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+/*
+ FreeRTOS V7.0.1 - Copyright (C) 2011 Real Time Engineers Ltd.
+
+
+ FreeRTOS supports many tools and architectures. V7.0.0 is sponsored by:
+ Atollic AB - Atollic provides professional embedded systems development
+ tools for C/C++ development, code analysis and test automation.
+ See http://www.atollic.com
+
+
+ ***************************************************************************
+ * *
+ * FreeRTOS tutorial books are available in pdf and paperback. *
+ * Complete, revised, and edited pdf reference manuals are also *
+ * available. *
+ * *
+ * Purchasing FreeRTOS documentation will not only help you, by *
+ * ensuring you get running as quickly as possible and with an *
+ * in-depth knowledge of how to use FreeRTOS, it will also help *
+ * the FreeRTOS project to continue with its mission of providing *
+ * professional grade, cross platform, de facto standard solutions *
+ * for microcontrollers - completely free of charge! *
+ * *
+ * >>> See http://www.FreeRTOS.org/Documentation for details. <<< *
+ * *
+ * Thank you for using FreeRTOS, and thank you for your support! *
+ * *
+ ***************************************************************************
+
+
+ This file is part of the FreeRTOS distribution.
+
+ FreeRTOS is free software; you can redistribute it and/or modify it under
+ the terms of the GNU General Public License (version 2) as published by the
+ Free Software Foundation AND MODIFIED BY the FreeRTOS exception.
+ >>>NOTE<<< The modification to the GPL is included to allow you to
+ distribute a combined work that includes FreeRTOS without being obliged to
+ provide the source code for proprietary components outside of the FreeRTOS
+ kernel. FreeRTOS is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ more details. You should have received a copy of the GNU General Public
+ License and the FreeRTOS license exception along with FreeRTOS; if not it
+ can be viewed here: http://www.freertos.org/a00114.html and also obtained
+ by writing to Richard Barry, contact details for whom are available on the
+ FreeRTOS WEB site.
+
+ 1 tab == 4 spaces!
+
+ http://www.FreeRTOS.org - Documentation, latest information, license and
+ contact details.
+
+ http://www.SafeRTOS.com - A version that is certified for use in safety
+ critical systems.
+
+ http://www.OpenRTOS.com - Commercial support, development, porting,
+ licensing and training services.
+*/
+
+
+#ifndef QUEUE_H
+#define QUEUE_H
+
+#ifndef INC_FREERTOS_H
+ #error "#include FreeRTOS.h" must appear in source files before "#include queue.h"
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#include "mpu_wrappers.h"
+
+/**
+ * Type by which queues are referenced. For example, a call to xQueueCreate
+ * returns (via a pointer parameter) an xQueueHandle variable that can then
+ * be used as a parameter to xQueueSend(), xQueueReceive(), etc.
+ */
+typedef void * xQueueHandle;
+
+
+/* For internal use only. */
+#define queueSEND_TO_BACK ( 0 )
+#define queueSEND_TO_FRONT ( 1 )
+
+
+/**
+ * queue. h
+ * <pre>
+ xQueueHandle xQueueCreate(
+ unsigned portBASE_TYPE uxQueueLength,
+ unsigned portBASE_TYPE uxItemSize
+ );
+ * </pre>
+ *
+ * Creates a new queue instance. This allocates the storage required by the
+ * new queue and returns a handle for the queue.
+ *
+ * @param uxQueueLength The maximum number of items that the queue can contain.
+ *
+ * @param uxItemSize The number of bytes each item in the queue will require.
+ * Items are queued by copy, not by reference, so this is the number of bytes
+ * that will be copied for each posted item. Each item on the queue must be
+ * the same size.
+ *
+ * @return If the queue is successfully create then a handle to the newly
+ * created queue is returned. If the queue cannot be created then 0 is
+ * returned.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ };
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned long ) );
+ if( xQueue1 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue2 == 0 )
+ {
+ // Queue was not created and must not be used.
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueCreate xQueueCreate
+ * \ingroup QueueManagement
+ */
+xQueueHandle xQueueCreate( unsigned portBASE_TYPE uxQueueLength, unsigned portBASE_TYPE uxItemSize );
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendToToFront(
+ xQueueHandle xQueue,
+ const void * pvItemToQueue,
+ portTickType xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend().
+ *
+ * Post an item to the front of a queue. The item is queued by copy, not by
+ * reference. This function must not be called from an interrupt service
+ * routine. See xQueueSendFromISR () for an alternative which may be used
+ * in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ unsigned long ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned long ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an unsigned long. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSendToFront( xQueue1, ( void * ) &ulVar, ( portTickType ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSendToFront( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendToBack(
+ xQueueHandle xQueue,
+ const void * pvItemToQueue,
+ portTickType xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend().
+ *
+ * Post an item to the back of a queue. The item is queued by copy, not by
+ * reference. This function must not be called from an interrupt service
+ * routine. See xQueueSendFromISR () for an alternative which may be used
+ * in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the queue
+ * is full. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ unsigned long ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned long ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an unsigned long. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSendToBack( xQueue1, ( void * ) &ulVar, ( portTickType ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSendToBack( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSend(
+ xQueueHandle xQueue,
+ const void * pvItemToQueue,
+ portTickType xTicksToWait
+ );
+ * </pre>
+ *
+ * This is a macro that calls xQueueGenericSend(). It is included for
+ * backward compatibility with versions of FreeRTOS.org that did not
+ * include the xQueueSendToFront() and xQueueSendToBack() macros. It is
+ * equivalent to xQueueSendToBack().
+ *
+ * Post an item on a queue. The item is queued by copy, not by reference.
+ * This function must not be called from an interrupt service routine.
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ unsigned long ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned long ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an unsigned long. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueSend( xQueue1, ( void * ) &ulVar, ( portTickType ) 10 ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0 );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+#define xQueueSend( xQueue, pvItemToQueue, xTicksToWait ) xQueueGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
+
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueGenericSend(
+ xQueueHandle xQueue,
+ const void * pvItemToQueue,
+ portTickType xTicksToWait
+ portBASE_TYPE xCopyPosition
+ );
+ * </pre>
+ *
+ * It is preferred that the macros xQueueSend(), xQueueSendToFront() and
+ * xQueueSendToBack() are used in place of calling this function directly.
+ *
+ * Post an item on a queue. The item is queued by copy, not by reference.
+ * This function must not be called from an interrupt service routine.
+ * See xQueueSendFromISR () for an alternative which may be used in an ISR.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for space to become available on the queue, should it already
+ * be full. The call will return immediately if this is set to 0 and the
+ * queue is full. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ *
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item
+ * at the front of the queue (for high priority messages).
+ *
+ * @return pdTRUE if the item was successfully posted, otherwise errQUEUE_FULL.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ unsigned long ulVar = 10UL;
+
+ void vATask( void *pvParameters )
+ {
+ xQueueHandle xQueue1, xQueue2;
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 unsigned long values.
+ xQueue1 = xQueueCreate( 10, sizeof( unsigned long ) );
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue2 = xQueueCreate( 10, sizeof( struct AMessage * ) );
+
+ // ...
+
+ if( xQueue1 != 0 )
+ {
+ // Send an unsigned long. Wait for 10 ticks for space to become
+ // available if necessary.
+ if( xQueueGenericSend( xQueue1, ( void * ) &ulVar, ( portTickType ) 10, queueSEND_TO_BACK ) != pdPASS )
+ {
+ // Failed to post the message, even after 10 ticks.
+ }
+ }
+
+ if( xQueue2 != 0 )
+ {
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueGenericSend( xQueue2, ( void * ) &pxMessage, ( portTickType ) 0, queueSEND_TO_BACK );
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueSend xQueueSend
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueuePeek(
+ xQueueHandle xQueue,
+ void *pvBuffer,
+ portTickType xTicksToWait
+ );</pre>
+ *
+ * This is a macro that calls the xQueueGenericReceive() function.
+ *
+ * Receive an item from a queue without removing the item from the queue.
+ * The item is received by copy so a buffer of adequate size must be
+ * provided. The number of bytes copied into the buffer was defined when
+ * the queue was created.
+ *
+ * Successfully received items remain on the queue so will be returned again
+ * by the next call, or a call to xQueueReceive().
+ *
+ * This macro must not be used in an interrupt service routine.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ * xQueuePeek() will return immediately if xTicksToWait is 0 and the queue
+ * is empty.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ xQueueHandle xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( portTickType ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to peek the data from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Peek a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueuePeek( xQueue, &( pxRxedMessage ), ( portTickType ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask, but the item still remains on the queue.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+#define xQueuePeek( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueReceive(
+ xQueueHandle xQueue,
+ void *pvBuffer,
+ portTickType xTicksToWait
+ );</pre>
+ *
+ * This is a macro that calls the xQueueGenericReceive() function.
+ *
+ * Receive an item from a queue. The item is received by copy so a buffer of
+ * adequate size must be provided. The number of bytes copied into the buffer
+ * was defined when the queue was created.
+ *
+ * Successfully received items are removed from the queue.
+ *
+ * This function must not be used in an interrupt service routine. See
+ * xQueueReceiveFromISR for an alternative that can.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. xQueueReceive() will return immediately if xTicksToWait
+ * is zero and the queue is empty. The time is defined in tick periods so the
+ * constant portTICK_RATE_MS should be used to convert to real time if this is
+ * required.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ xQueueHandle xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( portTickType ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to receive from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Receive a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueueReceive( xQueue, &( pxRxedMessage ), ( portTickType ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+#define xQueueReceive( xQueue, pvBuffer, xTicksToWait ) xQueueGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )
+
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueGenericReceive(
+ xQueueHandle xQueue,
+ void *pvBuffer,
+ portTickType xTicksToWait
+ portBASE_TYPE xJustPeek
+ );</pre>
+ *
+ * It is preferred that the macro xQueueReceive() be used rather than calling
+ * this function directly.
+ *
+ * Receive an item from a queue. The item is received by copy so a buffer of
+ * adequate size must be provided. The number of bytes copied into the buffer
+ * was defined when the queue was created.
+ *
+ * This function must not be used in an interrupt service routine. See
+ * xQueueReceiveFromISR for an alternative that can.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param xTicksToWait The maximum amount of time the task should block
+ * waiting for an item to receive should the queue be empty at the time
+ * of the call. The time is defined in tick periods so the constant
+ * portTICK_RATE_MS should be used to convert to real time if this is required.
+ * xQueueGenericReceive() will return immediately if the queue is empty and
+ * xTicksToWait is 0.
+ *
+ * @param xJustPeek When set to true, the item received from the queue is not
+ * actually removed from the queue - meaning a subsequent call to
+ * xQueueReceive() will return the same item. When set to false, the item
+ * being received from the queue is also removed from the queue.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+ struct AMessage
+ {
+ char ucMessageID;
+ char ucData[ 20 ];
+ } xMessage;
+
+ xQueueHandle xQueue;
+
+ // Task to create a queue and post a value.
+ void vATask( void *pvParameters )
+ {
+ struct AMessage *pxMessage;
+
+ // Create a queue capable of containing 10 pointers to AMessage structures.
+ // These should be passed by pointer as they contain a lot of data.
+ xQueue = xQueueCreate( 10, sizeof( struct AMessage * ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Send a pointer to a struct AMessage object. Don't block if the
+ // queue is already full.
+ pxMessage = & xMessage;
+ xQueueSend( xQueue, ( void * ) &pxMessage, ( portTickType ) 0 );
+
+ // ... Rest of task code.
+ }
+
+ // Task to receive from the queue.
+ void vADifferentTask( void *pvParameters )
+ {
+ struct AMessage *pxRxedMessage;
+
+ if( xQueue != 0 )
+ {
+ // Receive a message on the created queue. Block for 10 ticks if a
+ // message is not immediately available.
+ if( xQueueGenericReceive( xQueue, &( pxRxedMessage ), ( portTickType ) 10 ) )
+ {
+ // pcRxedMessage now points to the struct AMessage variable posted
+ // by vATask.
+ }
+ }
+
+ // ... Rest of task code.
+ }
+ </pre>
+ * \defgroup xQueueReceive xQueueReceive
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueGenericReceive( xQueueHandle xQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeek );
+
+/**
+ * queue. h
+ * <pre>unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle xQueue );</pre>
+ *
+ * Return the number of messages stored in a queue.
+ *
+ * @param xQueue A handle to the queue being queried.
+ *
+ * @return The number of messages available in the queue.
+ *
+ * \page uxQueueMessagesWaiting uxQueueMessagesWaiting
+ * \ingroup QueueManagement
+ */
+unsigned portBASE_TYPE uxQueueMessagesWaiting( const xQueueHandle xQueue );
+
+/**
+ * queue. h
+ * <pre>void vQueueDelete( xQueueHandle xQueue );</pre>
+ *
+ * Delete a queue - freeing all the memory allocated for storing of items
+ * placed on the queue.
+ *
+ * @param xQueue A handle to the queue to be deleted.
+ *
+ * \page vQueueDelete vQueueDelete
+ * \ingroup QueueManagement
+ */
+void vQueueDelete( xQueueHandle pxQueue );
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendToFrontFromISR(
+ xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portBASE_TYPE *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR().
+ *
+ * Post an item to the front of a queue. It is safe to use this macro from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendToFrontFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendToFromFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ portBASE_TYPE xHigherPrioritTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendToFrontFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToFrontFromISR( pxQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( pxQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_FRONT )
+
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendToBackFromISR(
+ xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portBASE_TYPE *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR().
+ *
+ * Post an item to the back of a queue. It is safe to use this macro from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendToBackFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendToBackFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ portBASE_TYPE xHigherPriorityTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendToBackFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendToBackFromISR( pxQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( pxQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueSendFromISR(
+ xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portBASE_TYPE *pxHigherPriorityTaskWoken
+ );
+ </pre>
+ *
+ * This is a macro that calls xQueueGenericSendFromISR(). It is included
+ * for backward compatibility with versions of FreeRTOS.org that did not
+ * include the xQueueSendToBackFromISR() and xQueueSendToFrontFromISR()
+ * macros.
+ *
+ * Post an item to the back of a queue. It is safe to use this function from
+ * within an interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueSendFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueSendFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ portBASE_TYPE xHigherPriorityTaskWoken;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWoken = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post the byte.
+ xQueueSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWoken );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary.
+ if( xHigherPriorityTaskWoken )
+ {
+ // Actual macro used here is port specific.
+ taskYIELD_FROM_ISR ();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+#define xQueueSendFromISR( pxQueue, pvItemToQueue, pxHigherPriorityTaskWoken ) xQueueGenericSendFromISR( ( pxQueue ), ( pvItemToQueue ), ( pxHigherPriorityTaskWoken ), queueSEND_TO_BACK )
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueGenericSendFromISR(
+ xQueueHandle pxQueue,
+ const void *pvItemToQueue,
+ portBASE_TYPE *pxHigherPriorityTaskWoken,
+ portBASE_TYPE xCopyPosition
+ );
+ </pre>
+ *
+ * It is preferred that the macros xQueueSendFromISR(),
+ * xQueueSendToFrontFromISR() and xQueueSendToBackFromISR() be used in place
+ * of calling this function directly.
+ *
+ * Post an item on a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * Items are queued by copy not reference so it is preferable to only
+ * queue small items, especially when called from an ISR. In most cases
+ * it would be preferable to store a pointer to the item being queued.
+ *
+ * @param xQueue The handle to the queue on which the item is to be posted.
+ *
+ * @param pvItemToQueue A pointer to the item that is to be placed on the
+ * queue. The size of the items the queue will hold was defined when the
+ * queue was created, so this many bytes will be copied from pvItemToQueue
+ * into the queue storage area.
+ *
+ * @param pxHigherPriorityTaskWoken xQueueGenericSendFromISR() will set
+ * *pxHigherPriorityTaskWoken to pdTRUE if sending to the queue caused a task
+ * to unblock, and the unblocked task has a priority higher than the currently
+ * running task. If xQueueGenericSendFromISR() sets this value to pdTRUE then
+ * a context switch should be requested before the interrupt is exited.
+ *
+ * @param xCopyPosition Can take the value queueSEND_TO_BACK to place the
+ * item at the back of the queue, or queueSEND_TO_FRONT to place the item
+ * at the front of the queue (for high priority messages).
+ *
+ * @return pdTRUE if the data was successfully sent to the queue, otherwise
+ * errQUEUE_FULL.
+ *
+ * Example usage for buffered IO (where the ISR can obtain more than one value
+ * per call):
+ <pre>
+ void vBufferISR( void )
+ {
+ char cIn;
+ portBASE_TYPE xHigherPriorityTaskWokenByPost;
+
+ // We have not woken a task at the start of the ISR.
+ xHigherPriorityTaskWokenByPost = pdFALSE;
+
+ // Loop until the buffer is empty.
+ do
+ {
+ // Obtain a byte from the buffer.
+ cIn = portINPUT_BYTE( RX_REGISTER_ADDRESS );
+
+ // Post each byte.
+ xQueueGenericSendFromISR( xRxQueue, &cIn, &xHigherPriorityTaskWokenByPost, queueSEND_TO_BACK );
+
+ } while( portINPUT_BYTE( BUFFER_COUNT ) );
+
+ // Now the buffer is empty we can switch context if necessary. Note that the
+ // name of the yield function required is port specific.
+ if( xHigherPriorityTaskWokenByPost )
+ {
+ taskYIELD_YIELD_FROM_ISR();
+ }
+ }
+ </pre>
+ *
+ * \defgroup xQueueSendFromISR xQueueSendFromISR
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueGenericSendFromISR( xQueueHandle pxQueue, const void * const pvItemToQueue, signed portBASE_TYPE *pxHigherPriorityTaskWoken, portBASE_TYPE xCopyPosition );
+
+/**
+ * queue. h
+ * <pre>
+ portBASE_TYPE xQueueReceiveFromISR(
+ xQueueHandle pxQueue,
+ void *pvBuffer,
+ portBASE_TYPE *pxTaskWoken
+ );
+ * </pre>
+ *
+ * Receive an item from a queue. It is safe to use this function from within an
+ * interrupt service routine.
+ *
+ * @param pxQueue The handle to the queue from which the item is to be
+ * received.
+ *
+ * @param pvBuffer Pointer to the buffer into which the received item will
+ * be copied.
+ *
+ * @param pxTaskWoken A task may be blocked waiting for space to become
+ * available on the queue. If xQueueReceiveFromISR causes such a task to
+ * unblock *pxTaskWoken will get set to pdTRUE, otherwise *pxTaskWoken will
+ * remain unchanged.
+ *
+ * @return pdTRUE if an item was successfully received from the queue,
+ * otherwise pdFALSE.
+ *
+ * Example usage:
+ <pre>
+
+ xQueueHandle xQueue;
+
+ // Function to create a queue and post some values.
+ void vAFunction( void *pvParameters )
+ {
+ char cValueToPost;
+ const portTickType xBlockTime = ( portTickType )0xff;
+
+ // Create a queue capable of containing 10 characters.
+ xQueue = xQueueCreate( 10, sizeof( char ) );
+ if( xQueue == 0 )
+ {
+ // Failed to create the queue.
+ }
+
+ // ...
+
+ // Post some characters that will be used within an ISR. If the queue
+ // is full then this task will block for xBlockTime ticks.
+ cValueToPost = 'a';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+ cValueToPost = 'b';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+
+ // ... keep posting characters ... this task may block when the queue
+ // becomes full.
+
+ cValueToPost = 'c';
+ xQueueSend( xQueue, ( void * ) &cValueToPost, xBlockTime );
+ }
+
+ // ISR that outputs all the characters received on the queue.
+ void vISR_Routine( void )
+ {
+ portBASE_TYPE xTaskWokenByReceive = pdFALSE;
+ char cRxedChar;
+
+ while( xQueueReceiveFromISR( xQueue, ( void * ) &cRxedChar, &xTaskWokenByReceive) )
+ {
+ // A character was received. Output the character now.
+ vOutputCharacter( cRxedChar );
+
+ // If removing the character from the queue woke the task that was
+ // posting onto the queue cTaskWokenByReceive will have been set to
+ // pdTRUE. No matter how many times this loop iterates only one
+ // task will be woken.
+ }
+
+ if( cTaskWokenByPost != ( char ) pdFALSE;
+ {
+ taskYIELD ();
+ }
+ }
+ </pre>
+ * \defgroup xQueueReceiveFromISR xQueueReceiveFromISR
+ * \ingroup QueueManagement
+ */
+signed portBASE_TYPE xQueueReceiveFromISR( xQueueHandle pxQueue, void * const pvBuffer, signed portBASE_TYPE *pxTaskWoken );
+
+/*
+ * Utilities to query queue that are safe to use from an ISR. These utilities
+ * should be used only from witin an ISR, or within a critical section.
+ */
+signed portBASE_TYPE xQueueIsQueueEmptyFromISR( const xQueueHandle pxQueue );
+signed portBASE_TYPE xQueueIsQueueFullFromISR( const xQueueHandle pxQueue );
+unsigned portBASE_TYPE uxQueueMessagesWaitingFromISR( const xQueueHandle pxQueue );
+
+
+/*
+ * xQueueAltGenericSend() is an alternative version of xQueueGenericSend().
+ * Likewise xQueueAltGenericReceive() is an alternative version of
+ * xQueueGenericReceive().
+ *
+ * The source code that implements the alternative (Alt) API is much
+ * simpler because it executes everything from within a critical section.
+ * This is the approach taken by many other RTOSes, but FreeRTOS.org has the
+ * preferred fully featured API too. The fully featured API has more
+ * complex code that takes longer to execute, but makes much less use of
+ * critical sections. Therefore the alternative API sacrifices interrupt
+ * responsiveness to gain execution speed, whereas the fully featured API
+ * sacrifices execution speed to ensure better interrupt responsiveness.
+ */
+signed portBASE_TYPE xQueueAltGenericSend( xQueueHandle pxQueue, const void * const pvItemToQueue, portTickType xTicksToWait, portBASE_TYPE xCopyPosition );
+signed portBASE_TYPE xQueueAltGenericReceive( xQueueHandle pxQueue, void * const pvBuffer, portTickType xTicksToWait, portBASE_TYPE xJustPeeking );
+#define xQueueAltSendToFront( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_FRONT )
+#define xQueueAltSendToBack( xQueue, pvItemToQueue, xTicksToWait ) xQueueAltGenericSend( ( xQueue ), ( pvItemToQueue ), ( xTicksToWait ), queueSEND_TO_BACK )
+#define xQueueAltReceive( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdFALSE )
+#define xQueueAltPeek( xQueue, pvBuffer, xTicksToWait ) xQueueAltGenericReceive( ( xQueue ), ( pvBuffer ), ( xTicksToWait ), pdTRUE )
+
+/*
+ * The functions defined above are for passing data to and from tasks. The
+ * functions below are the equivalents for passing data to and from
+ * co-routines.
+ *
+ * These functions are called from the co-routine macro implementation and
+ * should not be called directly from application code. Instead use the macro
+ * wrappers defined within croutine.h.
+ */
+signed portBASE_TYPE xQueueCRSendFromISR( xQueueHandle pxQueue, const void *pvItemToQueue, signed portBASE_TYPE xCoRoutinePreviouslyWoken );
+signed portBASE_TYPE xQueueCRReceiveFromISR( xQueueHandle pxQueue, void *pvBuffer, signed portBASE_TYPE *pxTaskWoken );
+signed portBASE_TYPE xQueueCRSend( xQueueHandle pxQueue, const void *pvItemToQueue, portTickType xTicksToWait );
+signed portBASE_TYPE xQueueCRReceive( xQueueHandle pxQueue, void *pvBuffer, portTickType xTicksToWait );
+
+/*
+ * For internal use only. Use xSemaphoreCreateMutex() or
+ * xSemaphoreCreateCounting() instead of calling these functions directly.
+ */
+xQueueHandle xQueueCreateMutex( void );
+xQueueHandle xQueueCreateCountingSemaphore( unsigned portBASE_TYPE uxCountValue, unsigned portBASE_TYPE uxInitialCount );
+
+/*
+ * For internal use only. Use xSemaphoreTakeMutexRecursive() or
+ * xSemaphoreGiveMutexRecursive() instead of calling these functions directly.
+ */
+portBASE_TYPE xQueueTakeMutexRecursive( xQueueHandle pxMutex, portTickType xBlockTime );
+portBASE_TYPE xQueueGiveMutexRecursive( xQueueHandle pxMutex );
+
+/*
+ * The registry is provided as a means for kernel aware debuggers to
+ * locate queues, semaphores and mutexes. Call vQueueAddToRegistry() add
+ * a queue, semaphore or mutex handle to the registry if you want the handle
+ * to be available to a kernel aware debugger. If you are not using a kernel
+ * aware debugger then this function can be ignored.
+ *
+ * configQUEUE_REGISTRY_SIZE defines the maximum number of handles the
+ * registry can hold. configQUEUE_REGISTRY_SIZE must be greater than 0
+ * within FreeRTOSConfig.h for the registry to be available. Its value
+ * does not effect the number of queues, semaphores and mutexes that can be
+ * created - just the number that the registry can hold.
+ *
+ * @param xQueue The handle of the queue being added to the registry. This
+ * is the handle returned by a call to xQueueCreate(). Semaphore and mutex
+ * handles can also be passed in here.
+ *
+ * @param pcName The name to be associated with the handle. This is the
+ * name that the kernel aware debugger will display.
+ */
+#if configQUEUE_REGISTRY_SIZE > 0U
+ void vQueueAddToRegistry( xQueueHandle xQueue, signed char *pcName );
+#endif
+
+/* Not a public API function, hence the 'Restricted' in the name. */
+void vQueueWaitForMessageRestricted( xQueueHandle pxQueue, portTickType xTicksToWait );
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* QUEUE_H */
+