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-rw-r--r--randinex.txi21
1 files changed, 12 insertions, 9 deletions
diff --git a/randinex.txi b/randinex.txi
index 80531eb..b73f983 100644
--- a/randinex.txi
+++ b/randinex.txi
@@ -1,3 +1,6 @@
+@code{(require 'random-inexact)}
+@ftindex random-inexact
+
@defun random:uniform
@@ -26,31 +29,31 @@ standard deviation @var{d} use
@w{@code{(+ @var{m} (* @var{d} (random:normal)))}}.
@end defun
-@defun random:normal-vector! vect
+@deffn {Procedure} random:normal-vector! vect
-@defunx random:normal-vector! vect state
+@deffnx {Procedure} random:normal-vector! vect state
Fills @var{vect} with inexact real random numbers which are independent
and standard normally distributed (i.e., with mean 0 and variance 1).
-@end defun
+@end deffn
-@defun random:hollow-sphere! vect
+@deffn {Procedure} random:hollow-sphere! vect
-@defunx random:hollow-sphere! vect state
+@deffnx {Procedure} random:hollow-sphere! vect state
Fills @var{vect} with inexact real random numbers the sum of whose
squares is equal to 1.0. Thinking of @var{vect} as coordinates in space
of dimension n = @code{(vector-length @var{vect})}, the coordinates are
uniformly distributed over the surface of the unit n-shere.
-@end defun
+@end deffn
-@defun random:solid-sphere! vect
+@deffn {Procedure} random:solid-sphere! vect
-@defunx random:solid-sphere! vect state
+@deffnx {Procedure} random:solid-sphere! vect state
Fills @var{vect} with inexact real random numbers the sum of whose
squares is less than 1.0. Thinking of @var{vect} as coordinates in
space of dimension @var{n} = @code{(vector-length @var{vect})}, the
coordinates are uniformly distributed within the unit @var{n}-shere.
The sum of the squares of the numbers is returned.
-@end defun
+@end deffn