** if you want to play different pitches on multiple pins, +you need to call noTone() on one pin before calling tone() on the +next pin. + + + +Syntax +------ + +tone(pin, frequency) +tone(pin, frequency, duration) + + + +Parameters +---------- + +pin: the pin on which to generate the tone + + + +frequency: the frequency of the tone in hertz + + + +duration: the duration of the tone in milliseconds (optional) + + + +Returns +------- + +nothing + + + +See also +-------- + + +- `noTone `_\ () +- `analogWrite `_\ () +- `Tutorial:Tone `_ +- `Tutorial:Pitch follower `_ +- `Tutorial:Simple Keyboard `_ +- `Tutorial: multiple tones `_ + + +- `Tutorial: PWM `_ + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/types.rst b/docs/source/lang/types.rst new file mode 100644 index 0000000..d095da1 --- /dev/null +++ b/docs/source/lang/types.rst @@ -0,0 +1,7 @@ +.. _lang-types: + +Built-in types +============== + +Stub. (explain all built-in integral and floating-point types, +including ``uint8`` style ones). diff --git a/docs/source/lang/unsignedchar.rst b/docs/source/lang/unsignedchar.rst new file mode 100644 index 0000000..c49690d --- /dev/null +++ b/docs/source/lang/unsignedchar.rst @@ -0,0 +1,36 @@ +.. highlight:: cpp + +.. _lang-unsignedchar: + +unsigned char +============= + +Description +----------- + +An unsigned version of the :ref:`char ` data type. An +``unsigned char`` occupies 1 byte of memory; it stores an integer from +0 to 255. + +Like an :ref:`unsigned int `, an ``unsigned char`` +won't store negative numbers; it is also subject to the same +:ref:`overflow issues ` as any integral data type. + +Example +------- + +:: + + unsigned char c = 240; + +See Also +-------- + + +- :ref:`byte ` +- :ref:`int ` +- :ref:`array ` +- :ref:`SerialUSB.println() ` +- :ref:`Serial.println() ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/unsignedint.rst b/docs/source/lang/unsignedint.rst new file mode 100644 index 0000000..aa5cc1b --- /dev/null +++ b/docs/source/lang/unsignedint.rst @@ -0,0 +1,58 @@ +.. highlight:: cpp + +.. _lang-unsignedint: + +unsigned int +============ + +Description +----------- + +An ``unsigned int`` (unsigned integer) is the same as an :ref:`int +` in that it stores a 4 byte integer value. However, +Instead of storing both negative and positive numbers, an ``unsigned +int`` can only store nonnegative values, yielding a range of 0 to +4,294,967,295 (the positive value is 2^32 - 1). + +The difference between an ``unsigned int`` and a (signed) ``int`` lies +in the way the highest bit, sometimes referred to as the "sign" bit, +is interpreted. In the case of the Maple ``int`` type (which is +signed), if the high bit is a "1", the number is interpreted as a +negative number, using a technique known as `two's complement math +`_. The +bits in an an ``unsigned int`` are interpreted according to the usual +rules for converting `binary to decimal +`_. + +An ``unsigned int`` is subject to the same :ref:`overflow issues +` as a regular ``int``; the only difference is +that an ``unsigned int`` will "underflow" at 0, and "overflow" at +4,294,967,295. Here is some example code which illustrates this:: + + unsigned int x; + x = 0; + x--; // x now contains 4,294,967,295; rolled over "left to right" + x++; // x now contains 0; rolled over "right to left" + +Here is an example of declaring an ``unsigned int`` variable named +``ledPin``, then giving it value 13:: + + unsigned int ledPin = 13; + +The general syntax for declaring an ``unsigned int`` variable named +``var``, then giving it value ``val``, looks like:: + + unsigned int var = val; + +See Also +-------- + +- :ref:`int ` +- :ref:`char ` +- :ref:`unsigned char ` +- :ref:`long ` +- :ref:`unsigned long ` +- :ref:`Integer Constants ` +- :ref:`Variables ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/unsignedlong.rst b/docs/source/lang/unsignedlong.rst new file mode 100644 index 0000000..2ca49f8 --- /dev/null +++ b/docs/source/lang/unsignedlong.rst @@ -0,0 +1,44 @@ +.. highlight:: cpp + +.. _lang-unsignedlong: + +unsigned long +============= + +Description +----------- + +An unsigned version of the :ref:`long ` data type. An +``unsigned long`` occupies 8 bytes of memory; it stores an integer +from 0 to 2^64-1, which is approximately 1.8×10^19 (18 quintillion, or +18 billion billion). + +Like an :ref:`unsigned int `, an ``unsigned long`` +won't store negative numbers; it is also subject to the same +:ref:`overflow issues ` as any integral data type. + +Here is an example of declaring an ``unsigned long`` variable named +``c``, then giving it value 299,792,458,000,000,000 (see :ref:`integer +constants ` for an explanation of the "L" at the +end of the number):: + + // Speed of light in nanometers per second (approximate). + unsigned long c = 299792458000000000L; + +The general syntax for declaring an ``unsigned long`` variable named +``var``, then giving it value ``val``, looks like:: + + unsigned long var = val; + +See Also +-------- + +- :ref:`long ` +- :ref:`int ` +- :ref:`unsigned ` +- :ref:`char ` +- :ref:`unsigned char ` +- :ref:`Integer Constants ` +- :ref:`Variables ` + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/variables.rst b/docs/source/lang/variables.rst new file mode 100644 index 0000000..05a4f96 --- /dev/null +++ b/docs/source/lang/variables.rst @@ -0,0 +1,170 @@ +.. highlight:: cpp + +.. _lang-variables: + +Variables +========= + +A variable is a way of naming and storing a value for later use by +the program, such as data from a sensor or an intermediate value +used in a calculation. + +.. contents:: Contents + :local: + +.. _lang-variables-declaring: + +Declaring Variables +------------------- + +Before they are used, all variables have to be *declared*. Declaring a +variable means defining its type, giving it a name, and (optionally) +giving it an initial value (this is often referred to as +*initializing* the variable). Variables do not have to be initialized +(given a value) when they are declared, but it is good style to give +them an initial value whenever possible. + +Here is an example of declaring a variable named ``inputVariable1`` +with type :ref:`int ` (the ``int`` type is used to store +integers, like -2, -1, 0, 1, etc.):: + + int inputVariable1; + +In the above declaration, we did not give the variable an initial +value. Here is another example, where we declare an ``int`` variable +named ``inputVariable2``, with an initial value of ``0``:: + + int inputVariable2 = 0; + +The Maple environment comes ready to use with many useful types of +variables. See the :ref:`built-in types ` page for more +information. + +Here are a few examples of declaring variables of different types:: + + int lightSensVal; + char currentLetter; + unsigned long speedOfLight = 186000UL; + char errorMessage = {"choose another option"}; // see string + +Naming Variables +---------------- + +The rules for naming a variable are simple. Names for variables can +contain letters, numbers, and underscores (the underscore is the +:kbd:`_` character), and cannot begin with a number. So +``temperature_reading``, ``tempReading``, ``tempReading1``, and +``tempReading2`` are all valid variable names, but ``4_temp_readings`` +is not, because it begins with a number. + +You cannot choose a name for a variable that is one of the C++ +:ref:`keywords `. + +Variable names are case-sensitive, so "tempreading" and "tempReading" +are different variables. However, it is very bad style to write code +that chooses variables which are the same up to case. + +You should give your variables descriptive names, so as to make your +code more readable. Variable names like ``tiltSensor`` or +``pushButton`` help you (and anyone else reading your code) understand +what the variable represents. Variable names like ``var`` or +``value``, on the other hand, do little to make your code readable. + +.. _lang-variables-scope: + +Variable Scope +-------------- + +An important choice that programmers face is where (in the program +text) to declare variables. The specific place that variables are +declared influences how various functions in a program will "see" the +variable. This is called variable *scope*. See the :ref:`scope +reference ` for more information. + +.. _lang-variables-initializing: + +Initializing Variables +---------------------- + +Variables may be *initialized* (assigned a starting value) when they +are declared or not. It is always good programming practice however to +double check that a variable has valid data in it before it is used. +Using a variable before you give it a value is a common source of +bugs. + +.. _lang-variables-rollover: + +Variable Rollover +----------------- + +Every (numeric) type has a valid *range*. The range of a type is the +smallest and largest value that a variable of that type can store. +For example, the :ref:`int ` type has a range of +-2,147,483,648 to 2,147,483,647 [#frange]_. + +When variables are made to exceed their range's maximum value, they +"roll over" back to their minimum value. Note that this happens in +both directions. It's like in the game *Pac-Man* -- when Pac-Man goes +past the right edge of the screen, he reappears on the left, and when +he goes past the left side of the screen, he reappears on the right:: + + int x; + x = -2,147,483,648; + x = x - 1; // x now contains -2,147,483,647; rolled over "left to right" + + x = 2,147,483,647; + x = x + 1; // x now contains -2,147,483,648; rolled over "right to left" + +Each numeric type's reference page includes its range. See the +:ref:`built-in types ` reference for links to each type's +reference page. + +Using Variables +--------------- + +Once variables have been declared, they are given values using the +:ref:`assignment operator `, which is a single equals +sign, ``=``. The assignment operator tells the program to store the +value on the right side of the equals sign into the variable on the +left side:: + + inputVariable1 = 7; // sets variable named inputVariable1 to 7 + inputVariable2 = analogRead(2); // sets variable named inputVariable2 to + // the (digitized) input voltage read from + // analog pin #2 + +Once a variable has been set (assigned a value), you can test its +value to see if it meets certain conditions, or you can use its value +directly. For instance, the following code tests whether the +inputVariable2 is less than 100, then sets a delay based on +inputVariable2 (which, at that point, is at least 100):: + + if (inputVariable2 < 100) { + inputVariable2 = 100; + } + + delay(inputVariable2); + +See Also +-------- + +- :ref:`lang-scope` +- :ref:`lang-types` + +.. rubric:: Footnotes + +.. [#frange] This range might seem a little weird at first. The + reasons for this range of values have to do with the fact that an + ``int`` occupies 32 bits of memory, and the facts :: + + 2^31 = -2,147,483,648 + 2^31 - 1 = 2,147,483,647 + + + Why 2^31 instead of 2^32? Well, that has to do with `how ints are + (usually) stored + `_ on computers. + + +.. include:: cc-attribution.txt + diff --git a/docs/source/lang/void.rst b/docs/source/lang/void.rst new file mode 100644 index 0000000..bc7a3dc --- /dev/null +++ b/docs/source/lang/void.rst @@ -0,0 +1,40 @@ +.. _lang-void: + +void +==== + +The void keyword is used only in function declarations. It +indicates that the function is expected to return no information to +the function from which it was called. + + + +Example: +-------- + +:: + + // actions are performed in the functions "setup" and "loop" + // but no information is reported to the larger program + + void setup() + { + // ... + } + + void loop() + { + // ... + } + + + + +See also +-------- + +`function declaration `_ + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/volatile.rst b/docs/source/lang/volatile.rst new file mode 100644 index 0000000..a0ef671 --- /dev/null +++ b/docs/source/lang/volatile.rst @@ -0,0 +1,73 @@ +.. _lang-volatile: + +volatile keyword +================ + +volatile is a keyword known as a variable *qualifier*, it is +usually used before the datatype of a variable, to modify the way +in which the compiler and subsequent program treats the variable. + + + +Declaring a variable volatile is a directive to the compiler. The +compiler is software which translates your C/C++ code into the +machine code, which are the real instructions for the Atmega chip +in the Arduino. + + + +Specifically, it directs the compiler to load the variable from RAM +and not from a storage register, which is a temporary memory +location where program variables are stored and manipulated. Under +certain conditions, the value for a variable stored in registers +can be inaccurate. + + + +A variable should be declared volatile whenever its value can be +changed by something beyond the control of the code section in +which it appears, such as a concurrently executing thread. In the +Arduino, the only place that this is likely to occur is in sections +of code associated with interrupts, called an interrupt service +routine. + + + +Example +------- + +:: + + // toggles LED when interrupt pin changes state + + int pin = 13; + volatile int state = LOW; + + void setup() + { + pinMode(pin, OUTPUT); + attachInterrupt(0, blink, CHANGE); + } + + void loop() + { + digitalWrite(pin, state); + } + + void blink() + { + state = !state; + } + + + +See also +-------- + + +- `AttachInterrupt `_ + + + + +.. include:: cc-attribution.txt diff --git a/docs/source/lang/while.rst b/docs/source/lang/while.rst new file mode 100644 index 0000000..be1ea14 --- /dev/null +++ b/docs/source/lang/while.rst @@ -0,0 +1,49 @@ +.. _lang-while: + +while Loops +=========== + +Description +----------- + +**while** loops will loop continuously, and infinitely, until the +expression inside the parenthesis, () becomes false. Something must +change the tested variable, or the **while** loop will never exit. +This could be in your code, such as an incremented variable, or an +external condition, such as testing a sensor. + + + +Syntax +------ + +:: + + while(expression){ + // statement(s) + } + + + +Parameters +---------- + +expression - a (boolean) C statement that evaluates to true or +false + + + +Example +------- + +:: + + var = 0; + while(var < 200){ + // do something repetitive 200 times + var++; + } + + + +.. include:: cc-attribution.txt diff --git a/docs/source/language-index.rst b/docs/source/language-index.rst new file mode 100644 index 0000000..90b3d79 --- /dev/null +++ b/docs/source/language-index.rst @@ -0,0 +1,131 @@ +.. _language-index: + +Language Reference Index +======================== + +This is the index of the :ref:`language reference ` +documentation. + +Not converted Arduino docs: + +.. toctree:: + :maxdepth: 1 + + lang/pwmwrite + lang/types + lang/serialusb + +Finished: + +.. toctree:: + :maxdepth: 1 + + lang/abs + lang/analogread + lang/pinmode + lang/arithmetic + lang/array + lang/assignment + lang/attachinterrupt + lang/bit + lang/bitclear + lang/bitread + lang/bitset + lang/bitshift + lang/analogwrite + lang/bitwisemath + lang/bitwisecompound + lang/bitwrite + lang/boolean + lang/booleanvariables + lang/braces + lang/break + lang/byte + lang/bytecast + lang/char + lang/charcast + lang/comments + lang/const + lang/constrain + lang/continue + lang/cos + lang/define + lang/delay + lang/delaymicroseconds + lang/detachinterrupt + lang/digitalread + lang/double + lang/doublecast + lang/dowhile + lang/else + lang/float + lang/floatcast + lang/for + lang/goto + lang/highbyte + lang/if + lang/comparison + lang/include + lang/increment + lang/arithmeticcompound + lang/int + lang/intcast + lang/long + lang/longcast + lang/loop + lang/max + lang/min + lang/modulo + lang/pointer + lang/pow + lang/return + lang/scope + lang/semicolon + lang/sin + lang/sizeof + lang/sqrt + lang/sq + lang/static + lang/string + lang/switchcase + lang/tan + lang/unsignedchar + lang/unsignedint + lang/unsignedlong + lang/variables + +Unfinished; straightforward to convert: + +.. toctree:: + :maxdepth: 1 + + lang/void + lang/volatile + lang/while + lang/keywords + lang/enum + +Unfinished, requires libmaple/Arduino knowledge: + +.. toctree:: + :maxdepth: 1 + + lang/constants + lang/digitalwrite + lang/notone + lang/serial + lang/interrupts + lang/analogwrite + lang/nointerrupts + lang/pulsein + lang/stringobject + lang/tone + lang/random + lang/randomseed + lang/setup + lang/map + lang/shiftout + lang/micros + lang/millis + lang/lowbyte + lang/stringclass diff --git a/docs/source/language.rst b/docs/source/language.rst index bbdbf90..0a79fb0 100644 --- a/docs/source/language.rst +++ b/docs/source/language.rst @@ -42,174 +42,174 @@ Unique Maple Additions #define DEBUG_LEVEL DEBUG_NONE - before including either wirish or libmaple. In this case, all + before including either wirish.h or libmaple.h. In this case, all assertions will pass without any lost clock cycles. Note that this will **not work in the IDE**; even with this definition, assertions will still be enabled. -.. _language-arduino-docs: +.. _language-lang-docs: Maple Language Reference ------------------------ -+-------------------------------------------------+----------------------------------------------+---------------------------------------------------+ -| Structure | Variables | Functions | -| | | | -+=================================================+==============================================+===================================================+ -|* :ref:`setup() ` |**Constants** |**Digital I/O** | -| | | | -|* :ref:`loop() ` |* :ref:`HIGH ` | |* :ref:`pinMode() ` | -| | :ref:`LOW ` | | -| | |* :ref:`digitalWrite() ` | -|**Control Structures** |* :ref:`INPUT ` | | | -| | :ref:`OUTPUT ` |* :ref:`digitalRead() ` | -|* :ref:`if ` | | | -| |* :ref:`true ` | | | -|* :ref:`if...else ` | :ref:`false ` |**Analog I/O** | -| | | | -|* :ref:`for ` |* :ref:`integer constants |* :ref:`analogRead() ` | -| | ` | | -|* :ref:`switch/case ` | |* :ref:`pwmWrite() ` | -| |* :ref:`floating point constants | (:ref:`analogWrite() ` is | -|* :ref:`while ` | ` | also available, though its use is discouraged) | -| | | | -|* :ref:`do...while ` | | | -| |**Data Types** |**Advanced I/O** | -|* :ref:`break ` | | | -| | The size of each datatype, in bytes, is |* tone(): TODO | -|* :ref:`continue ` | given in parentheses where appropriate. | | -| | |* noTone(): TODO | -|* :ref:`return ` | *Note*: The ``word`` type is (deliberately) | | -| | :ref:`not supported `. |* shiftOut(): TODO | -|* :ref:`goto ` | | | -| |* :ref:`void ` |* pulseIn(): TODO | -| | | | -|**Further syntax** |* :ref:`boolean ` (1 byte) | | -| | |**Time** | -|* :ref:`; ` (semicolon) |* :ref:`char ` (1 byte) | | -| | |* :ref:`millis() ` | -|* :ref:`{} ` (curly braces) |* :ref:`unsigned char | | -| | ` (1 byte) |* :ref:`micros() ` | -|* :ref:`// ` | | | -| (single line comment) |* :ref:`byte ` (1 byte) |* :ref:`delay() ` | -| | | | -|* :ref:`/\* \*/ |* :ref:`int ` (4 bytes) |* :ref:`delayMicroseconds() | -| ` | | ` | -| (multi-line comment) |* :ref:`unsigned int ` | | -| | (4 bytes) | | -|* :ref:`#define ` | |**Math** | -| |* :ref:`long ` (8 bytes) | | -|* :ref:`#include ` | |* :ref:`min() ` | -| |* :ref:`unsigned long ` | | -| | (8 bytes) |* :ref:`max() ` | -|**Arithmetic Operators** | | | -| |* :ref:`float ` (4 bytes) |* :ref:`abs() ` | -|* :ref:`= ` | | | -| (assignment operator) |* :ref:`double ` (8 bytes) |* :ref:`constrain() ` | -| | | | -|* :ref:`+ ` (addition) |* :ref:`string ` |* :ref:`map() ` | -| | | | -|* :ref:`- ` |* :ref:`array ` |* :ref:`pow() ` | -| (subtraction) | | | -| |* Also provided: ``int8``, ``int16``, |* :ref:`sqrt() ` | -|* :ref:`* ` | ``int32``, ``int64``, and their unsigned | | -| (multiplication) | counterparts ``uint8``, ``uint16``, | | -| | ``uint32``, ``uint64``. |**Trigonometry** | -|* :ref:`/ ` (division) | | | -| | |* :ref:`sin() ` | -|* :ref:`% ` (modulo) |**Conversion** | | -| | |* :ref:`cos() ` | -| |* :ref:`char() ` | | -|**Comparison Operators** | |* :ref:`tan() ` | -| |* :ref:`byte() ` | | -|* :ref:`== ` (equal to) | | | -| |* :ref:`int() ` |**Random Numbers** | -|* :ref:`\!= ` | | | -| (not equal to) |* :ref:`long() ` |* :ref:`randomSeed() ` | -| | | | -|* :ref:`< ` (less than) |* :ref:`float() ` |* :ref:`random() ` | -| | | | -|* :ref:`> ` |* :ref:`double() ` | | -| (greater than) | |**Bits and Bytes** | -| | | | -|* :ref:`<= ` |**Variable Scope & Qualifiers** |* :ref:`lowByte() ` | -| (less than or equal to) | | | -| |* :ref:`variables `, |* :ref:`highByte() ` is | -|* :ref:`>= ` | :ref:`scope ` | provided, though its use is discouraged. | -| (greater than or equal to) | | | -| |* :ref:`static ` |* :ref:`bitRead() ` | -| | | | -|**Boolean Operators** |* :ref:`volatile ` |* :ref:`bitWrite() ` | -| | | | -|* :ref:`&& ` (and) |* :ref:`const ` |* :ref:`bitSet() ` | -| | | | -|* :ref:`|| ` (or) | |* :ref:`bitClear() ` | -| |**Utilities** | | -|* :ref:`\! ` (not) | |* :ref:`bit() ` | -| |* :ref:`sizeof() ` | | -| | (``sizeof`` operator) | | -|**Pointer Access Operators** | |**External Interrupts** | -| | | | -|* :ref:`* dereference operator | |* :ref:`Reference Page ` | -| ` | | | -| | |* :ref:`attachInterrupt() | -|* :ref:`& reference operator | | ` | -| ` | | | -| | |* :ref:`detachInterrupt() | -| | | ` | -|**Bitwise Operators** | | | -| | | | -|* :ref:`& ` | |**Interrupts** | -| (bitwise and) | | | -| | |* interrupts(): TODO | -|* :ref:`| ` | | | -| (bitwise or) | |* noInterrupts(): TODO | -| | | | -|* :ref:`^ ` | | | -| (bitwise xor) | |**Communication** | -| | | | -|* :ref:`~ ` | |* :ref:`SerialUSB ` | -| (bitwise not) | | | -| | |* :ref:`Serial ` | -|* :ref:`\<\< ` | | | -| (shift left) | |**Looking for something else?** | -| | | | -|* :ref:`>> ` | | See the :ref:`libraries` page for interfacing with| -| (shift right) | | particular types of hardware. Try the list of | -| | | `community-contributed code` . Maple links | -| | | against `newlib` and allows the use of any of its | -|**Compound Operators** | | functions; see its documentation for more details.| -| | | | -|* :ref:`++ ` | | | -| (increment) | | | -| | | | -|* :ref:`- - ` | | | -| (decrement) | | | -| | | | -|* :ref:`+= ` | | | -| (compound add) | | | -| | | | -|* :ref:`-= | | | -| ` (compound | | | -| subtract) | | | -| | | | -|* :ref:`*= | | | -| ` (compound | | | -| multiply) | | | -| | | | -|* :ref:`/= | | | -| ` (compound | | | -| divide) | | | -| | | | -|* :ref:`&= | | | -| ` (compound | | | -| bitwise and) | | | -| | | | -|* :ref:`|= | | | -| ` (compound | | | -| bitwise or) | | | -| | | | -+-------------------------------------------------+----------------------------------------------+---------------------------------------------------+ ++--------------------------------------------+----------------------------------------------+---------------------------------------------------+ +| Structure | Variables | Functions | +| | | | ++============================================+==============================================+===================================================+ +|* :ref:`setup() ` |**Constants** |**Digital I/O** | +| | | | +|* :ref:`loop() ` |* :ref:`HIGH ` | |* :ref:`pinMode() ` | +| | :ref:`LOW ` | | +| | |* :ref:`digitalWrite() ` | +|**Control Structures** |* :ref:`INPUT ` | | | +| | :ref:`OUTPUT ` |* :ref:`digitalRead() ` | +|* :ref:`if ` | | | +| |* :ref:`true ` | | | +|* :ref:`if...else ` | :ref:`false ` |**Analog I/O** | +| | | | +|* :ref:`for ` |* :ref:`integer constants |* :ref:`analogRead() ` | +| | ` | | +|* :ref:`switch/case ` | |* :ref:`pwmWrite() ` | +| |* :ref:`floating point constants | (:ref:`analogWrite() ` is | +|* :ref:`while ` | ` | also available, though its use is discouraged) | +| | | | +|* :ref:`do...while ` | | | +| |**Data Types** |**Advanced I/O** | +|* :ref:`break ` | | | +| | The size of each datatype, in bytes, is |* tone(): TODO | +|* :ref:`continue ` | given in parentheses where appropriate. | | +| | |* noTone(): TODO | +|* :ref:`return ` | *Note*: The ``word`` type is (deliberately) | | +| | :ref:`not supported `. |* shiftOut(): TODO | +|* :ref:`goto ` | | | +| |* :ref:`void ` |* pulseIn(): TODO | +| | | | +|**Further syntax** |* :ref:`boolean ` (1 byte) | | +| | |**Time** | +|* :ref:`; (semicolon) ` |* :ref:`char ` (1 byte) | | +| | |* :ref:`millis() ` | +|* :ref:`{} (curly braces) ` |* :ref:`unsigned char | | +| | ` (1 byte) |* :ref:`micros() ` | +|* :ref:`// (single-line comment) | | | +| ` |* :ref:`byte ` (1 byte) |* :ref:`delay() ` | +| | | | +|* :ref:`/\* \*/ (multi-line comment) |* :ref:`int ` (4 bytes) |* :ref:`delayMicroseconds() | +| ` | | ` | +| |* :ref:`unsigned int ` | | +|* :ref:`#define ` | (4 bytes) | | +| | |**Math** | +|* :ref:`#include ` |* :ref:`long ` (8 bytes) | | +| | |* :ref:`min() ` | +| |* :ref:`unsigned long ` | | +|**Arithmetic Operators** | (8 bytes) |* :ref:`max() ` | +| | | | +|* :ref:`= ` |* :ref:`float ` (4 bytes) |* :ref:`abs() ` | +| (assignment operator) | | | +| |* :ref:`double ` (8 bytes) |* :ref:`constrain() ` | +|* :ref:`+ ` (addition) | | | +| |* :ref:`string ` |* :ref:`map() ` | +|* :ref:`- ` | | | +| (subtraction) |* :ref:`array ` |* :ref:`pow() ` | +| | | | +|* :ref:`* ` |* See also: :ref:`built-in types reference |* :ref:`sqrt() ` | +| (multiplication) | `. | | +| | | | +|* :ref:`/ ` (division) | |**Trigonometry** | +| |**Conversion** | | +|* :ref:`% ` (modulo) | |* :ref:`sin() ` | +| |* :ref:`char() ` | | +| | |* :ref:`cos() ` | +|**Comparison Operators** |* :ref:`byte() ` | | +| | |* :ref:`tan() ` | +|* :ref:`== ` (equal to) |* :ref:`int() ` | | +| | | | +|* :ref:`\!= ` |* :ref:`long() ` |**Random Numbers** | +| (not equal to) | | | +| |* :ref:`float() ` |* :ref:`randomSeed() ` | +|* :ref:`< ` (less than) | | | +| |* :ref:`double() ` |* :ref:`random() ` | +|* :ref:`> ` | | | +| (greater than) | | | +| |**Variable Scope & Qualifiers** |**Bits and Bytes** | +|* :ref:`<= ` | | | +| (less than or equal to) |* :ref:`variables `, |* :ref:`lowByte() ` | +| | :ref:`scope ` | | +|* :ref:`>= ` | |* :ref:`highByte() ` is | +| (greater than or equal to) |* :ref:`static ` | provided, though its use is discouraged. | +| | | | +| |* :ref:`volatile ` |* :ref:`bitRead() ` | +|**Boolean Operators** | | | +| |* :ref:`const ` |* :ref:`bitWrite() ` | +|* :ref:`&& ` (and) | | | +| | |* :ref:`bitSet() ` | +|* :ref:`|| ` (or) |**Utilities** | | +| | |* :ref:`bitClear() ` | +|* :ref:`\! ` (not) |* :ref:`sizeof() ` | | +| | (``sizeof`` operator) |* :ref:`bit() ` | +| | | | +|**Pointer Operators** | | | +| | |**External Interrupts** | +|* :ref:`* dereference operator | | | +| ` | |* :ref:`Reference Page ` | +| | | | +|* :ref:`& reference operator | |* :ref:`attachInterrupt() | +| ` | | ` | +| | | | +| | |* :ref:`detachInterrupt() | +|**Bitwise Operators** | | ` | +| | | | +|* :ref:`& ` | | | +| (bitwise and) | |**Interrupts** | +| | | | +|* :ref:`| ` | |* interrupts(): TODO | +| (bitwise or) | | | +| | |* noInterrupts(): TODO | +|* :ref:`^ ` | | | +| (bitwise xor) | | | +| | |**Communication** | +|* :ref:`~ ` | | | +| (bitwise not) | |* :ref:`SerialUSB ` | +| | | | +|* :ref:`\<\< ` | |* :ref:`Serial ` | +| (shift left) | | | +| | |**Looking for something else?** | +|* :ref:`>> ` | | | +| (shift right) | | See the :ref:`libraries` page for interfacing with| +| | | particular types of hardware. Maple links | +| | | against `newlib `_ | +|**Compound Operators** | | and allows the use of any of its functions; see | +| | | its documentation for more details. | +|* :ref:`++ ` | | | +| (increment) | | | +| | | | +|* :ref:`- - ` | | | +| (decrement) | | | +| | | | +|* :ref:`+= ` | | | +| (compound add) | | | +| | | | +|* :ref:`-= | | | +| ` (compound | | | +| subtract) | | | +| | | | +|* :ref:`*= | | | +| ` (compound | | | +| multiply) | | | +| | | | +|* :ref:`/= | | | +| ` (compound | | | +| divide) | | | +| | | | +|* :ref:`&= | | | +| ` (compound | | | +| bitwise and) | | | +| | | | +|* :ref:`|= | | | +| ` (compound | | | +| bitwise or) | | | +| | | | +| | | | ++--------------------------------------------+----------------------------------------------+---------------------------------------------------+ .. _language-missing-features: diff --git a/docs/source/wirish.rst b/docs/source/wirish.rst deleted file mode 100644 index e8e608e..0000000 --- a/docs/source/wirish.rst +++ /dev/null @@ -1,10 +0,0 @@ - -[temporary] Wirish Functions -============================ - -.. toctree:: - :maxdepth: 2 - - wirish/pwmwrite - wirish/types - wirish/serialusb diff --git a/docs/source/wirish/pwmwrite.rst b/docs/source/wirish/pwmwrite.rst deleted file mode 100644 index 7667a72..0000000 --- a/docs/source/wirish/pwmwrite.rst +++ /dev/null @@ -1,51 +0,0 @@ -.. highlight:: cpp - -.. _wirish-pwmwrite: - -pwmWrite() -========== - -Writes a :ref:`PWM wave ` to a pin. You can use this to make an -LED get brighter or dimmer, control a servomotor, etc. After a call to -pwmWrite(), the pin will output a steady square wave with the given -duty cycle. You can change the duty cycle later by calling pwmWrite() -again with the same pin and a different duty. - -.. contents:: Contents - :local: - -Library Documentation ---------------------- - -.. doxygenfunction:: pwmWrite - -Example -------- - -Sets the output to the LED proportional to the value read from the -potentiometer (adapted for Maple from the Arduino `analogWrite() -reference `_):: - - - int ledPin = 13; // LED connected to pin 13 (Maple) - int analogPin = 3; // potentiometer connected to analog pin 3 - int val = 0; // variable to store the read value - - void setup() { - pinMode(ledPin, OUTPUT); // sets the LED pin as output - - pinMode(analogPin, PWM); // sets the potentiometer pin as PWM - // output - } - - void loop() { - val = analogRead(analogPin); // read the input pin - - analogWrite(ledPin, val / 16); // analogRead values go from 0 to 4095, - // analogWrite values from 0 to 65535 - } - -See Also --------- - -- :ref:`Maple PWM tutorial ` diff --git a/docs/source/wirish/serialusb.rst b/docs/source/wirish/serialusb.rst deleted file mode 100644 index d0eac98..0000000 --- a/docs/source/wirish/serialusb.rst +++ /dev/null @@ -1,6 +0,0 @@ -.. _wirish-serialusb: - -Serial over USB Communications -============================== - -Stub. diff --git a/docs/source/wirish/types.rst b/docs/source/wirish/types.rst deleted file mode 100644 index 0b78d01..0000000 --- a/docs/source/wirish/types.rst +++ /dev/null @@ -1,6 +0,0 @@ -.. _wirish-types: - -Standard types -============== - -Stub. (uint8, uint64, etc.) -- cgit v1.2.3