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authorMarti Bolivar <mbolivar@leaflabs.com>2011-06-11 19:25:29 -0400
committerMarti Bolivar <mbolivar@leaflabs.com>2011-06-11 20:05:33 -0400
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Remove reST documentation, attendant updates.
The documentation covers topics not specifically relevant to libmaple, so it doesn't make sense for it to be part of the libmaple source distribution. Delete the docs/ tree, and prepare libmaple for use with the new leaflabs-docs repo, which will contain the docs from now on. * README: update to reflect this change * support/doxygen/Doxyfile: This is the old docs/Doxyfile * Makefile: Add a doxygen target * wirish/comm/HardwareSerial.h: fix reference to docs/. The comment informing maintainers that the HardwareSerial interface is documented by hand refers to the docs/ tree, which no longer exists. Update it to refer to the separate leaflabs-docs repository. * support/scripts/copy-to-ide: No longer build the documentation
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-.. highlight:: cpp
-
-.. _lang-bitshift:
-
-Bit Shift Operators (``<<``, ``>>``)
-====================================
-
-(Adapted from `The Bit Math Tutorial
-<http://www.arduino.cc/playground/Code/BitMath>`_ in `The Arduino
-Playground <http://www.arduino.cc/playground/Main/HomePage>`_\ )
-
-There are two bit shift operators in C++: the left shift operator
-``<<`` and the right shift operator ``>>``. These operators cause the
-bits in the left operand to be shifted left or right by the number of
-positions specified by the right operand.
-
-More information on bitwise math can be obtained in the Wikipedia
-article on `bitwise operations
-<http://en.wikipedia.org/wiki/Bitwise_operation>`_\ , especially the
-section on shifts in `C, C++, and Java
-<http://en.wikipedia.org/wiki/Bitwise_operation#Shifts_in_C.2C_C.2B.2B.2C_C.23_and_Java>`_\ .
-
-
-Syntax
-------
-
-``some_int << number_of_bits``
-
-``some_int >> number_of_bits``
-
-
-Parameters
-----------
-
-* **some_int** An integer value or variable.
-
-* **number_of_bits** integer whose value is at most ``8 *
- sizeof(variable)`` (so ``number_of_bits`` can be at most 32 for
- ``int`` values, at most ``8`` for ``char`` values, etc.; the various
- integer sizes are summarized :ref:`in this table
- <lang-arithmetic-int-sizes>`\ ).
-
-
-
-Example:
---------
-
-Here are some examples of bit shifting, with the binary representation of the number in comments::
-
- int a = 5; // binary: 101
- int b = a << 3; // binary: 101000, or 40 in decimal
- int c = b >> 3; // binary: 101, or back to 5 like we started with
-
-
-When you left shift a value x by y bits (x << y), the leftmost y bits
-in x are lost, literally shifted out of existence. We'll do this
-example with ``char`` values (which are integers in the range 0-255,
-and take up 8 bits of memory)::
-
- char a = 5; // binary (all 8 bits): 00000101
- char b = a << 7; // binary: 10000000 - the first 1 in 101 was discarded
-
-
-If you are certain that none of the ones in a value are being shifted
-into oblivion, a simple way to think of the left-shift operator is
-that it multiplies the left operand by 2 raised to the right operand
-power (in math notation, ``x << y`` equals x * 2\ :sup:`y`\ , as long
-as none of the bits of x get shifted out). For example, to generate
-powers of 2, the following expressions can be employed::
-
- 1 << 0 == 1
- 1 << 1 == 2
- 1 << 2 == 4
- 1 << 3 == 8
- ...
- 1 << 8 == 256
- 1 << 9 == 512
- 1 << 10 == 1024
- ...
-
-.. _lang-bitshift-signbit-gotcha:
-
-When you shift x right by y bits (``x >> y``), and the highest bit in
-x is a 1, the behavior depends on the exact data type of x. If x is of
-type ``int``, the highest bit is special, and determines whether x is
-negative or not; the details are too complicated to explain here, but
-they are thoroughly explained in the Wikipedia article on `two's
-complement arithmetic
-<http://en.wikipedia.org/wiki/Two%27s_complement>`_\ , which the
-system most computers use to store integers. In that case, the sign
-bit is copied into lower bits, for esoteric historical reasons::
-
- int x = -16; // binary (all 32 bits): 11111111111111111111111111110000
- int y = x >> 3; // binary: 11111111111111111111111111111110
-
-
-
-This behavior, called "sign extension", is often not what you
-want. You probably wish zeros to be shifted in from the left. It
-turns out that the right shift rules are different for ``unsigned
-int`` values, so you can use a type cast to suppress ones being copied
-from the left::
-
- int x = -16; // binary: 11111111111111111111111111110000
- int y = (unsigned int)x >> 3; // binary: 00011111111111111111111111111110
-
-
-
-If you are careful to avoid sign extension, you can use the
-right-shift operator, ``>>``, as a way to divide by powers of 2. For
-example::
-
- int x = 1000;
- int y = x >> 3; // integer division of 1000 by 8, causing y = 125.
-
-
-Arduino Compatibility
----------------------
-
-Since it's part of the C++ language, bit shifting on the Maple is
-compatible with the Arduino; however, you should keep in mind that the
-Maple has bigger integer types (as in, more bits) than the Arduino.
-
-Since the STM32 is a 32-bit processor, the ``int`` type takes up 32
-bits instead of 16, like on Arduino's 16-bit microcontroller. This
-means that you can shift left, like ``x << y``, with bigger values of
-``y`` on the Maple before ones in ``x`` start to get shifted out.
-
-To calculate the number of bits of an integer type on the Maple,
-multiply its size in bytes (see :ref:`this table
-<lang-arithmetic-int-sizes>` for these) by 8, since there are 8
-bits in 1 byte. For example, a ``short`` takes up 2 bytes of memory,
-or 2 * 8 = 16 bits.
-
-See Also
---------
-
-- :ref:`lang-bit`
-- :ref:`lang-bitread`
-- :ref:`lang-bitwrite`
-- :ref:`lang-bitclear`
-
-.. include:: /arduino-cc-attribution.txt