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author | Marti Bolivar <mbolivar@mit.edu> | 2010-11-29 01:49:26 -0500 |
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committer | Marti Bolivar <mbolivar@mit.edu> | 2010-11-29 01:49:26 -0500 |
commit | ee35f641687d0d3159c15eea5ad80d71efff4f82 (patch) | |
tree | d58e470a42623a1fba3eccbab324a26316d60398 /source/lang/include.rst | |
parent | d9cbd78e29d42e70bb46641dd43ee0772c8c975f (diff) | |
download | librambutan-ee35f641687d0d3159c15eea5ad80d71efff4f82.tar.gz librambutan-ee35f641687d0d3159c15eea5ad80d71efff4f82.zip |
Finished converting the Arduino docs
Diffstat (limited to 'source/lang/include.rst')
-rw-r--r-- | source/lang/include.rst | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/source/lang/include.rst b/source/lang/include.rst index a8bc74c..74fe7af 100644 --- a/source/lang/include.rst +++ b/source/lang/include.rst @@ -2,8 +2,8 @@ .. _lang-include: -#include -======== +``#include`` +============ ``#include`` is used to include outside libraries in your sketch. This gives the programmer access to a large group of standard C @@ -15,7 +15,8 @@ Example This example (from the `Arduino LiquidCrystal Tutorial <http://arduino.cc/en/Tutorial/LiquidCrystal>`_) includes a library -that is used to control :ref:`LCD displays <liquid-crystal>`:: +that is used to control :ref:`LCD displays +<libraries-liquid-crystal>`:: // include the library code: #include <LiquidCrystal.h> |