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-.. highlight:: cpp
-
-.. _lang-long:
-
-``long``
-========
-
-The ``long`` data type stores extended size integer values. You can
-use a ``long`` when your values are too large to fit into an :ref:`int
-<lang-int>`. A ``long`` occupies 8 bytes of memory. This yields a
-range of approximately -9.2×10^18 to 9.2×10^18 (that's 9.2 billion
-billion, or about 92 million times the number of stars in the Milky
-Way galaxy). The exact range of a ``long`` on the Maple is from
--9,223,372,036,854,775,808 to 9,223,372,036,854,775,807, or -2^63 to
-(2^63-1). A ``long`` it is subject to the same :ref:`overflow issues
-<lang-variables-rollover>` as any numeric data type.
-
-Here's an example of declaring a long (see :ref:`integer constants
-<lang-constants-integers-u-l>` for an explanation of the "L" at the end of the
-number)::
-
- // Speed of light in nanometers per second (approximate).
- long c = 299792458000000000L;
-
-The general syntax for declaring an ``long`` variable named ``var``,
-then giving it value ``val``, looks like::
-
- long var = val;
-
-This is identical to the ``int`` syntax, with ``long`` replacing
-``int``.
-
-Note that ``long`` values will still :ref:`overflow
-<lang-int-overflow>`, just like ``int`` values, but their much
-larger range makes this less likely to happen.
-
-The downside to using a ``long`` instead of an ``int`` (besides the
-extra storage) is that :ref:`arithmetic <lang-arithmetic>` operations
-on ``long``\ s will take slightly longer than on ``int``\ s.
-
-See Also
---------
-
-- :ref:`char <lang-char>`
-- :ref:`unsigned char <lang-unsignedchar>`
-- :ref:`int <lang-int>`
-- :ref:`unsigned int <lang-unsignedint>`
-- :ref:`unsigned long <lang-unsignedlong>`
-- :ref:`Integer Constants <lang-constants-integers>`
-- :ref:`Variables <lang-variables>`
-
-.. include:: cc-attribution.txt