// Code generated by go-swagger; DO NOT EDIT. package models // This file was generated by the swagger tool. // Editing this file might prove futile when you re-run the swagger generate command import ( "encoding/json" strfmt "github.com/go-openapi/strfmt" "github.com/go-openapi/errors" "github.com/go-openapi/swag" "github.com/go-openapi/validate" ) // ReleaseEntity release entity // swagger:model release_entity type ReleaseEntity struct { // ident // Required: true Ident *string `json:"ident"` // name Name string `json:"name,omitempty"` // orcid Orcid string `json:"orcid,omitempty"` // redirect Redirect string `json:"redirect,omitempty"` // revision Revision int64 `json:"revision,omitempty"` // state // Required: true // Enum: [wip active redirect deleted] State *string `json:"state"` } // Validate validates this release entity func (m *ReleaseEntity) Validate(formats strfmt.Registry) error { var res []error if err := m.validateIdent(formats); err != nil { res = append(res, err) } if err := m.validateState(formats); err != nil { res = append(res, err) } if len(res) > 0 { return errors.CompositeValidationError(res...) } return nil } func (m *ReleaseEntity) validateIdent(formats strfmt.Registry) error { if err := validate.Required("ident", "body", m.Ident); err != nil { return err } return nil } var releaseEntityTypeStatePropEnum []interface{} func init() { var res []string if err := json.Unmarshal([]byte(`["wip","active","redirect","deleted"]`), &res); err != nil { panic(err) } for _, v := range res { releaseEntityTypeStatePropEnum = append(releaseEntityTypeStatePropEnum, v) } } const ( // ReleaseEntityStateWip captures enum value "wip" ReleaseEntityStateWip string = "wip" // ReleaseEntityStateActive captures enum value "active" ReleaseEntityStateActive string = "active" // ReleaseEntityStateRedirect captures enum value "redirect" ReleaseEntityStateRedirect string = "redirect" // ReleaseEntityStateDeleted captures enum value "deleted" ReleaseEntityStateDeleted string = "deleted" ) // prop value enum func (m *ReleaseEntity) validateStateEnum(path, location string, value string) error { if err := validate.Enum(path, location, value, releaseEntityTypeStatePropEnum); err != nil { return err } return nil } func (m *ReleaseEntity) validateState(formats strfmt.Registry) error { if err := validate.Required("state", "body", m.State); err != nil { return err } // value enum if err := m.validateStateEnum("state", "body", *m.State); err != nil { return err } return nil } // MarshalBinary interface implementation func (m *ReleaseEntity) MarshalBinary() ([]byte, error) { if m == nil { return nil, nil } return swag.WriteJSON(m) } // UnmarshalBinary interface implementation func (m *ReleaseEntity) UnmarshalBinary(b []byte) error { var res ReleaseEntity if err := swag.ReadJSON(b, &res); err != nil { return err } *m = res return nil }