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// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"encoding/json"
strfmt "github.com/go-openapi/strfmt"
"github.com/go-openapi/errors"
"github.com/go-openapi/swag"
"github.com/go-openapi/validate"
)
// CreatorEntity creator entity
// swagger:model creator_entity
type CreatorEntity struct {
// ident
Ident string `json:"ident,omitempty"`
// name
Name string `json:"name,omitempty"`
// orcid
Orcid string `json:"orcid,omitempty"`
// redirect
Redirect string `json:"redirect,omitempty"`
// revision
Revision int64 `json:"revision,omitempty"`
// state
// Enum: [wip active redirect deleted]
State string `json:"state,omitempty"`
}
// Validate validates this creator entity
func (m *CreatorEntity) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateState(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
var creatorEntityTypeStatePropEnum []interface{}
func init() {
var res []string
if err := json.Unmarshal([]byte(`["wip","active","redirect","deleted"]`), &res); err != nil {
panic(err)
}
for _, v := range res {
creatorEntityTypeStatePropEnum = append(creatorEntityTypeStatePropEnum, v)
}
}
const (
// CreatorEntityStateWip captures enum value "wip"
CreatorEntityStateWip string = "wip"
// CreatorEntityStateActive captures enum value "active"
CreatorEntityStateActive string = "active"
// CreatorEntityStateRedirect captures enum value "redirect"
CreatorEntityStateRedirect string = "redirect"
// CreatorEntityStateDeleted captures enum value "deleted"
CreatorEntityStateDeleted string = "deleted"
)
// prop value enum
func (m *CreatorEntity) validateStateEnum(path, location string, value string) error {
if err := validate.Enum(path, location, value, creatorEntityTypeStatePropEnum); err != nil {
return err
}
return nil
}
func (m *CreatorEntity) validateState(formats strfmt.Registry) error {
if swag.IsZero(m.State) { // not required
return nil
}
// value enum
if err := m.validateStateEnum("state", "body", m.State); err != nil {
return err
}
return nil
}
// MarshalBinary interface implementation
func (m *CreatorEntity) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *CreatorEntity) UnmarshalBinary(b []byte) error {
var res CreatorEntity
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}
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